static void
gst_ducati_viddec_finalize (GObject * obj)
{
  GstDucatiVidDec *self = GST_DUCATIVIDDEC (obj);

  codec_delete (self);
  engine_close (self);

  if (self->codec_data) {
      gst_buffer_unref (self->codec_data);
      self->codec_data = NULL;
  }

  G_OBJECT_CLASS (parent_class)->finalize (obj);
}
Example #2
0
static int ioctl_engine_close(struct drm_device *dev, void *data,
		struct drm_file *file)
{
	struct dce_file_priv *priv = omap_drm_file_priv(file, dce_mapper_id);
	struct drm_omap_dce_engine_close *arg = data;
	uint32_t engine;
	int ret;

	ret = engine_get(priv, arg->eng_handle, &engine);
	if (ret)
		return ret;

	engine_unregister(priv, arg->eng_handle);

	return engine_close(priv, engine);
}
Example #3
0
static int dce_release(struct drm_device *dev, struct drm_file *file)
{
	struct dce_file_priv *priv = omap_drm_file_priv(file, dce_mapper_id);
	int i;

	// XXX not sure if this is legit..  maybe we end up with this scenario
	// when drm device file is opened prior to dce module being loaded??
	WARN_ON(!priv);
	if (!priv)
		return 0;

	/* cleanup any remaining codecs and engines on behalf of the process,
	 * in case the process crashed or didn't clean up properly for itself:
	 */

	for (i = 0; i < ARRAY_SIZE(priv->codecs); i++) {
		uint32_t codec = priv->codecs[i].codec;
		if (codec) {
			enum omap_dce_codec codec_id = priv->codecs[i].codec_id;
			codec_unregister(priv, i+1);
			codec_delete(priv, codec, codec_id);
		}
	}

	for (i = 0; i < ARRAY_SIZE(priv->engines); i++) {
		uint32_t engine = priv->engines[i].engine;
		if (engine) {
			engine_unregister(priv, i+1);
			engine_close(priv, engine);
		}
	}

	for (i = 0; i < ARRAY_SIZE(txns); i++) {
		if (txns[i].priv == priv) {
			txn_cleanup(&txns[i]);
			memset(&txns[i], 0, sizeof(txns[i]));
		}
	}

	kfree(priv);

	return 0;
}
Example #4
0
void uci_close(uci_t * uci) {

   int i;
   option_t * opt;

   ASSERT(uci_is_ok(uci));
   engine_close(uci->engine);
   uci->engine = NULL;
   my_string_clear(&uci->name);
   my_string_clear(&uci->author);

   for (i = 0; i < uci->option_nb; i++) {
      opt = &uci->option[i];
      my_string_clear(&opt->name);
      my_string_clear(&opt->default_);
   }

   uci->option_nb = 0;
}
static GstStateChangeReturn
gst_ducati_viddec_change_state (GstElement * element,
    GstStateChange transition)
{
  GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
  GstDucatiVidDec *self = GST_DUCATIVIDDEC (element);

  GST_INFO_OBJECT (self, "begin: changing state %s -> %s",
      gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
      gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));

  switch (transition) {
    case GST_STATE_CHANGE_NULL_TO_READY:
      if (!engine_open (self)) {
        GST_ERROR_OBJECT (self, "could not open");
        return GST_STATE_CHANGE_FAILURE;
      }
      break;
    default:
      break;
  }

  ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);

  if (ret == GST_STATE_CHANGE_FAILURE)
    goto leave;

  switch (transition) {
    case GST_STATE_CHANGE_READY_TO_NULL:
      codec_delete (self);
      engine_close (self);
      break;
    default:
      break;
  }

leave:
  GST_LOG_OBJECT (self, "end");

  return ret;
}
Example #6
0
static int ioctl_engine_open(struct drm_device *dev, void *data,
		struct drm_file *file)
{
	struct dce_file_priv *priv = omap_drm_file_priv(file, dce_mapper_id);
	struct drm_omap_dce_engine_open *arg = data;
	struct dce_rpc_engine_open_rsp *rsp;
	int ret;

	/* if we are not re-starting a syscall, send req */
	if (!arg->token) {
		struct dce_rpc_engine_open_req req = {
				.hdr = MKHDR(ENGINE_OPEN),
		};
		strncpy(req.name, arg->name, sizeof(req.name));
		ret = rpsend(priv, &arg->token, hdr(&req), sizeof(req));
		if (ret)
			return ret;
	}

