//Starts game / stays static void play_stay() { if(gameRunning == 0 && player_bet >= BET_INCREMENT) { deal_card(DEALER); //Display First Card To All Here deal_card(DEALER); deal_card(PLAYER); //Display First Card To All Here deal_card(PLAYER); gameRunning = 1; msg = NONE; change_turn(PLAYER); draw_window(); }else{ //Stay if(gameRunning == 1 && turn == PLAYER) { player_stay = 1; draw_window(); change_turn(DEALER); } } }
//Check if theres a winner static void check_win() { winner = NONE; //Player out weighs dealer and is not over 21 || dealer is over 21 if( (player_stay == 1 && dealer_stay == 1 && player_hand <= 21 && player_hand > dealer_hand) || (dealer_hand > 21) ) { msg = NONE; winner = PLAYER; player_pot += player_bet * 2; } //Dealer out weighs player and is not over 21 || player is over 21 if( (player_stay == 1 && dealer_stay == 1 && dealer_hand <= 21 && dealer_hand > player_hand) || (player_hand > 21) ) { msg = NONE; winner = DEALER; player_pot -= player_bet; } //Tie Game if(player_stay == 1 && dealer_stay == 1 && player_hand == dealer_hand) { msg = NONE; winner = TIE; player_pot += player_bet; } //Winner was found.. Stop the game! if(winner != NONE) { player_bet = 0; draw_window(); usleep(5000000); if(player_pot <= 0) { player_pot = POT_DEFAULT; msg = GAMEOVER; draw_window(); usleep(2000000); } reset(); } }
void kos_Main() { kos_InitHeap(); load_edit_box(); init(); for (;;) { switch (kos_WaitForEvent()) { case 6: process_mouse(); break; case 1: window_drawall=true; draw_window(); break; case 2: process_key(); break; case 3: process_button(); break; } } }
int key_hook(int keycode, t_env *e) { size_t i; if ((keycode >= 65361 && keycode <= 65364) || keycode == 65451 || keycode == 65453 || keycode == 65293 || keycode == 65455 || keycode == 65450 || keycode == 114) { *e = recompute_map(*e, keycode); *e = compute_map(*e); mlx_clear_window(e->mlx, e->win); draw_window(e); } if (keycode == 65307) { i = 0; while (i != e->y) { free(e->map[i]); i++; } free(e->map); exit(EXIT_SUCCESS); } return (0); }
void draw_window_loop() { while (true) { draw_window(); } }
void term_redisplay(void) { size_t topline; Window *wp; cur_topline = topline = 0; calculate_start_column(cur_wp); for (wp = head_wp; wp != NULL; wp = wp->next) { if (wp == cur_wp) cur_topline = topline; draw_window(topline, wp); /* Draw the status line only if there is available space after the buffer text space. */ if (wp->fheight - wp->eheight > 0) draw_status_line(topline + wp->eheight, wp); topline += wp->fheight; } term_redraw_cursor(); }
void render_hud(int width,int height, ApplicationInfo app){ for(int x = 0;x< app.hud.num_windows;x++){ if(app.hud.windows[x].on) draw_window(app.hud.windows[x],app); } draw_fps(width,app); //Draw last draw_userinput(height,app); //So visible }
void draw_again(int id) { draw_background(id); unsigned short color = FONT_COLOR; if(id >= 3) color = 0x0000; draw_icon(ICON_FINDER, ICON_X1, ICON_Y); draw_string(ICON_X1 + 12, ICON_STRING_Y, "FINDER", color); draw_icon(ICON_PHOTO, ICON_X2, ICON_Y); draw_string(ICON_X2 + 12, ICON_STRING_Y, "PHOTO", color); draw_icon(ICON_TEXT, ICON_X3, ICON_Y); draw_string(ICON_X3 + 20, ICON_STRING_Y, "TEXT", color); draw_icon(ICON_GAME, ICON_X4, ICON_Y); draw_string(ICON_X4 + 17, ICON_STRING_Y, "GAME", color); draw_icon(ICON_DRAW, ICON_X5, ICON_Y); draw_string(ICON_X5 + 17, ICON_STRING_Y, "DRAW", color); draw_icon(ICON_SETTING, ICON_X6, ICON_Y); draw_string(ICON_X6 + 8, ICON_STRING_Y, "SETTING", color); draw_mouse(ori_x_mouse, ori_y_mouse); struct Window* win = Get_LastWindow(); while(win != 0) { draw_window(win); win = win->pre; } display_to_screen(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); }
