static void equalizerwin_delete_preset (Index * list, gchar * name, gchar * filename) { int p = equalizerwin_find_preset (list, name); if (p < 0) return; index_delete_full (list, p, 1, (IndexFreeFunc) aud_equalizer_preset_free); aud_equalizer_write_presets (list, filename); }
static void equalizerwin_delete_preset (Index * list, gchar * name, gchar * filename) { int p = equalizerwin_find_preset (list, name); if (p < 0) return; EqualizerPreset * preset = index_get (list, p); equalizer_preset_free(preset); index_delete (list, p, 1); aud_equalizer_write_preset_file(list, filename); }
static bool_t equalizerwin_load_preset (Index * list, const char * name) { int p = equalizerwin_find_preset (list, name); if (p < 0) return FALSE; EqualizerPreset * preset = index_get (list, p); equalizerwin_set_preamp (preset->preamp); for (int i = 0; i < AUD_EQUALIZER_NBANDS; i ++) equalizerwin_set_band (i, preset->bands[i]); return TRUE; }
static void equalizerwin_save_preset (Index * list, const char * name, const char * filename) { int p = equalizerwin_find_preset (list, name); EqualizerPreset * preset = (p >= 0) ? index_get (list, p) : NULL; if (! preset) { preset = aud_equalizer_preset_new (name); index_insert (list, -1, preset); } equalizerwin_update_preset (preset); aud_equalizer_write_presets (list, filename); }
static void equalizerwin_save_preset (Index * list, const char * name, const char * filename) { int p = equalizerwin_find_preset (list, name); EqualizerPreset * preset = (p >= 0) ? index_get (list, p) : NULL; if (! preset) { preset = g_new0(EqualizerPreset, 1); preset->name = g_strdup(name); index_append (list, preset); } preset->preamp = equalizerwin_get_preamp(); for (int i = 0; i < AUD_EQUALIZER_NBANDS; i ++) preset->bands[i] = equalizerwin_get_band(i); aud_equalizer_write_preset_file(list, filename); }