void OnkyoRemoteItem::cmd(const QString &str) { if( getConnected()==false ) connect_(true); if( getConnected() ) onkyo_->request(str); }
const std::string& clip_t::getUnmappedComponents() const { static const std::string srgba( kOfxImageComponentRGBA); static const std::string snone( kOfxImageComponentNone); if( node()->all_inputs_optional()) { #ifndef NDEBUG DLOG( INFO) << "clip_t::getUnmappedComponents, node = " << node()->name() << ", port = " << port() << ", result = srgba"; #endif return srgba; } if( getConnected()) { #ifndef NDEBUG DLOG( INFO) << "clip_t::getUnmappedComponents, node = " << node()->name() << ", port = " << port() << ", result = srgba"; #endif return srgba; } #ifndef NDEBUG DLOG( INFO) << "clip_t::getUnmappedComponents, node = " << node()->name() << ", port = " << port() << ", result = none"; #endif return snone; }
void DirectShowPlayerService::doReleaseAudioOutput(QMutexLocker *locker) { m_pendingTasks |= m_executedTasks & (Play | Pause); if (IMediaControl *control = com_cast<IMediaControl>(m_graph, IID_IMediaControl)) { control->Stop(); control->Release(); } IBaseFilter *decoder = getConnected(m_audioOutput, PINDIR_INPUT); if (!decoder) { decoder = m_audioOutput; decoder->AddRef(); } // {DCFBDCF6-0DC2-45f5-9AB2-7C330EA09C29} static const GUID iid_IFilterChain = { 0xDCFBDCF6, 0x0DC2, 0x45f5, {0x9A, 0xB2, 0x7C, 0x33, 0x0E, 0xA0, 0x9C, 0x29} }; if (IFilterChain *chain = com_cast<IFilterChain>(m_graph, iid_IFilterChain)) { chain->RemoveChain(decoder, m_audioOutput); chain->Release(); } else { m_graph->RemoveFilter(m_audioOutput); } decoder->Release(); m_executedTasks &= ~SetAudioOutput; m_loop->wake(); }
void OnkyoRemoteItem::connect_(bool conn) { bool linked_ = getConnected(); if( linked_ != conn ){ if(conn){ onkyo_.reset( new OnkyoClient() ); connect(onkyo_.data(), SIGNAL( newStatus(QString) ), this, SLOT(status_(QString)) ); connect(onkyo_.data(), SIGNAL( error(QString)), this, SLOT(error_(QString)) ); if(addr_.isEmpty()) onkyo_->init(); else { DeviceInfo d; d.addr = QHostAddress(addr_); d.port = port_; onkyo_->init(d); } onkyo_->setConnected(true); } else {//make diskonnect if(! onkyo_.isNull() ){ this->disconnect(onkyo_.data()); onkyo_.reset(); } } emit connectChanged(); } }
/** * @brief Optional plugin function called after analysis is complete but * before PRD exits. * @param i_cenChip A Centaur MBA chip. * @param i_sc The step code data struct. * @note This is especially useful for any analysis that still needs to be * done after the framework clears the FIR bits that were at attention. * @return SUCCESS. */ int32_t PllPostAnalysis( ExtensibleChip * i_cenChip, STEP_CODE_DATA_STRUCT & i_sc ) { #define PRDF_FUNC "[Membuf::PllPostAnalysis] " int32_t o_rc = SUCCESS; TargetHandle_t cenTrgt = i_cenChip->GetChipHandle(); do { // need to clear associated bits in the MCIFIR bits. o_rc = MemUtils::mcifirCleanup( i_cenChip, i_sc ); if( SUCCESS != o_rc ) { PRDF_ERR( PRDF_FUNC"mcifirCleanup() failed"); break; } // Check to make sure we are at threshold and have something garded. if ( !i_sc.service_data->IsAtThreshold() || (GardAction::NoGard == i_sc.service_data->QueryGard()) ) { break; // nothing to do } TargetHandleList list = getConnected( cenTrgt, TYPE_MBA ); if ( 0 == list.size() ) { PRDF_ERR( PRDF_FUNC"getConnected(0x%08x, TYPE_MBA) failed", getHuid(cenTrgt) ); o_rc = FAIL; break; } // Send SKIP_MBA message for each MBA. for ( TargetHandleList::iterator mbaIt = list.begin(); mbaIt != list.end(); ++mbaIt ) { int32_t l_rc = mdiaSendEventMsg( *mbaIt, MDIA::SKIP_MBA ); if ( SUCCESS != l_rc ) { PRDF_ERR( PRDF_FUNC"mdiaSendEventMsg(0x%08x, SKIP_MBA) failed", getHuid(*mbaIt) ); o_rc |= FAIL; continue; // keep going } } } while(0); return o_rc; #undef PRDF_FUNC }
