Example #1
0
int16 Op_ReadObject() {
	int16 returnParam;

	int member = popVar();
	int obj = popVar();
	int ovl = popVar();

	getSingleObjectParam(ovl, obj, member, &returnParam);

	return returnParam;
}
Example #2
0
int16 Op_WriteObject() {
	int16 returnParam;

	int16 param1 = popVar();
	int16 param2 = popVar();
	int16 param3 = popVar();
	int16 param4 = popVar();

	getSingleObjectParam(param4, param3, param2, &returnParam);
	setObjectPosition(param4, param3, param2, param1);

	return returnParam;
}
Example #3
0
/**
 * Preliminary command to list the current items in the player's inventory
 */
bool Debugger::cmd_items(int argc, const char **argv) {
	for (int i = 1; i < numOfLoadedOverlay; i++) {
		ovlDataStruct *pOvlData = overlayTable[i].ovlData;

		if (overlayTable[i].alreadyLoaded) {
			if (overlayTable[i].ovlData->arrayObject) {
				for (int j = 0; j < pOvlData->numObj; j++) {
					if (getObjectClass(i, j) != 3) {
						int16 returnVar;

						getSingleObjectParam(i, j, 5, &returnVar);

						if (returnVar < -1)
							DebugPrintf("%s\n", getObjectName(j, pOvlData->arrayNameObj));
					}
				}
			}
		}
	}

	return true;
}
Example #4
0
void buildInventory(int X, int Y) {
	menuStruct *pMenu;

	pMenu = createMenu(X, Y, _vm->langString(ID_INVENTORY));
	menuTable[1] = pMenu;

	if (pMenu == NULL)
		return;

	int numObjectInInventory = 0;
	for (int i = 1; i < numOfLoadedOverlay; i++) {
		ovlDataStruct *pOvlData = overlayTable[i].ovlData;

		if (overlayTable[i].alreadyLoaded) {
			if (overlayTable[i].ovlData->arrayObject) {
				for (int j = 0; j < pOvlData->numObj; j++) {
					if (getObjectClass(i, j) != 3) {
						int16 returnVar;

						getSingleObjectParam(i, j, 5, &returnVar);

						if (returnVar < -1) {
							addSelectableMenuEntry(i, j, pMenu, 1, -1, getObjectName(j, pOvlData->arrayNameObj));
							numObjectInInventory++;
						}
					}
				}
			}
		}
	}

	if (numObjectInInventory == 0) {
		freeMenu(menuTable[1]);
		menuTable[1] = NULL;
	}
}
Example #5
0
cellStruct *addCell(cellStruct *pHead, int16 overlayIdx, int16 objIdx, int16 type, int16 backgroundPlane, int16 scriptOverlay, int16 scriptNumber, int16 scriptType) {
	int16 var;

	cellStruct *newElement;
	cellStruct *currentHead = pHead;
	cellStruct *currentHead2;
	cellStruct *currentHead3;

	if (getSingleObjectParam(overlayIdx, objIdx, 2, &var) < 0) {
		return 0;
	}

	currentHead3 = currentHead;
	currentHead2 = currentHead->next;

	while (currentHead2 && (currentHead2->type != 3)) {

		if (currentHead2->type != 5) {
			int16 lvar2;

			if (getSingleObjectParam(currentHead2->overlay, currentHead2->idx, 2, &lvar2) >= 0 && lvar2 >= var)
				break;
		}

		currentHead3 = currentHead2;
		currentHead2 = currentHead2->next;
	}

	if (currentHead2) {
		if ((currentHead2->overlay == overlayIdx) &&
		        (currentHead2->backgroundPlane == backgroundPlane) &&
		        (currentHead2->idx == objIdx) &&
		        (currentHead2->type == type))

			return NULL;
	}

	currentHead = currentHead2;

	newElement = (cellStruct *) mallocAndZero(sizeof(cellStruct));

	if (!newElement)
		return 0;

	newElement->next = currentHead3->next;
	currentHead3->next = newElement;

	newElement->idx = objIdx;
	newElement->type = type;
	newElement->backgroundPlane = backgroundPlane;
	newElement->overlay = overlayIdx;
	newElement->freeze = 0;
	newElement->parent = scriptNumber;
	newElement->parentOverlay = scriptOverlay;
	newElement->gfxPtr = NULL;
	newElement->followObjectIdx = objIdx;
	newElement->followObjectOverlayIdx = overlayIdx;
	newElement->parentType = scriptType;

	newElement->animStart = 0;
	newElement->animEnd = 0;
	newElement->animWait = 0;
	newElement->animSignal = 0;
	newElement->animCounter = 0;
	newElement->animType = 0;
	newElement->animStep = 0;
	newElement->animLoop = 0;

