Example #1
0
static void updateWindowStyle(_GLFWwindow* window)
{
    SetWindowLongPtr(window->win32.handle, GWL_EXSTYLE, getWindowExStyle(window));
    SetWindowLongPtr(window->win32.handle, GWL_STYLE, getWindowStyle(window));
    
   _glfwPlatformShowWindow(window);
}
Example #2
0
// Enforce the client rect aspect ratio based on which edge is being dragged
//
static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area)
{
    int xoff, yoff;
    const float ratio = (float) window->win32.numer /
                        (float) window->win32.denom;

    getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
                      0, 0, &xoff, &yoff);

    if (edge == WMSZ_LEFT  || edge == WMSZ_BOTTOMLEFT ||
        edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT)
    {
        area->bottom = area->top + yoff +
            (int) ((area->right - area->left - xoff) / ratio);
    }
    else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT)
    {
        area->top = area->bottom - yoff -
            (int) ((area->right - area->left - xoff) / ratio);
    }
    else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM)
    {
        area->right = area->left + xoff +
            (int) ((area->bottom - area->top - yoff) * ratio);
    }
}
	void D3D9RenderWindow::adjustWindow(unsigned int clientWidth, unsigned int clientHeight, 
		unsigned int* winWidth, unsigned int* winHeight)
	{
		// NB only call this for non full screen
		RECT rc;
		SetRect(&rc, 0, 0, clientWidth, clientHeight);
		AdjustWindowRect(&rc, getWindowStyle(mIsFullScreen), false);
		*winWidth = rc.right - rc.left;
		*winHeight = rc.bottom - rc.top;

		// adjust to monitor
		HMONITOR hMonitor = MonitorFromWindow(mHWnd, MONITOR_DEFAULTTONEAREST);

		// Get monitor info	
		MONITORINFO monitorInfo;

		memset(&monitorInfo, 0, sizeof(MONITORINFO));
		monitorInfo.cbSize = sizeof(MONITORINFO);
		GetMonitorInfo(hMonitor, &monitorInfo);

		LONG maxW = monitorInfo.rcWork.right  - monitorInfo.rcWork.left;
		LONG maxH = monitorInfo.rcWork.bottom - monitorInfo.rcWork.top;

		if (*winWidth > (unsigned int)maxW)
			*winWidth = maxW;
		if (*winHeight > (unsigned int)maxH)
			*winHeight = maxH;

	}
Example #4
0
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
{
    RECT rect = { xpos, ypos, xpos, ypos };
    AdjustWindowRectEx(&rect, getWindowStyle(window),
                       FALSE, getWindowExStyle(window));
    SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0,
                 SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE);
}
	void D3D9RenderWindow::adjustWindow(unsigned int clientWidth, unsigned int clientHeight, 
		unsigned int* winWidth, unsigned int* winHeight)
	{
		// NB only call this for non full screen
		RECT rc;
		SetRect(&rc, 0, 0, clientWidth, clientHeight);
		AdjustWindowRect(&rc, getWindowStyle(mIsFullScreen), false);
		*winWidth = rc.right - rc.left;
		*winHeight = rc.bottom - rc.top;
	}
// Translate client window size to full window size (including window borders)
//
static void getFullWindowSize(_GLFWwindow* window,
                              int clientWidth, int clientHeight,
                              int* fullWidth, int* fullHeight)
{
    RECT rect = { 0, 0, clientWidth, clientHeight };
    AdjustWindowRectEx(&rect, getWindowStyle(window),
                       FALSE, getWindowExStyle(window));
    *fullWidth = rect.right - rect.left;
    *fullHeight = rect.bottom - rect.top;
}
Example #7
0
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
    if (window->monitor)
        enterFullscreenMode(window);
    else
    {
        int fullWidth, fullHeight;
        getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
                          width, height, &fullWidth, &fullHeight);

        SetWindowPos(window->win32.handle, HWND_TOP,
                     0, 0, fullWidth, fullHeight,
                     SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER);
    }
}
Example #8
0
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
    if (window->monitor)
    {
        if (window->monitor->window == window)
            acquireMonitor(window);
    }
    else
    {
        RECT rect = { 0, 0, width, height };
        AdjustWindowRectEx(&rect, getWindowStyle(window),
                           FALSE, getWindowExStyle(window));
        SetWindowPos(window->win32.handle, HWND_TOP,
                     0, 0, rect.right - rect.left, rect.bottom - rect.top,
                     SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER);
    }
}
Example #9
0
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
                                     int* left, int* top,
                                     int* right, int* bottom)
{
    RECT rect;
    int width, height;

    _glfwPlatformGetWindowSize(window, &width, &height);
    SetRect(&rect, 0, 0, width, height);
    AdjustWindowRectEx(&rect, getWindowStyle(window),
                       FALSE, getWindowExStyle(window));

    if (left)
        *left = -rect.left;
    if (top)
        *top = -rect.top;
    if (right)
        *right = rect.right - width;
    if (bottom)
        *bottom = rect.bottom - height;
}
Example #10
0
// Creates the GLFW window and rendering context
//
static GLFWbool createWindow(_GLFWwindow* window,
                             const _GLFWwndconfig* wndconfig,
                             const _GLFWctxconfig* ctxconfig,
                             const _GLFWfbconfig* fbconfig)
{
    int xpos, ypos, fullWidth, fullHeight;
    WCHAR* wideTitle;

    if (wndconfig->monitor)
    {
        GLFWvidmode mode;

