Example #1
0
struct pipe_context *
fd4_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
{
	struct fd_screen *screen = fd_screen(pscreen);
	struct fd4_context *fd4_ctx = CALLOC_STRUCT(fd4_context);
	struct pipe_context *pctx;

	if (!fd4_ctx)
		return NULL;

	pctx = &fd4_ctx->base.base;

	fd4_ctx->base.dev = fd_device_ref(screen->dev);
	fd4_ctx->base.screen = fd_screen(pscreen);

	pctx->destroy = fd4_context_destroy;
	pctx->create_blend_state = fd4_blend_state_create;
	pctx->create_rasterizer_state = fd4_rasterizer_state_create;
	pctx->create_depth_stencil_alpha_state = fd4_zsa_state_create;

	fd4_draw_init(pctx);
	fd4_gmem_init(pctx);
	fd4_texture_init(pctx);
	fd4_prog_init(pctx);
	fd4_emit_init(pctx);

	pctx = fd_context_init(&fd4_ctx->base, pscreen, primtypes, priv);
	if (!pctx)
		return NULL;

	util_dynarray_init(&fd4_ctx->rbrc_patches);

	fd4_ctx->vs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
			DRM_FREEDRENO_GEM_TYPE_KMEM);

	fd4_ctx->fs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
			DRM_FREEDRENO_GEM_TYPE_KMEM);

	fd4_ctx->vsc_size_mem = fd_bo_new(screen->dev, 0x1000,
			DRM_FREEDRENO_GEM_TYPE_KMEM);

	fd4_ctx->solid_vbuf = create_solid_vertexbuf(pctx);
	fd4_ctx->blit_texcoord_vbuf = create_blit_texcoord_vertexbuf(pctx);

	/* setup solid_vbuf_state: */
	fd4_ctx->solid_vbuf_state.vtx = pctx->create_vertex_elements_state(
			pctx, 1, (struct pipe_vertex_element[]){{
				.vertex_buffer_index = 0,
				.src_offset = 0,
				.src_format = PIPE_FORMAT_R32G32B32_FLOAT,
			}});
Example #2
0
struct pipe_context *
fd4_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
{
	struct fd_screen *screen = fd_screen(pscreen);
	struct fd4_context *fd4_ctx = CALLOC_STRUCT(fd4_context);
	struct pipe_context *pctx;

	if (!fd4_ctx)
		return NULL;

	pctx = &fd4_ctx->base.base;
	pctx->screen = pscreen;

	fd4_ctx->base.dev = fd_device_ref(screen->dev);
	fd4_ctx->base.screen = fd_screen(pscreen);

	pctx->destroy = fd4_context_destroy;
	pctx->create_blend_state = fd4_blend_state_create;
	pctx->create_rasterizer_state = fd4_rasterizer_state_create;
	pctx->create_depth_stencil_alpha_state = fd4_zsa_state_create;

	fd4_draw_init(pctx);
	fd4_gmem_init(pctx);
	fd4_texture_init(pctx);
	fd4_prog_init(pctx);
	fd4_emit_init(pctx);

	pctx = fd_context_init(&fd4_ctx->base, pscreen, primtypes, priv, flags);
	if (!pctx)
		return NULL;

	fd_hw_query_init(pctx);

	fd4_ctx->vs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
			DRM_FREEDRENO_GEM_TYPE_KMEM, "vs_pvt");

	fd4_ctx->fs_pvt_mem = fd_bo_new(screen->dev, 0x2000,
			DRM_FREEDRENO_GEM_TYPE_KMEM, "fs_pvt");

	fd4_ctx->vsc_size_mem = fd_bo_new(screen->dev, 0x1000,
			DRM_FREEDRENO_GEM_TYPE_KMEM, "vsc_size");

	fd_context_setup_common_vbos(&fd4_ctx->base);

	fd4_query_context_init(pctx);

	fd4_ctx->border_color_uploader = u_upload_create(pctx, 4096, 0,
                                                         PIPE_USAGE_STREAM, 0);

	return pctx;
}