void createJavaThread(Object *jThread, long long stack_size) { //ExecEnv *ee; Thread *thread; Thread *self = threadSelf(); Object *vmthread = allocObject(vmthread_class); if(vmthread == NULL) return; disableSuspend(self); pthread_mutex_lock(&lock); if(INST_DATA(jThread)[vmthread_offset]) { pthread_mutex_unlock(&lock); enableSuspend(self); signalException(java_lang_IllegalThreadStateException, "thread already started"); return; } //ee = (ExecEnv*)sysMalloc(sizeof(ExecEnv)); thread = new Thread; //memset(ee, 0, sizeof(ExecEnv)); // thread->ee = ee; // ee->thread = jThread; thread->thread = jThread; // ee->stack_size = stack_size; INST_DATA(vmthread)[vmData_offset] = (uintptr_t)thread; INST_DATA(vmthread)[thread_offset] = (uintptr_t)jThread; INST_DATA(jThread)[vmthread_offset] = (uintptr_t)vmthread; pthread_mutex_unlock(&lock); if(pthread_create(&thread->tid, &attributes, threadStart, thread)) { INST_DATA(jThread)[vmthread_offset] = 0; //sysFree(ee); enableSuspend(self); signalException(java_lang_OutOfMemoryError, "can't create thread"); return; } pthread_mutex_lock(&lock); /* Wait for thread to start */ while(thread->state == 0) pthread_cond_wait(&cv, &lock); pthread_mutex_unlock(&lock); enableSuspend(self); }
void threadPark(Thread *self, int absolute, long long time) { /* If we have a permit use it and return immediately. No locking as we're the only one that can change the state at this point */ if(self->park_state == PARK_PERMIT) { self->park_state = PARK_RUNNING; MBARRIER(); return; } /* Spin until we can get the park lock. This avoids having to disable suspension around pthread_mutex_lock */ while(pthread_mutex_trylock(&self->park_lock)) sched_yield(); /* A thread may have given us a permit while we were waiting for the lock or we may be running. Reduce the state by one (PERMIT -> RUNNING, RUNNING -> BLOCKED) and wait if we're now blocked */ if(--self->park_state == PARK_BLOCKED) { /* Really must disable suspension now as we're going to sleep */ disableSuspend(self); if(time) { struct timespec ts; if(absolute) getTimeoutAbsolute(&ts, time, 0); else getTimeoutRelative(&ts, 0, time); self->state = TIMED_WAITING; pthread_cond_timedwait(&self->park_cv, &self->park_lock, &ts); /* On Linux/i386 systems using LinuxThreads, pthread_cond_timedwait is implemented using sigjmp/longjmp. This resets the fpu control word back to 64-bit precision. The macro is empty for sane platforms. */ FPU_HACK; } else { self->state = WAITING; pthread_cond_wait(&self->park_cv, &self->park_lock); } /* If we were unparked park_state will have been updated, but not if the wait timed out. Only update if it's blocked, to avoid losing a possible permit */ if(self->park_state == PARK_BLOCKED) self->park_state = PARK_RUNNING; self->state = RUNNING; enableSuspend(self); } pthread_mutex_unlock(&self->park_lock); }
void *threadStart(void *arg) { Thread *thread = (Thread *)arg; //Object *jThread = thread->ee->thread; Object *jThread = thread->thread; /* Parent thread created thread with suspension disabled. This is inherited so we need to enable */ enableSuspend(thread); /* Complete initialisation of the thread structure, create the thread stack and add the thread to the thread list */ initThread(thread, INST_DATA(jThread)[daemon_offset], &thread); /* Add thread to thread ID map hash table. */ addThreadToHash(thread); /* Execute the thread's run method */ DummyFrame dummy; executeMethod(&dummy, jThread, CLASS_CB(jThread->classobj)->method_table[run_mtbl_idx]); /* Run has completed. Detach the thread from the VM and exit */ detachThread(thread); TRACE("Thread 0x%x id: %d exited\n", thread, thread->id); return NULL; }
void rewriteLock(Thread *self) { /* Only disable/enable suspension (slow) if we have to block */ if(!tryLockVMLock(rewrite_lock, self)) { disableSuspend(self); lockVMLock(rewrite_lock, self); enableSuspend(self); } }
void resetPeakThreadsCount() { Thread *self = threadSelf(); /* Grab the thread lock to protect against concurrent update by threads starting/dying */ disableSuspend(self); pthread_mutex_lock(&lock); peak_threads_count = threads_count; pthread_mutex_unlock(&lock); enableSuspend(self); }
void mainThreadWaitToExitVM() { Thread *self = threadSelf(); TRACE("Waiting for %d non-daemon threads to exit\n", non_daemon_thrds); disableSuspend(self); pthread_mutex_lock(&exit_lock); self->state = WAITING; while(non_daemon_thrds) pthread_cond_wait(&exit_cv, &exit_lock); pthread_mutex_unlock(&exit_lock); enableSuspend(self); }
void monitorLock(Monitor *mon, Thread *self) { if(mon->owner == self) mon->count++; else { if(pthread_mutex_trylock(&mon->lock)) { disableSuspend(self); self->blocked_mon = mon; self->blocked_count++; self->state = BLOCKED; pthread_mutex_lock(&mon->lock); self->state = RUNNING; self->blocked_mon = NULL; enableSuspend(self); } mon->owner = self; } }