void EditNotes( gchar *title, gchar **notes) { GtkWidget *NotesWindow; /* The main winbdow */ t_winfo *winfo; /* Info for the new window */ /* --- First check we're not already editing these notes --- */ if(!lock4edit(notes, NULL, NULL)) /* OK to lock ? */ return; /* No !! */ if(!(winfo = NEW(t_winfo))) { msg(MSG_INT_ERR); unlock4edit(notes); return; } winfo->notes = notes; /* --- Draw window --- */ NotesWindow = draw_window(title, *notes, winfo); lock4edit(notes, GTK_WINDOW(NotesWindow), NULL); return; } /* EditNotes() */
win_info_t *change_focus(int x, int y) { /* search for the first window that has x & y inside */ win_info_t *ptr = first; win_info_t *prev = NULL; while (ptr != NULL) { int actual_x = ptr->x-4; int actual_y = ptr->y-22; int actual_width = ptr->pixbuf->width + 8; int actual_height = ptr->pixbuf->height + 22+4; if (x >= actual_x && x < (actual_x + actual_width) && y >= actual_y && y < (actual_y + actual_height)) { /* found */ if (prev == NULL) { first = ptr->next; } else { prev->next = ptr->next; } ptr->next = first; first = ptr; draw_window(ptr, 1, 1); return ptr; } prev = ptr; ptr = ptr->next; } return first; }
void signal_handler(int signum) { if (signum == SIGWINCH) { /* Resize */ draw_window(); } }
void cancel_edit() { if (!is_edit) return; cell_box.flags &= ~ed_focus; memset((Byte*)edit_text,0, 256); draw_window(); }
//Handles input from ipod static int handle_event(GR_EVENT *event) { switch (event->type) { case GR_EVENT_TYPE_KEY_UP: switch (event->keystroke.ch) { case 'h': /* Hold switch */ draw_window(); break; } break; case GR_EVENT_TYPE_KEY_DOWN: switch (event->keystroke.ch) { case 'h': /* Hold switch */ draw_help(); break; case 'm': /* Menu button */ writePot(); reset(); pz_close_window (blackjack_wid); break; case 'l': /* Wheel left */ dec_bid(); break; case 'r': /* Wheel right */ inc_bid(); break; case 'w': /* Prev track */ dec_bid(); break; case 'f': /* Next track */ inc_bid(); break; case 'd': /* Play */ play_stay(); break; case '\r': /* Action */ hit_me(); break; } break; } return 0; }
int main(int argc, char* argv[]) { SDL_Surface *screen; SDL_Event event; if (!SDL_Init(SDL_INIT_VIDEO) == 0){ return 1; } SDL_WM_SetCaption("SDL Test", "SDL Test"); screen = SDL_SetVideoMode(WIDTH, HEIGTH, DEPTH, 0); draw_window(screen); point p1, p2; p1.x = 125; p1.y = 5; p2.x = 135; p2.y = 125; pixel colour; colour.r = 255; colour.g = 255; colour.b = 255; colour.a = 255; draw_line(screen, p1, p2, colour); int quit = 0; while((quit == 0) && (SDL_WaitEvent(&event))){ switch(event.type){ case SDL_QUIT: quit = 1; break; case SDL_KEYDOWN: switch(event.key.keysym.sym){ case SDLK_ESCAPE: case SDLK_q: quit = 1; break; default: break; } break; default: break; } } SDL_Quit(); return 0; }
