void Settings::dump(void) const { QTextStream out(stdout); QString incrType = QString(); QStringList tmp; for (std::vector<std::string>::const_iterator it = m_groups.begin(); it != m_groups.end(); ++it) { tmp << fromConstStdString(*it); } switch (m_incrType) { case BuildByMonths: incrType = QString("Months"); break; case BuildByYears: incrType = QString("Years"); break; case BuildByDate: incrType = QString("Date"); break; case BuildSimple: incrType = QString("Simple"); break; } out << endl << "Settings:" << endl << endl << " Output formatter: " << m_formatter << endl << " Output groups: " << tmp.join(", ") << endl << " Version format: " << m_format << endl << " Increment type: " << incrType << endl << " File name: " << valueOrEmpty(m_filePath) << endl << " Base year: " << m_baseYear << endl << " Output prefix: " << m_outputPrefix << endl << " Create output file? " << fromBool(m_createFile) << endl << " Overflow shifting? " << fromBool(m_overflow) << endl << " Using stdout? " << fromBool(m_useStdOut) << endl << endl; }
void TradeRecv::processTradeItemAdd(Net::MessageIn &msg) { const int type = msg.readInt16("type"); ItemTypeT itemType = ItemType::Unknown; if (msg.getVersion() >= 20100223) { itemType = static_cast<ItemTypeT>( msg.readUInt8("item type")); } const int amount = msg.readInt32("amount"); const uint8_t identify = msg.readUInt8("identify"); const Damaged damaged = fromBool(msg.readUInt8("attribute"), Damaged); const uint8_t refine = msg.readUInt8("refine"); int cards[maxCards]; for (int f = 0; f < maxCards; f++) cards[f] = msg.readInt16("card"); if ((serverVersion >= 8 || serverVersion == 0) && msg.getVersion() >= 20150226) { for (int f = 0; f < 5; f ++) { msg.readInt16("rnd index"); msg.readInt16("rnd value"); msg.readUInt8("rnd param"); } } if (tradeWindow) { if (type == 0) { tradeWindow->setMoney(amount); } else { tradeWindow->addItem2(type, itemType, cards, 4, false, amount, refine, ItemColorManager::getColorFromCards(&cards[0]), fromBool(identify, Identified), damaged, Favorite_false, Equipm_false); } } }
void SkillRecv::processSkillUpdate2(Net::MessageIn &msg) { int updateSkill = 0; msg.readInt16("len"); // for now unused const int skillId = msg.readInt16("skill id"); const SkillType::SkillType inf = static_cast<SkillType::SkillType>( msg.readInt32("inf")); msg.readInt32("inf2"); const int level = msg.readInt16("skill level"); const int sp = msg.readInt16("sp"); const int range = msg.readInt16("range"); const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); const int oldLevel = PlayerInfo::getSkillLevel(skillId); if (oldLevel && oldLevel != level) updateSkill = skillId; PlayerInfo::setSkillLevel(skillId, level); if (skillDialog) { if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) { skillDialog->addSkill(SkillOwner::Player, skillId, "", level, range, up, inf, sp); } skillDialog->update(); if (updateSkill) skillDialog->playUpdateEffect(updateSkill); } }
void PartyRecv::processPartyMemberInfo(Net::MessageIn &msg) { const BeingId id = msg.readBeingId("account id"); const bool leader = msg.readInt32("leader") == 0U; const int x = msg.readInt16("x"); const int y = msg.readInt16("y"); const bool online = msg.readInt8("online") == 0U; msg.readString(24, "party name"); const std::string nick = msg.readString(24, "player name"); const std::string map = msg.readString(16, "map name"); msg.readInt8("party.item&1"); msg.readInt8("party.item&2"); if (!Ea::taParty) return; PartyMember *const member = Ea::taParty->addMember(id, nick); if (member) { if (partyTab && member->getOnline() != online) partyTab->showOnline(nick, fromBool(online, Online)); member->setLeader(leader); member->setOnline(online); member->setMap(map); member->setX(x); member->setY(y); } }