        // NOTE: This window placement is temporary and approximate, as the
        //       correct position and size cannot be known until the monitor
        //       video mode has been set
        _glfwPlatformGetMonitorPos(wndconfig->monitor, &xpos, &ypos);
        _glfwPlatformGetVideoMode(wndconfig->monitor, &mode);
        fullWidth  = mode.width;
        fullHeight = mode.height;
    }
    else
    {
        xpos = CW_USEDEFAULT;
        ypos = CW_USEDEFAULT;

        getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
                          wndconfig->width, wndconfig->height,
                          &fullWidth, &fullHeight);
    }

    wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title);
    if (!wideTitle)
    {
        _glfwInputError(GLFW_PLATFORM_ERROR,
                        "Win32: Failed to convert window title to UTF-16");
        return GLFW_FALSE;
    }

    window->win32.handle = CreateWindowExW(getWindowExStyle(window),
                                           _GLFW_WNDCLASSNAME,
                                           wideTitle,
                                           getWindowStyle(window),
                                           xpos, ypos,
                                           fullWidth, fullHeight,
                                           NULL, // No parent window
                                           NULL, // No window menu
                                           GetModuleHandleW(NULL),
                                           window); // Pass object to WM_CREATE

    free(wideTitle);

    if (!window->win32.handle)
    {
        _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
        return GLFW_FALSE;
    }

    if (_glfw_ChangeWindowMessageFilterEx)
    {
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_DROPFILES, MSGFLT_ALLOW, NULL);
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_COPYDATA, MSGFLT_ALLOW, NULL);
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
    }

    if (wndconfig->floating && !wndconfig->monitor)
    {
        SetWindowPos(window->win32.handle,
                     HWND_TOPMOST,
                     0, 0, 0, 0,
                     SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
    }

    DragAcceptFiles(window->win32.handle, TRUE);

    if (!_glfwCreateContext(window, ctxconfig, fbconfig))
        return GLFW_FALSE;

    window->win32.minwidth  = GLFW_DONT_CARE;
    window->win32.minheight = GLFW_DONT_CARE;
    window->win32.maxwidth  = GLFW_DONT_CARE;
    window->win32.maxheight = GLFW_DONT_CARE;
    window->win32.numer     = GLFW_DONT_CARE;
    window->win32.denom     = GLFW_DONT_CARE;

    return GLFW_TRUE;
}
Example #11
0
// Window callback function (handles window events)
//
static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
                                   WPARAM wParam, LPARAM lParam)
{
    _GLFWwindow* window = (_GLFWwindow*) GetWindowLongPtrW(hWnd, 0);

    switch (uMsg)
    {
        case WM_NCCREATE:
        {
            CREATESTRUCTW* cs = (CREATESTRUCTW*) lParam;
            SetWindowLongPtrW(hWnd, 0, (LONG_PTR) cs->lpCreateParams);
            break;
        }

        case WM_SETFOCUS:
        {
            if (window->cursorMode == GLFW_CURSOR_DISABLED)
                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);

            _glfwInputWindowFocus(window, GLFW_TRUE);
            return 0;
        }

        case WM_KILLFOCUS:
        {
            if (window->cursorMode == GLFW_CURSOR_DISABLED)
                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL);

            if (window->monitor && window->autoIconify)
                _glfwPlatformIconifyWindow(window);

            _glfwInputWindowFocus(window, GLFW_FALSE);
            return 0;
        }

        case WM_SYSCOMMAND:
        {
            switch (wParam & 0xfff0)
            {
                case SC_SCREENSAVE:
                case SC_MONITORPOWER:
                {
                    if (window->monitor)
                    {
                        // We are running in full screen mode, so disallow
                        // screen saver and screen blanking
                        return 0;
                    }
                    else
                        break;
                }

                // User trying to access application menu using ALT?
                case SC_KEYMENU:
                    return 0;
            }
            break;
        }

        case WM_CLOSE:
        {
            _glfwInputWindowCloseRequest(window);
            return 0;
        }

        case WM_KEYDOWN:
        case WM_SYSKEYDOWN:
        {
            const int scancode = (lParam >> 16) & 0x1ff;
            const int key = translateKey(wParam, lParam);
            if (key == _GLFW_KEY_INVALID)
                break;

            _glfwInputKey(window, key, scancode, GLFW_PRESS, getKeyMods());
            break;
        }

        case WM_CHAR:
        {
            _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
            return 0;
        }

        case WM_SYSCHAR:
        {
            _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_FALSE);
            return 0;
        }

        case WM_UNICHAR:
        {
            // This message is not sent by Windows, but is sent by some
            // third-party input method engines

            if (wParam == UNICODE_NOCHAR)
            {
                // Returning TRUE here announces support for this message
                return TRUE;
            }

            _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
            return FALSE;
        }

        case WM_KEYUP:
        case WM_SYSKEYUP:
        {
            const int mods = getKeyMods();
            const int scancode = (lParam >> 16) & 0x1ff;
            const int key = translateKey(wParam, lParam);
            if (key == _GLFW_KEY_INVALID)
                break;

            if (wParam == VK_SHIFT)
            {
                // Release both Shift keys on Shift up event, as only one event
                // is sent even if both keys are released
                _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods);
                _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods);
            }
            else if (wParam == VK_SNAPSHOT)
            {
                // Key down is not reported for the print screen key
                _glfwInputKey(window, key, scancode, GLFW_PRESS, mods);
                _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods);
            }
            else
                _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods);

            break;
        }

        case WM_LBUTTONDOWN:
        case WM_RBUTTONDOWN:
        case WM_MBUTTONDOWN:
        case WM_XBUTTONDOWN:
        {
            const int mods = getKeyMods();

            SetCapture(hWnd);

            if (uMsg == WM_LBUTTONDOWN)
                _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods);
            else if (uMsg == WM_RBUTTONDOWN)
                _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods);
            else if (uMsg == WM_MBUTTONDOWN)
                _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods);
            else
            {
                if (HIWORD(wParam) == XBUTTON1)
                    _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_PRESS, mods);
                else if (HIWORD(wParam) == XBUTTON2)
                    _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_PRESS, mods);

                return TRUE;
            }

            return 0;
        }

        case WM_LBUTTONUP:
        case WM_RBUTTONUP:
        case WM_MBUTTONUP:
        case WM_XBUTTONUP:
        {
            const int mods = getKeyMods();

