gboolean SludgeProjectManager::init(gboolean calledFromConstructor) { currentFilename[0] = 0; sprintf(currentShortname, "%s", getUntitledFilename()); return FALSE; }
void SludgeApplication::setFileChanged() { if (!fileChanged) { if (currentShortname[0] == 0) { sprintf (currentShortname, "%s", getUntitledFilename()); } gtk_window_set_title (GTK_WINDOW(theWindow), joinTwoStrings("*", currentShortname)); fileChanged = TRUE; } }
void SludgeApplication::on_new() { if (!reallyClose()) return; init(FALSE); currentFilename[0] = 0; sprintf (currentShortname, "%s", getUntitledFilename()); gtk_window_set_title (GTK_WINDOW(theWindow), getWindowTitle()); fileChanged = FALSE; postNew (); }
void SludgeProjectManager::postNew() { GtkWidget *dialog; GtkFileFilter *filter; gboolean success = FALSE; dialog = gtk_file_chooser_dialog_new("New SLUDGE Project", NULL, GTK_FILE_CHOOSER_ACTION_SAVE, GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL, GTK_STOCK_SAVE, GTK_RESPONSE_ACCEPT, NULL); gtk_file_chooser_set_do_overwrite_confirmation(GTK_FILE_CHOOSER (dialog), TRUE); filter = gtk_file_filter_new(); gtk_file_filter_set_name(filter, getFilterName()); gtk_file_filter_add_pattern(filter, getFilterPattern()); gtk_file_chooser_set_filter(GTK_FILE_CHOOSER (dialog), filter); gtk_file_chooser_set_current_name(GTK_FILE_CHOOSER (dialog), getUntitledFilename()); if (currentFolder[0] != 0) { gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER (dialog), currentFolder); } if (gtk_dialog_run(GTK_DIALOG (dialog)) == GTK_RESPONSE_ACCEPT) { char *filename; filename = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER (dialog)); flipBackslashes(&filename); doNewProject(filename, fileList, &fileListNum); listChanged(FILE_TREEVIEW); listChanged(RESOURCE_TREEVIEW); gtk_list_store_clear(errorsListStore); gtk_widget_set_sensitive(projectRunGameItem, FALSE); setFilename(filename); setFolderFromFilename(filename); g_free(filename); success = TRUE; } gtk_widget_destroy(dialog); if (success) on_project_settings(); setupButtons(); }
gboolean SludgeZBufferMaker::init(gboolean calledFromConstructor) { currentFilename[0] = 0; sprintf(currentShortname, "%s", getUntitledFilename()); setBuffer(1); if (calledFromConstructor) { backdrop.total=0; backdrop.type=2; backdrop.sprites=NULL; backdrop.myPalette.pal=NULL; backdrop.myPalette.r=NULL; backdrop.myPalette.g=NULL; backdrop.myPalette.b=NULL; if (!reserveSpritePal(&backdrop.myPalette, 0)) { return TRUE; } } return FALSE; }