static void fz_draw_fill_path(fz_device *devp, fz_path *path, int even_odd, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha) { fz_draw_device *dev = devp->user; float expansion = fz_matrix_expansion(ctm); float flatness = 0.3f / expansion; unsigned char colorbv[FZ_MAX_COLORS + 1]; float colorfv[FZ_MAX_COLORS]; fz_bbox bbox; int i; fz_draw_state *state = &dev->stack[dev->top]; fz_colorspace *model = state->dest->colorspace; if (model == NULL) model = fz_device_gray; fz_reset_gel(dev->gel, state->scissor); fz_flatten_fill_path(dev->gel, path, ctm, flatness); fz_sort_gel(dev->gel); bbox = fz_bound_gel(dev->gel); bbox = fz_intersect_bbox(bbox, state->scissor); if (fz_is_empty_rect(bbox)) return; if (state->blendmode & FZ_BLEND_KNOCKOUT) state = fz_knockout_begin(dev); fz_convert_color(dev->ctx, model, colorfv, colorspace, color); for (i = 0; i < model->n; i++) colorbv[i] = colorfv[i] * 255; colorbv[i] = alpha * 255; fz_scan_convert(dev->gel, even_odd, bbox, state->dest, colorbv); if (state->shape) { fz_reset_gel(dev->gel, state->scissor); fz_flatten_fill_path(dev->gel, path, ctm, flatness); fz_sort_gel(dev->gel); colorbv[0] = alpha * 255; fz_scan_convert(dev->gel, even_odd, bbox, state->shape, colorbv); } if (state->blendmode & FZ_BLEND_KNOCKOUT) fz_knockout_end(dev); }
static void fz_draw_clip_path(fz_device *devp, fz_path *path, fz_rect rect, int even_odd, fz_matrix ctm) { fz_draw_device *dev = devp->user; float expansion = fz_matrix_expansion(ctm); float flatness = 0.3f / expansion; fz_bbox bbox; fz_draw_state *state = &dev->stack[dev->top]; fz_colorspace *model; fz_context *ctx = dev->ctx; fz_reset_gel(dev->gel, state->scissor); fz_flatten_fill_path(dev->gel, path, ctm, flatness); fz_sort_gel(dev->gel); state = push_stack(dev); model = state->dest->colorspace; bbox = fz_bound_gel(dev->gel); bbox = fz_intersect_bbox(bbox, state->scissor); bbox = fz_intersect_bbox(bbox, fz_bbox_from_rect(rect)); /* SumatraPDF: try to match rendering with and without display list */ if (fz_is_infinite_rect(rect)) bbox = fz_intersect_bbox(bbox, fz_bbox_from_rect(fz_bound_path(ctx, path, NULL, ctm))); if (fz_is_empty_rect(bbox) || fz_is_rect_gel(dev->gel)) { state[1].scissor = bbox; state[1].mask = NULL; #ifdef DUMP_GROUP_BLENDS dump_spaces(dev->top-1, "Clip (rectangular) begin\n"); #endif return; } fz_try(ctx) { state[1].mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, state[1].mask); state[1].dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox); fz_clear_pixmap(dev->ctx, state[1].dest); if (state[1].shape) { state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, state[1].shape); } fz_scan_convert(dev->gel, even_odd, bbox, state[1].mask, NULL); state[1].blendmode |= FZ_BLEND_ISOLATED; state[1].scissor = bbox; #ifdef DUMP_GROUP_BLENDS dump_spaces(dev->top-1, "Clip (non-rectangular) begin\n"); #endif } fz_catch(ctx) { emergency_pop_stack(dev, state); } }
static void fz_draw_fill_path(void *user, fz_path *path, int even_odd, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha) { fz_draw_device *dev = user; fz_colorspace *model = dev->dest->colorspace; float expansion = fz_matrix_expansion(ctm); float flatness = 0.3f / expansion; unsigned char colorbv[FZ_MAX_COLORS + 1]; float colorfv[FZ_MAX_COLORS]; fz_bbox bbox; int i; fz_reset_gel(dev->gel, dev->scissor); fz_flatten_fill_path(dev->gel, path, ctm, flatness); fz_sort_gel(dev->gel); bbox = fz_bound_gel(dev->gel); bbox = fz_intersect_bbox(bbox, dev->scissor); if (fz_is_empty_rect(bbox)) return; fz_convert_color(colorspace, color, model, colorfv); for (i = 0; i < model->n; i++) colorbv[i] = colorfv[i] * 255; colorbv[i] = alpha * 255; fz_scan_convert(dev->gel, even_odd, bbox, dev->dest, colorbv); }