Minimap::Minimap() : // TRANSLATORS: mini map window name Window(_("Map"), Modal_false, nullptr, "map.xml"), mWidthProportion(0.5), mHeightProportion(0.5), mMapImage(nullptr), mMapOriginX(0), mMapOriginY(0), mCustomMapImage(false), mAutoResize(config.getBoolValue("autoresizeminimaps")) { setWindowName("Minimap"); mShow = config.getValueBool(getWindowName() + "Show", true); config.addListener("autoresizeminimaps", this); setDefaultSize(5, 25, 100, 100); // set this to false as the minimap window size is changed // depending on the map size setResizable(true); if (setupWindow) setupWindow->registerWindowForReset(this); setDefaultVisible(true); setSaveVisible(true); setStickyButton(true); setSticky(false); loadWindowState(); setVisible(fromBool(mShow, Visible), isSticky()); enableVisibleSound(true); }
void SkillRecv::processSkillAdd(Net::MessageIn &msg) { int updateSkill = 0; const int skillId = msg.readInt16("skill id"); const SkillType::SkillType inf = static_cast<SkillType::SkillType>( msg.readInt32("inf")); const int level = msg.readInt16("skill level"); const int sp = msg.readInt16("sp"); const int range = msg.readInt16("range"); const std::string name = msg.readString(24, "skill name"); const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); const int oldLevel = PlayerInfo::getSkillLevel(skillId); if ((oldLevel != 0) && oldLevel != level) updateSkill = skillId; PlayerInfo::setSkillLevel(skillId, level); if (skillDialog != nullptr) { if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) { skillDialog->addSkill(SkillOwner::Player, skillId, name, level, range, up, inf, sp); } skillDialog->update(); if (updateSkill != 0) skillDialog->playUpdateEffect(updateSkill); } }
void ItemRecv::processItemDropped2(Net::MessageIn &msg) { const BeingId id = msg.readBeingId("id"); const int itemId = msg.readInt16("item id"); const ItemTypeT itemType = static_cast<ItemTypeT>(msg.readUInt8("type")); const Identified identified = fromInt( msg.readUInt8("identify"), Identified); const Damaged damaged = fromBool(msg.readUInt8("attribute"), Damaged); const uint8_t refine = msg.readUInt8("refine"); int cards[maxCards]; for (int f = 0; f < maxCards; f++) cards[f] = msg.readInt16("card"); const int x = msg.readInt16("x"); const int y = msg.readInt16("y"); const int amount = msg.readInt16("amount"); const int subX = CAST_S32(msg.readInt8("subx")); const int subY = CAST_S32(msg.readInt8("suby")); if (actorManager) { actorManager->createItem(id, itemId, x, y, itemType, amount, refine, ItemColorManager::getColorFromCards(&cards[0]), identified, damaged, subX, subY, &cards[0]); } }
void Item::setId(const int id, const unsigned char color) { mId = id; mColor = color; // Types 0 and 1 are not equippable items. mEquipment = fromBool(id && static_cast<int>(getInfo().getType()) >= 2, Equipm); if (mImage) mImage->decRef(); ResourceManager *const resman = ResourceManager::getInstance(); const ItemInfo &info = getInfo(); mTags = info.getTags(); const std::string dye = combineDye2(paths.getStringValue( "itemIcons").append(info.getDisplay().image), info.getDyeColorsString(color)); mImage = resman->getImage(dye); if (!mImage) { mImage = Theme::getImageFromTheme(paths.getValue("unknownItemFile", "unknown-item.png")); } }
void TradeHandler::processTradeItemAdd(Net::MessageIn &msg) { const int amount = msg.readInt32("amount"); const int type = msg.readInt16("type"); const uint8_t identify = msg.readUInt8("identify"); msg.readUInt8("attribute"); const uint8_t refine = msg.readUInt8("refine"); int cards[4]; for (int f = 0; f < 4; f++) cards[f] = msg.readInt16("card"); if (tradeWindow) { if (type == 0) { tradeWindow->setMoney(amount); } else { tradeWindow->addItem2(type, 0, cards, 4, false, amount, refine, 1, fromBool(identify, Identified), Damaged_false, Favorite_false, Equipm_false); } } }
