static EGLBoolean droid_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) { struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv); struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw); _EGLContext *ctx; if (dri2_surf->base.Type != EGL_WINDOW_BIT) return EGL_TRUE; if (dri2_drv->glFlush) { ctx = _eglGetCurrentContext(); if (ctx && ctx->DrawSurface == &dri2_surf->base) dri2_drv->glFlush(); } (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable); if (dri2_surf->buffer) droid_window_enqueue_buffer(dri2_surf); (*dri2_dpy->flush->invalidate)(dri2_surf->dri_drawable); return EGL_TRUE; }
static EGLBoolean dri2_copy_region(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, xcb_xfixes_region_t region) { struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv); struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw); _EGLContext *ctx; enum xcb_dri2_attachment_t render_attachment; xcb_dri2_copy_region_cookie_t cookie; if (dri2_drv->glFlush) { ctx = _eglGetCurrentContext(); if (ctx && ctx->DrawSurface == &dri2_surf->base) dri2_drv->glFlush(); } (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable); #if 0 /* FIXME: Add support for dri swapbuffers, that'll give us swap * interval and page flipping (at least for fullscreen windows) as * well as the page flip event. Unless surface->SwapBehavior is * EGL_BUFFER_PRESERVED. */ #if __DRI2_FLUSH_VERSION >= 2 if (pdraw->psc->f) (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable); #endif #endif if (dri2_surf->have_fake_front) render_attachment = XCB_DRI2_ATTACHMENT_BUFFER_FAKE_FRONT_LEFT; else render_attachment = XCB_DRI2_ATTACHMENT_BUFFER_BACK_LEFT; cookie = xcb_dri2_copy_region_unchecked(dri2_dpy->conn, dri2_surf->drawable, region, XCB_DRI2_ATTACHMENT_BUFFER_FRONT_LEFT, render_attachment); free(xcb_dri2_copy_region_reply(dri2_dpy->conn, cookie, NULL)); return EGL_TRUE; }
static EGLBoolean droid_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) { struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv); struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw); _EGLContext *ctx; if (dri2_surf->base.Type != EGL_WINDOW_BIT) return EGL_TRUE; dri2_flush_drawable_for_swapbuffers(disp, draw); if (dri2_surf->buffer) droid_window_enqueue_buffer(dri2_surf); (*dri2_dpy->flush->invalidate)(dri2_surf->dri_drawable); return EGL_TRUE; }
/** * Called via eglSwapBuffers(), drv->API.SwapBuffers(). */ static EGLBoolean dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) { struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw); struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv); struct wl_callback *callback; if (dri2_surf->block_swap_buffers) { wl_display_flush(dri2_dpy->wl_dpy); while (dri2_surf->block_swap_buffers) wl_display_iterate(dri2_dpy->wl_dpy, WL_DISPLAY_READABLE); } dri2_surf->block_swap_buffers = EGL_TRUE; callback = wl_surface_frame(dri2_surf->wl_win->surface); wl_callback_add_listener(callback, &frame_listener, dri2_surf); if (dri2_surf->base.Type == EGL_WINDOW_BIT) { pointer_swap( (const void **) &dri2_surf->dri_buffers[__DRI_BUFFER_FRONT_LEFT], (const void **) &dri2_surf->dri_buffers[__DRI_BUFFER_BACK_LEFT]); dri2_surf->dri_buffers[__DRI_BUFFER_FRONT_LEFT]->attachment = __DRI_BUFFER_FRONT_LEFT; dri2_surf->dri_buffers[__DRI_BUFFER_BACK_LEFT]->attachment = __DRI_BUFFER_BACK_LEFT; swap_wl_buffers(dri2_surf, WL_BUFFER_FRONT, WL_BUFFER_BACK); if (!dri2_surf->wl_drm_buffer[WL_BUFFER_FRONT]) dri2_surf->wl_drm_buffer[WL_BUFFER_FRONT] = wayland_create_buffer(dri2_surf, dri2_surf->dri_buffers[__DRI_BUFFER_FRONT_LEFT]); wl_buffer_damage(dri2_surf->wl_drm_buffer[WL_BUFFER_FRONT], 0, 0, dri2_surf->base.Width, dri2_surf->base.Height); wl_surface_attach(dri2_surf->wl_win->surface, dri2_surf->wl_drm_buffer[WL_BUFFER_FRONT], dri2_surf->dx, dri2_surf->dy); dri2_surf->wl_buffer_lock[WL_BUFFER_FRONT] = 1; dri2_surf->wl_win->attached_width = dri2_surf->base.Width; dri2_surf->wl_win->attached_height = dri2_surf->base.Height; /* reset resize growing parameters */ dri2_surf->dx = 0; dri2_surf->dy = 0; wl_surface_damage(dri2_surf->wl_win->surface, 0, 0, dri2_surf->base.Width, dri2_surf->base.Height); } _EGLContext *ctx; if (dri2_drv->glFlush) { ctx = _eglGetCurrentContext(); if (ctx && ctx->DrawSurface == &dri2_surf->base) dri2_drv->glFlush(); } (*dri2_dpy->flush->flush)(dri2_surf->dri_drawable); (*dri2_dpy->flush->invalidate)(dri2_surf->dri_drawable); return EGL_TRUE; }