static void fz_draw_clip_path(void *user, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm) { fz_draw_device *dev = user; fz_colorspace *model = dev->dest->colorspace; float expansion = fz_matrix_expansion(ctm); float flatness = 0.3f / expansion; fz_pixmap *mask, *dest; fz_bbox bbox; if (dev->top == STACK_SIZE) { fz_warn("assert: too many buffers on stack"); return; } fz_reset_gel(dev->gel, dev->scissor); fz_flatten_fill_path(dev->gel, path, ctm, flatness); fz_sort_gel(dev->gel); bbox = fz_bound_gel(dev->gel); bbox = fz_intersect_bbox(bbox, dev->scissor); if (rect) { bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect)); } if (fz_is_empty_rect(bbox) || fz_is_rect_gel(dev->gel)) { dev->stack[dev->top].scissor = dev->scissor; dev->stack[dev->top].mask = NULL; dev->stack[dev->top].dest = NULL; dev->scissor = bbox; dev->top++; return; } mask = fz_new_pixmap_with_rect(NULL, bbox); dest = fz_new_pixmap_with_rect(model, bbox); fz_clear_pixmap(mask); fz_clear_pixmap(dest); fz_scan_convert(dev->gel, even_odd, bbox, mask, NULL); dev->stack[dev->top].scissor = dev->scissor; dev->stack[dev->top].mask = mask; dev->stack[dev->top].dest = dev->dest; dev->scissor = bbox; dev->dest = dest; dev->top++; }
static void fz_draw_clip_path(fz_device *devp, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm) { fz_draw_device *dev = devp->user; float expansion = fz_matrix_expansion(ctm); float flatness = 0.3f / expansion; fz_bbox bbox; fz_draw_state *state = push_stack(dev); fz_colorspace *model = state->dest->colorspace; fz_reset_gel(dev->gel, state->scissor); fz_flatten_fill_path(dev->gel, path, ctm, flatness); fz_sort_gel(dev->gel); bbox = fz_bound_gel(dev->gel); bbox = fz_intersect_bbox(bbox, state->scissor); if (rect) bbox = fz_intersect_bbox(bbox, fz_bbox_covering_rect(*rect)); if (fz_is_empty_rect(bbox) || fz_is_rect_gel(dev->gel)) { state[1].scissor = bbox; state[1].mask = NULL; #ifdef DUMP_GROUP_BLENDS dump_spaces(dev->top-1, "Clip (rectangular) begin\n"); #endif return; } state[1].mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, state[1].mask); state[1].dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox); fz_clear_pixmap(dev->ctx, state[1].dest); if (state[1].shape) { state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, state[1].shape); } fz_scan_convert(dev->gel, even_odd, bbox, state[1].mask, NULL); state[1].blendmode |= FZ_BLEND_ISOLATED; state[1].scissor = bbox; #ifdef DUMP_GROUP_BLENDS dump_spaces(dev->top-1, "Clip (non-rectangular) begin\n"); #endif }
static void fz_draw_clip_path(fz_context *ctx, void *user, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm) { fz_draw_device *dev = user; fz_colorspace *model = dev->dest->colorspace; float expansion = fz_matrix_expansion(ctm); float flatness = 0.3f / expansion; fz_pixmap *mask, *dest, *shape; fz_bbox bbox; if (dev->top == dev->stack_max) fz_grow_stack(dev); fz_reset_gel(dev->gel, dev->scissor); fz_flatten_fill_path(ctx, dev->gel, path, ctm, flatness); fz_sort_gel(dev->gel); bbox = fz_bound_gel(dev->gel); bbox = fz_intersect_bbox(bbox, dev->scissor); if (rect) bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect)); if (fz_is_empty_rect(bbox) || fz_is_rect_gel(dev->gel)) { dev->stack[dev->top].scissor = dev->scissor; dev->stack[dev->top].mask = NULL; dev->stack[dev->top].dest = NULL; dev->stack[dev->top].shape = dev->shape; dev->stack[dev->top].blendmode = dev->blendmode; dev->scissor = bbox; #ifdef DUMP_GROUP_BLENDS dump_spaces(dev->top, "Clip (rectangular) begin\n"); #endif dev->top++; return; } mask = fz_new_pixmap_with_rect(ctx, NULL, bbox); fz_clear_pixmap(mask); dest = fz_new_pixmap_with_rect(ctx, model, bbox); /* FIXME: See note #1 */ fz_clear_pixmap(dest); if (dev->shape) { shape = fz_new_pixmap_with_rect(ctx, NULL, bbox); fz_clear_pixmap(shape); } else shape = NULL; fz_scan_convert(dev->gel, even_odd, bbox, mask, NULL); dev->stack[dev->top].scissor = dev->scissor; dev->stack[dev->top].mask = mask; dev->stack[dev->top].dest = dev->dest; dev->stack[dev->top].shape = dev->shape; /* FIXME: See note #1 */ dev->stack[dev->top].blendmode = dev->blendmode | FZ_BLEND_ISOLATED; dev->scissor = bbox; dev->dest = dest; dev->shape = shape; #ifdef DUMP_GROUP_BLENDS dump_spaces(dev->top, "Clip (non-rectangular) begin\n"); #endif dev->top++; }