void GuildRecv::processGuildSkillInfo(Net::MessageIn &msg) { const int count = (msg.readInt16("len") - 6) / 37; msg.readInt16("skill points"); if (skillDialog != nullptr) skillDialog->hideSkills(SkillOwner::Guild); for (int i = 0; i < count; i++) { const int skillId = msg.readInt16("skill id"); const SkillType::SkillType inf = static_cast<SkillType::SkillType>( msg.readInt32("inf")); const int level = msg.readInt16("skill level"); const int sp = msg.readInt16("sp"); const int range = msg.readInt16("range"); const std::string name = msg.readString(24, "skill name"); const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); PlayerInfo::setSkillLevel(skillId, level); if (skillDialog != nullptr) { if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) { skillDialog->addSkill(SkillOwner::Guild, skillId, name, level, range, up, inf, sp); } } } if (skillDialog != nullptr) skillDialog->updateModels(); }
MailWindow::MailWindow() : // TRANSLATORS: mail window name Window(_("Mail"), Modal_false, nullptr, "mail.xml"), ActionListener(), mMessages(), mMessagesMap(), mMailModel(new ExtendedNamesModel), mListBox(CREATEWIDGETR(ExtendedListBox, this, mMailModel, "extendedlistbox.xml")), mListScrollArea(new ScrollArea(this, mListBox, fromBool(getOptionBool("showlistbackground"), Opaque), "mail_listbackground.xml")), // TRANSLATORS: mail window button mRefreshButton(new Button(this, _("Refresh"), "refresh", this)), // TRANSLATORS: mail window button mNewButton(new Button(this, _("New"), "new", this)), // TRANSLATORS: mail window button mDeleteButton(new Button(this, _("Delete"), "delete", this)), // TRANSLATORS: mail window button mReturnButton(new Button(this, _("Return"), "return", this)), // TRANSLATORS: mail window button mOpenButton(new Button(this, _("Open"), "open", this)) { setWindowName("Mail"); setCloseButton(true); setResizable(true); setCloseButton(true); setSaveVisible(true); setStickyButtonLock(true); if (setupWindow) setupWindow->registerWindowForReset(this); setDefaultSize(310, 180, ImagePosition::CENTER); setMinWidth(310); setMinHeight(250); center(); mListScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); ContainerPlacer placer; placer = getPlacer(0, 0); placer(0, 0, mListScrollArea, 4, 5).setPadding(3); placer(4, 0, mRefreshButton); placer(4, 1, mOpenButton); placer(4, 2, mNewButton); placer(4, 3, mDeleteButton); placer(4, 4, mReturnButton); Layout &layout = getLayout(); layout.setRowHeight(0, LayoutType::SET); loadWindowState(); enableVisibleSound(true); }
static void showHideWindow(Window *const window) { if (window != nullptr) { window->setVisible(fromBool( !window->isWindowVisible(), Visible)); if (window->isWindowVisible()) window->requestMoveToTop(); } }
void ActorSprite::setStatusEffect(const int32_t index, const Enable active) { const Enable wasActive = fromBool( mStatusEffects.find(index) != mStatusEffects.end(), Enable); if (active != wasActive) { updateStatusEffect(index, active); if (active == Enable_true) mStatusEffects.insert(index); else mStatusEffects.erase(index); } }
void LoginDialog::action(const ActionEvent &event) { const std::string &eventId = event.getId(); if (eventId == "login" && canSubmit()) { prepareUpdate(); mLoginData->registerLogin = false; client->setState(STATE_LOGIN_ATTEMPT); } else if (eventId == "server") { close(); } else if (eventId == "register") { if (loginHandler->isRegistrationEnabled()) { prepareUpdate(); client->setState(STATE_REGISTER_PREP); } else if (!mLoginData->registerUrl.empty()) { const std::string &url = mLoginData->registerUrl; urlListener.url = url; ConfirmDialog *const confirmDlg = CREATEWIDGETR(ConfirmDialog, // TRANSLATORS: question dialog _("Open register url"), url, SOUND_REQUEST, false, Modal_true); confirmDlg->addActionListener(&urlListener); } } else if (eventId == "customhost") { mUpdateHostText->setVisible(fromBool( mCustomUpdateHost->isSelected(), Visible)); } else if (eventId == "updateselect") { mCustomUpdateHost->setSelected(false); mUpdateHostText->setVisible(Visible_false); } }
