Example #1
0
bool StartSkillScript(Client *client, const Attribute* attrib)
{
	Character* chr = client->chr;
	
	ref_ptr<EScriptProgram> prog = find_script2( attrib->script_, true, // complain if not found
													config.cache_interactive_scripts );

	if ( prog.get() != NULL )
	{
		if ( chr->start_skill_script(prog.get()) )
		{
			// Should the script handle the unhiding instead?
			if ( chr->hidden() && attrib->unhides )
				chr->unhide();
			if ( attrib->delay_seconds )
			{
				chr->disable_skills_until = poltime() + attrib->delay_seconds;
			}
			return true;
		}
	}
	string msg = "Unable to start skill script:";//+attrib->script_.c_str();
	msg += attrib->script_.c_str();
	send_sysmessage(client, msg.c_str());

	return false;
}
Example #2
0
// EXACTLY the same as start_script, except uses find_script2
UOExecutorModule* start_script( const ScriptDef& script, BObjectImp* param ) throw()
{
    BObject bobj( param?param:UninitObject::create() ); // just to delete if it doesn't go somewhere else
    ref_ptr<EScriptProgram> program = find_script2( script );
    if (program.get() == NULL)
	{
		cerr << "Error reading script " << script.name() << endl;
        // throw runtime_error( "Error starting script" );
        return NULL;
	}

    auto_ptr<UOExecutor> ex( create_script_executor() );
    if (program->haveProgram && (param != NULL))
    {
        ex->pushArg( param );
    }
	//ex->addModule( new FileExecutorModule( *ex ) );	
	UOExecutorModule* uoemod = new UOExecutorModule( *ex );
    ex->addModule( uoemod );	

    if (!ex->setProgram( program.get() ))
    {
        return NULL;
        //throw runtime_error( "Error starting script." );
    }

    ex->setDebugLevel( Executor::NONE );


	runlist.push_back( ex.release() );

    return uoemod;
}
Example #3
0
    void USpell::cast( Mobile::Character* chr )
	{
	  if ( nocast_here( chr ) )
	  {
		if ( chr->client != NULL )
		  send_sysmessage( chr->client, "Spells cannot be cast here." );
		return;
	  }

	  if ( !scriptdef_.empty() )
	  {
		ref_ptr<Bscript::EScriptProgram> prog = find_script2( scriptdef_,
													 true,
													 config.cache_interactive_scripts );

		if ( prog.get() != NULL )
		{
		  if ( chr->start_spell_script( prog.get(), this ) )
			return;
		}

	  }

	  if ( chr->client != NULL )
		send_sysmessage( chr->client, "That spell doesn't seem to work." );
	}
Example #4
0
void Item::walk_on( Mobile::Character* chr )
{
  const Items::ItemDesc& itemdesc = this->itemdesc();
  if ( !itemdesc.walk_on_script.empty() )
  {
    ref_ptr<Bscript::EScriptProgram> prog;
    prog = find_script2( itemdesc.walk_on_script,
                         true, // complain if not found
                         Plib::systemstate.config.cache_interactive_scripts );
    if ( prog.get() != NULL )
    {
      std::unique_ptr<Core::UOExecutor> ex( Core::create_script_executor() );
      ex->addModule( new Module::UOExecutorModule( *ex ) );
      if ( prog->haveProgram )
      {
        ex->pushArg( new Bscript::BLong( chr->lastz ) );
        ex->pushArg( new Bscript::BLong( chr->lasty ) );
        ex->pushArg( new Bscript::BLong( chr->lastx ) );
        ex->pushArg( new Module::EItemRefObjImp( this ) );
        ex->pushArg( new Module::ECharacterRefObjImp( chr ) );
      }

      ex->os_module->priority = 100;

      if ( ex->setProgram( prog.get() ) )
      {
        schedule_executor( ex.release() );
      }
    }
  }
}
Example #5
0
BObjectImp* run_executor_to_completion( UOExecutor& ex, const ScriptDef& script )
{
    ref_ptr<EScriptProgram> program = find_script2( script );
	if (program.get() == NULL)
	{
        cerr << "Error reading script " << script.name() << endl;
        return new BError( "Unable to read script" );
	}

    add_common_exmods( ex );
	ex.addModule( new UOExecutorModule( ex ) );	

    ex.setProgram( program.get() );
	
    ex.setDebugLevel( Executor::NONE );

	scripts_thread_script = ex.scriptname();

	int i = 0;
    bool reported = false;
	while (ex.runnable())
    {
		scripts_thread_scriptPC = ex.PC;
		ex.execInstr();
        if (++i == 1000)
        {
            if (reported)
            {
                cout << ".." << ex.PC;
            }
            else
            {
				if(config.report_rtc_scripts)
				{
					cout << "Script " << script.name() << " running.." << ex.PC;
					reported = true;
				}
            }
            i = 0;
        }
    }
    if (reported)
        cout << endl;
    if (ex.error_)
        return new BError( "Script exited with an error condition" );

    if (ex.ValueStack.empty())
        return new BLong( 1 );
    else
        return ex.ValueStack.top().get()->impptr()->copy();
}
Example #6
0
void skillrequest( Network::Client* client, u32 serial )
{
  if ( serial == client->chr->serial )
  {
    ScriptDef sd;
    sd.quickconfig( "scripts/misc/skillwin.ecl" );
    if ( sd.exists() )
    {
      ref_ptr<Bscript::EScriptProgram> prog;
      prog = find_script2( sd,
                           false,  // complain if not found
                           Plib::systemstate.config.cache_interactive_scripts );
      if ( prog.get() != NULL && client->chr->start_script( prog.get(), false ) )
      {
        return;
      }
    }
    send_skillmsg( client, client->chr );
  }
}
Example #7
0
void doubleclick( Network::Client* client, PKTIN_06* msg )
{
  u32 serial = cfBEu32( msg->serial );
  u32 paperdoll_macro_flag = serial & 0x80000000Lu;
  serial &= ~0x80000000Lu;  // keypress versus doubleclick switch?