            ReleaseCapture();

            if (uMsg == WM_LBUTTONUP)
                _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE, mods);
            else if (uMsg == WM_RBUTTONUP)
                _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_RELEASE, mods);
            else if (uMsg == WM_MBUTTONUP)
                _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE, mods);
            else
            {
                if (HIWORD(wParam) == XBUTTON1)
                    _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_4, GLFW_RELEASE, mods);
                else if (HIWORD(wParam) == XBUTTON2)
                    _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_5, GLFW_RELEASE, mods);

                return TRUE;
            }

            return 0;
        }

        case WM_MOUSEMOVE:
        {
            const int x = GET_X_LPARAM(lParam);
            const int y = GET_Y_LPARAM(lParam);

            if (window->cursorMode == GLFW_CURSOR_DISABLED)
            {
                if (_glfw.cursorWindow != window)
                    break;

                _glfwInputCursorMotion(window,
                                       x - window->win32.cursorPosX,
                                       y - window->win32.cursorPosY);
            }
            else
                _glfwInputCursorMotion(window, x, y);

            window->win32.cursorPosX = x;
            window->win32.cursorPosY = y;

            if (!window->win32.cursorTracked)
            {
                TRACKMOUSEEVENT tme;
                ZeroMemory(&tme, sizeof(tme));
                tme.cbSize = sizeof(tme);
                tme.dwFlags = TME_LEAVE;
                tme.hwndTrack = window->win32.handle;
                TrackMouseEvent(&tme);

                window->win32.cursorTracked = GLFW_TRUE;
                _glfwInputCursorEnter(window, GLFW_TRUE);
            }

            return 0;
        }

        case WM_MOUSELEAVE:
        {
            window->win32.cursorTracked = GLFW_FALSE;
            _glfwInputCursorEnter(window, GLFW_FALSE);
            return 0;
        }

        case WM_MOUSEWHEEL:
        {
            _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA);
            return 0;
        }

        case WM_MOUSEHWHEEL:
        {
            // This message is only sent on Windows Vista and later
            // NOTE: The X-axis is inverted for consistency with OS X and X11.
            _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0);
            return 0;
        }

        case WM_SIZE:
        {
            if (_glfw.cursorWindow == window)
            {
                if (window->cursorMode == GLFW_CURSOR_DISABLED)
                    updateClipRect(window);
            }

            if (!window->win32.iconified && wParam == SIZE_MINIMIZED)
            {
                window->win32.iconified = GLFW_TRUE;
                if (window->monitor)
                    leaveFullscreenMode(window);

                _glfwInputWindowIconify(window, GLFW_TRUE);
            }
            else if (window->win32.iconified &&
                     (wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED))
            {
                window->win32.iconified = GLFW_FALSE;
                if (window->monitor)
                    enterFullscreenMode(window);

                _glfwInputWindowIconify(window, GLFW_FALSE);
            }

            _glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
            _glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
            return 0;
        }

        case WM_MOVE:
        {
            if (_glfw.cursorWindow == window)
            {
                if (window->cursorMode == GLFW_CURSOR_DISABLED)
                    updateClipRect(window);
            }

            // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as
            // those macros do not handle negative window positions correctly
            _glfwInputWindowPos(window,
                                GET_X_LPARAM(lParam),
                                GET_Y_LPARAM(lParam));
            return 0;
        }

        case WM_SIZING:
        {
            if (window->win32.numer == GLFW_DONT_CARE ||
                window->win32.denom == GLFW_DONT_CARE)
            {
                break;
            }

            applyAspectRatio(window, (int) wParam, (RECT*) lParam);
            return TRUE;
        }

        case WM_GETMINMAXINFO:
        {
            int xoff, yoff;
            MINMAXINFO* mmi = (MINMAXINFO*) lParam;

            if (!window)
                break;

            getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
                              0, 0, &xoff, &yoff);

            if (window->win32.minwidth != GLFW_DONT_CARE &&
                window->win32.minheight != GLFW_DONT_CARE)
            {
                mmi->ptMinTrackSize.x = window->win32.minwidth + xoff;
                mmi->ptMinTrackSize.y = window->win32.minheight + yoff;
            }

            if (window->win32.maxwidth != GLFW_DONT_CARE &&
                window->win32.maxheight != GLFW_DONT_CARE)
            {
                mmi->ptMaxTrackSize.x = window->win32.maxwidth + xoff;
                mmi->ptMaxTrackSize.y = window->win32.maxheight + yoff;
            }

            return 0;
        }

        case WM_PAINT:
        {
            _glfwInputWindowDamage(window);
            break;
        }

        case WM_ERASEBKGND:
        {
            return TRUE;
        }

        case WM_SETCURSOR:
        {
            if (_glfw.cursorWindow == window && LOWORD(lParam) == HTCLIENT)
            {
                if (window->cursorMode == GLFW_CURSOR_HIDDEN ||
                    window->cursorMode == GLFW_CURSOR_DISABLED)
                {
                    SetCursor(NULL);
                    return TRUE;
                }
                else if (window->cursor)
                {
                    SetCursor(window->cursor->win32.handle);
                    return TRUE;
                }
            }

            break;
        }

        case WM_DEVICECHANGE:
        {
            if (DBT_DEVNODES_CHANGED == wParam)
            {
                _glfwInputMonitorChange();
                return TRUE;
            }
            break;
        }

        case WM_DROPFILES:
        {
            HDROP drop = (HDROP) wParam;
            POINT pt;
            int i;

            const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0);
            char** paths = calloc(count, sizeof(char*));

            // Move the mouse to the position of the drop
            DragQueryPoint(drop, &pt);
            _glfwInputCursorMotion(window, pt.x, pt.y);

            for (i = 0;  i < count;  i++)
            {
                const UINT length = DragQueryFileW(drop, i, NULL, 0);
                WCHAR* buffer = calloc(length + 1, sizeof(WCHAR));