	if (currentHead) {
		newElement->prev = currentHead->prev;
		currentHead->prev = newElement;
	} else {
		newElement->prev = pHead->prev;
		pHead->prev = newElement;
	}

	return newElement;
}
Example #6
0
void sortCells(int16 ovlIdx, int16 ovjIdx, cellStruct *objPtr) {
	cellStruct *pl, *pl2, *pl3, *pl4, *plz, *pllast;
	cellStruct prov;
	int16 newz, objz, sobjz;

	pl4 = NULL;

	getSingleObjectParam(ovlIdx, ovjIdx, 2, &sobjz);
	pl = objPtr;
	prov.next = NULL;
	prov.prev = NULL;

	pl2 = pl->next;
	pllast = NULL;
	plz = objPtr;

	while (pl2) {
		pl3 = pl2->next;
		if ((pl2->overlay == ovlIdx) && (pl2->idx == ovjIdx)) {// found
			pl->next = pl3;

			if (pl3) {
				pl3->prev = pl2->prev;
			} else {
				objPtr->prev = pl2->prev;
			}

			pl4 = prov.next;

			if (pl4) {
				pl4->prev = pl2;
			} else {
				prov.prev = pl2;
			}

			pl2->prev = NULL;
			pl2->next = prov.next;
			prov.next = pl2;

			if (pllast == NULL) {
				pllast = pl2;
			}
		} else {
			if (pl2->type == 5) {
				newz = 32000;
			} else {
				getSingleObjectParam(pl2->overlay, pl2->idx, 2, &objz);
				newz = objz;
			}

			if (newz < sobjz) {
				plz = pl2;
			}

			pl = pl->next;
		}

		pl2 = pl3;
	}

	if (pllast) {
		pl2 = prov.next;
		pl4 = plz->next;
		plz->next = pl2;
		pllast->next = pl4;

		if (plz != objPtr)
			pl2->prev = plz;
		if (!pl4)
			objPtr->prev = pllast;
		else
			pl4->prev = pllast;
	}
}
Example #7
0
bool findRelation(int objOvl, int objIdx, int x, int y) {
	bool found = false;
	bool first = true;
	int testState = -1;
	int j;
	int16 objectState;

	getSingleObjectParam(objOvl, objIdx, 5, &objectState);

	for (j = 1; j < numOfLoadedOverlay; j++) {
		if (overlayTable[j].alreadyLoaded) {
			int idHeader = overlayTable[j].ovlData->numMsgRelHeader;

			for (int i = 0; i < idHeader; i++) {
				linkDataStruct* ptrHead = &overlayTable[j].ovlData->arrayMsgRelHeader[i];
				int thisOvl = ptrHead->obj1Overlay;

				if (!thisOvl) {
					thisOvl = j;
				}

				//const char* pName = getObjectName(ptrHead->obj1Number, overlayTable[thisOvl].ovlData->arrayNameObj);

				objDataStruct* pObject = getObjectDataFromOverlay(thisOvl, ptrHead->obj1Number);

				if ((thisOvl == objOvl) && (objIdx == ptrHead->obj1Number) && pObject && (pObject->_class != THEME)) {
					int verbeOvl = ptrHead->verbOverlay;
					int obj1Ovl = ptrHead->obj1Overlay;
					int obj2Ovl = ptrHead->obj2Overlay;

					if (!verbeOvl) verbeOvl = j;
					if (!obj1Ovl)  obj1Ovl = j;
					if (!obj2Ovl)  obj2Ovl = j;

					char verbe_name[80];
					char obj1_name[80];
					char obj2_name[80];
					char r_verbe_name[80];
					char r_obj1_name[80];
					char r_obj2_name[80];

					verbe_name[0]	= 0;
					obj1_name[0]	= 0;
					obj2_name[0]	= 0;
					r_verbe_name[0] = 0;
					r_obj1_name[0]	= 0;
					r_obj2_name[0]	= 0;

					ovlDataStruct *ovl2 = NULL;
					ovlDataStruct *ovl3 = NULL;
					ovlDataStruct *ovl4 = NULL;

					if (verbeOvl > 0)
						ovl2 = overlayTable[verbeOvl].ovlData;

					if (obj1Ovl > 0)
						ovl3 = overlayTable[obj1Ovl].ovlData;

					if (obj2Ovl > 0)
						ovl4 = overlayTable[obj2Ovl].ovlData;

					if ((ovl3) && (ptrHead->obj1Number >= 0)) {
						testState = ptrHead->obj1OldState;

						if ((first) && (ovl3->arrayNameObj) && ((testState == -1) || (testState == objectState))) {
							const char *ptrName = getObjectName(ptrHead->obj1Number, ovl3->arrayNameObj);

							menuTable[0] = createMenu(x, y, ptrName);
							first = false;
						}
					}
					if ((ovl2) && (ptrHead->verbNumber >= 0)) {
						if (ovl2->nameVerbGlob) {
							const char *ptr = getObjectName(ptrHead->verbNumber, ovl2->nameVerbGlob);
							strcpy(verbe_name, ptr);