	/* then wait for reply, which is interruptible */
	ret = rpwait(priv, arg->token, hdr(&rsp), sizeof(*rsp));
	if (ret)
		return ret;

	arg->eng_handle = engine_register(priv, rsp->engine);
	arg->error_code = rsp->error_code;

	if (!engine_valid(priv, arg->eng_handle)) {
		engine_close(priv, rsp->engine);
		ret = -ENOMEM;
	}

	kfree(rsp);

	return ret;
}
Example #7
0
int main(int argc, char *argv[]) {
    // Get path
    char *ip = NULL;
    unsigned short connect_port = 0;
    unsigned short listen_port = 0;
    int net_mode = NET_MODE_NONE;
    int ret = 0;

    // Path manager
    if(pm_init() != 0) {
        err_msgbox(pm_get_errormsg());
        return 1;
    }

    // Check arguments
    if(argc >= 2) {
        if(strcmp(argv[1], "-v") == 0) {
            printf("OpenOMF v%d.%d.%d\n", V_MAJOR, V_MINOR, V_PATCH);
            printf("Source available at https://github.com/omf2097/ under MIT License\n");
            printf("(C) 2097 Tuomas Virtanen, Andrew Thompson, Hunter and others\n");
            goto exit_0;
        } else if(strcmp(argv[1], "-h") == 0) {
            printf("Arguments:\n");
            printf("-h              Prints this help\n");
            printf("-c [ip] [port]  Connect to server\n");
            printf("-l [port]       Start server\n");
            goto exit_0;
        } else if(strcmp(argv[1], "-c") == 0) {
            if(argc >= 3) {
                ip = strcpy(malloc(strlen(argv[2])+1), argv[2]);
            }
            if(argc >= 4) {
                connect_port = atoi(argv[3]);
            }
            net_mode = NET_MODE_CLIENT;
        } else if(strcmp(argv[1], "-l") == 0) {
            if(argc >= 3) {
                listen_port = atoi(argv[2]);
            }
            net_mode = NET_MODE_SERVER;
        }
    }

    // Init log
#if defined(DEBUGMODE) || defined(STANDALONE_SERVER)
    if(log_init(0)) {
        err_msgbox("Error while initializing log!");
        goto exit_0;
    }
#else
    if(log_init(pm_get_local_path(LOG_PATH))) {
        err_msgbox("Error while initializing log '%s'!", pm_get_local_path(LOG_PATH));
        goto exit_0;
    }
#endif

    // Simple header
    INFO("Starting OpenOMF v%d.%d.%d", V_MAJOR, V_MINOR, V_PATCH);

    // Dump pathmanager log
    pm_log();

    // Random seed
    rand_seed(time(NULL));

    // Init stringparser
    sd_stringparser_lib_init();

    // Init config
    if(settings_init(pm_get_local_path(CONFIG_PATH))) {
        err_msgbox("Failed to initialize settings file");
        goto exit_1;
    }
    settings_load();

    // Find plugins and make sure they are valid
    plugins_init();

    // Network game override stuff
    if(ip) {
        DEBUG("Connect IP overridden to %s", ip);
        settings_get()->net.net_connect_ip = ip;
    }
    if(connect_port > 0 && connect_port < 0xFFFF) {
        DEBUG("Connect Port overridden to %u", connect_port&0xFFFF);
        settings_get()->net.net_connect_port = connect_port;
    }
    if(listen_port > 0 && listen_port < 0xFFFF) {
        DEBUG("Listen Port overridden to %u", listen_port&0xFFFF);
        settings_get()->net.net_listen_port = listen_port;
    }

    // Init SDL2
    unsigned int sdl_flags = SDL_INIT_TIMER;
#ifndef STANDALONE_SERVER
    sdl_flags |= SDL_INIT_VIDEO;
#endif
    if(SDL_Init(sdl_flags)) {
        err_msgbox("SDL2 Initialization failed: %s", SDL_GetError());
        goto exit_2;
    }
    SDL_version sdl_linked;
    SDL_GetVersion(&sdl_linked);
    INFO("Found SDL v%d.%d.%d", sdl_linked.major, sdl_linked.minor, sdl_linked.patch);
    INFO("Running on platform: %s", SDL_GetPlatform());

#ifndef STANDALONE_SERVER
    if(SDL_InitSubSystem(SDL_INIT_JOYSTICK|SDL_INIT_GAMECONTROLLER|SDL_INIT_HAPTIC)) {
        err_msgbox("SDL2 Initialization failed: %s", SDL_GetError());
        goto exit_2;
    }