void pager::add(xwindow *client, bool hlight) // draw client { QPainter painter(backpix); QRect crect; // adjust for virtual desktop crect.setRect(client->x()+(qapp::adesk*dwidth), client->y(), client->width(), client->height()); draw_window(&painter, crect, hlight); setPixmap(*backpix); }
//Deal card to player static void hit_me() { if(gameRunning == 1 && turn == PLAYER) { deal_card(PLAYER); draw_window(); change_turn(PLAYER); } }
int display_window(int win_id) { if(win_id <=0 || win_id >= windows_list.num_windows) return -1; if(windows_list.window[win_id].window_id != win_id) return -1; // is it active? if(windows_list.window[win_id].displayed) { return(draw_window(&windows_list.window[win_id])); } return 0; }
int def_window_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2) { ctrl_t *child; window_t *win = (window_t*)ctrl; switch(msg) { case MSG_PAINT: draw_window(win); break; case 2: child = (ctrl_t*)win->child.next; while( &child->link != &win->child) { send_message(child, 2, arg1, arg2); child = (ctrl_t*)child->link.next; }; break; case MSG_MOUSEMOVE: child = win_get_child(win, arg2 & 0xFFFF, (arg2>>16)); if( win->child_over ) { if(child == win->child_over) send_message(child, msg, 0, arg2); else send_message(win->child_over, MSG_MOUSELEAVE, 0, arg2); } else if( child ) send_message(child, MSG_MOUSEENTER, 0, arg2); win->child_over = child; if( child ) send_message(child,msg,0,arg2); else if(main_cursor != 0) { set_cursor(0); main_cursor = 0; } break; case MSG_SIZE: break; default: child = win_get_child(win, arg2 & 0xFFFF, (arg2>>16)); win->child_over = child; if(child) send_message(child, msg, 0, arg2); }; return 0; }
//Lowers bid amount static void dec_bid() { if(gameRunning == 0) { if(player_bet >= BET_INCREMENT) { player_bet -= BET_INCREMENT; player_pot += BET_INCREMENT; draw_window(); } } }
void term_redisplay (void) { /* Calculate the start column if the line at point has to be truncated. */ Buffer bp = get_window_bp (cur_wp); size_t lastcol = 0, t = tab_width (bp); size_t o = window_o (cur_wp); size_t lineo = o - get_buffer_line_o (bp); col = 0; o -= lineo; set_window_start_column (cur_wp, 0); size_t ew = get_window_ewidth (cur_wp); for (size_t lp = lineo; lp != SIZE_MAX; --lp) { col = 0; for (size_t p = lp; p < lineo; ++p) { char c = get_buffer_char (bp, o + p); if (isprint (c)) col++; else col += strlen (make_char_printable (get_buffer_char (bp, o + p), col, t)); } if (col >= ew - 1 || (lp / (ew / 3)) + 2 < lineo / (ew / 3)) { set_window_start_column (cur_wp, lp + 1); col = lastcol; break; } lastcol = col; } /* Draw the windows. */ cur_topline = 0; size_t topline = 0; for (Window wp = head_wp; wp != NULL; wp = get_window_next (wp)) { if (wp == cur_wp) cur_topline = topline; draw_window (topline, wp); topline += get_window_fheight (wp); } term_redraw_cursor (); }
