Example #1
0
void g3d_mainmenu()
{
    if(!guistack.empty())
    {
        if(camera1->o.dist(menupos) > menudistance*3) cleargui();
        else g3d_addgui(&mmcb, menupos);
    };
};
Example #2
0
 void render()
 {
     if(time) g3d_addgui(this, pos, GUI_2D);
 }
Example #3
0
 void render()
 {
     if(showing) g3d_addgui(this, menupos, (GETIV(scoreboard2d) ? GUI_FORCE_2D : GUI_2D | GUI_FOLLOW) | GUI_BOTTOM);
 }
Example #4
0
 void render() {
     if(showing) g3d_addgui(this, menupos, GUI_FORCE_2D | GUI_BOTTOM);
 }