                DragQueryFileW(drop, i, buffer, length + 1);
                paths[i] = _glfwCreateUTF8FromWideString(buffer);

                free(buffer);
            }

            _glfwInputDrop(window, count, (const char**) paths);

            for (i = 0;  i < count;  i++)
                free(paths[i]);
            free(paths);

            DragFinish(drop);
            return 0;
        }
    }

    return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
Example #12
0
	void D3D9RenderWindow::create(const String& name, unsigned int width, unsigned int height,
		bool fullScreen, const NameValuePairList *miscParams)
	{
		HINSTANCE hInst = mInstance;
	
		HWND parentHWnd = 0;
		HWND externalHandle = 0;
		mFSAAType = D3DMULTISAMPLE_NONE;
		mFSAAQuality = 0;
		mFSAA = 0;
		mVSync = false;
		mVSyncInterval = 1;
		String title = name;
		unsigned int colourDepth = 32;
		int left = INT_MAX; // Defaults to screen center
		int top = INT_MAX;  // Defaults to screen center
		bool depthBuffer = true;
		String border = "";
		bool outerSize = false;
		mUseNVPerfHUD = false;
		size_t fsaaSamples = 0;
		String fsaaHint;
		bool enableDoubleClick = false;
		int monitorIndex = -1;	//Default by detecting the adapter from left / top position
		

		if(miscParams)
		{
			// Get variable-length params
			NameValuePairList::const_iterator opt;
			// left (x)
			opt = miscParams->find("left");
			if(opt != miscParams->end())
				left = StringConverter::parseInt(opt->second);
			// top (y)
			opt = miscParams->find("top");
			if(opt != miscParams->end())
				top = StringConverter::parseInt(opt->second);
			// Window title
			opt = miscParams->find("title");
			if(opt != miscParams->end())
				title = opt->second;
			// parentWindowHandle		-> parentHWnd
			opt = miscParams->find("parentWindowHandle");
			if(opt != miscParams->end())
				parentHWnd = (HWND)StringConverter::parseSizeT(opt->second);
			// externalWindowHandle		-> externalHandle
			opt = miscParams->find("externalWindowHandle");
			if(opt != miscParams->end())
				externalHandle = (HWND)StringConverter::parseSizeT(opt->second);
			// vsync	[parseBool]
			opt = miscParams->find("vsync");
			if(opt != miscParams->end())
				mVSync = StringConverter::parseBool(opt->second);
			// hidden	[parseBool]
			opt = miscParams->find("hidden");
			if(opt != miscParams->end())
				mHidden = StringConverter::parseBool(opt->second);
			// vsyncInterval	[parseUnsignedInt]
			opt = miscParams->find("vsyncInterval");
			if(opt != miscParams->end())
				mVSyncInterval = StringConverter::parseUnsignedInt(opt->second);
			// displayFrequency
			opt = miscParams->find("displayFrequency");
			if(opt != miscParams->end())
				mDisplayFrequency = StringConverter::parseUnsignedInt(opt->second);
			// colourDepth
			opt = miscParams->find("colourDepth");
			if(opt != miscParams->end())
				colourDepth = StringConverter::parseUnsignedInt(opt->second);
			// depthBuffer [parseBool]
			opt = miscParams->find("depthBuffer");
			if(opt != miscParams->end())
				depthBuffer = StringConverter::parseBool(opt->second);
			// FSAA settings
			opt = miscParams->find("FSAA");
			if(opt != miscParams->end())
			{
				mFSAA = StringConverter::parseUnsignedInt(opt->second);
			}
			opt = miscParams->find("FSAAHint");
			if(opt != miscParams->end())
			{
				mFSAAHint = opt->second;
			}

			// window border style
			opt = miscParams->find("border");
			if(opt != miscParams->end())
				border = opt->second;
			// set outer dimensions?
			opt = miscParams->find("outerDimensions");
			if(opt != miscParams->end())
				outerSize = StringConverter::parseBool(opt->second);
			// NV perf HUD?
			opt = miscParams->find("useNVPerfHUD");
			if(opt != miscParams->end())
				mUseNVPerfHUD = StringConverter::parseBool(opt->second);
			// sRGB?
			opt = miscParams->find("gamma");
			if(opt != miscParams->end())
				mHwGamma = StringConverter::parseBool(opt->second);
			// monitor index
			opt = miscParams->find("monitorIndex");
			if(opt != miscParams->end())
				monitorIndex = StringConverter::parseInt(opt->second);
			opt = miscParams->find("show");
			if(opt != miscParams->end())
				mHidden = !StringConverter::parseBool(opt->second);
			// enable double click messages
			opt = miscParams->find("enableDoubleClick");
			if(opt != miscParams->end())
				enableDoubleClick = StringConverter::parseBool(opt->second);

		}
		mIsFullScreen = fullScreen;

		// Destroy current window if any
		if( mHWnd )
			destroy();

		if (!externalHandle)
		{
			DWORD		dwStyleEx = 0;
			HMONITOR    hMonitor = NULL;		
			MONITORINFO monitorInfo;
			RECT		rc;

			// If we specified which adapter we want to use - find it's monitor.
			if (monitorIndex != -1)
			{
				IDirect3D9* direct3D9 = D3D9RenderSystem::getDirect3D9();

				for (uint i=0; i < direct3D9->GetAdapterCount(); ++i)
				{
					if (i == monitorIndex)
					{
						hMonitor = direct3D9->GetAdapterMonitor(i);
						break;
					}
				}				
			}

			// If we didn't specified the adapter index, or if it didn't find it
			if (hMonitor == NULL)
			{
				POINT windowAnchorPoint;

				// Fill in anchor point.
				windowAnchorPoint.x = left;
				windowAnchorPoint.y = top;


