Example #1
0
void KyraEngine_MR::unloadScene() {
	delete[] _sceneStrings;
	_sceneStrings = 0;
	_emc->unload(&_sceneScriptData);
	freeSceneShapes();
	freeSceneAnims();
}
Example #2
0
void KyraEngine_HoF::unloadScene() {
	_emc->unload(&_sceneScriptData);
	freeSceneShapePtrs();
	freeSceneAnims();
}