							if ((!first) && ((testState == -1) || (testState == objectState))) {
								if (!strlen(verbe_name)) {
									if (currentScriptPtr) {
										attacheNewScriptToTail(&relHead, j, ptrHead->id, 30, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, scriptType_REL);
									} else {
										attacheNewScriptToTail(&relHead, j, ptrHead->id, 30, 0, 0, scriptType_REL);
									}
								} else if (ovl2->nameVerbGlob) {
									found = true;
									ptr = getObjectName(ptrHead->verbNumber, ovl2->nameVerbGlob);
									addSelectableMenuEntry(j, i, menuTable[0], 1, -1, ptr);
								}
							}
						}
					}
				}
			}
		}
	}

	return found;
}
Example #8
0
bool createDialog(int objOvl, int objIdx, int x, int y) {
	bool found = false;
	int testState1 = -1;
	int testState2 = -1;
	int j;
	int16 objectState;
	int16 objectState2;

	getSingleObjectParam(objOvl, objIdx, 5, &objectState);

	menuTable[0] = createMenu(x, y, _vm->langString(ID_SPEAK_ABOUT));

	for (j = 1; j < numOfLoadedOverlay; j++) {
		if (overlayTable[j].alreadyLoaded) {
			int idHeader = overlayTable[j].ovlData->numMsgRelHeader;

			for (int i = 0; i < idHeader; i++) {
				linkDataStruct* ptrHead = &overlayTable[j].ovlData->arrayMsgRelHeader[i];
				int thisOvl = ptrHead->obj1Overlay;

				if (!thisOvl) {
					thisOvl = j;
				}

				objDataStruct* pObject = getObjectDataFromOverlay(thisOvl, ptrHead->obj1Number);

				getSingleObjectParam(thisOvl, ptrHead->obj1Number, 5, &objectState2);

				if (pObject && (pObject->_class == THEME) && (objectState2 < -1)) {

					thisOvl = ptrHead->obj2Overlay;
					if (!thisOvl) {
						thisOvl = j;
					}

					if ((thisOvl == objOvl) && (ptrHead->obj2Number == objIdx)) {
						int verbeOvl = ptrHead->verbOverlay;
						int obj1Ovl = ptrHead->obj1Overlay;
						int obj2Ovl = ptrHead->obj2Overlay;

						if (!verbeOvl) verbeOvl = j;
						if (!obj1Ovl)  obj1Ovl = j;
						if (!obj2Ovl)  obj2Ovl = j;

						char verbe_name[80];
						char obj1_name[80];
						char obj2_name[80];
						char r_verbe_name[80];
						char r_obj1_name[80];
						char r_obj2_name[80];

						verbe_name[0]	= 0;
						obj1_name[0]	= 0;
						obj2_name[0]	= 0;
						r_verbe_name[0] = 0;
						r_obj1_name[0]	= 0;
						r_obj2_name[0]	= 0;

						ovlDataStruct *ovl2 = NULL;
						ovlDataStruct *ovl3 = NULL;
						ovlDataStruct *ovl4 = NULL;

						if (verbeOvl > 0)
							ovl2 = overlayTable[verbeOvl].ovlData;

						if (obj1Ovl > 0)
							ovl3 = overlayTable[obj1Ovl].ovlData;

						if (obj2Ovl > 0)
							ovl4 = overlayTable[obj2Ovl].ovlData;

						if ((ovl3) && (ptrHead->obj1Number >= 0)) {
							testState1 = ptrHead->obj1OldState;
						}
						if ((ovl4) && (ptrHead->obj2Number >= 0)) {
							testState2 = ptrHead->obj2OldState;
						}

						if ((ovl4) && (ptrHead->verbNumber >= 0) &&
						        ((testState1 == -1) || (testState1 == objectState2)) &&
						        ((testState2 == -1) || (testState2 == objectState))) {
							if (ovl2->nameVerbGlob) {
								const char *ptr = getObjectName(ptrHead->verbNumber, ovl2->nameVerbGlob);
								strcpy(verbe_name, ptr);

								if (!strlen(verbe_name))
									attacheNewScriptToTail(&relHead, j, ptrHead->id, 30, currentScriptPtr->scriptNumber, currentScriptPtr->overlayNumber, scriptType_REL);
								else if (ovl2->nameVerbGlob) {
									found = true;
									int color;

									if (objectState2 == -2)
										color = subColor;
									else
										color = -1;

									ptr = getObjectName(ptrHead->obj1Number, ovl3->arrayNameObj);
									addSelectableMenuEntry(j, i, menuTable[0], 1, color, ptr);
								}
							}
						}
					}
				}
			}
		}
	}

	return found;
}