void* sdEntity::getPreviousValue(double time, EDescriptor descriptor){ sdEvent *evt = getPreviousEvent(time, descriptor); if(evt){ return evt->getValue(); } return NULL; }
//----------------------------------------------------------------------------- // // VParticleEffectToggleTrack::onControllerReset( pTime, pForward ); // // Enable or Disable the particle effect after a reset. // //----------------------------------------------------------------------------- void VParticleEffectToggleTrack::onControllerReset( const S32 &pTime, const bool &pForward ) { // Default Reset. Parent::onControllerReset( pTime, pForward ); VParticleEffectToggleEvent *event; VTorque::ParticleEffectType *particleEffect; if ( getSceneObject( particleEffect ) && getPreviousEvent( event ) ) { // Turn On? const bool turnOn = ( event->mEventType == VSharedEnum::k_ActionTurnOn ); // Toggle the Particle Effect. VTorque::setParticleEffectOn( particleEffect, turnOn ); } }
//----------------------------------------------------------------------------- // // VPostEffectToggleTrack::onCameraEvent( pEvent ); // // When the Camera changes, this method is called on both the outgoing and // incoming Camera Groups. // // For a full list of possible events, see the 'eCameraEventType' declaration // in VCameraGroup.h. // //----------------------------------------------------------------------------- bool VPostEffectToggleTrack::onCameraEvent( const VCameraGroup::eCameraEventType &pEvent ) { // Parent Call. if ( !Parent::onCameraEvent( pEvent ) ) { // Skip. return false; } // Enabled? if ( !isEnabled() || !mPostEffect.isValid() ) { // Quit Now. return true; } switch( pEvent ) { case VCameraGroup::k_EventActivate : { VPostEffectToggleEvent *event; if ( getPreviousEvent( event ) && event->mEventType == VSharedEnum::k_ActionTurnOn ) { // Toggle Post Effect On. VTorque::setPostEffectOn( mPostEffect, true ); } } break; case VCameraGroup::k_EventDeactivate : { // Turn Post Effect Off. VTorque::setPostEffectOn( mPostEffect, false ); } break; } return true; }
// last event sdEvent* sdEntity::getLastEvent(EDescriptor descriptor) const{ return getPreviousEvent(DBL_MAX, descriptor); }