				// Get the nearest monitor to this window.
				hMonitor = MonitorFromPoint(windowAnchorPoint, MONITOR_DEFAULTTONEAREST);
			}

			// Get the target monitor info		
			memset(&monitorInfo, 0, sizeof(MONITORINFO));
			monitorInfo.cbSize = sizeof(MONITORINFO);
			GetMonitorInfo(hMonitor, &monitorInfo);

			// Update window style flags.
			mFullscreenWinStyle = WS_CLIPCHILDREN | WS_POPUP;
			mWindowedWinStyle   = WS_CLIPCHILDREN;

			if (!mHidden)
			{
				mFullscreenWinStyle |= WS_VISIBLE;
				mWindowedWinStyle |= WS_VISIBLE;
			}

			if (parentHWnd)
			{
				mWindowedWinStyle |= WS_CHILD;
			}
			else
			{
				if (border == "none")
					mWindowedWinStyle |= WS_POPUP;
				else if (border == "fixed")
					mWindowedWinStyle |= WS_OVERLAPPED | WS_BORDER | WS_CAPTION |
					WS_SYSMENU | WS_MINIMIZEBOX;
				else
					mWindowedWinStyle |= WS_OVERLAPPEDWINDOW;
			}
					
			unsigned int winWidth, winHeight;
			winWidth = width;
			winHeight = height;


			// No specified top left -> Center the window in the middle of the monitor
			if (left == INT_MAX || top == INT_MAX)
			{				
				int screenw = monitorInfo.rcWork.right  - monitorInfo.rcWork.left;
				int screenh = monitorInfo.rcWork.bottom - monitorInfo.rcWork.top;

				// clamp window dimensions to screen size
				int outerw = (winWidth < screenw)? winWidth : screenw;
				int outerh = (winHeight < screenh)? winHeight : screenh;

				if (left == INT_MAX)
					left = monitorInfo.rcWork.left + (screenw - outerw) / 2;
				else if (monitorIndex != -1)
					left += monitorInfo.rcWork.left;

				if (top == INT_MAX)
					top = monitorInfo.rcWork.top + (screenh - outerh) / 2;
				else if (monitorIndex != -1)
					top += monitorInfo.rcWork.top;
			}
			else if (monitorIndex != -1)
			{
				left += monitorInfo.rcWork.left;
				top += monitorInfo.rcWork.top;
			}

			mWidth = mDesiredWidth = width;
			mHeight = mDesiredHeight = height;
			mTop = top;
			mLeft = left;

			if (fullScreen)
			{
				dwStyleEx |= WS_EX_TOPMOST;				
				mTop = monitorInfo.rcMonitor.top;
				mLeft = monitorInfo.rcMonitor.left;		
			}
			else
			{				
                adjustWindow(width, height, &winWidth, &winHeight);

				if (!outerSize)
				{
					// Calculate window dimensions required
					// to get the requested client area
					SetRect(&rc, 0, 0, mWidth, mHeight);
					AdjustWindowRect(&rc, getWindowStyle(fullScreen), false);
					mWidth = rc.right - rc.left;
					mHeight = rc.bottom - rc.top;

					// Clamp window rect to the nearest display monitor.
					if (mLeft < monitorInfo.rcWork.left)
						mLeft = monitorInfo.rcWork.left;		

					if (mTop < monitorInfo.rcWork.top)					
						mTop = monitorInfo.rcWork.top;					
				
					if (static_cast<int>(winWidth) > monitorInfo.rcWork.right - mLeft)					
						winWidth = monitorInfo.rcWork.right - mLeft;	

					if (static_cast<int>(winHeight) > monitorInfo.rcWork.bottom - mTop)					
						winHeight = monitorInfo.rcWork.bottom - mTop;										
				}
			}
			
			UINT classStyle = 0;
			if (enableDoubleClick)
				classStyle |= CS_DBLCLKS;


			// Register the window class
			// NB allow 4 bytes of window data for D3D9RenderWindow pointer
			WNDCLASS wc = { classStyle, WindowEventUtilities::_WndProc, 0, 0, hInst,
				LoadIcon(0, IDI_APPLICATION), LoadCursor(NULL, IDC_ARROW),
				(HBRUSH)GetStockObject(BLACK_BRUSH), 0, "OgreD3D9Wnd" };
			RegisterClass(&wc);

			// Create our main window
			// Pass pointer to self
			mIsExternal = false;
			mHWnd = CreateWindowEx(dwStyleEx, "OgreD3D9Wnd", title.c_str(), getWindowStyle(fullScreen),
				mLeft, mTop, winWidth, winHeight, parentHWnd, 0, hInst, this);

			WindowEventUtilities::_addRenderWindow(this);
		}
		else
		{
			mHWnd = externalHandle;
			mIsExternal = true;
		}

		RECT rc;
		// top and left represent outer window coordinates
		GetWindowRect(mHWnd, &rc);
		mTop = rc.top;
		mLeft = rc.left;
		// width and height represent interior drawable area
		GetClientRect(mHWnd, &rc);
		mWidth = rc.right;
		mHeight = rc.bottom;

		mName = name;
		mDepthBufferPoolId = depthBuffer ? DepthBuffer::POOL_DEFAULT : DepthBuffer::POOL_NO_DEPTH;
		mDepthBuffer = 0;
		mColourDepth = colourDepth;

		LogManager::getSingleton().stream()
			<< "D3D9 : Created D3D9 Rendering Window '"
			<< mName << "' : " << mWidth << "x" << mHeight 
			<< ", " << mColourDepth << "bpp";
									
		mActive = true;
		mClosed = false;
		setHidden(mHidden);
	}
Example #13
0
	void D3D9RenderWindow::setFullscreen(bool fullScreen, unsigned int width, unsigned int height)
	{
		if (fullScreen != mIsFullScreen || width != mWidth || height != mHeight)
		{
			if (fullScreen != mIsFullScreen)
				mSwitchingFullscreen = true;

			bool oldFullscreen = mIsFullScreen;
			mIsFullScreen = fullScreen;
			mWidth = mDesiredWidth = width;
			mHeight = mDesiredHeight = height;

			if (fullScreen)
			{
				// Get the nearest monitor to this window.
				HMONITOR hMonitor = MonitorFromWindow(mHWnd, MONITOR_DEFAULTTONEAREST);

