bool Surface::checkForOutOfDateSwapChain() { RECT client; if (!GetClientRect(getWindowHandle(), &client)) { ASSERT(false); return false; } // Grow the buffer now, if the window has grown. We need to grow now to avoid losing information. int clientWidth = client.right - client.left; int clientHeight = client.bottom - client.top; bool sizeDirty = clientWidth != getWidth() || clientHeight != getHeight(); if (sizeDirty || mPresentIntervalDirty) { resetSwapChain(clientWidth, clientHeight); if (static_cast<egl::Surface*>(getCurrentDrawSurface()) == this) { glMakeCurrent(glGetCurrentContext(), static_cast<egl::Display*>(getCurrentDisplay()), this); } return true; } return false; }
bool Surface::checkForOutOfDateSwapChain() { RECT client; int clientWidth = getWidth(); int clientHeight = getHeight(); bool sizeDirty = false; if (!mFixedSize && !mNativeWindow.isIconic()) { // The window is automatically resized to 150x22 when it's minimized, but the swapchain shouldn't be resized // because that's not a useful size to render to. if (!mNativeWindow.getClientRect(&client)) { ASSERT(false); return false; } // Grow the buffer now, if the window has grown. We need to grow now to avoid losing information. clientWidth = client.right - client.left; clientHeight = client.bottom - client.top; sizeDirty = clientWidth != getWidth() || clientHeight != getHeight(); } if (mFixedSize && (mWidth != mFixedWidth || mHeight != mFixedHeight)) { clientWidth = mFixedWidth; clientHeight = mFixedHeight; sizeDirty = true; } bool wasDirty = (mSwapIntervalDirty || sizeDirty); if (mSwapIntervalDirty) { resetSwapChain(clientWidth, clientHeight); } else if (sizeDirty) { resizeSwapChain(clientWidth, clientHeight); } if (wasDirty) { if (static_cast<egl::Surface*>(getCurrentDrawSurface()) == this) { glMakeCurrent(glGetCurrentContext(), static_cast<egl::Display*>(getCurrentDisplay()), this); } return true; } return false; }
bool Surface::checkForOutOfDateSwapChain() { #if defined(ANGLE_PLATFORM_WINRT) int clientWidth = 0; int clientHeight = 0; winrt::getCurrentWindowDimensions(clientWidth,clientHeight); #else RECT client; if (!GetClientRect(getWindowHandle(), &client)) { ASSERT(false); return false; } // Grow the buffer now, if the window has grown. We need to grow now to avoid losing information. int clientWidth = client.right - client.left; int clientHeight = client.bottom - client.top; #endif // #if defined(ANGLE_PLATFORM_WINRT) bool sizeDirty = clientWidth != getWidth() || clientHeight != getHeight(); if (mSwapIntervalDirty) { resetSwapChain(clientWidth, clientHeight); } else if (sizeDirty) { resizeSwapChain(clientWidth, clientHeight); } if (mSwapIntervalDirty || sizeDirty) { if (static_cast<egl::Surface*>(getCurrentDrawSurface()) == this) { glMakeCurrent(glGetCurrentContext(), static_cast<egl::Display*>(getCurrentDisplay()), this); } return true; } return false; }
bool Surface::checkForWindowResize() { RECT client; if (!GetClientRect(getWindowHandle(), &client)) { ASSERT(false); return false; } if (getWidth() != client.right - client.left || getHeight() != client.bottom - client.top) { resetSwapChain(); if (static_cast<egl::Surface*>(getCurrentDrawSurface()) == this) { glMakeCurrent(glGetCurrentContext(), static_cast<egl::Display*>(getCurrentDisplay()), this); } return true; } return false; }
int main(void) { struct _tm timeCheck; WatchDogDisable(); NutDelay(100); SysInitIO(); SPIinit(); LedInit(); LcdLowLevelInit(); Uart0DriverInit(); Uart0DriverStart(); LogInit(); X12Init(); VsPlayerInit(); NtpInit(); NutThreadCreate("BackgroundThread", StartupInit, NULL, 1024); NutThreadCreate("BackgroundThread", AlarmSync, NULL, 2500); NutThreadCreate("BackgroundThread", AlarmCheck, NULL, 256); KbInit(); SysControlMainBeat(ON); // enable 4.4 msecs heartbeat interrupt /* * Increase our priority so we can feed the watchdog. */ NutThreadSetPriority(1); /* Enable global interrupts */ sei(); LcdBackLight(LCD_BACKLIGHT_ON); setCurrentDisplay(DISPLAY_DateTime, 5); X12RtcGetClock(&timeCheck); int hours; int mins; int secs; if(!NutNvMemLoad(100, &hours, sizeof(hours))) { printf("uren: %d", hours); } if(!NutNvMemLoad(105, &mins, sizeof(mins))) { printf(" minuten: %d", mins); } if(!NutNvMemLoad(110, &secs, sizeof(secs))) { printf(" seconden %d", secs); } printf("Welcome to Saltyradio.\nI'm using mac address: %s\n\n\n", getMacAdress()); for (;;) { //Key detecten if(KbGetKey() == KEY_01){ setCurrentDisplay(DISPLAY_DateTime, 5); } else if(KbGetKey() == KEY_OK) { if(getCurrentDisplay() == DISPLAY_MainMenu) { clickOk(); } else if(getCurrentDisplay() == DISPLAY_SettingsMenu) { clickOkSettings(); } else if(getCurrentDisplay() == DISPLAY_Play || getCurrentDisplay() == DISPLAY_Song) { clickOkPlay(); } else { setCurrentDisplay(DISPLAY_MainMenu, 10000); } } else if(KbGetKey() == KEY_LEFT) { switchLeft(); } else if(KbGetKey() == KEY_RIGHT) { switchItem(); } else if(KbGetKey() == KEY_DOWN){ setCurrentDisplay(DISPLAY_Volume, 5); volumeDown(); }else if(KbGetKey() == KEY_UP) { setCurrentDisplay(DISPLAY_Volume, 5); volumeUp(); } refreshScreen(); WatchDogRestart(); NutSleep(100); } return(0); }