Example #1
0
void SinglePlayer(void)
{
    /* 啟動鍵盤控制 */
    initializeKeyInput();
    char ch='0';
    winTimes=0;  //Left
    loseTimes=0;
    count = 0;
    int pick = -1;
    int initime=clock();
    int time;

    while(winTimes<3 && loseTimes<3)
    {

        clearScreen();
        if(turn == 0)
        {
            ch = getKeyEventVirtual();
            switch(ch)
            {
            case 0x58: //左方拍桌

                check(pick,initime);
                initime = clock();
                break;
            case 0x5A:
                if(count==pick)
                {
                    Loser();
                }
                else
                    getNewCard();
                initime = clock();
                break;
            }
        }
        else
        {
            if(waitForKeyDown(3.0))
            {
                ch = getKeyEventVirtual();
                if(ch == 0x58){
                    check(pick,initime);
                    initime = clock();
                }
            }
            else //if(tick > WAIT_TIME)
            {
                getNewCard();
                initime = clock();
            }
        }
    }
    if(loseTimes==3)
        gameover();
    showingPlane =2;
}
Example #2
0
void intro(void) {
	FILE *in;
	char ch;
	int i,j;
	int vk;
	
	clearScreen();
	
	in = fopen("intro.txt","r");
	/* 把檔案�堶悸漲r讀取並顯示出來 */
	for(i=0;i<HEIGHT;i++) {
		for(j=0;j<WIDTH*2;j++) {
			while((ch = fgetc(in)) == '\n' || ch == '|' || ch == '-');  
			putASCII2(j + OFFSET_X,i + OFFSET_Y,ch,15,0);
		}
	}
	fclose(in);
	drawCmdWindow();
	
	/* 當使用者按下 Enter 鍵即離開 */
	while(1) {
		if(waitForKeyDown(1)) {
			vk=getKeyEventVirtual();
			if(vk == VK_RETURN)
				break;
		}
		if(i==0)
			putString(46+OFFSET_X,18+OFFSET_Y,"                    ",12,0);
		else
			putString(46+OFFSET_X,18+OFFSET_Y,"想離開請按 Enter ...",12,0);
		drawCmdWindow();
		i= !i;
	}
}
Example #3
0
void rankList(void)
{
	FILE *in;
	char name[100];
	char toString[100];
	int score;
	int i=1;
	int vk;
	
	clearScreen();
	
	in = fopen("ranklist.slmt","r");
	
	putString(24+OFFSET_X,1+OFFSET_Y,"排     行     榜",11,5);
	
	while(fscanf(in,"%d,%s",&score,name) == 2) {
		
		sprintf(toString,"%d.  %7d",i,score);
		putString(14+OFFSET_X,i*2+1+OFFSET_Y,toString,15,0);
		putString(44+OFFSET_X,i*2+1+OFFSET_Y,name,15,0);
		
		i++;
	}
	
	fclose(in);
	drawCmdWindow();
	
	/* 當使用者按下 Enter 鍵即離開 */
	while(1) {
		if(waitForKeyDown(1)) {
			vk=getKeyEventVirtual();
			if(vk == VK_RETURN)
				break;
		}
		if(i==0)
			putString(46+OFFSET_X,18+OFFSET_Y,"                    ",12,0);
		else
			putString(46+OFFSET_X,18+OFFSET_Y,"想離開請按 Enter ...",12,0);
		drawCmdWindow();
		i= !i;
	}
}
Example #4
0
void MuitiplePlayers(void)
{
    Font *large_font = read_font("font.txt");
    /* 啟動鍵盤控制 */
    initializeKeyInput();
    char ch,prech='0';
    char *card;
    card = (char*)malloc(sizeof(char));
    *(card+1) = '\0';

    int isWin=0,isLose=0;
    int count = 0, pick;
    int initime =clock(), time;
    int turn=2; // 1:Right 2:Left

    while(isWin<3 && isLose<3)
    {
        clearScreen();
        time = clock() - initime;

        ch = getKeyEventVirtual();
        switch(ch)
        {
        case VK_LEFT: //右方拍桌
            if(( count==pick && time<10 )|| count==14)
            {
                //win(10);
                putStringLarge(large_font, 200, 20, "YOU WIN!!", 15, 15);
                drawCmdWindow();
                Sleep(200);
                turn = 2;
                time = 0;
                isLose++;
            }
            else if(count==pick)
            {//show_image(*(poker+1),0,0);
    //drawCmdWindow();
                //AIwin();
                putStringLarge(large_font, 200, 20, "YOU LOSE! How slow you are!", 15, 15);
                drawCmdWindow();
                Sleep(200);
                turn = 1;
                time = 0;
                isWin++;
            }

            else
            {
                //lose(10);
                putStringLarge(large_font, 200, 20, "YOU LOSE! Watch out the number!", 15, 15);
                drawCmdWindow();
                Sleep(200);
                turn = 1;
                time = 0;
                isWin++;
            }
            break;

