btRigidBody* btBlenderImporter::createRigidBody(bool isDynamic, btScalar mass, const btTransform& startTransform, btCollisionShape* shape, const char* bodyName)
{
	btVector3 localInertia;
	localInertia.setZero();

	if (mass)
		shape->calculateLocalInertia(mass,localInertia);

	btRigidBody* body = new btRigidBody(mass,0,shape,localInertia);

	btScalar y;
	btTransform trans;
	trans.setIdentity();

	btQuaternion q = startTransform.getRotation();
	y = q.z();
	q.setZ(-q.y());
	q.setY(-y);
	q.setX(-q.x());
	trans.setRotation(q);

	btVector3 pos = startTransform.getOrigin();
	y = pos.z();
	pos.setZ(pos.y());
	pos.setY(y);
	pos += this->position;
	trans.setOrigin(pos);

	body->setWorldTransform(trans);

	btVector3 ls = body->getCollisionShape()->getLocalScaling();
	y = ls.z();
	ls.setZ(ls.y());
	ls.setY(y);
	body->getCollisionShape()->setLocalScaling(ls);

	if (m_dynamicsWorld)
		m_dynamicsWorld->addRigidBody(body);

	if (bodyName)
	{
		char* newname = duplicateName(bodyName);
		m_objectNameMap.insert(body,newname);
		m_nameBodyMap.insert(newname,body);
	}

	m_allocatedRigidBodies.push_back(body);
	return body;

}
btCollisionObject* btCollisionWorldImporter::createCollisionObject(const btTransform& startTransform,btCollisionShape* shape, const char* bodyName)
{
	btCollisionObject* colObj = new btCollisionObject();
	colObj->setWorldTransform(startTransform);
	colObj->setCollisionShape(shape);
	m_collisionWorld->addCollisionObject(colObj);

	if (bodyName)
	{
		char* newname = duplicateName(bodyName);
		m_objectNameMap.insert(colObj,newname);
		m_nameColObjMap.insert(newname,colObj);
	}
	m_allocatedCollisionObjects.push_back(colObj);

	return colObj;
}
btRigidBody*  btBulletWorldImporter::createRigidBody(bool isDynamic, btScalar mass, const btTransform& startTransform,btCollisionShape* shape,const char* bodyName)
{
	btVector3 localInertia;
	localInertia.setZero();

	if (mass)
		shape->calculateLocalInertia(mass,localInertia);
	
	btRigidBody* body = new btRigidBody(mass,0,shape,localInertia);	
	body->setWorldTransform(startTransform);

	if (m_dynamicsWorld)
		m_dynamicsWorld->addRigidBody(body);
	
	if (bodyName)
	{
		char* newname = duplicateName(bodyName);
		m_objectNameMap.insert(body,newname);
		m_nameBodyMap.insert(newname,body);
	}
	m_allocatedRigidBodies.push_back(body);
	return body;

}
bool	btBulletWorldImporter::convertAllObjects(  bParse::btBulletFile* bulletFile2)
{
	int i;
	
	for (i=0;i<bulletFile2->m_bvhs.size();i++)
	{
		btOptimizedBvh* bvh = createOptimizedBvh();

		if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
		{
			btQuantizedBvhDoubleData* bvhData = (btQuantizedBvhDoubleData*)bulletFile2->m_bvhs[i];
			bvh->deSerializeDouble(*bvhData);
		} else
		{
			btQuantizedBvhFloatData* bvhData = (btQuantizedBvhFloatData*)bulletFile2->m_bvhs[i];
			bvh->deSerializeFloat(*bvhData);
		}
		m_bvhMap.insert(bulletFile2->m_bvhs[i],bvh);
	}



	btHashMap<btHashPtr,btCollisionShape*>	shapeMap;

	for (i=0;i<bulletFile2->m_collisionShapes.size();i++)
	{
		btCollisionShapeData* shapeData = (btCollisionShapeData*)bulletFile2->m_collisionShapes[i];
		btCollisionShape* shape = convertCollisionShape(shapeData);
		if (shape)
		{
	//		printf("shapeMap.insert(%x,%x)\n",shapeData,shape);
			shapeMap.insert(shapeData,shape);
		}

		if (shape&& shapeData->m_name)
		{
			char* newname = duplicateName(shapeData->m_name);
			m_objectNameMap.insert(shape,newname);
			m_nameShapeMap.insert(newname,shape);
		}
	}

	btHashMap<btHashPtr,btCollisionObject*>	bodyMap;

	for (i=0;i<bulletFile2->m_rigidBodies.size();i++)
	{
		if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
		{
			btRigidBodyDoubleData* colObjData = (btRigidBodyDoubleData*)bulletFile2->m_rigidBodies[i];
			btScalar mass = btScalar(colObjData->m_inverseMass? 1.f/colObjData->m_inverseMass : 0.f);
			btVector3 localInertia;
			localInertia.setZero();
			btCollisionShape** shapePtr = shapeMap.find(colObjData->m_collisionObjectData.m_collisionShape);
			if (shapePtr && *shapePtr)
			{
				btTransform startTransform;
				startTransform.deSerializeDouble(colObjData->m_collisionObjectData.m_worldTransform);
			//	startTransform.setBasis(btMatrix3x3::getIdentity());
				btCollisionShape* shape = (btCollisionShape*)*shapePtr;
				if (shape->isNonMoving())
				{
					mass = 0.f;
				}

				if (mass)
				{
					shape->calculateLocalInertia(mass,localInertia);
				}
				bool isDynamic = mass!=0.f;
				
				btRigidBody* body = createRigidBody(isDynamic,mass,startTransform,shape,colObjData->m_collisionObjectData.m_name);
#ifdef USE_INTERNAL_EDGE_UTILITY
				if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
				{
					btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
					if (trimesh->getTriangleInfoMap())
					{
						body->setCollisionFlags(body->getCollisionFlags()  | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
					}
				}
#endif //USE_INTERNAL_EDGE_UTILITY
				bodyMap.insert(colObjData,body);
			} else
			{
				printf("error: no shape found\n");
			}
	
