Example #1
0
void Matrix::ero_2(int beg_row, int des_row, const T & scaler)
{
	if(beg_row < 0 || beg_row >= getRow() || des_row < 0 || des_row >= getRow())
		throw RowNotFound();
	for(int j = 0; j < getColumn(); j++)
		setEntry(des_row, j, getEntry(des_row, j) + getEntry(beg_row, j) * scaler);
}
//*****************************************************************************
// Get the record from a Delta MetaData that corresponds to the actual record.
//*****************************************************************************
__checkReturn
HRESULT
CMiniMdRW::GetDeltaRecord(
    ULONG  ixTbl,       // Table.
    ULONG  iRid,        // Record in the table.
    void **ppRecord)
{
    HRESULT    hr;
    ULONG      iMap;    // RID in map table.
    ENCMapRec *pMap;    // Row in map table.

    *ppRecord = NULL;
    // If no remap, just return record directly.
    if ((m_Schema.m_cRecs[TBL_ENCMap] == 0) || (ixTbl == TBL_Module) || !IsMinimalDelta())
    {
        return getRow(ixTbl, iRid, ppRecord);
    }

    // Use the remap table to find the physical row containing this logical row.
    iMap = (*m_rENCRecs)[ixTbl];
    IfFailRet(GetENCMapRecord(iMap, &pMap));

    // Search for desired record.
    while ((TblFromRecId(pMap->GetToken()) == ixTbl) && (RidFromRecId(pMap->GetToken()) < iRid))
    {
        IfFailRet(GetENCMapRecord(++iMap, &pMap));
    }

    _ASSERTE((TblFromRecId(pMap->GetToken()) == ixTbl) && (RidFromRecId(pMap->GetToken()) == iRid));

    // Relative position within table's group in map is physical rid.
    iRid = iMap - (*m_rENCRecs)[ixTbl] + 1;

    return getRow(ixTbl, iRid, ppRecord);
} // CMiniMdRW::GetDeltaRecord
Example #3
0
void Board0x88::pushMove(uchar fromSquare, uchar toSquare, uchar fromPiece, uchar capturePiece, char flags, MoveList & moveList)
{
  uchar sourceRow = getRow(fromSquare);
  uchar sourceCol = getCol(fromSquare);
  uchar destRow = getRow(toSquare);
  uchar destCol = getCol(toSquare);
  char epCol = (mEpIndex != -1) ? getCol(mEpIndex) : -1;

  Move newMove;
  newMove.sourceRow = sourceRow;
  newMove.sourceCol = sourceCol;
  newMove.destRow = destRow;
  newMove.destCol = destCol;
  newMove.fromPiece = fromPiece;
  newMove.toPiece = fromPiece;
  newMove.castlingRights = mCastlingRights;
  newMove.halfMoveClock = mHalfMoveClock;
  newMove.enPassantCol = epCol;
  newMove.flags = flags;
  newMove.capturePiece = capturePiece;

  if ( fromPiece == Pawn && toSquare == mEpIndex )
    newMove.flags = MoveEpCapture;

