void EventRetargeter::adjustForTouchEvent(Node* node, const TouchEvent& touchEvent, EventPath& eventPath) { size_t eventPathSize = eventPath.size(); EventPathTouchLists eventPathTouches(eventPathSize); EventPathTouchLists eventPathTargetTouches(eventPathSize); EventPathTouchLists eventPathChangedTouches(eventPathSize); for (size_t i = 0; i < eventPathSize; ++i) { ASSERT(eventPath[i]->isTouchEventContext()); TouchEventContext* touchEventContext = toTouchEventContext(eventPath[i].get()); eventPathTouches[i] = touchEventContext->touches(); eventPathTargetTouches[i] = touchEventContext->targetTouches(); eventPathChangedTouches[i] = touchEventContext->changedTouches(); } adjustTouchList(node, touchEvent.touches(), eventPath, eventPathTouches); adjustTouchList(node, touchEvent.targetTouches(), eventPath, eventPathTargetTouches); adjustTouchList(node, touchEvent.changedTouches(), eventPath, eventPathChangedTouches); }
void EventRetargeter::adjustForTouchEvent(Node* node, TouchEvent& touchEvent) { EventPath& eventPath = touchEvent.eventPath(); size_t eventPathSize = eventPath.size(); EventPathTouchLists eventPathTouches(eventPathSize); EventPathTouchLists eventPathTargetTouches(eventPathSize); EventPathTouchLists eventPathChangedTouches(eventPathSize); for (size_t i = 0; i < eventPathSize; ++i) { ASSERT(eventPath[i].isTouchEventContext()); TouchEventContext& touchEventContext = toTouchEventContext(eventPath[i]); eventPathTouches[i] = touchEventContext.touches(); eventPathTargetTouches[i] = touchEventContext.targetTouches(); eventPathChangedTouches[i] = touchEventContext.changedTouches(); } adjustTouchList(node, touchEvent.touches(), eventPath, eventPathTouches); adjustTouchList(node, touchEvent.targetTouches(), eventPath, eventPathTargetTouches); adjustTouchList(node, touchEvent.changedTouches(), eventPath, eventPathChangedTouches); }