/// returns true if command is processed bool CRRecentBooksMenu::onCommand( int command, int params ) { if ( command==MCMD_SCROLL_FORWARD ) { setCurPage( getCurPage()+1 ); return true; } if ( command==MCMD_SCROLL_BACK ) { setCurPage( getCurPage()-1 ); return true; } if ( command>=MCMD_SELECT_1 && command<=MCMD_SELECT_9 ) { int index = command - MCMD_SELECT_1 + getTopItem(); if ( index < 0 || index >= getItems().length() ) { closeMenu( 0 ); return true; } CRMenuItem * item = getItems()[index]; int n = item->getId(); highlightCommandItem( n ); closeMenu( MCMD_OPEN_RECENT_BOOK, n ); return true; } else if ( command>=MCMD_SELECT_1_LONG && command<=MCMD_SELECT_9_LONG ) { int index = command - MCMD_SELECT_1_LONG + getTopItem(); if ( index >=0 && index < _pageItems ) { //TODO: allow removing book from history //closeMenu( MCMD_REMOVE_RECENT_BOOK, index ); removeItem( index ); setDirty(); return true; } } closeMenu( 0 ); return true; }
void StackLayout::processLine(uint8_t *pixelData, int dataOffset) { if (itemNr < 0) return; if (itemScanLine >= getItemHeight(itemNr)) { itemScanLine = 0; if (--itemNr < 0) return; currentNumberWidth = getNumberWidth(itemNr + firstLevelVisible); } DisplayItem *item = NULL; if (itemNr < getItems().getLength()) item = getItems().getAt(itemNr); if (itemScanLine == 0 && item) { if (drawOffsetX <= item->getX()) item->initLineScanning(0, 0, drawWidth - item->getX()); else item->initLineScanning(0, drawOffsetX - item->getX(), drawWidth); } if (itemNr > 0) drawNumber(pixelData, dataOffset, itemNr + firstLevelVisible); if (item != NULL && isItemVisible(item)) { if (itemScanLine < item->getHeight()) { if (drawOffsetX <= item->getX()) item->processLine(pixelData, dataOffset + item->getX() - drawOffsetX); else item->processLine(pixelData, dataOffset); } } itemScanLine++; }
Location::~Location() { // Remove all references from buffers to this location for (auto buf = Buffer::begin(); buf != Buffer::end(); ++buf) if (buf->getLocation() == this) buf->setLocation(nullptr); // Remove all references from resources to this location for (auto res = Resource::begin(); res != Resource::end(); ++res) if (res->getLocation() == this) res->setLocation(nullptr); // Remove all references from operations to this location for (auto oper = Operation::begin(); oper != Operation::end(); ++oper) if (oper->getLocation() == this) oper->setLocation(nullptr); // Remove all references from demands to this location for (auto dmd = Demand::begin(); dmd != Demand::end(); ++dmd) if (dmd->getLocation() == this) dmd->setLocation(nullptr); // Remove all item suppliers referencing this location for (auto sup = Supplier::begin(); sup != Supplier::end(); ++sup) { for (auto it = sup->getItems().begin(); it != sup->getItems().end(); ) { if (it->getLocation() == this) { const ItemSupplier *itemsup = &*it; ++it; // Advance iterator before the delete delete itemsup; } else ++it; } } // Remove all item distributions referencing this location for (auto it = Item::begin(); it != Item::end(); ++it) { for (auto dist = it->getDistributions().begin(); dist != it->getDistributions().end(); ) { if (dist->getOrigin() == this) { const ItemDistribution *itemdist = &*dist; ++dist; // Advance iterator before the delete delete itemdist; } else ++dist; } } }
int StackLayout::getItemHeight(int i) { if (i >= getItems().getLength()) return font->getLineHeight(); int h = 0; DisplayItem *item = getItems().getAt(i); if (item) h = item->getHeight(); if (h < font->getLineHeight()) h = font->getLineHeight(); return h; }
std::string Room::getDescription() const { std::string desc = GameObject::getDescription(); std::vector<Actor*> actors_minus_player; // won't have any troubles even if player is NULL since it's not being dereffed std::remove_copy(getActors().begin(), getActors().end(), std::back_inserter(actors_minus_player), player); if(getItems().size() > 0 || actors_minus_player.size() > 0) { desc += "\nYou see: "; } if (getItems().size() > 0) { auto it = getItems().begin(); desc += (*it)->getName(); ++it; for (; it != getItems().end(); ++it) desc += ", " + (*it)->getName(); desc += " on the floor."; } if(actors_minus_player.size() > 0) { if(getItems().size() > 0) desc += " and "; auto it = actors_minus_player.begin(); desc += (*it)->getName(); ++it; for (; it != actors_minus_player.end(); ++it) desc += ", " + (*it)->getName(); } if (exits.size() > 0) { desc += "\n\nObvious Exits are: "; auto it = exits.begin(); desc += it->first; ++it; for (; it != exits.end(); ++it) desc += ", " + it->first; } else { desc += "\n\nYou see no immediate exits. You're trapped!"; } return desc; }