  if ( fromPiece == Pawn && ( ( destRow == 0 ) || ( destRow == 7) ) ) {
    newMove.flags |= MovePromotion;
    for (uchar promoPiece = Queen; promoPiece <= Knight; promoPiece++) {
      newMove.toPiece = promoPiece;
      moveList.addMove(newMove);
    }
  }
  else
    moveList.addMove(newMove);
}
Example #4
0
Matrix::Matrix(int r, int c)
{
	setRC(r, c);
	mat = new T*[getRow()];
	for(int i = 0; i < getRow(); i++)
		mat[i] = new T[getColumn()];
}
void Matrix::swapRows(unsigned int index1, unsigned int index2)
{
    if(index1 == index2) return;
    Matrix temp = getRow(index1);
    setRow(index1, getRow(index2));
    setRow(index2, temp);
    return;
}
Example #6
0
void MapMatrix::new_data() {
	if (!(getRow() >0 && getCol() > 0)) {
		m_row = 0;
		m_col = 0;
		m_data = nullptr;
	}
	m_data = new int[toIndex(getCol(), getRow())];
}
Example #7
0
File: tile.cpp Project: kyak/Tile
bool Tile::isSameRow(QPushButton *button_target, QPushButton *button_blank)
{
    if (getRow(button_target) == getRow(button_blank)) {
        return 1;
    } else {
        return 0;
    }
}
Example #8
0
Matrix Matrix::operator+(const Matrix& right) const
{
	if(getRow() != right.getRow() || getColumn() != right.getColumn())
		throw OperandsNotMatched();
	Matrix sum(getRow(), getColumn());
	for(int i = 0; i < sum.getRow(); i++)
		for(int j = 0; j < sum.getColumn(); j++)
			sum.setEntry(i, j, getEntry(i, j) + right.getEntry(i, j));
	return sum;
}
Example #9
0
bool MatrixF::isAffine() const
{
   // An affine transform is defined by the following structure
   //
   // [ X X X P ]
   // [ X X X P ]
   // [ X X X P ]
   // [ 0 0 0 1 ]
   //
   //  Where X is an orthonormal 3x3 submatrix and P is an arbitrary translation
   //  We'll check in the following order:
   //   1: [3][3] must be 1
   //   2: Shear portion must be zero
   //   3: Dot products of rows and columns must be zero
   //   4: Length of rows and columns must be 1
   //
   if (m[idx(3,3)] != 1.0f)
      return false;

   if (m[idx(0,3)] != 0.0f ||
       m[idx(1,3)] != 0.0f ||
       m[idx(2,3)] != 0.0f)
      return false;

   Point3F one, two, three;
   getColumn(0, &one);
   getColumn(1, &two);
   getColumn(2, &three);
   if (mDot(one, two)   > 0.0001f ||
       mDot(one, three) > 0.0001f ||
       mDot(two, three) > 0.0001f)
      return false;

   if (mFabs(1.0f - one.lenSquared()) > 0.0001f ||
       mFabs(1.0f - two.lenSquared()) > 0.0001f ||
       mFabs(1.0f - three.lenSquared()) > 0.0001f)
      return false;

   getRow(0, &one);
   getRow(1, &two);
   getRow(2, &three);
   if (mDot(one, two)   > 0.0001f ||
       mDot(one, three) > 0.0001f ||
       mDot(two, three) > 0.0001f)
      return false;

   if (mFabs(1.0f - one.lenSquared()) > 0.0001f ||
       mFabs(1.0f - two.lenSquared()) > 0.0001f ||
       mFabs(1.0f - three.lenSquared()) > 0.0001f)
      return false;

   // We're ok.
   return true;
}
Example #10
0
// The following function takes a visible row index (hidden rows skipped)
// dir: -1 = left (close), 0 = auto (toggle), 1 = right (open)
void GUITable::toggleVisibleTree(s32 row_i, int dir, bool move_selection)
{
	// Check if the chosen tree is currently open
	const Row *row = getRow(row_i);
	if (row == NULL)
		return;

	bool was_open = false;
	for (s32 j = 0; j < row->cellcount; ++j) {
		if (row->cells[j].content_type == COLUMN_TYPE_TREE) {
			was_open = row->cells[j].content_index == 0;
			break;
		}
	}

	// Check if the chosen tree should be opened
	bool do_open = !was_open;
	if (dir < 0)
		do_open = false;
	else if (dir > 0)
		do_open = true;

	// Close or open the tree; the heavy lifting is done by setOpenedTrees
	if (was_open && !do_open)
		closeTree(m_visible_rows[row_i]);
	else if (!was_open && do_open)
		openTree(m_visible_rows[row_i]);