		} else
		{
			btRigidBodyFloatData* colObjData = (btRigidBodyFloatData*)bulletFile2->m_rigidBodies[i];
			btScalar mass = btScalar(colObjData->m_inverseMass? 1.f/colObjData->m_inverseMass : 0.f);
			btVector3 localInertia;
			localInertia.setZero();
			btCollisionShape** shapePtr = shapeMap.find(colObjData->m_collisionObjectData.m_collisionShape);
			if (shapePtr && *shapePtr)
			{
				btTransform startTransform;
				startTransform.deSerializeFloat(colObjData->m_collisionObjectData.m_worldTransform);
			//	startTransform.setBasis(btMatrix3x3::getIdentity());
				btCollisionShape* shape = (btCollisionShape*)*shapePtr;
				if (shape->isNonMoving())
				{
					mass = 0.f;
				}
				if (mass)
				{
					shape->calculateLocalInertia(mass,localInertia);
				}
				bool isDynamic = mass!=0.f;
				btRigidBody* body = createRigidBody(isDynamic,mass,startTransform,shape,colObjData->m_collisionObjectData.m_name);
#ifdef USE_INTERNAL_EDGE_UTILITY
				if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
				{
					btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
					if (trimesh->getTriangleInfoMap())
					{
						body->setCollisionFlags(body->getCollisionFlags()  | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
					}
				}
#endif //USE_INTERNAL_EDGE_UTILITY
				bodyMap.insert(colObjData,body);
			} else
			{
				printf("error: no shape found\n");
			}
		}
	}

	for (i=0;i<bulletFile2->m_collisionObjects.size();i++)
	{
		if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
		{
			btCollisionObjectDoubleData* colObjData = (btCollisionObjectDoubleData*)bulletFile2->m_collisionObjects[i];
			btCollisionShape** shapePtr = shapeMap.find(colObjData->m_collisionShape);
			if (shapePtr && *shapePtr)
			{
				btTransform startTransform;
				startTransform.deSerializeDouble(colObjData->m_worldTransform);
				btCollisionShape* shape = (btCollisionShape*)*shapePtr;
				btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);

#ifdef USE_INTERNAL_EDGE_UTILITY
				if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
				{
					btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
					if (trimesh->getTriangleInfoMap())
					{
						body->setCollisionFlags(body->getCollisionFlags()  | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
					}
				}
#endif //USE_INTERNAL_EDGE_UTILITY
				bodyMap.insert(colObjData,body);
			} else
			{
				printf("error: no shape found\n");
			}
	
		} else
		{
			btCollisionObjectFloatData* colObjData = (btCollisionObjectFloatData*)bulletFile2->m_collisionObjects[i];
			btCollisionShape** shapePtr = shapeMap.find(colObjData->m_collisionShape);
			if (shapePtr && *shapePtr)
			{
				btTransform startTransform;
				startTransform.deSerializeFloat(colObjData->m_worldTransform);
				btCollisionShape* shape = (btCollisionShape*)*shapePtr;
				btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);

#ifdef USE_INTERNAL_EDGE_UTILITY
				if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
				{
					btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
					if (trimesh->getTriangleInfoMap())
					{
						body->setCollisionFlags(body->getCollisionFlags()  | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
					}
				}
#endif //USE_INTERNAL_EDGE_UTILITY
				bodyMap.insert(colObjData,body);
			} else
			{
				printf("error: no shape found\n");
			}
		}
		
		printf("bla");
	}

	
	for (i=0;i<bulletFile2->m_constraints.size();i++)
	{
		btTypedConstraintData* constraintData = (btTypedConstraintData*)bulletFile2->m_constraints[i];
		btCollisionObject** colAptr = bodyMap.find(constraintData->m_rbA);
		btCollisionObject** colBptr = bodyMap.find(constraintData->m_rbB);

		btRigidBody* rbA = 0;
		btRigidBody* rbB = 0;

		if (colAptr)
		{
			rbA = btRigidBody::upcast(*colAptr);
			if (!rbA)
				rbA = &getFixedBody();
		}
		if (colBptr)
		{
			rbB = btRigidBody::upcast(*colBptr);
			if (!rbB)
				rbB = &getFixedBody();
		}
				
		btTypedConstraint* constraint = 0;

		switch (constraintData->m_objectType)
		{
		case POINT2POINT_CONSTRAINT_TYPE:
			{
				if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
				{
					btPoint2PointConstraintDoubleData* p2pData = (btPoint2PointConstraintDoubleData*)constraintData;
					if (rbA && rbB)
					{					
						btVector3 pivotInA,pivotInB;
						pivotInA.deSerializeDouble(p2pData->m_pivotInA);
						pivotInB.deSerializeDouble(p2pData->m_pivotInB);
						constraint = createPoint2PointConstraint(*rbA,*rbB,pivotInA,pivotInB);
					} else
					{
						btVector3 pivotInA;
						pivotInA.deSerializeDouble(p2pData->m_pivotInA);
						constraint = createPoint2PointConstraint(*rbA,pivotInA);
					}
				} else
				{
					btPoint2PointConstraintFloatData* p2pData = (btPoint2PointConstraintFloatData*)constraintData;
					if (rbA&& rbB)
					{					
						btVector3 pivotInA,pivotInB;
						pivotInA.deSerializeFloat(p2pData->m_pivotInA);
						pivotInB.deSerializeFloat(p2pData->m_pivotInB);
						constraint = createPoint2PointConstraint(*rbA,*rbB,pivotInA,pivotInB);
					