void LLWearableItemsList::updateChangedItems(const LLInventoryModel::changed_items_t& changed_items_uuids) { // nothing to update if (changed_items_uuids.empty()) return; typedef std::vector<LLPanel*> item_panel_list_t; item_panel_list_t items; getItems(items); for (item_panel_list_t::iterator items_iter = items.begin(); items_iter != items.end(); ++items_iter) { LLPanelInventoryListItemBase* item = dynamic_cast<LLPanelInventoryListItemBase*>(*items_iter); if (!item) continue; LLViewerInventoryItem* inv_item = item->getItem(); if (!inv_item) continue; LLUUID linked_uuid = inv_item->getLinkedUUID(); for (LLInventoryModel::changed_items_t::const_iterator iter = changed_items_uuids.begin(); iter != changed_items_uuids.end(); ++iter) { if (linked_uuid == *iter) { item->setNeedsRefresh(true); break; } } } }
int main() { List list; double items[] = {0.3, 9.7, 88, 7.7, 5.3, 4.2}, *listItems; int i; list = create(); printf("dinoume mia kenh list\n>"); if(increaseAfter(list, 1, 0.3) != -1){ printf("error: increaseAfter with empty list\n"); return 0; } for(i = 0; i < 6; i++){ if(add(&list, i+1, items[i]) == -1){ printf("error: list add\n"); destroy(&list); return 0; } } printf("dinoume atopo position\n>"); if(increaseAfter(list, -1, 0.3) != -1){ printf("error: increaseAfter with wrong position\n"); destroy(&list); return 0; } printf("dinoume position megalutero apo to megethos ths listas\n>"); if(increaseAfter(list, 10, 0.3) != -1){ printf("error: increaseAfter with wrong position\n"); destroy(&list); return 0; } printf("elegxoume th swsth leitourgia..\n"); if(increaseAfter(list, 3, 0.5) < 0){ printf("error: increaseAfter normal use\n"); destroy(&list); return 0; } listItems = getItems(list); if(listItems == NULL){ printf("error: getItems normal use\n"); destroy(&list); return 0; } for(i = 0; i < 6; i++){ if((i > 3) && (items[i] + 0.5 != listItems[i])){ printf("error: increaseAfter wrong values\n"); free(listItems); destroy(&list); return 0; } } printf("\nok!!\n"); free(listItems); destroy(&list); return 1; }
void Square::tick(double time) { dirty = true; if (!inventory.isEmpty()) for (Item* item : inventory.getItems()) { item->tick(time, level, position); if (item->isDiscarded()) inventory.removeItem(item); } poisonGas.tick(level, position); if (creature && poisonGas.getAmount() > 0.2) { creature->poisonWithGas(min(1.0, poisonGas.getAmount())); } if (fire.isBurning()) { modViewObject().setAttribute(ViewObject::Attribute::BURNING, fire.getSize()); Debug() << getName() << " burning " << fire.getSize(); for (Vec2 v : position.neighbors8(true)) if (fire.getSize() > Random.getDouble() * 40) level->getSquare(v)->setOnFire(fire.getSize() / 20); fire.tick(level, position); if (fire.isBurntOut()) { level->globalMessage(position, "The " + getName() + " burns out"); burnOut(); return; } if (creature) creature->setOnFire(fire.getSize()); for (Item* it : getItems()) it->setOnFire(fire.getSize(), level, position); for (Trigger* t : extractRefs(triggers)) t->setOnFire(fire.getSize()); } for (Trigger* t : extractRefs(triggers)) t->tick(time); tickSpecial(time); }
void ForestCell::buildBatches() { // Gather items for batches. Vector<ForestItem> items; getItems( &items ); // Ask the item to batch itself. Vector<ForestItem>::const_iterator item = items.begin(); bool batched = false; for ( ; item != items.end(); item++ ) { // Loop thru the batches till someone // takes this guy off our hands. batched = false; for ( S32 i=0; i < mBatches.size(); i++ ) { if ( mBatches[i]->add( *item ) ) { batched = true; break; } } if ( batched ) continue; // Gotta create a new batch. ForestCellBatch *batch = item->getData()->allocateBatch(); if ( batch ) { batch->add( *item ); mBatches.push_back( batch ); } } }