	// Change selected row if requested by caller,
	// this is useful for keyboard navigation
	if (move_selection) {
		s32 sel = row_i;
		if (was_open && do_open) {
			// Move selection to first child
			const Row *maybe_child = getRow(sel + 1);
			if (maybe_child && maybe_child->indent > row->indent)
				sel++;
		}
		else if (!was_open && !do_open) {
			// Move selection to parent
			assert(getRow(sel) != NULL);
			while (sel > 0 && getRow(sel - 1)->indent >= row->indent)
				sel--;
			sel--;
			if (sel < 0)  // was root already selected?
				sel = row_i;
		}
		if (sel != m_selected) {
			m_selected = sel;
			autoScroll();
			sendTableEvent(0, false);
		}
	}
}
Example #11
0
Matrix::Matrix(const Matrix & right)
{
	setRC(right.getRow(), right.getColumn());
	mat = new T*[getRow()];
	for(int i = 0; i < getRow(); i++)
		mat[i] = new T[getColumn()];

	for(int i = 0; i < getRow(); i++)
		for(int j = 0; j < getColumn(); j++)
			mat[i][j] = right.getEntry(i, j);
}
Example #12
0
void Matrix::ero_3(int row_1, int row_2)
{
	if(row_1 < 0 || row_1 >= getRow() || row_2 < 0 || row_2 >= getRow())
		throw RowNotFound();
	for(int j = 0; j < getColumn(); j++)
	{
		T temp = getEntry(row_1, j);
		setEntry(row_1, j, getEntry(row_2, j));
		setEntry(row_2, j, temp);
	}
}
Example #13
0
std::vector<Move> Rook::getPossibleMoves(){
	std::vector<Move> possible;
	for(int i = getRow() - 1; i >= 0; i--){
		if (getBoard()->board[i][getColumn()] == NULL){
			possible.push_back(Move(i, getColumn()));
		}
		else if (getBoard()->board[i][getColumn()]->isWhite() != isWhite()){
			possible.push_back(Move(i, getColumn()));
			break;
		}
		else{
			break;
		}
	}
	for(int i = getRow() + 1; i < 8; i++){
		if (getBoard()->board[i][getColumn()] == NULL){
			possible.push_back(Move(i, getColumn()));
		}
		else if (getBoard()->board[i][getColumn()]->isWhite() != isWhite()){
			possible.push_back(Move(i, getColumn()));
			break;
		}
		else{
			break;
		}
	}
	for (int i = getColumn() - 1; i >= 0; i--){
		if (getBoard()->board[getRow()][i] == NULL){
			possible.push_back(Move(getRow(), i));
		}
		else if (getBoard()->board[getRow()][i]->isWhite() != isWhite()){
			possible.push_back(Move(getRow(), i));
			break;
		}
		else{
			break;
		}
		
	}
	for (int i = getColumn() + 1; i < 8; i++){
		if (getBoard()->board[getRow()][i] == NULL){
			possible.push_back(Move(getRow(), i));
		}
		else if (getBoard()->board[getRow()][i]->isWhite() != isWhite()){
			possible.push_back(Move(getRow(), i));
			break;
		}
		else{
			break;
		}
	}
	return possible;
}
Example #14
0
BooleanMatrix BooleanMatrix::BooleanProduct(const BooleanMatrix & bm) const {
    assert(getColums() == bm.getRow());
    BooleanMatrix temp(getRow(), bm.getColums());
    for (int i = 1; i <= getRow(); i++) {
        for (int j = 1; j <= bm.getColums(); j++) {
            for (int k = 1; k <= getColums(); k++) {
                temp.matrix[(i - 1) * temp.columns + j - 1] |=
                getElement(i, k) & bm.getElement(k, j);
            }
        }
    }
    return temp;
}
Example #15
0
// 5
void endFile(FILE* file, DynamicTable* symbols, Token token) {
	DynamicTable search;
	int i;

	i = lookUpForCell(*symbols, "main", "procedure");
	if(i == -1) {
		printf("ERROR: unexpected behavior defining main procedure.\n");
		fprintf(file, "ERROR: unexpected behavior defining main procedure.\n");
		fflush(stdout);
		fflush(file);
		system("PAUSE");
		exit(5);
	}
	else {
		if(!getRow(*symbols, i)->defined) {
			printf("WARNING: main function not defined.\n");
			fflush(stdout);
			defineRow(symbols, i);
		}
	}

	i = lookForUndefined(*symbols);