				// Get monitor info	
				MONITORINFO monitorInfo;

				memset(&monitorInfo, 0, sizeof(MONITORINFO));
				monitorInfo.cbSize = sizeof(MONITORINFO);
				GetMonitorInfo(hMonitor, &monitorInfo);

				mTop = monitorInfo.rcMonitor.top;
				mLeft = monitorInfo.rcMonitor.left;				
				
				// need different ordering here

				if (oldFullscreen)
				{
					// was previously fullscreen, just changing the resolution
					SetWindowPos(mHWnd, HWND_TOPMOST, mLeft, mTop, width, height, SWP_NOACTIVATE);
				}
				else
				{
					SetWindowPos(mHWnd, HWND_TOPMOST, mLeft, mTop, width, height, SWP_NOACTIVATE);
					//MoveWindow(mHWnd, mLeft, mTop, mWidth, mHeight, FALSE);
					SetWindowLong(mHWnd, GWL_STYLE, getWindowStyle(mIsFullScreen));
					SetWindowPos(mHWnd, 0, 0,0, 0,0, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
				}
			}
			else
			{
				// Calculate window dimensions required
				// to get the requested client area
				unsigned int winWidth, winHeight;
				winWidth = mWidth;
				winHeight = mHeight;
				
				adjustWindow(mWidth, mHeight, &winWidth, &winHeight);

				SetWindowLong(mHWnd, GWL_STYLE, getWindowStyle(mIsFullScreen));
				SetWindowPos(mHWnd, HWND_NOTOPMOST, 0, 0, winWidth, winHeight,
					SWP_DRAWFRAME | SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOACTIVATE);
				// Note that we also set the position in the restoreLostDevice method
				// via _finishSwitchingFullScreen

				// Update the current rect.
				updateWindowRect();
			}
								
			// Have to release & trigger device reset
			// NB don't use windowMovedOrResized since Win32 doesn't know
			// about the size change yet				
			mDevice->invalidate(this);
			// Notify viewports of resize
			ViewportList::iterator it = mViewportList.begin();
			while( it != mViewportList.end() )
				(*it++).second->_updateDimensions();	
		}
	} 
Example #14
0
// Creates the GLFW window
//
static int createNativeWindow(_GLFWwindow* window,
                              const _GLFWwndconfig* wndconfig)
{
    int xpos, ypos, fullWidth, fullHeight;
    WCHAR* wideTitle;
    DWORD style = getWindowStyle(window);
    DWORD exStyle = getWindowExStyle(window);

    if (window->monitor)
    {
        GLFWvidmode mode;

        // NOTE: This window placement is temporary and approximate, as the
        //       correct position and size cannot be known until the monitor
        //       video mode has been set
        _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
        _glfwPlatformGetVideoMode(window->monitor, &mode);
        fullWidth  = mode.width;
        fullHeight = mode.height;
    }
    else
    {
        xpos = CW_USEDEFAULT;
        ypos = CW_USEDEFAULT;

        if (wndconfig->maximized)
            style |= WS_MAXIMIZE;

        getFullWindowSize(style, exStyle,
                          wndconfig->width, wndconfig->height,
                          &fullWidth, &fullHeight);
    }

    wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title);
    if (!wideTitle)
    {
        _glfwInputError(GLFW_PLATFORM_ERROR,
                        "Win32: Failed to convert window title to UTF-16");
        return GLFW_FALSE;
    }

    window->win32.handle = CreateWindowExW(exStyle,
                                           _GLFW_WNDCLASSNAME,
                                           wideTitle,
                                           style,
                                           xpos, ypos,
                                           fullWidth, fullHeight,
                                           NULL, // No parent window
                                           NULL, // No window menu
                                           GetModuleHandleW(NULL),
                                           NULL);

    free(wideTitle);

    if (!window->win32.handle)
    {
        _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
        return GLFW_FALSE;
    }

    SetPropW(window->win32.handle, L"GLFW", window);

    if (_glfw_ChangeWindowMessageFilterEx)
    {
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_DROPFILES, MSGFLT_ALLOW, NULL);
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_COPYDATA, MSGFLT_ALLOW, NULL);
        _glfw_ChangeWindowMessageFilterEx(window->win32.handle,
                                          WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
    }

    DragAcceptFiles(window->win32.handle, TRUE);

    return GLFW_TRUE;
}
Example #15
0
// Window callback function (handles window messages)
//
static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
                                   WPARAM wParam, LPARAM lParam)
{
    _GLFWwindow* window = GetPropW(hWnd, L"GLFW");
    if (!window)
    {
        // This is the message handling for the hidden helper window

        switch (uMsg)
        {
            case WM_DEVICECHANGE:
            {
                if (wParam == DBT_DEVNODES_CHANGED)
                {
                    _glfwInputMonitorChange();
                    return TRUE;
                }
                else if (wParam == DBT_DEVICEARRIVAL)
                {
                    DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
                    if (dbh)
                    {
                        if (dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
                            _glfwDetectJoystickConnectionWin32();
                    }
                }
                else if (wParam == DBT_DEVICEREMOVECOMPLETE)
                {
                    DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
                    if (dbh)
                    {
                        if (dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
                            _glfwDetectJoystickDisconnectionWin32();
                    }
                }

                break;
            }
        }

        return DefWindowProcW(hWnd, uMsg, wParam, lParam);
    }

    switch (uMsg)
    {
        case WM_SETFOCUS:
        {
            _glfwInputWindowFocus(window, GLFW_TRUE);

            if (window->cursorMode == GLFW_CURSOR_DISABLED)
                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);

            return 0;
        }

        case WM_KILLFOCUS:
        {
            if (window->cursorMode == GLFW_CURSOR_DISABLED)
                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL);

            if (window->monitor && window->autoIconify)
                _glfwPlatformIconifyWindow(window);