void MapView::mouseDoubleClickEvent(QMouseEvent *event) { int centerblockx = floor(this->x); int centerblockz = floor(this->z); int centerx = image.width() / 2; int centery = image.height() / 2; centerx -= (this->x - centerblockx) * zoom; centery -= (this->z - centerblockz) * zoom; int mx = floor(centerblockx - (centerx - event->x()) / zoom); int mz = floor(centerblockz - (centery - event->y()) / zoom); // get the y coordinate int my = getY(mx, mz); QList<QVariant> properties; for (auto &item : getItems(mx, my, mz)) { properties.append(item->properties()); } if (!properties.isEmpty()) { emit showProperties(properties); } }
//returns a single item from a list where the title starts with a specific value Item* Model::getItem(vector<Item*>* list,Item* item) { vector<Item*>* items=getItems(list,item); if(items->size()>0) return items->at(0); else return NULL; }
QJsonObject PlaylistState::toQJsonObject() const { QJsonArray array; foreach(Multimedia *item, getItems()) { array.append(item->toQJsonObject()); }
struct Player* createPlayer(char* name, int pointsToAttribut) { struct Equipment* playerEquipment = Equipment_ctor(returnListElementItem(getItems(),7), returnListElementItem(getItems(),1), returnListElementItem(getItems(),2), returnListElementItem(getItems(),3), returnListElementItem(getItems(),4), returnListElementItem(getItems(),5)); struct Mob* playerMob = Mob_ctor(0, name, returnListElementRace(getRaces(), 1), 100, 10, 50, 10, 10, playerEquipment); /*struct DlistMob* mobsList= dlistMob_new(); dlistMob_append(mobsList, *playerMob); writeToFileMob(mobsList);*/ struct Player* playerCharacter = Player_ctor(0, playerMob, 3, 500, createFirstInventory(), selectFirstPotions(), createMob(playerMob)); return playerCharacter; }
Download::Download(client *client, QWidget *parent) : QDialog(parent), ui(new Ui::Download), m_client(client) { ui->setupUi(this); init_items(); getItems(); }
void StackLayout::doRelayout() { const List<DisplayItem *> &items = getItems(); DisplayItem *inputField = items.getAt(0); int bottom; if (isItemVisible(inputField)) { setItemSize(inputField, getWidth(), font->getLineHeight()); bottom = getHeight() - inputField->getHeight(); setItemPosition(inputField, 0, bottom); } else { bottom = getHeight(); } int i = 0; upperItemNr = 0; while (bottom > 0 && i + firstLevelVisible < stack->getLength()) { upperItemNr++; DisplayItem *item; if (items.getLength() <= upperItemNr) { item = stack->getAt(i + firstLevelVisible)->getDisplayItem(*font); addItem(item); } else { item = items.getAt(upperItemNr); if (item == NULL) { item = stack->getAt(i + firstLevelVisible)->getDisplayItem(*font); setItemAt(upperItemNr, item); } } if (item) { int nw = getNumberWidth(upperItemNr + firstLevelVisible); setItemSize(item, getWidth() - nw, -1); int h = item->getHeight(); if (h < font->getLineHeight()) h = font->getLineHeight(); bottom -= h; int w = item->getWidth(); if (w < getWidth() - nw) setItemPosition(item, getWidth() - w, bottom); else setItemPosition(item, nw, bottom); } else { bottom -= font->getLineHeight(); } i++; } while (items.getLength() > upperItemNr + 1) { removeItemAt(upperItemNr + 1); } while (bottom > 0) { upperItemNr++; bottom -= font->getLineHeight(); } upperItemScanStart = -bottom; }
void LLAvatarList::showAvatarAge(bool visible) { mShowAge = visible; std::vector<LLPanel*> items; getItems(items); for(std::vector<LLPanel*>::const_iterator it = items.begin(), end_it = items.end(); it != end_it; ++it) { static_cast<LLAvatarListItem*>(*it)->showAvatarAge(visible); } }
void LLAvatarList::showRange(bool visible) { mShowRange = visible; // Enable or disable showing distance field for all detected avatars. std::vector<LLPanel*> items; getItems(items); for(std::vector<LLPanel*>::const_iterator it = items.begin(), end_it = items.end(); it != end_it; ++it) { static_cast<LLAvatarListItem*>(*it)->showRange(mShowRange); } }
/// Erase -> Install = Upgrade void MergedTransactionTest::testMergeEraseInstallUpgrade() { auto merged = prepareMergedTransaction( conn, TransactionItemAction::OBSOLETED, TransactionItemAction::INSTALL, "0.11.0", "0.12.0"); auto items = merged->getItems(); CPPUNIT_ASSERT_EQUAL(1, (int)items.size()); auto item = items.at(0); CPPUNIT_ASSERT_EQUAL(TransactionItemAction::UPGRADE, item->getAction()); }