void SkillRecv::processPlayerSkills(Net::MessageIn &msg) { msg.readInt16("len"); const int sz = (serverVersion > 0) ? 41 : 37; const int skillCount = (msg.getLength() - 4) / sz; int updateSkill = 0; if (skillDialog != nullptr) skillDialog->hideSkills(SkillOwner::Player); for (int k = 0; k < skillCount; k++) { const int skillId = msg.readInt16("skill id"); const SkillType::SkillType inf = static_cast<SkillType::SkillType>( msg.readInt32("inf")); if (serverVersion > 0) msg.readInt32("inf2"); const int level = msg.readInt16("skill level"); const int sp = msg.readInt16("sp"); const int range = msg.readInt16("range"); const std::string name = msg.readString(24, "skill name"); const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); const int oldLevel = PlayerInfo::getSkillLevel(skillId); if ((oldLevel != 0) && oldLevel != level) updateSkill = skillId; PlayerInfo::setSkillLevel(skillId, level); if (skillDialog != nullptr) { if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) { skillDialog->addSkill(SkillOwner::Player, skillId, name, level, range, up, inf, sp); } } } if (skillDialog != nullptr) { skillDialog->update(); skillDialog->updateModelsHidden(); if (updateSkill != 0) skillDialog->playUpdateEffect(updateSkill); } }
void PartyRecv::processPartyMemberInfo(Net::MessageIn &msg) { const BeingId id = msg.readBeingId("account id"); if (msg.getVersion() >= 20171207) msg.readBeingId("char id"); const bool leader = msg.readInt32("leader") == 0U; int level = 0; if (msg.getVersionMain() >= 20170524 || msg.getVersionRe() >= 20170502 || packets_zero == true) { msg.readInt16("class"); level = msg.readInt16("level"); } const int x = msg.readInt16("x"); const int y = msg.readInt16("y"); const bool online = msg.readInt8("online") == 0U; msg.readString(24, "party name"); const std::string nick = msg.readString(24, "player name"); const std::string map = msg.readString(16, "map name"); msg.readInt8("pickup item share (&1)"); msg.readInt8("get item share (&2)"); if (Ea::taParty == nullptr) return; PartyMember *const member = Ea::taParty->addMember(id, nick); if (member != nullptr) { if ((partyTab != nullptr) && member->getOnline() != online) partyTab->showOnline(nick, fromBool(online, Online)); member->setLeader(leader); member->setOnline(online); member->setMap(map); member->setX(x); member->setY(y); if (level != 0) member->setLevel(level); } }
void SkillRecv::processPlayerSkills(Net::MessageIn &msg) { msg.readInt16("len"); const int skillCount = (msg.getLength() - 4) / 37; int updateSkill = 0; for (int k = 0; k < skillCount; k++) { const int skillId = msg.readInt16("skill id"); const SkillType::SkillType inf = static_cast<SkillType::SkillType>( msg.readInt16("inf")); msg.readInt16("skill pool flags"); const int level = msg.readInt16("skill level"); const int sp = msg.readInt16("sp"); const int range = msg.readInt16("range"); msg.skip(24, "unused"); const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); const int oldLevel = PlayerInfo::getSkillLevel(skillId); if (oldLevel && oldLevel != level) updateSkill = skillId; PlayerInfo::setSkillLevel(skillId, level); if (skillDialog) { if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) { skillDialog->addSkill(SkillOwner::Player, skillId, "", level, range, up, inf, sp); } } } if (skillDialog) { skillDialog->update(); if (updateSkill) skillDialog->playUpdateEffect(updateSkill); } }
void ActorSprite::setStatusEffectBlock(const int offset, const uint16_t newEffects) { for (unsigned i = 0; i < STATUS_EFFECTS; i++) { const bool val = (newEffects & (1 << i)) > 0; const int32_t index = StatusEffectDB::blockIdToId( offset + i); // block-id (offset + i) to id (index) if (index != -1) { setStatusEffect(index, fromBool(val, Enable)); } else if (val && config.getBoolValue("unimplimentedLog")) { const std::string str = strprintf( "Error: unknown effect by block-index. " "Offset: %d, effect int: %d, i: %u", offset, CAST_S32(newEffects), i); logger->log(str); DebugMessageListener::distributeEvent(str); } } }