/* len is in characters, not pixels!! */ void TextMan::blit_textbox(const char *p, int y, int x, int len) { /* if x | y = -1, then centre the box */ int xoff, yoff, lin, h, w; char *msg, *m; debugC(3, kDebugLevelText, "x=%d, y=%d, len=%d", x, y, len); if (game.window.active) close_window(); if (x == 0 && y == 0 && len == 0) x = y = -1; if (len <= 0 || len >= 40) len = 32; xoff = x * CHAR_COLS; yoff = y * CHAR_LINES; len--; m = msg = word_wrap_string(agi_sprintf(p), &len); for (lin = 1; *m; m++) { /* Test \r for MacOS 8 */ if (*m == '\n' || *m == '\r') lin++; } if (lin * CHAR_LINES > GFX_HEIGHT) lin = (GFX_HEIGHT / CHAR_LINES); w = (len + 2) * CHAR_COLS; h = (lin + 2) * CHAR_LINES; if (xoff < 0) xoff = (GFX_WIDTH - w - CHAR_COLS) / 2; else xoff -= CHAR_COLS; if (yoff < 0) yoff = (GFX_HEIGHT - 3 * CHAR_LINES - h) / 2; draw_window(xoff, yoff, xoff + w - 1, yoff + h - 1); print_text2(2, msg, 0, CHAR_COLS + xoff, CHAR_LINES + yoff, len + 1, MSG_BOX_TEXT, MSG_BOX_COLOUR); free(msg); do_update(); }
int main(int argc, char *argv[]) { if (SDL_Init(SDL_INIT_VIDEO) != 0) return 1; // Initialize the window. struct Window window; if (initialize_window(&window) != 0) return 2; set_window_title(&window, "Stars and Moons"); set_window_dimensions(&window, 50, 50, WINDOW_DEFAULT_WIDTH, WINDOW_DEFAULT_HEIGHT, WINDOW_DEFAULT_ASPECT_RATIO); struct GraphicResources graphic_resources; // Provide room for five images. if (initialize_graphic_resources(&graphic_resources, 5) != 0) return 3; load_all_images(5, &graphic_resources); // Initialize game data. struct GameState game_state; if (initialize_game_state(&game_state, BOARD_ROWS, BOARD_COLS) != 0) return 4; set_game_player(&game_state, STAR); set_all_game_matrix_values(&game_state, GAME_STATE_SENTINEL); draw_window(&window, &game_state, &graphic_resources); SDL_Event event; int run_game = 1; while (run_game == 1) { process_window_events(&window, &game_state, &graphic_resources); if (game_state.run_game == 0) run_game = 0; } SDL_Quit(); destroy_game_state(&game_state); destroy_graphic_resources(&graphic_resources); destroy_window(&window); return 0; }
void start_edit(int x, int y) { int ch = 0; if (x < scroll_x || x > nx - 1) { scroll_x = x; ch = 1; } if (y < scroll_y || y > ny - 1) { scroll_y = y; ch = 1; } if (ch) { sel_moved = 1; draw_window(); } file_box.flags &= ~ed_focus; cell_box.flags |= ed_focus; cell_box.left = col_left[x] + 1; cell_box.top = row_top[y] + 1; cell_box.width = col_width[x] - 2; //cell_box.height= row_height[y]; memset((Byte*)edit_text, 0, sizeof(edit_text)); if (cells[x][y]) { strcpy(edit_text, cells[x][y]); edit_text[strlen(cells[x][y]) - 1] = '\0'; } cell_box.pos = cell_box.offset = 0; draw_window(); }
int show_window(window_t *win, int state) { win->win_state = state; draw_window(win); BeginDraw(); DrawWindow(win->rc.l, win->rc.t, win->w-1, win->h-1, NULL,0,0x41); EndDraw(); blit_caption(&win->caption); blit_panel(&win->panel); // blit_client(win); return 0; }
int loadgame_dialog () { char home[MAX_PATH], path[MAX_PATH]; int rc, slot = 0; int hm, vm, hp, vp; /* box margins */ int w; hm = 2; vm = 3; hp = hm * CHAR_COLS; vp = vm * CHAR_LINES; w = (40 - 2 * hm) - 1; if (get_app_dir (home, MAX_PATH) < 0) { message_box ("Error loading game."); return err_BadFileOpen; } sprintf (path, "%s/" DATA_DIR "/%05X.%s/", home, game.crc, game.id); erase_both(); stop_sound(); draw_window (hp, vp, GFX_WIDTH - hp, GFX_HEIGHT - vp); print_text ("Select a game which you wish to\nrestore:", 0, hm + 1, vm + 1, w, MSG_BOX_TEXT, MSG_BOX_COLOUR); print_text ("Press ENTER to select, ESC cancels", 0, hm + 1, vm + 17, w, MSG_BOX_TEXT, MSG_BOX_COLOUR); slot = select_slot (path); if (slot < 0) { message_box ("Game NOT restored."); return err_OK; } sprintf(path, "%s/" DATA_DIR "/%05X.%s/%08d.sav", home, game.crc, game.id, slot); if ((rc = load_game (path)) == err_OK) { message_box ("Game restored."); game.exit_all_logics = 1; menu_enable_all(); } else { message_box ("Error restoring game."); } return rc; }