	// cannot accept file with undefined labels
	if(i >= 0) {
		printf("ERROR: label \"%s\" used but not defined.\n", getRow(*symbols, i)->name);
		fprintf(file, "ERROR: label \"%s\" used but not defined.\n", getRow(*symbols, i)->name);
		fflush(stdout);
		fflush(file);
		system("PAUSE");
		exit(5);
	}

	// the end of the file must contain the data allocation
	for(search = *symbols; search != NULL; search = search->next) {
		if(!strcmp(search->class, "variable") && strncmp(search->nick, "_param", 6)) {
			fprintf(file, "%s\t K\t/0000\n", search->name);
			fflush(file);
		}
	}

	// constant: 0
	fprintf(file, "_nil\t K\t/0000\n");
	// constant: -1
	fprintf(file, "_inv\t K\t/FFFF\n");

	// EOF
	fprintf(file, "\t#\t_start\n");
	fflush(file);
}
Example #16
0
// Perform inverse on full 4x4 matrix.  Used in special cases only, so not at all optimized.
bool MatrixF::fullInverse()
{
   Point4F a,b,c,d;
   getRow(0,&a);
   getRow(1,&b);
   getRow(2,&c);
   getRow(3,&d);

   // det = a0*b1*c2*d3 - a0*b1*c3*d2 - a0*c1*b2*d3 + a0*c1*b3*d2 + a0*d1*b2*c3 - a0*d1*b3*c2 -
   //       b0*a1*c2*d3 + b0*a1*c3*d2 + b0*c1*a2*d3 - b0*c1*a3*d2 - b0*d1*a2*c3 + b0*d1*a3*c2 +
   //       c0*a1*b2*d3 - c0*a1*b3*d2 - c0*b1*a2*d3 + c0*b1*a3*d2 + c0*d1*a2*b3 - c0*d1*a3*b2 -
   //       d0*a1*b2*c3 + d0*a1*b3*c2 + d0*b1*a2*c3 - d0*b1*a3*c2 - d0*c1*a2*b3 + d0*c1*a3*b2
   F32 det = a.x*b.y*c.z*d.w - a.x*b.y*c.w*d.z - a.x*c.y*b.z*d.w + a.x*c.y*b.w*d.z + a.x*d.y*b.z*c.w - a.x*d.y*b.w*c.z
           - b.x*a.y*c.z*d.w + b.x*a.y*c.w*d.z + b.x*c.y*a.z*d.w - b.x*c.y*a.w*d.z - b.x*d.y*a.z*c.w + b.x*d.y*a.w*c.z
           + c.x*a.y*b.z*d.w - c.x*a.y*b.w*d.z - c.x*b.y*a.z*d.w + c.x*b.y*a.w*d.z + c.x*d.y*a.z*b.w - c.x*d.y*a.w*b.z
           - d.x*a.y*b.z*c.w + d.x*a.y*b.w*c.z + d.x*b.y*a.z*c.w - d.x*b.y*a.w*c.z - d.x*c.y*a.z*b.w + d.x*c.y*a.w*b.z;

   if (mFabs(det)<0.00001f)
      return false;