    // Attempt to find gamecontrollerdb.txt, either from resources or from
    // built-in header
    SDL_RWops *rw = SDL_RWFromConstMem(gamecontrollerdb, strlen(gamecontrollerdb));
    SDL_GameControllerAddMappingsFromRW(rw, 1);
    char *gamecontrollerdbpath = malloc(128);
    snprintf(gamecontrollerdbpath, 128, "%s/gamecontrollerdb.txt", pm_get_local_path(RESOURCE_PATH));
    int mappings_loaded = SDL_GameControllerAddMappingsFromFile(gamecontrollerdbpath);
    if (mappings_loaded > 0) {
        DEBUG("loaded %d mappings from %s", mappings_loaded, gamecontrollerdbpath);
    }
    free(gamecontrollerdbpath);

    // Load up joysticks
    INFO("Found %d joysticks attached", SDL_NumJoysticks());
    SDL_Joystick *joy;
    char guidstr[33];
    for (int i = 0; i < SDL_NumJoysticks(); i++) {
        joy = SDL_JoystickOpen(i);
        if (joy) {
            SDL_JoystickGUID guid = SDL_JoystickGetGUID(joy);
            SDL_JoystickGetGUIDString(guid, guidstr, 33);
            INFO("Opened Joystick %d", i);
            INFO(" * Name:              %s", SDL_JoystickNameForIndex(i));
            INFO(" * Number of Axes:    %d", SDL_JoystickNumAxes(joy));
            INFO(" * Number of Buttons: %d", SDL_JoystickNumButtons(joy));
            INFO(" * Number of Balls:   %d", SDL_JoystickNumBalls(joy));
            INFO(" * Number of Hats:    %d", SDL_JoystickNumHats(joy));
            INFO(" * GUID          :    %s", guidstr);
        } else {
            INFO("Joystick %d is unsupported", i);
        }

        if (SDL_JoystickGetAttached(joy)) {
            SDL_JoystickClose(joy);
        }
    }

    // Init libDumb
    dumb_register_stdfiles();
#endif

    // Init enet
    if(enet_initialize() != 0) {
        err_msgbox("Failed to initialize enet");
        goto exit_3;
    }

    // Initialize engine
    if(engine_init()) {
        err_msgbox("Failed to initialize game engine.");
        goto exit_4;
    }

    // Run
    engine_run(net_mode);

    // Close everything
    engine_close();
exit_4:
    enet_deinitialize();
exit_3:
    SDL_Quit();
exit_2:
    dumb_exit();
    settings_save();
    settings_free();
exit_1:
    sd_stringparser_lib_deinit();
    INFO("Exit.");
    log_close();
exit_0:
    if (ip) {
        free(ip);
    }
    plugins_close();
    pm_free();
    return ret;
}
Example #8
0
int main(int argc, char * argv[]) {

	//   board_t board[1];

	// init

	Init = false;
#ifdef _WIN32
	signal(SIGINT,SIG_IGN);
	signal(SIGTERM,SIG_IGN);
#ifdef SIGPIPE
	signal(SIGPIPE,SIG_IGN);
#endif
#endif

	util_init();
	printf("PolyGlot %s by Fabien Letouzey\n",Version);

	option_init();
	uci_options_init();
	square_init();
	piece_init();
	attack_init();

	hash_init();

	my_random_init();

	// build book

	if (argc >= 2 && my_string_equal(argv[1],"make-book")) {
		book_make(argc,argv);
		return EXIT_SUCCESS;
	}

	if (argc >= 2 && my_string_equal(argv[1],"merge-book")) {
		book_merge(argc,argv);
		return EXIT_SUCCESS;
	}

	// read options

	if (argc == 2) option_set("OptionFile",argv[1]); // HACK for compatibility

	parse_option(); // HACK: also launches the engine

	// EPD test

	if (argc >= 2 && my_string_equal(argv[1],"epd-test")) {
		epd_test(argc,argv);
		return EXIT_SUCCESS;
	}

	// opening book

	book_clear();
	if (option_get_bool("Book")){
		if (book_open(option_get_string("BookFile")))
			option_set("Book","false");//some error,set to false
	}
	//adapter_loop();
#ifdef _WIN32
	Engine_ready_ok=CreateEvent(NULL,FALSE,FALSE,NULL);
	Engine_sync_stop = CreateEvent(NULL,FALSE,FALSE,NULL);
	// all set and done.lets open a thread for fun
	DWORD dwThreadID;
	HANDLE hThread;
	hThread= CreateThread(
		NULL,	//default security attributes
		0,	//default stacksize
		ThreadFunc,	//The thread function!
		&sCommand,	//the commands for the thread function
		0,			//default creation flags
		&dwThreadID);	//the thread identifier
	Idle500msecs();//
	if(hThread==NULL){
		my_log("CreateThread failed\n");
	}

#endif
	adapter_loop();
	engine_send(Engine,"quit");
	engine_close(Engine);
#ifdef _WIN32
	CloseHandle(hThread); //close the thread;
#endif
	return EXIT_SUCCESS;
}