void monitorLock(Monitor *mon, Thread *self) { if(mon->owner == self) mon->count++; else { if(pthread_mutex_trylock(&mon->lock)) { disableSuspend(self); self->blocked_mon = mon; self->blocked_count++; classlibSetThreadState(self, BLOCKED); pthread_mutex_lock(&mon->lock); classlibSetThreadState(self, RUNNING); self->blocked_mon = NULL; enableSuspend(self); } mon->owner = self; } }
int monitorWait0(Monitor *mon, Thread *self, long long ms, int ns, int blocked, int interruptible) { char timed = (ms != 0) || (ns != 0); char interrupted = FALSE; char timeout = FALSE; struct timespec ts; int old_count; /* Check we own the monitor */ if(mon->owner != self) return FALSE; disableSuspend(self); /* Unlock the monitor. As it could be recursively locked remember the recursion count */ old_count = mon->count; mon->owner = NULL; mon->count = 0; /* Counter used in thin-lock deflation */ mon->in_wait++; self->wait_mon = mon; if(timed) { getTimeoutRelative(&ts, ms, ns); self->state = TIMED_WAITING; } else self->state = blocked ? BLOCKED : WAITING; if(interruptible && self->interrupted) interrupted = TRUE; else { if(blocked) { self->blocked_mon = mon; self->blocked_count++; } else self->waited_count++; self->interrupting = FALSE; /* Add the thread onto the end of the wait set */ waitSetAppend(mon, self); while(self->wait_next != NULL && !self->interrupting && !timeout) if(timed) { timeout = pthread_cond_timedwait(&self->wait_cv, &mon->lock, &ts) == ETIMEDOUT; /* On Linux/i386 systems using LinuxThreads, pthread_cond_timedwait is implemented using sigjmp/longjmp. This resets the fpu control word back to 64-bit precision. The macro is empty for sane platforms. */ FPU_HACK; } else pthread_cond_wait(&self->wait_cv, &mon->lock); } /* If we've been interrupted or timed-out, we will not have been removed from the wait set. If we have, we must have been notified afterwards. In this case, the notify has been lost, and we must signal another thread */ if(self->interrupting || timeout) { /* An interrupt after a timeout remains pending */ interrupted = interruptible && !timeout; if(self->wait_next != NULL) waitSetUnlinkThread(mon, self); else { /* Notify lost. Signal another thread only if it was on the wait set at the time of the notify */ if(mon->wait_set != NULL && mon->wait_set->wait_id < self->notify_id) { Thread *thread = waitSetSignalNext(mon); thread->notify_id = self->notify_id; } } } self->state = RUNNING; self->wait_mon = NULL; if(blocked) self->blocked_mon = NULL; /* Restore the monitor owner and recursion count */ mon->count = old_count; mon->owner = self; mon->in_wait--; enableSuspend(self); if(interrupted) { self->interrupted = FALSE; signalException(java_lang_InterruptedException, NULL); } return TRUE; }
int monitorWait0(Monitor *mon, Thread *self, long long ms, int ns, int blocked, int interruptible) { char timed = (ms != 0) || (ns != 0); char interrupted = FALSE; char timeout = FALSE; int ts = 0; int old_count = 0; // Check we own the monitor if (mon->owner != self) return FALSE; disableSuspend(self); // Unlock the monitor. As it could be recursively // locked remember the recursion count old_count = mon->count; mon->owner = NULL; mon->count = 0; // Counter used in thin-lock deflation mon->in_wait++; self->wait_mon = mon; if (timed) { ts = getTimeoutRelative(ms, ns); self->state = TIMED_WAITING; } else { self->state = blocked ? BLOCKED : WAITING; } if (interruptible && self->interrupted) { interrupted = TRUE; } else { if (blocked) { self->blocked_mon = mon; self->blocked_count++; } else { self->waited_count++; } self->interrupting = FALSE; // Add the thread onto the end of the wait set waitSetAppend(mon, self); while (self->wait_next != NULL && !self->interrupting && !timeout) if (timed) { timeout = xi_thread_cond_timedwait(&self->wait_cv, &mon->lock, ts) == XI_COND_RV_ERR_TIMEOUT; // On Linux/i386 systems using LinuxThreads, // pthread_cond_timedwait is implemented using // sigjmp/longjmp. This resets the fpu control // word back to 64-bit precision. The macro is // empty for sane platforms. FPU_HACK; } else { xi_thread_cond_wait(&self->wait_cv, &mon->lock); } } // If we've been interrupted or timed-out, we will not have been // removed from the wait set. If we have, we must have been // notified afterwards. In this case, the notify has been lost, // and we must signal another thread if (self->interrupting || timeout) { // An interrupt after a timeout remains pending interrupted = interruptible && !timeout; if (self->wait_next != NULL) { waitSetUnlinkThread(mon, self); } else { // Notify lost. Signal another thread only if it // was on the wait set at the time of the notify if (mon->wait_set != NULL && mon->wait_set->wait_id < self->notify_id) { Thread *thread = waitSetSignalNext(mon); thread->notify_id = self->notify_id; } } } self->state = RUNNING; self->wait_mon = NULL; if (blocked) { self->blocked_mon = NULL; } // Restore the monitor owner and recursion count mon->count = old_count; mon->owner = self; mon->in_wait--; enableSuspend(self); if (interrupted) { self->interrupted = FALSE; signalException(java_lang_InterruptedException, NULL); } return TRUE; }