INV_EXPORT void INV_CALL resourcegroupmanager_add_resource_location_m3(InvHandle self, _string name, _string locType, _string resGroup, _bool recursive) { asResourceGroupManager(self)->addResourceLocation(name, locType, resGroup, fromBool(recursive)); }
/** * Method: Object::setBuffered */ INV_EXPORT void INV_CALL object_set_buffered(InvHandle self, _bool value) { asObject(self)->setBuffered(fromBool(value)); }
/** * Method: Log::logMessage */ INV_EXPORT void INV_CALL log_log_message(InvHandle self, _string message, LOG_MESSAGE_LEVEL level, _bool maskDebug) { asLog(self)->logMessage(message, (Ogre::LogMessageLevel)level, fromBool(maskDebug)); }
MailEditWindow::MailEditWindow() : // TRANSLATORS: mail edit window name Window(_("Edit mail"), Modal_false, nullptr, "mailedit.xml"), ActionListener(), // TRANSLATORS: mail edit window button mSendButton(new Button(this, _("Send"), "send", this)), // TRANSLATORS: mail edit window button mCloseButton(new Button(this, _("Close"), "close", this)), // TRANSLATORS: mail edit window button mAddButton(new Button(this, _("Add"), "add", this)), // TRANSLATORS: mail edit window label mToLabel(new Label(this, _("To:"))), // TRANSLATORS: mail edit window label mSubjectLabel(new Label(this, _("Subject:"))), // TRANSLATORS: mail edit window label mMoneyLabel(new Label(this, _("Money:"))), // TRANSLATORS: mail edit window label mItemLabel(new Label(this, _("Item:"))), // TRANSLATORS: mail edit window label mMessageLabel(new Label(this, _("Message:"))), mToField(new TextField(this)), mSubjectField(new TextField(this)), mMoneyField(new IntTextField(this, 0, 0, 10000000)), mMessageField(new TextField(this)), mInventory(new Inventory(InventoryType::Mail, 1)), mItemContainer(new ItemContainer(this, mInventory)), mItemScrollArea(new ScrollArea(this, mItemContainer, fromBool(getOptionBool("showitemsbackground"), Opaque), "mailedit_listbackground.xml")) { setWindowName("MailEdit"); setCloseButton(true); setResizable(true); setCloseButton(true); setSaveVisible(false); setStickyButtonLock(true); setVisible(Visible_true); setDefaultSize(380, 200, ImagePosition::CENTER); setMinWidth(200); setMinHeight(200); center(); ContainerPlacer placer; placer = getPlacer(0, 0); mToField->setWidth(100); mSubjectField->setWidth(100); mMessageField->setWidth(100); mItemScrollArea->setHeight(70); mItemScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mItemScrollArea->setVerticalScrollPolicy(ScrollArea::SHOW_NEVER); placer(0, 0, mToLabel); placer(1, 0, mToField, 3); placer(0, 1, mSubjectLabel); placer(1, 1, mSubjectField, 3); placer(0, 2, mMoneyLabel); placer(1, 2, mMoneyField, 3); placer(0, 3, mItemLabel); placer(1, 3, mItemScrollArea, 2, 2); placer(3, 4, mAddButton, 1); placer(0, 5, mMessageLabel); placer(1, 5, mMessageField, 3); placer(0, 6, mSendButton); placer(3, 6, mCloseButton); loadWindowState(); enableVisibleSound(true); }
void SellDialog::postInit() { setWindowName("Sell"); setResizable(true); setCloseButton(true); setStickyButtonLock(true); setMinWidth(260); setMinHeight(220); setDefaultSize(260, 230, ImagePosition::CENTER); if (setupWindow) setupWindow->registerWindowForReset(this); // Create a ShopItems instance, that is aware of duplicate entries. mShopItems = new ShopItems(true); if (mAdvanced == Advanced_true) mShopItems->setMergeDuplicates(false); mShopItemList = CREATEWIDGETR(ShopListBox, this, mShopItems, mShopItems, ShopListBoxType::Unknown); mShopItemList->setProtectItems(true); mScrollArea = new ScrollArea(this, mShopItemList, fromBool(getOptionBool("showbackground"), Opaque), "sell_background.xml"); mScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mSellButton = new Button(this, // TRANSLATORS: sell dialog button mAdvanced == Advanced_true ? _("Add") : _("Sell"), "presell", this); // TRANSLATORS: sell dialog button mQuitButton = new Button(this, _("Quit"), "quit", this); initButtons(); mSellButton->setEnabled(false); mShopItemList->setDistributeMousePressed(false); mShopItemList->setPriceCheck(false); mShopItemList->addSelectionListener(this); mShopItemList->setActionEventId("sell"); mShopItemList->addActionListener(this); ContainerPlacer placer; placer = getPlacer(0, 0); if (mIsSell == IsSell_true) { // TRANSLATORS: sell dialog button mIncreaseButton = new Button(this, _("+"), "inc", this); // TRANSLATORS: sell dialog button mDecreaseButton = new Button(this, _("-"), "dec", this); // TRANSLATORS: sell dialog button mAddMaxButton = new Button(this, _("Max"), "max", this); mSlider = new Slider(this, 1.0, 1.0); mQuantityLabel = new Label(this, strprintf( "%d / %d", mAmountItems, mMaxItems)); mQuantityLabel->setAlignment(Graphics::CENTER); // TRANSLATORS: sell dialog label mMoneyLabel = new Label(this, strprintf(_("Price: %s / Total: %s"), "", "")); if (mAdvanced == Advanced_true) { // TRANSLATORS: sell dialog button mConfirmButton = new Button(this, _("Sell"), "confirm", this); mConfirmButton->setEnabled(false); } mDecreaseButton->adjustSize(); mDecreaseButton->setWidth(mIncreaseButton->getWidth()); mIncreaseButton->setEnabled(false); mDecreaseButton->setEnabled(false); mSlider->setEnabled(false); mSlider->setActionEventId("slider"); mSlider->addActionListener(this); placer(0, 0, mScrollArea, 8, 5).setPadding(3); placer(0, 5, mDecreaseButton); placer(1, 5, mSlider, 3); placer(4, 5, mIncreaseButton); placer(5, 5, mQuantityLabel, 2); placer(7, 5, mAddMaxButton); placer(0, 6, mMoneyLabel, 8); if (mAdvanced == Advanced_true) { placer(5, 7, mSellButton); placer(6, 7, mConfirmButton); } else { placer(6, 7, mSellButton); } placer(7, 7, mQuitButton); } else { placer(0, 0, mScrollArea, 8, 5).setPadding(3); placer(6, 5, mSellButton); placer(7, 5, mQuitButton); } Layout &layout = getLayout(); layout.setRowHeight(0, LayoutType::SET); center(); loadWindowState(); instances.push_back(this); setVisible(Visible_true); enableVisibleSound(true); }
void TextSelectDialog::postInit() { Window::postInit(); setWindowName("TextSelectDialog"); setResizable(true); setCloseButton(mAllowQuit == AllowQuit_true); setStickyButtonLock(true); setMinWidth(260); setMinHeight(220); setDefaultSize(260, 230, ImagePosition::CENTER, 0, 0); if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); setActionEventId("OK"); mModel = new NamesModel; mItemList = CREATEWIDGETR(ListBox, this, mModel, "listbox.xml"); mScrollArea = new ScrollArea(this, mItemList, fromBool(getOptionBool("showbackground", false), Opaque), "sell_background.xml"); mScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mSelectButton = new Button(this, mSelectButtonName, "select", BUTTON_SKIN, this); if (mAllowQuit == AllowQuit_true) { mQuitButton = new Button(this, // TRANSLATORS: sell dialog button _("Quit"), "quit", BUTTON_SKIN, this); } mSelectButton->setEnabled(false); mItemList->setDistributeMousePressed(false); mItemList->addSelectionListener(this); mItemList->setActionEventId("item"); mItemList->addActionListener(this); ContainerPlacer placer(nullptr, nullptr); placer = getPlacer(0, 0); placer(0, 0, mScrollArea, 8, 5).setPadding(3); if (mQuitButton != nullptr) { placer(6, 5, mSelectButton, 1, 1); placer(7, 5, mQuitButton, 1, 1); } else { placer(7, 5, mSelectButton, 1, 1); } Layout &layout = getLayout(); layout.setRowHeight(0, LayoutType::SET); center(); loadWindowState(); setVisible(Visible_true); enableVisibleSound(true); }
void ConfigDomain::setBool(const UString &key, bool value) { setKey(key, fromBool(value)); }