   Point4F aa,bb,cc,dd;
   aa.x =  b.y*c.z*d.w - b.y*c.w*d.z - c.y*b.z*d.w + c.y*b.w*d.z + d.y*b.z*c.w - d.y*b.w*c.z;
   aa.y = -a.y*c.z*d.w + a.y*c.w*d.z + c.y*a.z*d.w - c.y*a.w*d.z - d.y*a.z*c.w + d.y*a.w*c.z;
   aa.z =  a.y*b.z*d.w - a.y*b.w*d.z - b.y*a.z*d.w + b.y*a.w*d.z + d.y*a.z*b.w - d.y*a.w*b.z;
   aa.w = -a.y*b.z*c.w + a.y*b.w*c.z + b.y*a.z*c.w - b.y*a.w*c.z - c.y*a.z*b.w + c.y*a.w*b.z;

   bb.x = -b.x*c.z*d.w + b.x*c.w*d.z + c.x*b.z*d.w - c.x*b.w*d.z - d.x*b.z*c.w + d.x*b.w*c.z;
   bb.y =  a.x*c.z*d.w - a.x*c.w*d.z - c.x*a.z*d.w + c.x*a.w*d.z + d.x*a.z*c.w - d.x*a.w*c.z;
   bb.z = -a.x*b.z*d.w + a.x*b.w*d.z + b.x*a.z*d.w - b.x*a.w*d.z - d.x*a.z*b.w + d.x*a.w*b.z;
   bb.w =  a.x*b.z*c.w - a.x*b.w*c.z - b.x*a.z*c.w + b.x*a.w*c.z + c.x*a.z*b.w - c.x*a.w*b.z;

   cc.x =  b.x*c.y*d.w - b.x*c.w*d.y - c.x*b.y*d.w + c.x*b.w*d.y + d.x*b.y*c.w - d.x*b.w*c.y;
   cc.y = -a.x*c.y*d.w + a.x*c.w*d.y + c.x*a.y*d.w - c.x*a.w*d.y - d.x*a.y*c.w + d.x*a.w*c.y;
   cc.z =  a.x*b.y*d.w - a.x*b.w*d.y - b.x*a.y*d.w + b.x*a.w*d.y + d.x*a.y*b.w - d.x*a.w*b.y;
   cc.w = -a.x*b.y*c.w + a.x*b.w*c.y + b.x*a.y*c.w - b.x*a.w*c.y - c.x*a.y*b.w + c.x*a.w*b.y;

   dd.x = -b.x*c.y*d.z + b.x*c.z*d.y + c.x*b.y*d.z - c.x*b.z*d.y - d.x*b.y*c.z + d.x*b.z*c.y;
   dd.y =  a.x*c.y*d.z - a.x*c.z*d.y - c.x*a.y*d.z + c.x*a.z*d.y + d.x*a.y*c.z - d.x*a.z*c.y;
   dd.z = -a.x*b.y*d.z + a.x*b.z*d.y + b.x*a.y*d.z - b.x*a.z*d.y - d.x*a.y*b.z + d.x*a.z*b.y;
   dd.w =  a.x*b.y*c.z - a.x*b.z*c.y - b.x*a.y*c.z + b.x*a.z*c.y + c.x*a.y*b.z - c.x*a.z*b.y;

   setRow(0,aa);
   setRow(1,bb);
   setRow(2,cc);
   setRow(3,dd);

   mul(1.0f/det);

   return true;
}
Example #17
0
void Curses::getVerticalViewport(size_t &first_row,
				 size_t &nrows)
{
	CursesContainer *p=getParent();

	if (!p)
	{
		first_row=0;
		nrows=getHeight();
		return;
	}

	p->getVerticalViewport(first_row, nrows);
	size_t r=getRow();
	size_t h=getHeight();


	if (r + h <= first_row || r >= first_row + nrows)
	{
		first_row=nrows=0;
		return;
	}

	if (first_row < r)
	{
		nrows -= r-first_row;
		first_row=r;
	}

	first_row -= r;

	if (first_row + nrows > h)
		nrows=h-first_row;
}
Example #18
0
int CursesFileReq::Dirlist::getHeight() const
{
	int h=parent->getHeight();
	int r=getRow();