//===================================== // XTablet add widget to mainframe... //------------------------------------- void XTablet::addTo (XFrame* xf,XIntro* xi) { mIntro = xi; mFrame = xf; mInit = mFrame -> getInit(); mStatus = mFrame -> statusBar(); mFilePtr = mIntro -> getFiles(); mIndex = Tablet; mPage = mIndex; mLastPage = TabletPage1; getConnected (xf); dialogCreate (); }
bool TServerList::main() { if (!getConnected()) return false; // definitions CString line; int lineEnd; // do we have enough data to parse? rBuffer.setRead(0); while (rBuffer.length() != 0) { // Read a packet. if (!nextIsRaw) { if ((lineEnd = rBuffer.find("\n")) == -1) break; line = rBuffer.readString("\n"); rBuffer.removeI(0, line.length() + 1); // +1 for \n } else { if (rBuffer.length() < rawPacketSize) break; // Read the packet in and remove the terminating \n. line = rBuffer.readChars(rawPacketSize); rBuffer.removeI(0, line.length()); line.removeI(line.length() - 1, 1); nextIsRaw = false; } // Parse the packet. parsePacket(line); // update last data lastData = time(0); } return getConnected(); }
const std::string &clip_t::getUnmappedComponents() const { static const std::string srgba( kOfxImageComponentRGBA); static const std::string snone( kOfxImageComponentNone); if( node()->all_inputs_optional()) return srgba; if( getConnected()) return srgba; return snone; }
const std::string& clip_t::getUnmappedBitDepth() const { static const std::string sfloat( kOfxBitDepthFloat); static const std::string snone( kOfxBitDepthNone); if( node()->all_inputs_optional()) return sfloat; if( getConnected()) return sfloat; return snone; }
glm::ivec2 Z3DRenderOutputPort::getExpectedSize() const { glm::ivec2 result(-1, -1); const std::vector<Z3DInputPortBase*> inports = getConnected(); for (size_t j=0; j<inports.size(); ++j) { Z3DRenderInputPort *renderInport = dynamic_cast< Z3DRenderInputPort* >(inports[j]); if (renderInport) result = glm::max(result, renderInport->getExpectedSize()); else LERROR() << "This should not happen.."; } return result; }
TargetHandleList getConnectedDimms( TargetHandle_t i_mba ) { TargetHandleList o_list; if ( TYPE_MBA != getTargetType(i_mba) ) { PRDF_ERR( "[CalloutUtil::getConnectedDimms] Invalid target type: " "HUID=0x%08x", getHuid(i_mba) ); } else o_list = getConnected( i_mba, TYPE_DIMM ); return o_list; }
// this polling loop is much more portable between OSs than detecting actual connect/disconnect events void ConnectEvent::run() { Device dev; connect(this, SIGNAL(connected(Device,bool)), m_main, SLOT(handleConnected(Device,bool))); // sleep a while (so we can wait for other devices to be de-registered) msleep(m_sleep); while(m_run) { dev = getConnected(); if (dev!=NONE) { msleep(1000); emit connected(dev, true); return; } msleep(1000); } }
void DirectShowPlayerService::doReleaseVideoOutput(QMutexLocker *locker) { m_pendingTasks |= m_executedTasks & (Play | Pause); if (IMediaControl *control = com_cast<IMediaControl>(m_graph, IID_IMediaControl)) { control->Stop(); control->Release(); } IBaseFilter *intermediate = 0; if (!SUCCEEDED(m_graph->FindFilterByName(L"Color Space Converter", &intermediate))) { intermediate = m_videoOutput; intermediate->AddRef(); } IBaseFilter *decoder = getConnected(intermediate, PINDIR_INPUT); if (!decoder) { decoder = intermediate; decoder->AddRef(); } // {DCFBDCF6-0DC2-45f5-9AB2-7C330EA09C29} static const GUID iid_IFilterChain = { 0xDCFBDCF6, 0x0DC2, 0x45f5, {0x9A, 0xB2, 0x7C, 0x33, 0x0E, 0xA0, 0x9C, 0x29} }; if (IFilterChain *chain = com_cast<IFilterChain>(m_graph, iid_IFilterChain)) { chain->RemoveChain(decoder, m_videoOutput); chain->Release(); } else { m_graph->RemoveFilter(m_videoOutput); } intermediate->Release(); decoder->Release(); m_executedTasks &= ~SetVideoOutput; m_loop->wake(); }
