static Eina_Bool anim(void *data) { elm_glview_changed_set((Evas_Object*)data); return EINA_TRUE; }
Eina_Bool _anim(void *data) { elm_glview_changed_set(data); return EINA_TRUE; }
static Eina_Bool anim_cb(void *data) { // notify glview should be updated again elm_glview_changed_set(static_cast<Evas_Object *>(data)); return EINA_TRUE; }