gboolean gaim_privacy_permit_remove(GaimAccount *account, const char *who, gboolean local_only) { GSList *l; char *name; g_return_val_if_fail(account != NULL, FALSE); g_return_val_if_fail(who != NULL, FALSE); name = g_strdup(normalize(who)); for (l = account->permit; l != NULL; l = l->next) { if (!gaim_utf8_strcasecmp(name, normalize((char *)l->data))) break; } g_free(name); if (l == NULL) return FALSE; account->permit = g_slist_remove(account->permit, l->data); g_free(l->data); if (!local_only && gaim_account_is_connected(account)) serv_rem_deny(gaim_account_get_connection(account), who); gaim_blist_save(); if (privacy_ops != NULL && privacy_ops->permit_removed != NULL) privacy_ops->permit_removed(account, who); return TRUE; }
/* * helpers */ static GaimConnection *get_mockprpl_gc(const char *username) { GaimAccount *acct = gaim_accounts_find(username, MOCKPRPL_ID); if (acct && gaim_account_is_connected(acct)) return acct->gc; else return NULL; }
static GaimChat *gaym_find_blist_chat(GaimAccount * account, const char *name) { char *chat_name; GaimChat *chat; GaimPlugin *prpl; GaimPluginProtocolInfo *prpl_info = NULL; struct proto_chat_entry *pce; GaimBlistNode *node, *group; GList *parts; GaimBuddyList *gaimbuddylist = gaim_get_blist(); g_return_val_if_fail(gaimbuddylist != NULL, NULL); g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); if (!gaim_account_is_connected(account)) return NULL; prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); for (group = gaimbuddylist->root; group != NULL; group = group->next) { for (node = group->child; node != NULL; node = node->next) { if (GAIM_BLIST_NODE_IS_CHAT(node)) { chat = (GaimChat *) node; if (account != chat->account) continue; parts = prpl_info-> chat_info(gaim_account_get_connection(chat->account)); pce = parts->data; chat_name = g_hash_table_lookup(chat->components, pce->identifier); if (chat->account == account && chat_name != NULL && name != NULL && g_pattern_match_simple(chat_name, name)) { return chat; } } } } return NULL; }
gboolean gaim_privacy_permit_remove(GaimAccount *account, const char *who, gboolean local_only) { GSList *l; const char *name; GaimBuddy *buddy; char *del; g_return_val_if_fail(account != NULL, FALSE); g_return_val_if_fail(who != NULL, FALSE); name = gaim_normalize(account, who); for (l = account->permit; l != NULL; l = l->next) { if (!gaim_utf8_strcasecmp(name, (char *)l->data)) break; } if (l == NULL) return FALSE; /* We should not free l->data just yet. There can be occasions where * l->data == who. In such cases, freeing l->data here can cause crashes * later when who is used. */ del = l->data; account->permit = g_slist_delete_link(account->permit, l); if (!local_only && gaim_account_is_connected(account)) serv_rem_permit(gaim_account_get_connection(account), who); if (privacy_ops != NULL && privacy_ops->permit_removed != NULL) privacy_ops->permit_removed(account, who); gaim_blist_schedule_save(); buddy = gaim_find_buddy(account, name); if (buddy != NULL) { gaim_signal_emit(gaim_blist_get_handle(), "buddy-privacy-changed", buddy); } g_free(del); return TRUE; }
gboolean gaim_privacy_deny_remove(GaimAccount *account, const char *who, gboolean local_only) { GSList *l; const char *normalized; char *name; GaimBuddy *buddy; g_return_val_if_fail(account != NULL, FALSE); g_return_val_if_fail(who != NULL, FALSE); normalized = gaim_normalize(account, who); for (l = account->deny; l != NULL; l = l->next) { if (!gaim_utf8_strcasecmp(normalized, (char *)l->data)) break; } buddy = gaim_find_buddy(account, normalized); if (l == NULL) return FALSE; name = l->data; account->deny = g_slist_delete_link(account->deny, l); if (!local_only && gaim_account_is_connected(account)) serv_rem_deny(gaim_account_get_connection(account), name); if (privacy_ops != NULL && privacy_ops->deny_removed != NULL) privacy_ops->deny_removed(account, who); if (buddy != NULL) { gaim_signal_emit(gaim_blist_get_handle(), "buddy-privacy-changed", buddy); } g_free(name); gaim_blist_schedule_save(); return TRUE; }
gboolean gaim_privacy_permit_add(GaimAccount *account, const char *who, gboolean local_only) { GSList *l; char *name; GaimBuddy *buddy; g_return_val_if_fail(account != NULL, FALSE); g_return_val_if_fail(who != NULL, FALSE); name = g_strdup(gaim_normalize(account, who)); for (l = account->permit; l != NULL; l = l->next) { if (!gaim_utf8_strcasecmp(name, (char *)l->data)) break; } if (l != NULL) { g_free(name); return FALSE; } account->permit = g_slist_append(account->permit, name); if (!local_only && gaim_account_is_connected(account)) serv_add_permit(gaim_account_get_connection(account), who); if (privacy_ops != NULL && privacy_ops->permit_added != NULL) privacy_ops->permit_added(account, who); gaim_blist_schedule_save(); /* This lets the UI know a buddy has had its privacy setting changed */ buddy = gaim_find_buddy(account, name); if (buddy != NULL) { gaim_signal_emit(gaim_blist_get_handle(), "buddy-privacy-changed", buddy); } return TRUE; }
gboolean gaim_privacy_deny_remove(GaimAccount *account, const char *who, gboolean local_only) { GSList *l; char *name; g_return_val_if_fail(account != NULL, FALSE); g_return_val_if_fail(who != NULL, FALSE); name = g_strdup(normalize(who)); for (l = account->deny; l != NULL; l = l->next) { if (!gaim_utf8_strcasecmp(name, normalize((char *)l->data))) break; } g_free(name); if (l == NULL) return FALSE; account->deny = g_slist_remove(account->deny, l->data); g_free(l->data); if (!local_only && gaim_account_is_connected(account)) { gaim_debug(GAIM_DEBUG_INFO, "privacy", "Removing %s from server-side deny list\n", who); serv_rem_deny(gaim_account_get_connection(account), who); } gaim_blist_save(); if (privacy_ops != NULL && privacy_ops->deny_removed != NULL) privacy_ops->deny_removed(account, who); return TRUE; }