unsigned int read_texture(Evas_Object *parent, const char *filename) { unsigned int gltex_object; int w, h; int surface_w, surface_h; evas_object_geometry_get(parent, NULL, NULL, &surface_w, &surface_h); Evas_Object* inline_buffer = elm_win_add(parent,"Img Read",ELM_WIN_INLINED_IMAGE); evas_object_move(inline_buffer, 0, 0); evas_object_resize(inline_buffer, surface_w, surface_h); evas_object_show(inline_buffer); Evas* canvas = evas_object_evas_get(inline_buffer); Evas_Object* image = evas_object_image_add(canvas); char path[200]; sprintf(path, "%s%s", app_get_resource_path(), filename); evas_object_image_file_set(image, path, NULL); evas_object_image_size_get(image, &w, &h); evas_object_image_fill_set(image, 0, 0, w, h); evas_object_image_filled_set(image, EINA_TRUE); evas_object_resize(image, w, h); evas_object_show(image); elm_win_render(inline_buffer); GLubyte* pixels; pixels = (GLubyte*) evas_object_image_data_get(image, EINA_FALSE); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGenTextures(1, &gltex_object); glBindTexture(GL_TEXTURE_2D, gltex_object); glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, w, h, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels); glGenerateMipmap(GL_TEXTURE_2D); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glBindTexture(GL_TEXTURE_2D, 0); evas_object_del(inline_buffer); return gltex_object; }
void FileLoader::ReadTexture(const char *filename, TexData &out) const { Evas_Object * parent = SampleLauncher::GetInstance()->GetParent(); int w, h; int surface_w, surface_h; evas_object_geometry_get(parent, NULL, NULL, &surface_w, &surface_h); Evas_Object * inline_buffer = elm_win_add(parent, "Img Read", ELM_WIN_INLINED_IMAGE); evas_object_move(inline_buffer, 0, 0); evas_object_resize(inline_buffer, surface_w, surface_h); evas_object_show(inline_buffer); Evas *canvas = evas_object_evas_get(inline_buffer); Evas_Object * image = evas_object_image_add(canvas); char path[200]; sprintf(path, "%s%s", app_get_resource_path(), filename); evas_object_image_file_set(image, path, NULL); evas_object_image_size_get(image, &w, &h); evas_object_image_fill_set(image, 0, 0, w, h); evas_object_image_filled_set(image, EINA_TRUE); evas_object_resize(image, w, h); evas_object_show(image); elm_win_render(inline_buffer); GLubyte *pixels; pixels = static_cast<GLubyte *>(evas_object_image_data_get(image, EINA_FALSE)); out.SetData(w * h, pixels, w, h, GL_BGRA_EXT); evas_object_del(inline_buffer); }