ubyte g3_rotate_vertex(vertex *dest,vector *src) { #if 0 vector tempv; Assert( G3_count == 1 ); vm_vec_sub(&tempv,src,&View_position); vm_vec_rotate( (vector *)&dest->x, &tempv, &View_matrix ); dest->flags = 0; //not projected return g3_code_vertex(dest); #else float tx, ty, tz, x,y,z; ubyte codes; MONITOR_INC( NumRotations, 1 ); tx = src->xyz.x - View_position.xyz.x; ty = src->xyz.y - View_position.xyz.y; tz = src->xyz.z - View_position.xyz.z; x = tx * View_matrix.vec.rvec.xyz.x; x += ty * View_matrix.vec.rvec.xyz.y; x += tz * View_matrix.vec.rvec.xyz.z; y = tx * View_matrix.vec.uvec.xyz.x; y += ty * View_matrix.vec.uvec.xyz.y; y += tz * View_matrix.vec.uvec.xyz.z; z = tx * View_matrix.vec.fvec.xyz.x; z += ty * View_matrix.vec.fvec.xyz.y; z += tz * View_matrix.vec.fvec.xyz.z; codes = 0; if (x > z) codes |= CC_OFF_RIGHT; if (x < -z) codes |= CC_OFF_LEFT; if (y > z) codes |= CC_OFF_TOP; if (y < -z) codes |= CC_OFF_BOT; if (z < MIN_Z ) codes |= CC_BEHIND; dest->x = x; dest->y = y; dest->z = z; if ( G3_user_clip ) { // Check if behind user plane if ( g3_point_behind_user_plane((vector *)&dest->x)) { codes |= CC_OFF_USER; } } dest->codes = codes; dest->flags = 0; // not projected vm_vec_copy_scale(&dest->real_pos, src,1); return codes; #endif }
ubyte g3_rotate_faraway_vertex(vertex *dest,vector *src) { Assert( G3_count == 1 ); MONITOR_INC( NumRotations, 1 ); vm_vec_rotate( (vector *)&dest->x, src, &View_matrix ); dest->flags = 0; //not projected return g3_code_vertex(dest); }
ubyte g3_rotate_vertex_popped(vertex *dest, const vec3d *src) { vec3d tempv; Assert( G3_count == 1 ); Assert( instance_depth > 0 ); vm_vec_sub(&tempv,src,&instance_stack[0].p); vm_vec_rotate( &dest->world, &tempv, &instance_stack[0].m ); dest->flags = 0; //not projected return g3_code_vertex(dest); }
//clips an edge against one plane. vertex *clip_edge(int plane_flag,vertex *on_pnt,vertex *off_pnt, uint flags) { float ratio; vertex *tmp; tmp = get_temp_point(); if ( plane_flag & CC_OFF_USER ) { // Clip with user-defined plane vector w, ray_direction; float num,den; vm_vec_sub(&ray_direction,(vector *)&off_pnt->x,(vector *)&on_pnt->x); vm_vec_sub(&w,(vector *)&on_pnt->x,&G3_user_clip_point); den = -vm_vec_dot(&G3_user_clip_normal,&ray_direction); if ( den == 0.0f ) { // Ray & plane are parallel, so there is no intersection Int3(); // Get John ratio = 1.0f; } else { num = vm_vec_dot(&G3_user_clip_normal,&w); ratio = num / den; } tmp->x = on_pnt->x + (off_pnt->x-on_pnt->x) * ratio; tmp->y = on_pnt->y + (off_pnt->y-on_pnt->y) * ratio; tmp->z = on_pnt->z + (off_pnt->z-on_pnt->z) * ratio; } else { float a,b,kn,kd; //compute clipping value k = (xs-zs) / (xs-xe-zs+ze) //use x or y as appropriate, and negate x/y value as appropriate if (plane_flag & (CC_OFF_RIGHT | CC_OFF_LEFT)) { a = on_pnt->x; b = off_pnt->x; } else { a = on_pnt->y; b = off_pnt->y; } if (plane_flag & (CC_OFF_LEFT | CC_OFF_BOT)) { a = -a; b = -b; } kn = a - on_pnt->z; //xs-zs kd = kn - b + off_pnt->z; //xs-zs-xe+ze ratio = kn / kd; tmp->x = on_pnt->x + (off_pnt->x-on_pnt->x) * ratio; tmp->y = on_pnt->y + (off_pnt->y-on_pnt->y) * ratio; if (plane_flag & (CC_OFF_TOP|CC_OFF_BOT)) { tmp->z = tmp->y; } else { tmp->z = tmp->x; } if (plane_flag & (CC_OFF_LEFT|CC_OFF_BOT)) tmp->z = -tmp->z; } if (flags & TMAP_FLAG_TEXTURED) { tmp->u = on_pnt->u + (off_pnt->u-on_pnt->u) * ratio; tmp->v = on_pnt->v + (off_pnt->v-on_pnt->v) * ratio; tmp->env_u = on_pnt->env_u + (off_pnt->env_u-on_pnt->env_u) * ratio; tmp->env_v = on_pnt->env_v + (off_pnt->env_v-on_pnt->env_v) * ratio; } if (flags & TMAP_FLAG_GOURAUD ) { if (flags & TMAP_FLAG_RAMP) { float on_b, off_b; on_b = i2fl(on_pnt->b); off_b = i2fl(off_pnt->b); tmp->b = ubyte(fl2i(on_b + (off_b-on_b) * ratio)); } if (flags & TMAP_FLAG_RGB) { float on_r, on_b, on_g, onspec_r, onspec_g, onspec_b; float off_r, off_b, off_g, offspec_r, offspec_g, offspec_b; on_r = i2fl(on_pnt->r); off_r = i2fl(off_pnt->r); on_g = i2fl(on_pnt->g); off_g = i2fl(off_pnt->g); on_b = i2fl(on_pnt->b); off_b = i2fl(off_pnt->b); onspec_r = i2fl(on_pnt->spec_r); offspec_r = i2fl(off_pnt->spec_r); onspec_g = i2fl(on_pnt->spec_g); offspec_g = i2fl(off_pnt->spec_g); onspec_b = i2fl(on_pnt->spec_b); offspec_b = i2fl(off_pnt->spec_b); tmp->r = ubyte(fl2i(on_r + (off_r-on_r) * ratio)); tmp->g = ubyte(fl2i(on_g + (off_g-on_g) * ratio)); tmp->b = ubyte(fl2i(on_b + (off_b-on_b) * ratio)); tmp->spec_r = ubyte(fl2i(onspec_r + (offspec_r-onspec_r) * ratio)); tmp->spec_g = ubyte(fl2i(onspec_g + (offspec_g-onspec_g) * ratio)); tmp->spec_b = ubyte(fl2i(onspec_b + (offspec_b-onspec_b) * ratio)); } } else { tmp->spec_r=tmp->spec_g=tmp->spec_b=0; } if (flags & TMAP_FLAG_ALPHA) { float on_a, off_a; on_a = i2fl(on_pnt->a); off_a = i2fl(off_pnt->a); tmp->a = ubyte(fl2i(on_a + (off_a-on_a) * ratio)); } g3_code_vertex(tmp); return tmp; }