					} else
					{
						btVector3 pivotInA;
						pivotInA.deSerializeFloat(p2pData->m_pivotInA);
						constraint = createPoint2PointConstraint(*rbA,pivotInA);
					}

				}

				break;
			}
		case HINGE_CONSTRAINT_TYPE:
			{
				btHingeConstraint* hinge = 0;

				if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
				{
					btHingeConstraintDoubleData* hingeData = (btHingeConstraintDoubleData*)constraintData;
					if (rbA&& rbB)
					{
						btTransform rbAFrame,rbBFrame;
						rbAFrame.deSerializeDouble(hingeData->m_rbAFrame);
						rbBFrame.deSerializeDouble(hingeData->m_rbBFrame);
						hinge = createHingeConstraint(*rbA,*rbB,rbAFrame,rbBFrame,hingeData->m_useReferenceFrameA!=0);
					} else
					{
						btTransform rbAFrame;
						rbAFrame.deSerializeDouble(hingeData->m_rbAFrame);
						hinge = createHingeConstraint(*rbA,rbAFrame,hingeData->m_useReferenceFrameA!=0);
					}
					if (hingeData->m_enableAngularMotor)
					{
						hinge->enableAngularMotor(true,hingeData->m_motorTargetVelocity,hingeData->m_maxMotorImpulse);
					}
					hinge->setAngularOnly(hingeData->m_angularOnly!=0);
					hinge->setLimit(btScalar(hingeData->m_lowerLimit),btScalar(hingeData->m_upperLimit),btScalar(hingeData->m_limitSoftness),btScalar(hingeData->m_biasFactor),btScalar(hingeData->m_relaxationFactor));
				} else
				{
					btHingeConstraintFloatData* hingeData = (btHingeConstraintFloatData*)constraintData;
					if (rbA&& rbB)
					{
						btTransform rbAFrame,rbBFrame;
						rbAFrame.deSerializeFloat(hingeData->m_rbAFrame);
						rbBFrame.deSerializeFloat(hingeData->m_rbBFrame);
						hinge = createHingeConstraint(*rbA,*rbB,rbAFrame,rbBFrame,hingeData->m_useReferenceFrameA!=0);
					} else
					{
						btTransform rbAFrame;
						rbAFrame.deSerializeFloat(hingeData->m_rbAFrame);
						hinge = createHingeConstraint(*rbA,rbAFrame,hingeData->m_useReferenceFrameA!=0);
					}
					if (hingeData->m_enableAngularMotor)
					{
						hinge->enableAngularMotor(true,hingeData->m_motorTargetVelocity,hingeData->m_maxMotorImpulse);
					}
					hinge->setAngularOnly(hingeData->m_angularOnly!=0);
					hinge->setLimit(btScalar(hingeData->m_lowerLimit),btScalar(hingeData->m_upperLimit),btScalar(hingeData->m_limitSoftness),btScalar(hingeData->m_biasFactor),btScalar(hingeData->m_relaxationFactor));
				}

				constraint = hinge;
				break;

			}
		case CONETWIST_CONSTRAINT_TYPE:
			{
				btConeTwistConstraintData* coneData = (btConeTwistConstraintData*)constraintData;
				btConeTwistConstraint* coneTwist = 0;
				
				if (rbA&& rbB)
				{
					btTransform rbAFrame,rbBFrame;
					rbAFrame.deSerializeFloat(coneData->m_rbAFrame);
					rbBFrame.deSerializeFloat(coneData->m_rbBFrame);
					coneTwist = createConeTwistConstraint(*rbA,*rbB,rbAFrame,rbBFrame);
				} else
				{
					btTransform rbAFrame;
					rbAFrame.deSerializeFloat(coneData->m_rbAFrame);
					coneTwist = createConeTwistConstraint(*rbA,rbAFrame);
				}
				coneTwist->setLimit(coneData->m_swingSpan1,coneData->m_swingSpan2,coneData->m_twistSpan,coneData->m_limitSoftness,coneData->m_biasFactor,coneData->m_relaxationFactor);
				coneTwist->setDamping(coneData->m_damping);
				
				constraint = coneTwist;
				break;
			}

		case D6_CONSTRAINT_TYPE:
			{
				btGeneric6DofConstraintData* dofData = (btGeneric6DofConstraintData*)constraintData;
				btGeneric6DofConstraint* dof = 0;

				if (rbA&& rbB)
				{
					btTransform rbAFrame,rbBFrame;
					rbAFrame.deSerializeFloat(dofData->m_rbAFrame);
					rbBFrame.deSerializeFloat(dofData->m_rbBFrame);
					dof = createGeneric6DofConstraint(*rbA,*rbB,rbAFrame,rbBFrame,dofData->m_useLinearReferenceFrameA!=0);
				} else
				{
					if (rbB)
					{
						btTransform rbBFrame;
						rbBFrame.deSerializeFloat(dofData->m_rbBFrame);
						dof = createGeneric6DofConstraint(*rbB,rbBFrame,dofData->m_useLinearReferenceFrameA!=0);
					} else
					{
						printf("Error in btWorldImporter::createGeneric6DofConstraint: missing rbB\n");
					}
				}

				if (dof)
				{
					btVector3 angLowerLimit,angUpperLimit, linLowerLimit,linUpperlimit;
					angLowerLimit.deSerializeFloat(dofData->m_angularLowerLimit);
					angUpperLimit.deSerializeFloat(dofData->m_angularUpperLimit);
					linLowerLimit.deSerializeFloat(dofData->m_linearLowerLimit);
					linUpperlimit.deSerializeFloat(dofData->m_linearUpperLimit);
					
					dof->setAngularLowerLimit(angLowerLimit);
					dof->setAngularUpperLimit(angUpperLimit);
					dof->setLinearLowerLimit(linLowerLimit);
					dof->setLinearUpperLimit(linUpperlimit);
				}

