Example #1
0
void AttackLayer::menuCallback(Ref * sender)
{
	auto menuItemImage = (MenuItemImage *)sender;
	auto i =menuItemImage->getTag();
	
	if (i == 0)
	{
		auto sf = (SFRole *)SelectRole::getInstence()->getRoleArmatures().at(0);
		log("%d",sf->getMp());
		if (sf->getMp() >= 99)
		{
			__NotificationCenter::getInstance()->postNotification("skill");
			auto layer = (HpLoadingbar *)SelectRole::getInstence()->getHpLayer().at(0);
			layer->loadingBarMp->setPercent(1);
            sf->setMp(0);
            log("%d",sf->getMp());
    
		}
	}else if (i == 1)
	{
		auto sf = (NECRole *)SelectRole::getInstence()->getRoleArmatures().at(1);
		if (sf->getMp() >= 99)
		{
			__NotificationCenter::getInstance()->postNotification("skill");
			auto layer = (HpLoadingbar *)SelectRole::getInstence()->getHpLayer().at(1);
			layer->loadingBarMp->setPercent(1);
		}
	}
	

}
const Matrix&
PFEMElement2DBubble::getMass()
{

    // resize K
    int ndf = this->getNumDOF();
    K.resize(ndf, ndf);
    K.Zero();

    double m = getM();
    double mp = getMp();
    
    // mass 
    for(int a=0; a<3; a++) {
        K(numDOFs(2*a), numDOFs(2*a)) = m;          // Mxd
        K(numDOFs(2*a)+1, numDOFs(2*a)+1) = m;      // Myd

        for(int b=0; b<3; b++) {
            if(a == b) {
                K(numDOFs(2*a+1), numDOFs(2*b+1)) = 2*mp;   // Mp
            } else {
                K(numDOFs(2*a+1), numDOFs(2*b+1)) = mp;   // Mp
            }
        }
    }
    //opserr<<"M = "<<K;
    return K;
}
Example #3
0
    //-----------------------------------------------------------------------------
    void CCharacter::setHpMpSp( Flt num, DamageType type, ATTACK_RESULT_TYPE resType )
    {
        //死亡
        if ( ATTACK_RESULT_TYPE_DEAD == resType )
        {    
            setHp(0);
        }
        //恢复
        if ( ATTACK_RESULT_TYPE_RECOVER == resType )
        {
            if ( type & DT_HP )
            {
                setHp(getHp()+num);
            }
            if ( type & DT_MP )
            {
                //mCAttributeSystem.addValue(ATTR_ID_Mp, num);
                setMp(getMp()+num);
            }
            if ( type & DT_SP )
            {
                //mCAttributeSystem.addValue(ATTR_ID_Sp, num);
                setSp(getSp()+num);
            }

        }
        //伤害
        if ( ATTACK_RESULT_TYPE_HURT == resType )
        {
            if ( type & DT_HP )
            {
                //mCAttributeSystem.addValue(ATTR_ID_Hp, -num);
                setHp(getHp()-num);
            }
            if ( type & DT_MP )
            {
                //mCAttributeSystem.addValue(ATTR_ID_Mp, -num);
                setMp(getMp()-num);
            }
            if ( type & DT_SP )
            {
                //mCAttributeSystem.addValue(ATTR_ID_Sp, -num);
                setSp(getSp()-num);
            }
        }
    }
Example #4
0
bool Enemy::willRestoreMP() {
    if (!m_inventory.consumables().empty() && getMp() <= (RESTORE_MP_THRESHOLD * getMaxMp())) {
        size_t len = m_inventory.consumables().size();
        for (size_t i = 0; i < len; ++i) {
            if (m_inventory.consumables()[i] -> getType() == CONSUMABLE_TYPE::MP)
                return true;
        }
    }
    return false;
}
Example #5
0
void MonsterProperties::setWidgetValue()
{
	InternalOperation = true;
	if (targetSprite->isHasMonsterProperties()){
		auto sprite = dynamic_cast<EntityImageSprite*>(targetSprite);
		this->setVisible(true);
		hp->setText(QString::number(sprite->getHp()));
		mp->setText(QString::number(sprite->getMp()));
		attack->setText(QString::number(sprite->getAttack()));
		defense->setText(QString::number(sprite->getDefense()));
		magic_attack->setText(QString::number(sprite->getMagicAttack()));
		magic_defense->setText(QString::number(sprite->getMagicDefense()));
		speed->setText(QString::number(sprite->getSpeed()));
		hardFactor->setText(QString::number(sprite->getHardFactor()));
	}
	else{
		this->setVisible(false);
		setDefaultValue();
	}
	InternalOperation = false;
}