TargetHandleList getConnectedDimms( TargetHandle_t i_mba, const CenRank & i_rank ) { #define PRDF_FUNC "[CalloutUtil::getConnectedDimms] " TargetHandleList o_list; if ( TYPE_MBA != getTargetType(i_mba) ) { PRDF_ERR( PRDF_FUNC "Invalid target type: HUID=0x%08x", getHuid(i_mba) ); } else { TargetHandleList dimmList = getConnected( i_mba, TYPE_DIMM ); for ( TargetHandleList::iterator dimmIt = dimmList.begin(); dimmIt != dimmList.end(); dimmIt++) { uint8_t dimmSlct; int32_t l_rc = getMbaDimm( *dimmIt, dimmSlct ); if ( SUCCESS != l_rc ) { PRDF_ERR( PRDF_FUNC "getMbaDimm(0x%08x) failed", getHuid(*dimmIt) ); continue; } if ( dimmSlct == i_rank.getDimmSlct() ) { o_list.push_back( *dimmIt ); } } } return o_list; #undef PRDF_FUNC }
void clientMessage(std::string command, std::string option, std::string data, IClientSocket *socket) { if(command == "message") insertMessage(option,data); // Client command: connect to a server if(command == "connect"){ clientMessage("/info,connect:"+data); if(state.enableClient == false){ state.client = fusion->Network->CreateSocket(); if(state.client->Connect(data.c_str(),state.port) == true){ state.enableClient = true; // You are connected to the server with a socket // Set your nick, to what it is now // (results not in an update of username, but an // update of the clients username on the server) remoteMessage("/newClient,"+state.username); }else{ clientMessage("/error,connect"); } }else{ clientMessage("/error,connectionPresent"); } } // Client command: disconnect from a server if(command == "disconnect"){ state.client->Disconnect(); state.enableClient = false; setDisconnected(); } // Client command: server accepted your connection if(command == "accepted"){ if(getConnected() == "Connect"){ // Inform the client it has connected successfully clientMessage("/info,accepted"); // Set the identifying code for this client state.id = data; // Set the gui to show connected to a server setConnected(); } } // Client command: informs the client a new user has entered the server if(command == "userConnect") { clientMessage("/info,userConnect:"+option+";"+data); // If the user being added, is you, then set the state.id if(addUser(option,data) == false){ // Error adding the user to the client clientMessage("/error,invalidUsername",socket); }else{ // Should the client do something if addUser succeeded? clientMessage("/info,userConnect"); } } // Client command: informs the client a user has disconnected from the server if(command == "userDisconnect"){} // Client command: show information to the interface if(command == "info") { if(option == "connect") data = "Lets connect to: " + data; if(data == "accepted") data = "connection accepted!"; if(data == "userConnect") data = option + " has entered the room"; if(data == "userDisconnect")data = option + " has left the room"; insertMessage("info",data); } if(command == "error") { // The client failed to connect to the server if(data == "connect") data = "Failed to connect, sorry"; // The connect address was invalid (the network couldnt resolve or understand the address given if(data == "invalidAddress") data = "Try to use a correct