Example #1
0
void Model::setAnimation(const std::string& name)
{
	if( !mesh ) return;

	Animation* animation = mesh->findAnimation(name);
	setAnimation(animation);
}
Example #2
0
ZonePtr Location::findZone(const char *name) {
	for (ZoneList::iterator it = _zones.begin(); it != _zones.end(); ++it) {
		if (!scumm_stricmp((*it)->_name, name)) return *it;
	}
	return findAnimation(name);
}