				constraint = dof;
				break;
			}
		case SLIDER_CONSTRAINT_TYPE:
			{
				btSliderConstraintData* sliderData = (btSliderConstraintData*)constraintData;
				btSliderConstraint* slider = 0;
				if (rbA&& rbB)
				{
					btTransform rbAFrame,rbBFrame;
					rbAFrame.deSerializeFloat(sliderData->m_rbAFrame);
					rbBFrame.deSerializeFloat(sliderData->m_rbBFrame);
					slider = createSliderConstraint(*rbA,*rbB,rbAFrame,rbBFrame,sliderData->m_useLinearReferenceFrameA!=0);
				} else
				{
					btTransform rbBFrame;
					rbBFrame.deSerializeFloat(sliderData->m_rbBFrame);
					slider = createSliderConstraint(*rbB,rbBFrame,sliderData->m_useLinearReferenceFrameA!=0);
				}
				slider->setLowerLinLimit(sliderData->m_linearLowerLimit);
				slider->setUpperLinLimit(sliderData->m_linearUpperLimit);
				slider->setLowerAngLimit(sliderData->m_angularLowerLimit);
				slider->setUpperAngLimit(sliderData->m_angularUpperLimit);
				slider->setUseFrameOffset(sliderData->m_useOffsetForConstraintFrame!=0);
				constraint = slider;
				break;
			}
		
		default:
			{
				printf("unknown constraint type\n");
			}
		};

		if (constraint)
		{
			constraint->setDbgDrawSize(constraintData->m_dbgDrawSize);
			if (constraintData->m_name)
			{
				char* newname = duplicateName(constraintData->m_name);
				m_nameConstraintMap.insert(newname,constraint);
				m_objectNameMap.insert(constraint,newname);
			}
			if(m_dynamicsWorld)
				m_dynamicsWorld->addConstraint(constraint,constraintData->m_disableCollisionsBetweenLinkedBodies!=0);
		}
		
	}

	return true;
}
bool	btBulletWorldImporter::convertAllObjects(  bParse::btBulletFile* bulletFile2)
{

	m_shapeMap.clear();
	m_bodyMap.clear();

	int i;
	
	for (i=0;i<bulletFile2->m_bvhs.size();i++)
	{
		btOptimizedBvh* bvh = createOptimizedBvh();

		if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
		{
			btQuantizedBvhDoubleData* bvhData = (btQuantizedBvhDoubleData*)bulletFile2->m_bvhs[i];
			bvh->deSerializeDouble(*bvhData);
		} else
		{
			btQuantizedBvhFloatData* bvhData = (btQuantizedBvhFloatData*)bulletFile2->m_bvhs[i];
			bvh->deSerializeFloat(*bvhData);
		}
		m_bvhMap.insert(bulletFile2->m_bvhs[i],bvh);
	}



	

	for (i=0;i<bulletFile2->m_collisionShapes.size();i++)
	{
		btCollisionShapeData* shapeData = (btCollisionShapeData*)bulletFile2->m_collisionShapes[i];
		btCollisionShape* shape = convertCollisionShape(shapeData);
		if (shape)
		{
	//		printf("shapeMap.insert(%x,%x)\n",shapeData,shape);
			m_shapeMap.insert(shapeData,shape);
		}

		if (shape&& shapeData->m_name)
		{
			char* newname = duplicateName(shapeData->m_name);
			m_objectNameMap.insert(shape,newname);
			m_nameShapeMap.insert(newname,shape);
		}
	}

	


	
	for (int i=0;i<bulletFile2->m_dynamicsWorldInfo.size();i++)
	{
		if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
		{
			btDynamicsWorldDoubleData* solverInfoData = (btDynamicsWorldDoubleData*)bulletFile2->m_dynamicsWorldInfo[i];
			btContactSolverInfo solverInfo;

			btVector3 gravity;
			gravity.deSerializeDouble(solverInfoData->m_gravity);

			solverInfo.m_tau = btScalar(solverInfoData->m_solverInfo.m_tau);
			solverInfo.m_damping = btScalar(solverInfoData->m_solverInfo.m_damping);
			solverInfo.m_friction = btScalar(solverInfoData->m_solverInfo.m_friction);
			solverInfo.m_timeStep = btScalar(solverInfoData->m_solverInfo.m_timeStep);

			solverInfo.m_restitution = btScalar(solverInfoData->m_solverInfo.m_restitution);
			solverInfo.m_maxErrorReduction = btScalar(solverInfoData->m_solverInfo.m_maxErrorReduction);
			solverInfo.m_sor = btScalar(solverInfoData->m_solverInfo.m_sor);
			solverInfo.m_erp = btScalar(solverInfoData->m_solverInfo.m_erp);

			solverInfo.m_erp2 = btScalar(solverInfoData->m_solverInfo.m_erp2);
			solverInfo.m_globalCfm = btScalar(solverInfoData->m_solverInfo.m_globalCfm);
			solverInfo.m_splitImpulsePenetrationThreshold = btScalar(solverInfoData->m_solverInfo.m_splitImpulsePenetrationThreshold);
			solverInfo.m_splitImpulseTurnErp = btScalar(solverInfoData->m_solverInfo.m_splitImpulseTurnErp);
		
			solverInfo.m_linearSlop = btScalar(solverInfoData->m_solverInfo.m_linearSlop);
			solverInfo.m_warmstartingFactor = btScalar(solverInfoData->m_solverInfo.m_warmstartingFactor);
			solverInfo.m_maxGyroscopicForce = btScalar(solverInfoData->m_solverInfo.m_maxGyroscopicForce);
			solverInfo.m_singleAxisRollingFrictionThreshold = btScalar(solverInfoData->m_solverInfo.m_singleAxisRollingFrictionThreshold);
		