            _glfwInputWindowFocus(window, GLFW_FALSE);
            return 0;
        }

        case WM_SYSCOMMAND:
        {
            switch (wParam & 0xfff0)
            {
                case SC_SCREENSAVE:
                case SC_MONITORPOWER:
                {
                    if (window->monitor)
                    {
                        // We are running in full screen mode, so disallow
                        // screen saver and screen blanking
                        return 0;
                    }
                    else
                        break;
                }

                // User trying to access application menu using ALT?
                case SC_KEYMENU:
                    return 0;
            }
            break;
        }

        case WM_CLOSE:
        {
            _glfwInputWindowCloseRequest(window);
            return 0;
        }

        case WM_CHAR:
        case WM_SYSCHAR:
        case WM_UNICHAR:
        {
            const GLFWbool plain = (uMsg != WM_SYSCHAR);

            if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR)
            {
                // WM_UNICHAR is not sent by Windows, but is sent by some
                // third-party input method engine
                // Returning TRUE here announces support for this message
                return TRUE;
            }

            _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain);
            return 0;
        }

        case WM_KEYDOWN:
        case WM_SYSKEYDOWN:
        case WM_KEYUP:
        case WM_SYSKEYUP:
        {
            const int key = translateKey(wParam, lParam);
            const int scancode = (lParam >> 16) & 0x1ff;
            const int action = ((lParam >> 31) & 1) ? GLFW_RELEASE : GLFW_PRESS;
            const int mods = getKeyMods();

            if (key == _GLFW_KEY_INVALID)
                break;

            if (action == GLFW_RELEASE && wParam == VK_SHIFT)
            {
                // Release both Shift keys on Shift up event, as only one event
                // is sent even if both keys are released
                _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, action, mods);
                _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, action, mods);
            }
            else if (wParam == VK_SNAPSHOT)
            {
                // Key down is not reported for the Print Screen key
                _glfwInputKey(window, key, scancode, GLFW_PRESS, mods);
                _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods);
            }
            else
                _glfwInputKey(window, key, scancode, action, mods);

            break;
        }

        case WM_LBUTTONDOWN:
        case WM_RBUTTONDOWN:
        case WM_MBUTTONDOWN:
        case WM_XBUTTONDOWN:
        case WM_LBUTTONUP:
        case WM_RBUTTONUP:
        case WM_MBUTTONUP:
        case WM_XBUTTONUP:
        {
            int button, action;

            if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP)
                button = GLFW_MOUSE_BUTTON_LEFT;
            else if (uMsg == WM_RBUTTONDOWN || uMsg == WM_RBUTTONUP)
                button = GLFW_MOUSE_BUTTON_RIGHT;
            else if (uMsg == WM_MBUTTONDOWN || uMsg == WM_MBUTTONUP)
                button = GLFW_MOUSE_BUTTON_MIDDLE;
            else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1)
                button = GLFW_MOUSE_BUTTON_4;
            else
                button = GLFW_MOUSE_BUTTON_5;

            if (uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN ||
                uMsg == WM_MBUTTONDOWN || uMsg == WM_XBUTTONDOWN)
            {
                action = GLFW_PRESS;
                SetCapture(hWnd);
            }
            else
            {
                action = GLFW_RELEASE;
                ReleaseCapture();
            }

            _glfwInputMouseClick(window, button, action, getKeyMods());

            if (uMsg == WM_XBUTTONDOWN || uMsg == WM_XBUTTONUP)
                return TRUE;

            return 0;
        }

        case WM_MOUSEMOVE:
        {
            const int x = GET_X_LPARAM(lParam);
            const int y = GET_Y_LPARAM(lParam);

            if (window->cursorMode == GLFW_CURSOR_DISABLED)
            {
                const int dx = x - window->win32.lastCursorPosX;
                const int dy = y - window->win32.lastCursorPosY;

                if (_glfw.win32.disabledCursorWindow != window)
                    break;

                _glfwInputCursorPos(window,
                                    window->virtualCursorPosX + dx,
                                    window->virtualCursorPosY + dy);
            }
            else
                _glfwInputCursorPos(window, x, y);

            window->win32.lastCursorPosX = x;
            window->win32.lastCursorPosY = y;

            if (!window->win32.cursorTracked)
            {
                TRACKMOUSEEVENT tme;
                ZeroMemory(&tme, sizeof(tme));
                tme.cbSize = sizeof(tme);
                tme.dwFlags = TME_LEAVE;
                tme.hwndTrack = window->win32.handle;
                TrackMouseEvent(&tme);

                window->win32.cursorTracked = GLFW_TRUE;
                _glfwInputCursorEnter(window, GLFW_TRUE);
            }

            return 0;
        }

        case WM_MOUSELEAVE:
        {
            window->win32.cursorTracked = GLFW_FALSE;
            _glfwInputCursorEnter(window, GLFW_FALSE);
            return 0;
        }

        case WM_MOUSEWHEEL:
        {
            _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA);
            return 0;
        }

        case WM_MOUSEHWHEEL:
        {
            // This message is only sent on Windows Vista and later
            // NOTE: The X-axis is inverted for consistency with OS X and X11.
            _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0);
            return 0;
        }

        case WM_ENTERSIZEMOVE:
        case WM_ENTERMENULOOP:
        {
            if (window->cursorMode == GLFW_CURSOR_DISABLED)
                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL);

            break;
        }

        case WM_EXITSIZEMOVE:
        case WM_EXITMENULOOP:
        {
            if (window->cursorMode == GLFW_CURSOR_DISABLED)
                _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);

            break;
        }

        case WM_SIZE:
        {
            const GLFWbool iconified = wParam == SIZE_MINIMIZED;
            const GLFWbool maximized = wParam == SIZE_MAXIMIZED ||
                                       (window->win32.maximized &&
                                        wParam != SIZE_RESTORED);

            if (_glfw.win32.disabledCursorWindow == window)
                updateClipRect(window);

            if (window->win32.iconified != iconified)
                _glfwInputWindowIconify(window, iconified);

            if (window->win32.maximized != maximized)
                _glfwInputWindowMaximize(window, maximized);

