// load from default void scene_read_default(void) { app_pause(); /* print_dbg("\r\n reading default scene from flash... "); */ /* flash_read_scene(); */ print_dbg("\r\n reading default scene from card... "); files_load_scene_name(DEFAULT_SCENE_NAME_EXT); print_dbg("\r\n finished reading "); app_resume(); }
/* print_dbg("\r\n"); */ return list_get_name(&sceneList, idx); } // load scene by index */ u8 files_load_scene(u8 idx) { return files_load_scene_name((const char*)files_get_scene_name(idx)); }