			solverInfo.m_numIterations = solverInfoData->m_solverInfo.m_numIterations;
			solverInfo.m_solverMode = solverInfoData->m_solverInfo.m_solverMode;
			solverInfo.m_restingContactRestitutionThreshold = solverInfoData->m_solverInfo.m_restingContactRestitutionThreshold;
			solverInfo.m_minimumSolverBatchSize = solverInfoData->m_solverInfo.m_minimumSolverBatchSize;
		
			solverInfo.m_splitImpulse = solverInfoData->m_solverInfo.m_splitImpulse;

			setDynamicsWorldInfo(gravity,solverInfo);
		} else
		{
			btDynamicsWorldFloatData* solverInfoData = (btDynamicsWorldFloatData*)bulletFile2->m_dynamicsWorldInfo[i];
			btContactSolverInfo solverInfo;

			btVector3 gravity;
			gravity.deSerializeFloat(solverInfoData->m_gravity);

			solverInfo.m_tau = solverInfoData->m_solverInfo.m_tau;
			solverInfo.m_damping = solverInfoData->m_solverInfo.m_damping;
			solverInfo.m_friction = solverInfoData->m_solverInfo.m_friction;
			solverInfo.m_timeStep = solverInfoData->m_solverInfo.m_timeStep;

			solverInfo.m_restitution = solverInfoData->m_solverInfo.m_restitution;
			solverInfo.m_maxErrorReduction = solverInfoData->m_solverInfo.m_maxErrorReduction;
			solverInfo.m_sor = solverInfoData->m_solverInfo.m_sor;
			solverInfo.m_erp = solverInfoData->m_solverInfo.m_erp;

			solverInfo.m_erp2 = solverInfoData->m_solverInfo.m_erp2;
			solverInfo.m_globalCfm = solverInfoData->m_solverInfo.m_globalCfm;
			solverInfo.m_splitImpulsePenetrationThreshold = solverInfoData->m_solverInfo.m_splitImpulsePenetrationThreshold;
			solverInfo.m_splitImpulseTurnErp = solverInfoData->m_solverInfo.m_splitImpulseTurnErp;
		
			solverInfo.m_linearSlop = solverInfoData->m_solverInfo.m_linearSlop;
			solverInfo.m_warmstartingFactor = solverInfoData->m_solverInfo.m_warmstartingFactor;
			solverInfo.m_maxGyroscopicForce = solverInfoData->m_solverInfo.m_maxGyroscopicForce;
			solverInfo.m_singleAxisRollingFrictionThreshold = solverInfoData->m_solverInfo.m_singleAxisRollingFrictionThreshold;
		
			solverInfo.m_numIterations = solverInfoData->m_solverInfo.m_numIterations;
			solverInfo.m_solverMode = solverInfoData->m_solverInfo.m_solverMode;
			solverInfo.m_restingContactRestitutionThreshold = solverInfoData->m_solverInfo.m_restingContactRestitutionThreshold;
			solverInfo.m_minimumSolverBatchSize = solverInfoData->m_solverInfo.m_minimumSolverBatchSize;
		
			solverInfo.m_splitImpulse = solverInfoData->m_solverInfo.m_splitImpulse;

			setDynamicsWorldInfo(gravity,solverInfo);
		}
	}


	for (i=0;i<bulletFile2->m_rigidBodies.size();i++)
	{
		if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
		{
			btRigidBodyDoubleData* colObjData = (btRigidBodyDoubleData*)bulletFile2->m_rigidBodies[i];
			convertRigidBodyDouble(colObjData);
		} else
		{
			btRigidBodyFloatData* colObjData = (btRigidBodyFloatData*)bulletFile2->m_rigidBodies[i];
			convertRigidBodyFloat(colObjData);
		}

		
	}

	for (i=0;i<bulletFile2->m_collisionObjects.size();i++)
	{
		if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
		{
			btCollisionObjectDoubleData* colObjData = (btCollisionObjectDoubleData*)bulletFile2->m_collisionObjects[i];
			btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape);
			if (shapePtr && *shapePtr)
			{
				btTransform startTransform;
				colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f;
				startTransform.deSerializeDouble(colObjData->m_worldTransform);
				
				btCollisionShape* shape = (btCollisionShape*)*shapePtr;
				btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);
				body->setFriction(btScalar(colObjData->m_friction));
				body->setRestitution(btScalar(colObjData->m_restitution));
				
#ifdef USE_INTERNAL_EDGE_UTILITY
				if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
				{
					btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
					if (trimesh->getTriangleInfoMap())
					{
						body->setCollisionFlags(body->getCollisionFlags()  | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
					}
				}
#endif //USE_INTERNAL_EDGE_UTILITY
				m_bodyMap.insert(colObjData,body);
			} else
			{
				printf("error: no shape found\n");
			}
	
		} else
		{
			btCollisionObjectFloatData* colObjData = (btCollisionObjectFloatData*)bulletFile2->m_collisionObjects[i];
			btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape);
			if (shapePtr && *shapePtr)
			{
				btTransform startTransform;
				colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f;
				startTransform.deSerializeFloat(colObjData->m_worldTransform);
				
				btCollisionShape* shape = (btCollisionShape*)*shapePtr;
				btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);

#ifdef USE_INTERNAL_EDGE_UTILITY
				if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
				{
					btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
					if (trimesh->getTriangleInfoMap())
					{
						body->setCollisionFlags(body->getCollisionFlags()  | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
					}
				}
#endif //USE_INTERNAL_EDGE_UTILITY
				m_bodyMap.insert(colObjData,body);
			} else
			{
				printf("error: no shape found\n");
			}
		}
		