int main(int argc, char **argv) { while(!0) { switch(_ksys_wait_for_event(10)) { case 2: return 0; case 3: if(_ksys_get_button_id() == 1)return 0; break; default: draw_window(); break; } } }
int main(int argc, char** argv) { if (2 > argc) { std::cout << "\nusage: " << argv[0] << " <term to track> [--full_screen]\n\n"; return 1; } tw_term = argv[1]; std::thread t1(setup_network_stream); draw_window(3 == argc); io_service.stop(); t1.detach(); return 0; }
void check_term_size() { int x,y; char message[9]; while (getmaxyx(stdscr, y, x) && (y < MIN_TERM_HEIGHT || x < MIN_TERM_WIDTH)) { wclear(info); sprintf(message, "min: %dx%d",MIN_TERM_WIDTH, MIN_TERM_HEIGHT); draw_window(info,"Size", false); mvwprintw(info, 1, 1, message); wrefresh(info); getch(); } }
void pager::draw_pager(void) // redraw pager and all clients { #ifdef DEBUGMSG logmsg << "draw pager\n"; #endif backpix->fill(this, 0, 0); QPainter painter(backpix); // painter on background drawable // fill active desk painter.fillRect(qapp::adesk*vw, 0, vw, vh, defaults::pager_active); int pos; for(int i=1; i < defaults::vdesks; i++) // draw separator lines { pos = i*vw; painter.drawLine(pos, 0, pos, vh); } Window w1,w2,*wins; uint nwins,i; QRect crect; xwindow *client; if(XQueryTree(QX11Info::display(), QX11Info::appRootWindow(), &w1, &w2, &wins, &nwins) == 0) return; for(i = 0; i < nwins; i++) { // Qt widgets get their unmap event after the pager is drawn, that's why // we check for the unmapped flag too if((client = qapp::pwindows[wins[i]]) == NULL || ! client->isVisible() || client->is_unmapped()) continue; // adjust for virtual desktop crect.setRect(client->x()+(qapp::adesk*dwidth), client->y(), client->width(), client->height()); // draw client window with color set for current or other desktops draw_window(&painter, crect); } XFree(wins); setPixmap(*backpix); }
void draw_bottom(int id) { /*int i, j; for(i = 0; i < SCREEN_WIDTH; ++i) { for(j = 0; j < SCREEN_HEIGHT; ++j) { unsigned int offset = j * SCREEN_WIDTH + i; *(VESA_ADDR + offset) = RECORD_COLOR[i][j]; } }*/ draw_background(id); unsigned short color = FONT_COLOR; if(id >= 3) color = 0x0000; draw_icon(ICON_FINDER, ICON_X1, ICON_Y); draw_string(ICON_X1 + 12, ICON_STRING_Y, "FINDER", color); draw_icon(ICON_PHOTO, ICON_X2, ICON_Y); draw_string(ICON_X2 + 12, ICON_STRING_Y, "PHOTO", color); draw_icon(ICON_TEXT, ICON_X3, ICON_Y); draw_string(ICON_X3 + 20, ICON_STRING_Y, "TEXT", color); draw_icon(ICON_GAME, ICON_X4, ICON_Y); draw_string(ICON_X4 + 17, ICON_STRING_Y, "GAME", color); draw_icon(ICON_DRAW, ICON_X5, ICON_Y); draw_string(ICON_X5 + 17, ICON_STRING_Y, "DRAW", color); draw_icon(ICON_SETTING, ICON_X6, ICON_Y); draw_string(ICON_X6 + 8, ICON_STRING_Y, "SETTING", color); draw_mouse(ori_x_mouse, ori_y_mouse); struct Window* win = Get_LastWindow(); while(win != 0) { if(win->pre != 0) draw_window(win); win = win->pre; } //display_to_screen(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); }