            break;
        case 0x58: //左方拍桌
            if(( count==pick && time<10 )|| count==14)
            {
                //win(10);
                putStringLarge(large_font, 10, 20, "YOU WIN!!", 15, 15);
                drawCmdWindow();
                Sleep(200);
                turn = 1;
                time = 0;
                isWin++;
            }
            else if(count==pick)
            {
                //AIwin();
                putStringLarge(large_font, 10, 20, "YOU LOSE! How slow you are!", 15, 15);
                drawCmdWindow();
                Sleep(200);
                turn = 2;
                time = 0;
                isLose++;
            }

            else
            {
                //lose(10);
                putStringLarge(large_font, 10, 20, "YOU LOSE! Watch out the number!", 15, 15);
                drawCmdWindow();//show_image(*(poker+1),0,0);
    //drawCmdWindow();
                Sleep(200);
                turn = 2;
                time = 0;
                isLose++;
            }
            break;

        case 0x5A: //左方發牌
            if(count==pick|| count==14)
            {
                putStringLarge(large_font, 10, 20, "YOU LOSE! Watch out the number!", 15, 15);
                drawCmdWindow();
                Sleep(200);
                turn = 2;
                time = 0;
                isLose++;
            }
            else if(turn == 2)
            {
                count = count%13 +1;
                if(count<11)
                    *card = ('0'+count);
                else if(count == 11)
                    *card = 'J';
                else if(count == 12)
                    *card = 'Q';
                else if(count == 13)
                    *card = 'K';
                putStringLarge(large_font, 100, 40, "NUM   ", 0, 15);
                putStringLarge(large_font, 150, 40, card, 0, 15);
                pick = (rand()%13)+1;
                if(pick<11)
                    *card = ('0'+pick);
                else if(pick == 11)
                    *card = 'J';
                else if(pick == 12)
                    *card = 'Q';
                else if(pick == 13)
                    *card = 'K';
                else if(pick == 14)
                    *card = 'P';
                putStringLarge(large_font, 100, 50, "CARD  ", 0, 15);
                putStringLarge(large_font, 150, 50, card, 0, 15);
                time = 0;
                turn = 1;
                int ran = (rand()%4)+1;
                //show_image(poker[0][0],100,20);
                drawCmdWindow();
            }//show_image(*(poker+1),0,0);
    //drawCmdWindow();
            break;
        case VK_DOWN: //右方發牌
            if(count==pick|| count==14)
            {
                putStringLarge(large_font, 200, 20, "YOU LOSE! Watch out the number!", 15, 15);
                drawCmdWindow();
                Sleep(200);
                turn = 1;
                time = 0;
                isWin++;
            }
            else if(turn == 1)
            {
                count = count%13 +1;
                if(count<11)
                    *card = ('0'+count);
                else if(count == 11)
                    *card = 'J';
                else if(count == 12)
                    *card = 'Q';
                else if(count == 13)
                    *card = 'K';
                putStringLarge(large_font, 100, 40, "NUM   ", 0, 15);
                putStringLarge(large_font, 150, 40, card, 0, 15);
                pick = (rand()%13)+1;
                if(pick<11)
                    *card = ('0'+pick);
                else if(pick == 11)
                    *card = 'J';
                else if(pick == 12)
                    *card = 'Q';
                else if(pick == 13)
                    *card = 'K';
                else if(pick == 14)
                    *card = 'P';
                putStringLarge(large_font, 100, 50, "CARD  ", 0, 15);
                putStringLarge(large_font, 150, 50, card, 0, 15);
                time = 0;
                turn = 2;
                int ran = (rand()%4)+1;
                //show_image(poker[0][0],100,20);
                drawCmdWindow();
            }
            break;//show_image(*(poker+1),0,0);
    //drawCmdWindow();

        case VK_ESCAPE:
            break;
        }

    }
    if(winTimes==3)
    {
        Loser2(50,35);//send location
        Winner2(300,35);//send location
        showingPlane =1;
    }
    else if(loseTimes==3)
    {
        Loser2(300,35);//send location
        Winner2(50,35);//send location
        showingPlane =1;
    }
}
Example #5
0
void Menu(void)
{
    /* 啟動鍵盤控制 */
    initializeKeyInput();
    //show_image(poker[0][3],150,100);


    char ch;
    int place = 0;
    int color1[3];
    int color2[3];

    //initialize bottoms
    int i;
    for( i=0; i<3; i++)
    {
        if(i==n)
        {
            color1[i] = 12;
            color2[i] = 12;
        }
        else
        {
            color1[i] = 2;
            color2[i] = 2;
        }
    }

    putStringLarge(large_font, 100, 20, "MENU", 15, 15);
    putStringLarge(large_font, 50, 30+10*1, "Single Player Mode", color1[0], color2[0]);
    putStringLarge(large_font, 50, 30+10*2, "Two Players Mode", color1[1], color2[1]);
    putStringLarge(large_font, 50, 30+10*3, "Help", color1[2], color2[2]);
    putStringLarge(large_font, 180, 100, "CTRL TO SETECT", 7, 7);

    ch = getKeyEventVirtual();

    switch(ch)
    {
    case VK_UP:
        n = (n+2)%3;
        break;
    case VK_DOWN:
        n = (n+1)%3;
        break;
    case VK_CONTROL:
        switch(n)
        {
        case 0:
            showingPlane = 2;
            break;
        case 1:
            showingPlane = 3;
            break;
        case 2:
            showingPlane = 4;
            break;
        default:
            break;
        }
    }

}