	}

	
	for (i=0;i<bulletFile2->m_constraints.size();i++)
	{
		btTypedConstraintData2* constraintData = (btTypedConstraintData2*)bulletFile2->m_constraints[i];
		btTypedConstraintFloatData* singleC = (btTypedConstraintFloatData*)bulletFile2->m_constraints[i];
		btTypedConstraintDoubleData* doubleC = (btTypedConstraintDoubleData*)bulletFile2->m_constraints[i];

		btCollisionObject** colAptr = m_bodyMap.find(constraintData->m_rbA);
		btCollisionObject** colBptr = m_bodyMap.find(constraintData->m_rbB);

		btRigidBody* rbA = 0;
		btRigidBody* rbB = 0;

		if (colAptr)
		{
			rbA = btRigidBody::upcast(*colAptr);
			if (!rbA)
				rbA = &getFixedBody();
		}
		if (colBptr)
		{
			rbB = btRigidBody::upcast(*colBptr);
			if (!rbB)
				rbB = &getFixedBody();
		}
		if (!rbA && !rbB)
			continue;
				
		bool isDoublePrecisionData = (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)!=0;
		
		if (isDoublePrecisionData)
		{
			if (bulletFile2->getVersion()>=282)
			{
				btTypedConstraintDoubleData* dc = (btTypedConstraintDoubleData*)constraintData;
				convertConstraintDouble(dc, rbA,rbB, bulletFile2->getVersion());
			} else
			{
				//double-precision constraints were messed up until 2.82, try to recover data...
				
				btTypedConstraintData* oldData = (btTypedConstraintData*)constraintData;
				
				convertConstraintBackwardsCompatible281(oldData, rbA,rbB, bulletFile2->getVersion());

			}
		}
		else
		{
			btTypedConstraintFloatData* dc = (btTypedConstraintFloatData*)constraintData;
			convertConstraintFloat(dc, rbA,rbB, bulletFile2->getVersion());
		}
		

	}

	return true;
}
bool	btCollisionWorldImporter::convertAllObjects( btBulletSerializedArrays* arrays)
{

	m_shapeMap.clear();
	m_bodyMap.clear();

	int i;

	for (i=0;i<arrays->m_bvhsDouble.size();i++)
	{
		btOptimizedBvh* bvh = createOptimizedBvh();
		btQuantizedBvhDoubleData* bvhData = arrays->m_bvhsDouble[i];
		bvh->deSerializeDouble(*bvhData);
		m_bvhMap.insert(arrays->m_bvhsDouble[i],bvh);
	}
	for (i=0;i<arrays->m_bvhsFloat.size();i++)
    {
        btOptimizedBvh* bvh = createOptimizedBvh();
   		btQuantizedBvhFloatData* bvhData = arrays->m_bvhsFloat[i];
		bvh->deSerializeFloat(*bvhData);
		m_bvhMap.insert(arrays->m_bvhsFloat[i],bvh);
	}





	for (i=0;i<arrays->m_colShapeData.size();i++)
	{
		btCollisionShapeData* shapeData = arrays->m_colShapeData[i];
		btCollisionShape* shape = convertCollisionShape(shapeData);
		if (shape)
		{
	//		printf("shapeMap.insert(%x,%x)\n",shapeData,shape);
			m_shapeMap.insert(shapeData,shape);
		}

		if (shape&& shapeData->m_name)
		{
			char* newname = duplicateName(shapeData->m_name);
			m_objectNameMap.insert(shape,newname);
			m_nameShapeMap.insert(newname,shape);
		}
	}


	for (i=0;i<arrays->m_collisionObjectDataDouble.size();i++)
	{
        btCollisionObjectDoubleData* colObjData = arrays->m_collisionObjectDataDouble[i];
        btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape);
        if (shapePtr && *shapePtr)
        {
            btTransform startTransform;
            colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f;
            startTransform.deSerializeDouble(colObjData->m_worldTransform);

            btCollisionShape* shape = (btCollisionShape*)*shapePtr;
            btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);
            body->setFriction(btScalar(colObjData->m_friction));
            body->setRestitution(btScalar(colObjData->m_restitution));

#ifdef USE_INTERNAL_EDGE_UTILITY
            if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
            {
                btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
                if (trimesh->getTriangleInfoMap())
                {
                    body->setCollisionFlags(body->getCollisionFlags()  | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
                }
            }
#endif //USE_INTERNAL_EDGE_UTILITY
            m_bodyMap.insert(colObjData,body);
        } else
        {
            printf("error: no shape found\n");
        }
	}
	for (i=0;i<arrays->m_collisionObjectDataFloat.size();i++)
	{
        btCollisionObjectFloatData* colObjData = arrays->m_collisionObjectDataFloat[i];
        btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape);
        if (shapePtr && *shapePtr)
        {
            btTransform startTransform;
            colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f;
            startTransform.deSerializeFloat(colObjData->m_worldTransform);

            btCollisionShape* shape = (btCollisionShape*)*shapePtr;
            btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);