  // the find_character would find this, but most of the time it's your own paperdoll.
  // this is special-cased for two reasons:
  //    1) it's commonly done
  //    2) ghosts can doubleclick ONLY their paperdoll.
  if ( serial == client->chr->serial )
  {
    if ( !paperdoll_macro_flag )
    {
      ScriptDef sd;
      sd.quickconfig( "scripts/misc/dblclickself.ecl" );
      if ( sd.exists() )
      {
        ref_ptr<Bscript::EScriptProgram> prog;
        prog = find_script2( sd, false, Plib::systemstate.config.cache_interactive_scripts );
        if ( prog.get() != nullptr && client->chr->start_script( prog.get(), false ) )
        {
          return;
        }
      }
    }
    send_paperdoll( client, client->chr );
    return;
  }

  if ( client->chr->dblclick_wait() > read_gameclock() )
  {
    private_say_above( client->chr, client->chr, "You must wait to use something again." );
    return;
  }
  else
    client->chr->dblclick_wait( read_gameclock() + settingsManager.ssopt.dblclick_wait );

  if ( IsCharacter( serial ) )
  {
    if ( client->chr->dead() )
      return;
    Mobile::Character* chr = find_character( serial );
    if ( !chr )
      return;

    if ( chr->isa( UOBJ_CLASS::CLASS_NPC ) )
    {
      Mobile::NPC* npc = static_cast<Mobile::NPC*>( chr );
      if ( npc->can_accept_event( EVID_DOUBLECLICKED ) )
      {
        npc->send_event( new Module::SourcedEvent( EVID_DOUBLECLICKED, client->chr ) );
        return;
      }
    }

    bool script_ran = false;
    ScriptDef sd;
    sd.quickconfig( "scripts/misc/dblclickother.ecl" );
    if ( sd.exists() )
    {
      ref_ptr<Bscript::EScriptProgram> prog;
      prog = find_script2( sd, false, Plib::systemstate.config.cache_interactive_scripts );
      if ( prog.get() != nullptr )
        script_ran =
            client->chr->start_script( prog.get(), false, new Module::ECharacterRefObjImp( chr ) );
    }
    if ( !script_ran && inrange( client->chr, chr ) )
    {
      // MuadDib Changed from a large if || || || to switch case. 1/4/2007
      switch ( chr->graphic )
      {
      case UOBJ_HUMAN_MALE:
      case UOBJ_HUMAN_FEMALE:
      case UOBJ_HUMAN_MALE_GHOST:
      case UOBJ_HUMAN_FEMALE_GHOST:
      case UOBJ_ELF_MALE:
      case UOBJ_ELF_FEMALE:
      case UOBJ_ELF_MALE_GHOST:
      case UOBJ_ELF_FEMALE_GHOST:
      case UOBJ_GARGOYLE_MALE:
      case UOBJ_GARGOYLE_FEMALE:
      case UOBJ_GARGOYLE_MALE_GHOST:
      case UOBJ_GARGOYLE_FEMALE_GHOST:
      case UOBJ_GAMEMASTER:
      case 0x3de:
      case 0x3df:
      case 0x3e2:
        send_paperdoll( client, chr );
        break;
      }
    }
    return;
  }
  else  // doubleclicked an item
  {
    // next, search worn items, items in the backpack, and items in the world.
    Items::Item* item = find_legal_item( client->chr, serial );

    // next, check people's backpacks. (don't recurse down)
    //    (not done yet)

    if ( item != nullptr )
    {
      const Items::ItemDesc& id = item->itemdesc();

      if ( !id.ghosts_can_use && client->chr->dead() )
      {
        private_say_above( client->chr, client->chr, "I am dead and cannot do that." );
        return;
      }
      if ( !id.can_use_while_frozen && client->chr->frozen() )
      {
        private_say_above( client->chr, client->chr, "I am frozen and cannot do that." );
        return;
      }
      if ( !id.can_use_while_paralyzed && client->chr->paralyzed() )
      {
        private_say_above( client->chr, client->chr, "I am paralyzed and cannot do that." );
        return;
      }

      unsigned short dst = pol_distance( client->chr, item );
      if ( dst > id.doubleclick_range && !client->chr->can_dblclickany() )
      {
        private_say_above( client->chr, item, "That is too far away." );
        return;
      }
      UObject* obj = item->toplevel_owner();
      obj = obj->self_as_owner();
      if ( id.use_requires_los && !client->chr->realm->has_los( *client->chr, *obj ) )  // DAVE
                                                                                        // 11/24
      {
        private_say_above( client->chr, item, "I can't see that." );
        return;
      }

      ScriptDef sd;
      sd.quickconfig( "scripts/misc/dblclickitem.ecl" );
      if ( sd.exists() )
      {
        ref_ptr<Bscript::EScriptProgram> prog;
        prog = find_script2( sd, false, Plib::systemstate.config.cache_interactive_scripts );
        if ( prog.get() != nullptr )
          client->chr->start_script( prog.get(), false, new Module::EItemRefObjImp( item ) );
      }

      item->double_click( client );
      return;
    }

    // allow looking into containers being traded
    if ( client->chr->is_trading() )
    {
      UContainer* cont = client->chr->trade_container()->find_container( serial );
      if ( cont != nullptr )
      {
        cont->builtin_on_use( client );
        if ( !cont->locked() )
        {
          if ( client->chr->trading_with->client != nullptr )
            cont->builtin_on_use( client->chr->trading_with->client );
        }
        return;
      }
    }
  }
}