	return (r < h ? h-r:1);
}
Example #19
0
bool WHotSpotList::leftBttnDn( int x, int y, WMouseKeyFlags f )
//------------------------------------------------------------
{
    int row = getRow( WPoint( x, y ) ) + _topIndex;

    if( row < 0 ) row = 0;
    if( row >= count() ) row = count() - 1;
    if( row < 0 ) {     // count == 0
        return FALSE;
    }

    if( _hs != NULL ) {
        WPoint  hotSize;
        _hs->hotSpotSize( getHotSpot( row, FALSE ), hotSize );
        int hotOffset = getHotOffset( row );

        if( x > hotOffset && x < hotOffset + hotSize.x() ) {
            _hotPressIdx = row;
        }
    }

    _leftDown = TRUE;

    mouseMove( x, y, f );

    return TRUE;
}
 void Sprite::setColumn(int column, int row)
 {
     const ResAnim* rs = getResAnim();
     if (row == -1)
         row = getRow();
     setAnimFrame(rs, column, row);
 }
Example #21
0
bool Stone::init(int id)
{
    _id   = id;
    _type = getType(id);
    _row  = getRow(id);
    _col  = getCol(id);
    isRed = _id<16;
    
    
    const char* bfiles[] = { "bche.png", "bma.png", "bpao.png", "bzu.png", "bxiang.png", "bshi.png", "bjiang.png" };
	const char* rfiles[] = { "rche.png", "rma.png", "rpao.png", "rbing.png", "rxiang.png", "rshi.png", "rshuai.png" };
	if (isRed)
	{
		CCSprite::initWithFile(rfiles[_type]);
	}
	else
	{
		CCSprite::initWithFile(bfiles[_type]);
	}
    
	setPosition(getPos());
	setScale(1.1f);
    
	return true;
};
Example #22
0
// 24
void setReturn2(FILE* file, DynamicTable* symbols, Token token) {
	int i;

	if(!strcmp(identifier, "")) {
		fprintf(file, "%s\tLV\t/%04X\n", label, constant);
		constant = -1;
	}
	else {
		i = lookUpForCell(*symbols, identifier, "variable");

		if(i >= 0) {
			fprintf(file, "%s\tLD\t%s\n", label, getRow(*symbols, i)->nick);
			strcpy(identifier, "");
		}
		else {
			printf("ERROR: symbol \"%s\" could not be resolved.\n", identifier);
			fprintf(file, "ERROR: symbol \"%s\" could not be resolved.\n", identifier);
			fflush(stdout);
			fflush(file);
			system("PAUSE");
			exit(5);
		}
	}

	strcpy(label, "");
	fprintf(file, "\tRS\t%s\n", procedure);
	fflush(file);
}
ArrayRef<char> CameraImageWrapper::getMatrix() const
{
    int width = getWidth();
    int height =  getHeight();
    char* matrix = new char[width*height];
    char* m = matrix;

    for(int y=0; y<height; y++)
    {
        ArrayRef<char> tmpRow;
        tmpRow = getRow(y, ArrayRef<char>(width));
#if __cplusplus > 199711L
        memcpy(m, tmpRow->values().data(), width);
#else
		memcpy(m, &tmpRow->values()[0], width);
#endif
        m += width * sizeof(unsigned char);

        //delete tmpRow;
    }

    //pMatrix = matrix;
	ArrayRef<char> arr = ArrayRef<char>(matrix, width*height);

	if(matrix)
		delete matrix;


    return arr;
}
Example #24
0
 bool searchMatrix(vector<vector<int> >& matrix, int target) {
   if (matrix.empty() && target)  return false;
   if (target > matrix[matrix.size() - 1][matrix[0].size() - 1])  return false;
   if (target < matrix[0][0])  return false;
   int row = getRow(matrix, 0, matrix.size() - 1, target);
   return binarySearch(matrix, row, target);
 }
Example #25
0
bool WHotSpotList::leftBttnUp( int x, int y, WMouseKeyFlags f )
//------------------------------------------------------------
{
    mouseMove( x, y, f );
    _leftDown = FALSE;