void LLAvatarList::showPaymentStatus(bool visible) { mShowPaymentStatus = visible; std::vector<LLPanel*> items; getItems(items); for(std::vector<LLPanel*>::const_iterator it = items.begin(), end_it = items.end(); it != end_it; ++it) { static_cast<LLAvatarListItem*>(*it)->showPaymentStatus(visible); } mNeedUpdateNames = true; }
void LLAvatarList::showStatusFlags(bool visible) { mShowStatusFlags = visible; // Enable or disable showing movement flags for all detected avatars. std::vector<LLPanel*> items; getItems(items); for(std::vector<LLPanel*>::const_iterator it = items.begin(), end_it = items.end(); it != end_it; ++it) { static_cast<LLAvatarListItem*>(*it)->showStatusFlags(visible); } }
// [Ansariel: Colorful radar] void LLAvatarList::setUseRangeColors(bool UseRangeColors) { mUseRangeColors = UseRangeColors; std::vector<LLPanel*> items; getItems(items); for( std::vector<LLPanel*>::const_iterator it = items.begin(); it != items.end(); it++) { static_cast<LLAvatarListItem*>(*it)->setUseRangeColors(mUseRangeColors); } }
void NetFEM_elems::localCopy(void) { // CkPrintf("localCopy: nodesPer=%d, items=%d, bytesPer=%d\n",nodesPer,getItems(),bytesPer); if (isHeapAllocated) return; const int *src=conn; //Make a canonical heap copy of this data allocate(); for (int i=0;i<getItems();i++) for (int j=0;j<nodesPer;j++) conn[i*nodesPer+j]=CkShiftPointer(src,i*bytesPer)[j]-idxBase; idxBase=0; //Array is now zero-based }
/* Destructor for Labels[] nach der sdas-Anweisung .globl werden derart markierte globale Label auch in die lokale Labellisten gelegt. Sie stehen also in mehreren Listen, dürfen aber natürlich nicht mehrfach deleted werden. Deshalb werden in nicht-globalen Labels[] alle globalen Labels genullt. *NOTE* Die globalen Labels[] dürfen erst nach allen lokalen Labels[] gelöscht werden! */ Labels::~Labels() { if(!is_global) { Array<Label*>& labels = getItems(); for(uint i=0;i<labels.count();i++) { if(labels[i]->is_global) labels[i] = NULL; } } }
boost::any StringListModel::getElementAt(UInt32 index) const { //Check for valid indexing if(index >= getMFItems()->size()) { SWARNING << "Cannot get value of from index " << index << ", because the Items fields has size " << getMFItems()->size() << std::endl; return boost::any(); } return boost::any(getItems(index)); }
/// Erase -> Install = Reinstall void MergedTransactionTest::testMergeEraseInstallReinstall() { auto merged = prepareMergedTransaction( conn, TransactionItemAction::REMOVE, TransactionItemAction::INSTALL, "1.0.0", "1.0.0"); auto items = merged->getItems(); CPPUNIT_ASSERT_EQUAL(1, (int)items.size()); auto item = items.at(0); CPPUNIT_ASSERT_EQUAL(TransactionItemAction::REINSTALL, item->getAction()); }
QList<QTreeWidgetItem*> GTTreeWidget::getItems(QTreeWidgetItem* root) { QList<QTreeWidgetItem*> treeItems; for (int i=0; i<root->childCount(); i++) { treeItems.append(root->child(i)); treeItems.append(getItems(root->child(i))); } return treeItems; }
/*################################################################*/ int main() { item itemArray[3]; int num_item = 3; /* Number of item. */ getItems(itemArray,num_item); printItems(itemArray,num_item); return 0; }
/// Install -> Erase = (nothing) void MergedTransactionTest::testMergeInstallErase() { auto merged = prepareMergedTransaction( conn, TransactionItemAction::INSTALL, TransactionItemAction::REMOVE, "1.0.0", "1.0.0"); auto items = merged->getItems(); // nothing CPPUNIT_ASSERT_EQUAL(0, (int)items.size()); }
void LLAvatarList::showFirstSeen(bool visible) { mShowFirstSeen = visible; // Enable or disable showing time since noticed, for all detected avatars. std::vector<LLPanel*> items; getItems(items); for(std::vector<LLPanel*>::const_iterator it = items.begin(), end_it = items.end(); it != end_it; ++it) { static_cast<LLAvatarListItem*>(*it)->showFirstSeen(visible); } }
Item* Container::getItem(uint32_t index) { size_t n = 0; for (ItemList::const_iterator cit = getItems(); cit != getEnd(); ++cit) { if(n == index) return *cit; else ++n; } return NULL; }