#ifdef USE_INTERNAL_EDGE_UTILITY
            if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
            {
                btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
                if (trimesh->getTriangleInfoMap())
                {
                    body->setCollisionFlags(body->getCollisionFlags()  | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
                }
            }
#endif //USE_INTERNAL_EDGE_UTILITY
            m_bodyMap.insert(colObjData,body);
        } else
        {
            printf("error: no shape found\n");
        }
    }

	return true;
}
Example #7
0
void btWorldImporter::convertConstraint(btTypedConstraintData* constraintData,btRigidBody* rbA, btRigidBody* rbB ,bool isDoublePrecisionData, int fileVersion)
{
	btTypedConstraint* constraint = 0;

		switch (constraintData->m_objectType)
		{
		case POINT2POINT_CONSTRAINT_TYPE:
			{
				if (isDoublePrecisionData)
				{
					btPoint2PointConstraintDoubleData* p2pData = (btPoint2PointConstraintDoubleData*)constraintData;
					if (rbA && rbB)
					{					
						btVector3 pivotInA,pivotInB;
						pivotInA.deSerializeDouble(p2pData->m_pivotInA);
						pivotInB.deSerializeDouble(p2pData->m_pivotInB);
						constraint = createPoint2PointConstraint(*rbA,*rbB,pivotInA,pivotInB);
					} else
					{
						btVector3 pivotInA;
						pivotInA.deSerializeDouble(p2pData->m_pivotInA);
						constraint = createPoint2PointConstraint(*rbA,pivotInA);
					}
				} else
				{
					btPoint2PointConstraintFloatData* p2pData = (btPoint2PointConstraintFloatData*)constraintData;
					if (rbA&& rbB)
					{					
						btVector3 pivotInA,pivotInB;
						pivotInA.deSerializeFloat(p2pData->m_pivotInA);
						pivotInB.deSerializeFloat(p2pData->m_pivotInB);
						constraint = createPoint2PointConstraint(*rbA,*rbB,pivotInA,pivotInB);
					
					} else
					{
						btVector3 pivotInA;
						pivotInA.deSerializeFloat(p2pData->m_pivotInA);
						constraint = createPoint2PointConstraint(*rbA,pivotInA);
					}

				}

				break;
			}
		case HINGE_CONSTRAINT_TYPE:
			{
				btHingeConstraint* hinge = 0;

				if (isDoublePrecisionData)
				{
					btHingeConstraintDoubleData* hingeData = (btHingeConstraintDoubleData*)constraintData;
					if (rbA&& rbB)
					{
						btTransform rbAFrame,rbBFrame;
						rbAFrame.deSerializeDouble(hingeData->m_rbAFrame);
						rbBFrame.deSerializeDouble(hingeData->m_rbBFrame);
						hinge = createHingeConstraint(*rbA,*rbB,rbAFrame,rbBFrame,hingeData->m_useReferenceFrameA!=0);
					} else
					{
						btTransform rbAFrame;
						rbAFrame.deSerializeDouble(hingeData->m_rbAFrame);
						hinge = createHingeConstraint(*rbA,rbAFrame,hingeData->m_useReferenceFrameA!=0);
					}
					if (hingeData->m_enableAngularMotor)
					{
						hinge->enableAngularMotor(true,hingeData->m_motorTargetVelocity,hingeData->m_maxMotorImpulse);
					}
					hinge->setAngularOnly(hingeData->m_angularOnly!=0);
					hinge->setLimit(btScalar(hingeData->m_lowerLimit),btScalar(hingeData->m_upperLimit),btScalar(hingeData->m_limitSoftness),btScalar(hingeData->m_biasFactor),btScalar(hingeData->m_relaxationFactor));
				} else
				{
					btHingeConstraintFloatData* hingeData = (btHingeConstraintFloatData*)constraintData;
					if (rbA&& rbB)
					{
						btTransform rbAFrame,rbBFrame;
						rbAFrame.deSerializeFloat(hingeData->m_rbAFrame);
						rbBFrame.deSerializeFloat(hingeData->m_rbBFrame);
						hinge = createHingeConstraint(*rbA,*rbB,rbAFrame,rbBFrame,hingeData->m_useReferenceFrameA!=0);
					} else
					{
						btTransform rbAFrame;
						rbAFrame.deSerializeFloat(hingeData->m_rbAFrame);
						hinge = createHingeConstraint(*rbA,rbAFrame,hingeData->m_useReferenceFrameA!=0);
					}
					if (hingeData->m_enableAngularMotor)
					{
						hinge->enableAngularMotor(true,hingeData->m_motorTargetVelocity,hingeData->m_maxMotorImpulse);
					}
					hinge->setAngularOnly(hingeData->m_angularOnly!=0);
					hinge->setLimit(btScalar(hingeData->m_lowerLimit),btScalar(hingeData->m_upperLimit),btScalar(hingeData->m_limitSoftness),btScalar(hingeData->m_biasFactor),btScalar(hingeData->m_relaxationFactor));
				}

				constraint = hinge;
				break;

			}
		case CONETWIST_CONSTRAINT_TYPE:
			{
				btConeTwistConstraintData* coneData = (btConeTwistConstraintData*)constraintData;
				btConeTwistConstraint* coneTwist = 0;
				
				if (rbA&& rbB)
				{
					btTransform rbAFrame,rbBFrame;
					rbAFrame.deSerializeFloat(coneData->m_rbAFrame);
					rbBFrame.deSerializeFloat(coneData->m_rbBFrame);
					coneTwist = createConeTwistConstraint(*rbA,*rbB,rbAFrame,rbBFrame);
				} else
				{
					btTransform rbAFrame;
					rbAFrame.deSerializeFloat(coneData->m_rbAFrame);
					coneTwist = createConeTwistConstraint(*rbA,rbAFrame);
				}
				coneTwist->setLimit(coneData->m_swingSpan1,coneData->m_swingSpan2,coneData->m_twistSpan,coneData->m_limitSoftness,coneData->m_biasFactor,coneData->m_relaxationFactor);
				coneTwist->setDamping(coneData->m_damping);
				
				constraint = coneTwist;
				break;
			}

		case D6_SPRING_CONSTRAINT_TYPE:
			{
				
				btGeneric6DofSpringConstraintData* dofData = (btGeneric6DofSpringConstraintData*)constraintData;
			//	int sz = sizeof(btGeneric6DofSpringConstraintData);
				btGeneric6DofSpringConstraint* dof = 0;