    if( _inHotZone && getRow( WPoint( x, y ) ) + _topIndex == _hotPressIdx ) {
        // have to set false before calling invalidateRow().
        _inHotZone = FALSE;

        if( _selected != _hotPressIdx ) {
            int oldSel = _selected;
            _selected = _hotPressIdx;
            invalidateRow( oldSel - _topIndex );
        }

        if( _hotPressClient && _hotPress )
            (_hotPressClient->*_hotPress)( this );

        invalidateRow( _selected - _topIndex );
    }

    _inHotZone = FALSE;
    _hotPressIdx = -1;

    changed();

    return TRUE;
}
Example #26
0
s32 GUITable::getCellAt(s32 x, s32 row_i) const
{
	const Row *row = getRow(row_i);
	if (row == NULL)
		return -1;

	// Use binary search to find cell in row
	s32 rel_x = x - AbsoluteRect.UpperLeftCorner.X - 1;
	s32 jmin = 0;
	s32 jmax = row->cellcount - 1;
	while (jmin < jmax) {
		s32 pivot = jmin + (jmax - jmin) / 2;
		assert(pivot >= 0 && pivot < row->cellcount);
		const Cell *cell = &row->cells[pivot];

		if (rel_x >= cell->xmin && rel_x <= cell->xmax)
			return pivot;
		else if (rel_x < cell->xmin)
			jmax = pivot - 1;
		else
			jmin = pivot + 1;
	}

	if (jmin >= 0 && jmin < row->cellcount &&
			rel_x >= row->cells[jmin].xmin &&
			rel_x <= row->cells[jmin].xmax)
		return jmin;
	else
		return -1;
}
Example #27
0
const GFF4Struct *GDAFile::getRowColumn(size_t row, const Common::UString &name, size_t &column) const {
	const GFF4Struct *gdaRow = getRow(row);
	if (!gdaRow || ((column = findColumn(name)) == kInvalidColumn))
		return 0;

	return gdaRow;
}
Example #28
0
//	13-Mar-2000 jdh removed problem with dragging and entry into the middle of another entry
void CWListEntry::reset(CListCtrl &clc, int iOldRowCount, int iNewStartingRow)
{
	clc.LockWindowUpdate();	//don't want to show the remove
	int iStartingRow;
	if(iNewStartingRow==-1)
		iStartingRow = getStartingRow(clc);
	else
	{
		iStartingRow = iNewStartingRow;
		// jdh 3/13/2000 if we're moving down, we need to subtract
		//				the rows we will remove from above from the iNewStartingRow
		if (iStartingRow > this->getStartingRow(clc))
			iStartingRow -= this->rowCount();
	}

	ASSERTX(iStartingRow >=0);

	// 1) remove ourselves from the list control
	int iRow = getRow(clc);
	removeFromListCtrl(clc, iOldRowCount);

	// 2) add ourselves back in	// made this change for drag & drop
	addYourRowsToListCtrl(clc, iStartingRow); // iRow);

	clc.UnlockWindowUpdate();	//don't want to show the remove

}
Example #29
0
const GFF4Struct *GDAFile::getRowColumn(size_t row, uint32 hash, size_t &column) const {
	const GFF4Struct *gdaRow = getRow(row);
	if (!gdaRow || ((column = findColumn(hash)) == kInvalidColumn))
		return 0;

	return gdaRow;
}
Example #30
0
    virtual DoubleVector& rowNorms() const {
        DoubleVector& rowNRMs = *new DenseVector(_rows.size());
        for (unsigned int i = 0, m = _rows.size(); i < m; i++)
            rowNRMs.set(i, getRow(i).DNRM2());

        return rowNRMs;
    }