Example #1
0
void CMakeProvider::createWorkspace(const BuildSetup &setup) {
	std::string filename = setup.outputDir + "/CMakeLists.txt";
	std::ofstream workspace(filename.c_str());
	if (!workspace)
		error("Could not open \"" + filename + "\" for writing");

	workspace << "cmake_minimum_required(VERSION 3.2)\n"
			"project(" << setup.projectDescription << ")\n\n";

	workspace << "# Define the engines and subengines\n";
	writeEngines(setup, workspace);
	writeSubEngines(setup, workspace);
	workspace << "# Generate options for the engines\n";
	writeEngineOptions(workspace);

	workspace << "include_directories(${" << setup.projectDescription << "_SOURCE_DIR} ${" << setup.projectDescription << "_SOURCE_DIR}/engines "
			"$ENV{"<<LIBS_DEFINE<<"}/include .)\n\n";

	workspace << "# Libraries and features\n\n";
	writeFeatureLibSearch(setup, workspace, "sdl");

	workspace << "# Depending on how SDL2 was built, there can be either and imported target or flags variables\n";
	workspace << "# Define the flags variables from the imported target if necessary\n";
	workspace << "if (TARGET SDL2::SDL2)\n";
	workspace << "    get_target_property(SDL2_INCLUDE_DIRS SDL2::SDL2 INTERFACE_INCLUDE_DIRECTORIES)\n";
	workspace << "    get_target_property(SDL2_LIBRARIES SDL2::SDL2 LOCATION)\n";
	workspace << "endif()\n";
	workspace << "include_directories(${SDL2_INCLUDE_DIRS})\n\n";

	for (FeatureList::const_iterator i = setup.features.begin(), end = setup.features.end(); i != end; ++i) {
		if (!i->enable || featureExcluded(i->name)) continue;

		writeFeatureLibSearch(setup, workspace, i->name);
		workspace << "add_definitions(-D" << i->define << ")\n";
	}
	workspace << "\n";

	writeWarnings(workspace);
	writeDefines(setup, workspace);
	workspace << "# Generate definitions for the engines\n";
	writeEngineDefinitions(workspace);

	workspace << "# Generate \"engines/plugins_table.h\"\n";
	writeGeneratePluginsTable(workspace);
}
Example #2
0
void CMakeProvider::createWorkspace(const BuildSetup &setup) {
	std::string filename = setup.outputDir + "/CMakeLists.txt";
	std::ofstream workspace(filename.c_str());
	if (!workspace)
		error("Could not open \"" + filename + "\" for writing");

	workspace << "cmake_minimum_required(VERSION 3.2)\n"
			"project(" << setup.projectDescription << ")\n\n";

	workspace << "# Define the engines and subengines\n";
	writeEngines(setup, workspace);
	writeSubEngines(setup, workspace);
	workspace << "# Generate options for the engines\n";
	writeEngineOptions(workspace);

	workspace << "include_directories(${" << setup.projectDescription << "_SOURCE_DIR} ${" << setup.projectDescription << "_SOURCE_DIR}/engines\n"
			"$ENV{"<<LIBS_DEFINE<<"}/include)\n\n";

	workspace << "# Libraries and features\n";
	writeFeatureLibSearch(setup, workspace, "sdl");
	for (FeatureList::const_iterator i = setup.features.begin(), end = setup.features.end(); i != end; ++i) {
		if (!i->enable || featureExcluded(i->name)) continue;

		writeFeatureLibSearch(setup, workspace, i->name);
		workspace << "add_definitions(-D" << i->define << ")\n";
	}
	workspace << "\n";

	writeWarnings(workspace);
	writeDefines(setup, workspace);
	workspace << "# Generate definitions for the engines\n";
	writeEngineDefinitions(workspace);

	workspace << "# Generate \"engines/plugins_table.h\"\n";
	writeGeneratePluginsTable(workspace);
}
Example #3
0
void CMakeProvider::createProjectFile(const std::string &name, const std::string &, const BuildSetup &setup, const std::string &moduleDir,
                                           const StringList &includeList, const StringList &excludeList) {

	const std::string projectFile = setup.outputDir + "/CMakeLists.txt";
	std::ofstream project(projectFile.c_str(), std::ofstream::out | std::ofstream::app);
	if (!project)
		error("Could not open \"" + projectFile + "\" for writing");

	if (name == setup.projectName) {
		project << "add_executable(" << name << "\n";
	} else {
		std::string engineName;
		std::transform(name.begin(), name.end(), std::back_inserter(engineName), toupper);

		project << "if (ENABLE_" << engineName << ")\n";
		project << "add_library(" << name << "\n";
	}

	std::string modulePath;
	if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
		modulePath = moduleDir.substr(setup.srcDir.size());
		if (!modulePath.empty() && modulePath.at(0) == '/')
			modulePath.erase(0, 1);
	}

	if (modulePath.size())
		addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
	else
		addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);


	project << ")\n\n";
	if (name != setup.projectName) {
		project << "endif()\n";
	}

	if (name == setup.projectName) {
		project << "# Engines libraries handling\n";
		writeEnginesLibrariesHandling(setup, project);

		project << "# Libraries\n";
		const Library *sdlLibrary = getLibraryFromFeature("sdl", setup.useSDL2);
		project << "target_link_libraries(" << name << " ${" << sdlLibrary->librariesVar << "})\n";

		for (FeatureList::const_iterator i = setup.features.begin(), end = setup.features.end(); i != end; ++i) {
			if (!i->enable || featureExcluded(i->name)) continue;

			const Library *library = getLibraryFromFeature(i->name, setup.useSDL2);
			if (!library) continue;

			if (library->librariesVar) {
				project << "target_link_libraries(" << name << " ${" << library->librariesVar << "})\n";
			} else {
				project << "target_link_libraries(" << name << " " << library->libraries << ")\n";
			}
		}
		project << "if (WIN32)\n";
		project << "    target_sources(" << name << " PUBLIC " << setup.filePrefix << "/dists/" << name << ".rc)\n";
		project << "    target_link_libraries(" << name << " winmm)\n";
		project << "endif()\n";
		project << "\n";

		project << "set_property(TARGET " << name << " PROPERTY CXX_STANDARD 11)\n";
		project << "set_property(TARGET " << name << " PROPERTY CXX_STANDARD_REQUIRED ON)\n";
	}
}