				if (rbA && rbB)
				{
					btTransform rbAFrame,rbBFrame;
					rbAFrame.deSerializeFloat(dofData->m_6dofData.m_rbAFrame);
					rbBFrame.deSerializeFloat(dofData->m_6dofData.m_rbBFrame);
					dof = createGeneric6DofSpringConstraint(*rbA,*rbB,rbAFrame,rbBFrame,dofData->m_6dofData.m_useLinearReferenceFrameA!=0);
				} else
				{
					printf("Error in btWorldImporter::createGeneric6DofSpringConstraint: requires rbA && rbB\n");
				}

				if (dof)
				{
					btVector3 angLowerLimit,angUpperLimit, linLowerLimit,linUpperlimit;
					angLowerLimit.deSerializeFloat(dofData->m_6dofData.m_angularLowerLimit);
					angUpperLimit.deSerializeFloat(dofData->m_6dofData.m_angularUpperLimit);
					linLowerLimit.deSerializeFloat(dofData->m_6dofData.m_linearLowerLimit);
					linUpperlimit.deSerializeFloat(dofData->m_6dofData.m_linearUpperLimit);
					
					angLowerLimit.setW(0.f);
					dof->setAngularLowerLimit(angLowerLimit);
					dof->setAngularUpperLimit(angUpperLimit);
					dof->setLinearLowerLimit(linLowerLimit);
					dof->setLinearUpperLimit(linUpperlimit);

					int i;
					if (fileVersion>280)
					{
						for (i=0;i<6;i++)
						{
							dof->setStiffness(i,dofData->m_springStiffness[i]);
							dof->setEquilibriumPoint(i,dofData->m_equilibriumPoint[i]);
							dof->enableSpring(i,dofData->m_springEnabled[i]!=0);
							dof->setDamping(i,dofData->m_springDamping[i]);
						}
					}
				}

				constraint = dof;
				break;
			}
		case D6_CONSTRAINT_TYPE:
			{
				btGeneric6DofConstraintData* dofData = (btGeneric6DofConstraintData*)constraintData;
				btGeneric6DofConstraint* dof = 0;

				if (rbA&& rbB)
				{
					btTransform rbAFrame,rbBFrame;
					rbAFrame.deSerializeFloat(dofData->m_rbAFrame);
					rbBFrame.deSerializeFloat(dofData->m_rbBFrame);
					dof = createGeneric6DofConstraint(*rbA,*rbB,rbAFrame,rbBFrame,dofData->m_useLinearReferenceFrameA!=0);
				} else
				{
					if (rbB)
					{
						btTransform rbBFrame;
						rbBFrame.deSerializeFloat(dofData->m_rbBFrame);
						dof = createGeneric6DofConstraint(*rbB,rbBFrame,dofData->m_useLinearReferenceFrameA!=0);
					} else
					{
						printf("Error in btWorldImporter::createGeneric6DofConstraint: missing rbB\n");
					}
				}

				if (dof)
				{
					btVector3 angLowerLimit,angUpperLimit, linLowerLimit,linUpperlimit;
					angLowerLimit.deSerializeFloat(dofData->m_angularLowerLimit);
					angUpperLimit.deSerializeFloat(dofData->m_angularUpperLimit);
					linLowerLimit.deSerializeFloat(dofData->m_linearLowerLimit);
					linUpperlimit.deSerializeFloat(dofData->m_linearUpperLimit);
					
					dof->setAngularLowerLimit(angLowerLimit);
					dof->setAngularUpperLimit(angUpperLimit);
					dof->setLinearLowerLimit(linLowerLimit);
					dof->setLinearUpperLimit(linUpperlimit);
				}

				constraint = dof;
				break;
			}
		case SLIDER_CONSTRAINT_TYPE:
			{
				btSliderConstraintData* sliderData = (btSliderConstraintData*)constraintData;
				btSliderConstraint* slider = 0;
				if (rbA&& rbB)
				{
					btTransform rbAFrame,rbBFrame;
					rbAFrame.deSerializeFloat(sliderData->m_rbAFrame);
					rbBFrame.deSerializeFloat(sliderData->m_rbBFrame);
					slider = createSliderConstraint(*rbA,*rbB,rbAFrame,rbBFrame,sliderData->m_useLinearReferenceFrameA!=0);
				} else
				{
					btTransform rbBFrame;
					rbBFrame.deSerializeFloat(sliderData->m_rbBFrame);
					slider = createSliderConstraint(*rbB,rbBFrame,sliderData->m_useLinearReferenceFrameA!=0);
				}
				slider->setLowerLinLimit(sliderData->m_linearLowerLimit);
				slider->setUpperLinLimit(sliderData->m_linearUpperLimit);
				slider->setLowerAngLimit(sliderData->m_angularLowerLimit);
				slider->setUpperAngLimit(sliderData->m_angularUpperLimit);
				slider->setUseFrameOffset(sliderData->m_useOffsetForConstraintFrame!=0);
				constraint = slider;
				break;
			}
		
		default:
			{
				printf("unknown constraint type\n");
			}
		};

		if (constraint)
		{
			constraint->setDbgDrawSize(constraintData->m_dbgDrawSize);
			///those fields didn't exist and set to zero for pre-280 versions, so do a check here
			if (fileVersion>=280)
			{
				constraint->setBreakingImpulseThreshold(constraintData->m_breakingImpulseThreshold);
				constraint->setEnabled(constraintData->m_isEnabled!=0);
				constraint->setOverrideNumSolverIterations(constraintData->m_overrideNumSolverIterations);
			}

			if (constraintData->m_name)
			{
				char* newname = duplicateName(constraintData->m_name);
				m_nameConstraintMap.insert(newname,constraint);
				m_objectNameMap.insert(constraint,newname);
			}
			if(m_dynamicsWorld)
				m_dynamicsWorld->addConstraint(constraint,constraintData->m_disableCollisionsBetweenLinkedBodies!=0);
		}
		

}