void addMechToC3iNetwork(MECH * mech, MECH * mechToAdd) { MECH *otherMech; MECH *otherNotifyMech; dbref otherRef; int i; int wPos = -1; debugC3(tprintf("ADD: %d to the C3i network of %d", mechToAdd->mynum, mech->mynum)); /* Find a position to add the new mech into my network */ wPos = getFreeC3iNetworkPos(mech, mechToAdd); /* If we have a number that's less than 0, then we have an invalid position. Either we're already in the network or there's not enough room */ if (wPos < 0) return; /* Well, we have a valid position, so let's put this mech in the network */ MechC3iNetworkElem(mech, wPos) = mechToAdd->mynum; MechC3iNetworkSize(mech) += 1; mech_notify(mech, MECHALL, tprintf("%s connects to your C3i network.", GetMechToMechID(mech, mechToAdd))); /* Now let's replicate the new network across the system so that everyone has the same network settings */ for (i = 0; i < C3I_NETWORK_SIZE; i++) { otherRef = MechC3iNetworkElem(mech, i); otherMech = getOtherMechInNetwork(mech, i, 0, 0, 0, 0); if (!otherMech) continue; if (!Good_obj(otherMech->mynum)) continue; if (otherRef != mechToAdd->mynum) { otherNotifyMech = getOtherMechInNetwork(mech, i, 1, 1, 1, 0); if (otherNotifyMech) mech_notify(otherNotifyMech, MECHALL, tprintf("%s connects to your C3i network.", GetMechToMechID(otherNotifyMech, mechToAdd))); } replicateC3iNetwork(mech, otherMech); } /* Last, but not least, one final validation of the network */ validateC3iNetwork(mech); }
void clearC3iNetwork(MECH * mech, int tClearFromOthers) { MECH *otherMech; int i; debugC3(tprintf("CLEAR: %d's C3i network", mech->mynum)); for (i = 0; i < C3I_NETWORK_SIZE; i++) { otherMech = getOtherMechInNetwork(mech, i, 0, 0, 0, 0); MechC3iNetworkElem(mech, i) = -1; if (tClearFromOthers) { if (!otherMech) continue; if (!Good_obj(otherMech->mynum)) continue; clearMechFromC3iNetwork(mech->mynum, otherMech); } } MechC3iNetworkSize(mech) = 0; }
void buildTempNetwork(MECH * mech, dbref * myNetwork, int *networkSize, int tCheckECM, int tCheckStarted, int tCheckUncon, int tIsC3) { int tempNetworkSize = 0; int baseNetworkSize; MECH *otherMech; dbref myTempNetwork[C3_NETWORK_SIZE]; int i; /* Re-init the network */ for(i = 0; i < C3_NETWORK_SIZE; i++) myNetwork[i] = -1; *networkSize = 0; baseNetworkSize = (tIsC3 ? MechC3NetworkSize(mech) : MechC3iNetworkSize(mech)); if(baseNetworkSize == 0) return; /* * Build the base netork of all the mechs that fit the criteria we passed in */ for(i = 0; i < baseNetworkSize; i++) { otherMech = getOtherMechInNetwork(mech, i, tCheckECM, tCheckStarted, tCheckUncon, tIsC3); if(!otherMech) continue; if(!Good_obj(otherMech->mynum)) continue; myTempNetwork[tempNetworkSize] = otherMech->mynum; tempNetworkSize++; } /* * Once we're here, we're done with the C3i stuff, but we need to make sure that this is a valid C3 network * still. For example, we may have lost a master due to death or something else, so we need to make sure we * have enough masters left to actually do something. * * A valid network is one where there are MIN((((NUM_MASTERS * 4) - NUM_MASTERS) + ((MY_MASTERS * 4) - MY_MASTERS), 11) units in the network */ if(tIsC3) { if(tempNetworkSize > 0) tempNetworkSize = trimC3Network(mech, myTempNetwork, tempNetworkSize); } for(i = 0; i < tempNetworkSize; i++) myNetwork[i] = myTempNetwork[i]; *networkSize = tempNetworkSize; }
void validateC3iNetwork(MECH * mech) { MECH *otherMech; dbref myTempNetwork[C3I_NETWORK_SIZE]; int i; int networkSize = 0; debugC3(tprintf("VALIDATE: %d's C3i network", mech->mynum)); if (!HasC3i(mech) || Destroyed(mech) || C3iDestroyed(mech)) { clearC3iNetwork(mech, 1); return; } if (MechC3iNetworkSize(mech) < 0) { clearC3iNetwork(mech, 1); return; } for (i = 0; i < C3I_NETWORK_SIZE; i++) { otherMech = getOtherMechInNetwork(mech, i, 0, 0, 0, 0); if (!otherMech) continue; if (!Good_obj(otherMech->mynum)) continue; debugC3(tprintf("VALIDATE INFO: %d is now in %d's C3i network", otherMech->mynum, mech->mynum)); myTempNetwork[networkSize++] = otherMech->mynum; } clearC3iNetwork(mech, 0); for (i = 0; i < networkSize; i++) MechC3iNetworkElem(mech, i) = myTempNetwork[i]; MechC3iNetworkSize(mech) = networkSize; debugC3(tprintf("VALIDATE INFO: %d's C3i network is %d elements", mech->mynum, MechC3iNetworkSize(mech))); }