hostname/address please"; // The app is running as a server, or the client is already connected // therefore you cannot make another connection until the server is deactivated // or the client, disconnected. if(data == "connectionPresent") data = "Cannot connect, Server running, or client already connected"; // The username is invalid (you entered a semi colon?) if(data == "invalidUsername"){ data = "the username requested is invalid, please attempt to choose another"; updateUsername(); } // This is sent from the server in response to an attempt to use an username which already exists there // it says userFound, so you can choose another username and attempt again if(data == "userFound"){ data = "Server reported this username is not available"; updateUsername(); } insertMessage("error",data); } }
void MantaController::update() { if (!connected) { connected = getConnected(); return; } // pad velocities int idx = 0; for (int row=0; row<6; row++) { for (int col=0; col<8; col++) { padVelocity[row][col] = ofLerp(padVelocity[row][col], getPad(row, col) - prevPad[row][col], 0.1); prevPad[row][col] = getPad(row, col); idx++; } } // slider velocities for (int i=0; i<2; i++) { sliderVelocity[i] = ofLerp(sliderVelocity[i], getSlider(i) - prevSlider[i], velocityLerpRate); prevSlider[i] = getSlider(i); } // button velocities for (int i=0; i<4; i++) { buttonVelocity[i] = ofLerp(buttonVelocity[i], getButton(i) - prevButton[i], velocityLerpRate); prevButton[i] = getButton(i); } // finger stats float _padSum = 0; float _padAverage = 0; float _width = 0; float _height = 0; float _whRatio = 0; float _numPads = 0; fingers.clear(); fingerValues.clear(); ofPoint fingersMin = ofPoint(1, 1); ofPoint fingersMax = ofPoint(0, 0); float currentValue; for (int row=0; row<6; row++) { for (int col=0; col<8; col++) { currentValue = getPad(row, col); if (currentValue > 0) { ofPoint fingerPos = getPositionAtPad(row, col); fingers.push_back(fingerPos); fingerValues.push_back(currentValue); _numPads+=1.0; _padSum += currentValue; if (fingerPos.x > fingersMax.x) fingersMax.x = fingerPos.x; if (fingerPos.x < fingersMin.x) fingersMin.x = fingerPos.x; if (fingerPos.y > fingersMax.y) fingersMax.y = fingerPos.y; if (fingerPos.y < fingersMin.y) fingersMin.y = fingerPos.y; } } } _padAverage = fingers.size() > 0 ? _padSum / _numPads : 0.0; float _perimeter = 0.0; float _averageInterFingerDistance = 0.0; // stats on finger groups if (fingers.size() < 2) { _width = 0; _height = 0; _whRatio = 0; _perimeter = 0; _averageInterFingerDistance = 0; fingersHull.resize(0); fingersHullNormalized.resize(0); } else if (fingers.size() == 2) { _width = fingersMax.x - fingersMin.x; _height = fingersMax.y - fingersMin.y; _whRatio = _width / (1.0 + _height); _perimeter = (pow(fingers[0].x - fingers[1].x, 2)+ pow(fingers[0].y - fingers[1].y, 2)); _averageInterFingerDistance = _perimeter; fingersHull.resize(0); fingersHullNormalized.resize(0); } else { _width = fingersMax.x - fingersMin.x; _height = fingersMax.y - fingersMin.y; _whRatio = _width / _height; fingersHull = convexHull.getConvexHull(fingers); fingersHullNormalized.resize(fingersHull.size()); for (int i=0; i<fingersHull.size(); i++) { fingersHullNormalized[i].x = (fingersHull[i].x - fingersMin.x) / (fingersMax.x - fingersMin.x); fingersHullNormalized[i].y = (fingersHull[i].y - fingersMin.y) / (fingersMax.y - fingersMin.y); } for (int i=0; i<fingersHull.size()-1; i++) { _perimeter += (pow(fingersHull[i].x - fingersHull[(i+1)].x, 2)+ pow(fingersHull[i].y - fingersHull[(i+1)].y, 2)); } _averageInterFingerDistance = _perimeter / (float) (fingersHull.size()-1); } numPadsVelocity = ofLerp(numPadsVelocity, _numPads-numPads, velocityLerpRate); perimeterVelocity = ofLerp(perimeterVelocity, _perimeter-perimeter, velocityLerpRate); averageInterFingerDistanceVelocity = ofLerp(averageInterFingerDistanceVelocity, _averageInterFingerDistance-averageInterFingerDistance, velocityLerpRate); padSumVelocity = ofLerp(padSumVelocity, _padSum-padSum, velocityLerpRate); padAverageVelocity = ofLerp(padAverageVelocity, _padAverage-padAverage, velocityLerpRate); widthVelocity = ofLerp(widthVelocity, _width-padWidth, velocityLerpRate); heightVelocity = ofLerp(heightVelocity, _height-padHeight, velocityLerpRate); whRatioVelocity = ofLerp(whRatioVelocity, _whRatio-whRatio, velocityLerpRate); padWidth = _width; padHeight = _height; whRatio = _whRatio; perimeter = _perimeter; averageInterFingerDistance = _averageInterFingerDistance; padSum = _padSum; padAverage = _padAverage; numPads = _numPads; // centroid and weighted centroid ofPoint _centroid, _weightedCentroid; for (int i=0; i<fingers.size(); i++) { _centroid += fingers[i]; _weightedCentroid += (fingers[i] * fingerValues[i] / padSum); } _centroid /= _numPads; centroidVelocityX = ofLerp(centroidVelocityX, _centroid.x-centroidX, velocityLerpRate); centroidVelocityY = ofLerp(centroidVelocityY, _centroid.y-centroidY, velocityLerpRate); weightedCentroidVelocityX = ofLerp(weightedCentroidVelocityX, _weightedCentroid.x-weightedCentroidX, velocityLerpRate); weightedCentroidVelocityY = ofLerp(weightedCentroidVelocityY, _weightedCentroid.y-weightedCentroidY, velocityLerpRate); centroidX = _centroid.x; centroidY = _centroid.y; weightedCentroidX = _weightedCentroid.x; weightedCentroidY = _weightedCentroid.y; }
// The network commandMessage method void commandMessage(std::string text, IClientSocket *socket) { std::string command, option, data; decodeMessage(text,command,option,data); fusion->errlog << "command = " << command << ", option = " << option << ", data = " << data << std::endl; // If all strings are empty, error occured, a blank // string, or messed up string cannot be processed if(command.empty() == true && option.empty() == true && data.empty() == true) return; if(socket == state.client) clientMessage(command,option,data,socket); else serverMessage(command,option,data,socket); /* Client/Server commands go here, where they are not resolved in the specific clientMessage/serverMessage methods */ // Client/Server command: both can change their userName they are chatting with if(command == "setUsername") { if(option.empty() == true){ // No ID passed with this command // WAITING CLIENT if(state.enableClient == true && getConnected() == "Connect"){ remoteMessage("/newClient,"+data); }else{ std::string name; std::string idcode = state.id; if(state.enableClient == true){ if(getConnected() == "Disconnect") name = state.username; else socket = state.client; }else if(state.enableServer == true){ if(socket == NULL) name = state.username; else idcode = idstring(socket); } clientMessage("/info,socket = "+idcode); remoteMessage("/setUsername,"+name+";"+data+":"+idcode,socket); } }else{ // ID was passed with this command size_t pos = option.find(";"); if(pos > 0){ std::string oldUser = option.substr(0,pos); std::string newUser = option.substr(pos+1); if(renameUser(oldUser,newUser,data) == true){ broadcastMessage("/setUsername,"+option+":"+data, socket); }else{ clientMessage("/error,userFound"); } }else{ updateUsername(option.substr(1)); } } } if(command == "quit") closeApp(); }