            _glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
            _glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));

            if (window->monitor && window->win32.iconified != iconified)
            {
                if (iconified)
                    releaseMonitor(window);
                else
                    acquireMonitor(window);
            }

            window->win32.iconified = iconified;
            window->win32.maximized = maximized;
            return 0;
        }

        case WM_MOVE:
        {
            if (_glfw.win32.disabledCursorWindow == window)
                updateClipRect(window);

            // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as
            // those macros do not handle negative window positions correctly
            _glfwInputWindowPos(window,
                                GET_X_LPARAM(lParam),
                                GET_Y_LPARAM(lParam));
            return 0;
        }

        case WM_SIZING:
        {
            if (window->numer == GLFW_DONT_CARE ||
                window->denom == GLFW_DONT_CARE)
            {
                break;
            }

            applyAspectRatio(window, (int) wParam, (RECT*) lParam);
            return TRUE;
        }

        case WM_GETMINMAXINFO:
        {
            int xoff, yoff;
            MINMAXINFO* mmi = (MINMAXINFO*) lParam;

            if (window->monitor)
                break;

            getFullWindowSize(getWindowStyle(window), getWindowExStyle(window),
                              0, 0, &xoff, &yoff);

            if (window->minwidth != GLFW_DONT_CARE &&
                window->minheight != GLFW_DONT_CARE)
            {
                mmi->ptMinTrackSize.x = window->minwidth + xoff;
                mmi->ptMinTrackSize.y = window->minheight + yoff;
            }

            if (window->maxwidth != GLFW_DONT_CARE &&
                window->maxheight != GLFW_DONT_CARE)
            {
                mmi->ptMaxTrackSize.x = window->maxwidth + xoff;
                mmi->ptMaxTrackSize.y = window->maxheight + yoff;
            }

            return 0;
        }

        case WM_PAINT:
        {
            _glfwInputWindowDamage(window);
            break;
        }

        case WM_ERASEBKGND:
        {
            return TRUE;
        }

        case WM_SETCURSOR:
        {
            if (LOWORD(lParam) == HTCLIENT)
            {
                updateCursorImage(window);
                return TRUE;
            }

            break;
        }

        case WM_DPICHANGED:
        {
            RECT* rect = (RECT*) lParam;
            SetWindowPos(window->win32.handle,
                         HWND_TOP,
                         rect->left,
                         rect->top,
                         rect->right - rect->left,
                         rect->bottom - rect->top,
                         SWP_NOACTIVATE | SWP_NOZORDER);
            break;
        }

        case WM_DROPFILES:
        {
            HDROP drop = (HDROP) wParam;
            POINT pt;
            int i;

            const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0);
            wchar_t** paths = calloc(count, sizeof(wchar_t*));

            // Move the mouse to the position of the drop
            DragQueryPoint(drop, &pt);
            _glfwInputCursorPos(window, pt.x, pt.y);

            for (i = 0;  i < count;  i++)
            {
                const UINT length = DragQueryFileW(drop, i, NULL, 0);
                WCHAR* buffer = calloc(length + 1, sizeof(WCHAR));

                DragQueryFileW(drop, i, buffer, length + 1);
                //paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer);
                paths[i] = buffer;

                //free(buffer);
            }

            _glfwInputDrop(window, count, (const wchar_t**) paths);

            for (i = 0;  i < count;  i++)
                free(paths[i]);
            free(paths);

            DragFinish(drop);
            return 0;
        }
    }

    return DefWindowProcW(hWnd, uMsg, wParam, lParam);
}
Example #16
0
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
                                   _GLFWmonitor* monitor,
                                   int xpos, int ypos,
                                   int width, int height,
                                   int refreshRate)
{
    if (window->monitor == monitor)
    {
        if (monitor)
        {
            if (monitor->window == window)
                acquireMonitor(window);
        }
        else
        {
            RECT rect = { xpos, ypos, xpos + width, ypos + height };
            AdjustWindowRectEx(&rect, getWindowStyle(window),
                               FALSE, getWindowExStyle(window));
            SetWindowPos(window->win32.handle, HWND_TOP,
                         rect.left, rect.top,
                         rect.right - rect.left, rect.bottom - rect.top,
                         SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER);
        }

        return;
    }

    if (window->monitor)
        releaseMonitor(window);

    _glfwInputWindowMonitorChange(window, monitor);

    if (monitor)
    {
        GLFWvidmode mode;
        DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
        UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS;

        if (window->decorated)
        {
            style &= ~WS_OVERLAPPEDWINDOW;
            style |= getWindowStyle(window);
            SetWindowLongW(window->win32.handle, GWL_STYLE, style);

            flags |= SWP_FRAMECHANGED;
        }

        _glfwPlatformGetVideoMode(monitor, &mode);
        _glfwPlatformGetMonitorPos(monitor, &xpos, &ypos);

        SetWindowPos(window->win32.handle, HWND_TOPMOST,
                     xpos, ypos, mode.width, mode.height,
                     flags);

        acquireMonitor(window);
    }
    else
    {
        HWND after;
        RECT rect = { xpos, ypos, xpos + width, ypos + height };
        DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
        UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS;

        if (window->decorated)
        {
            style &= ~WS_POPUP;
            style |= getWindowStyle(window);
            SetWindowLongW(window->win32.handle, GWL_STYLE, style);

            flags |= SWP_FRAMECHANGED;
        }

        if (window->floating)
            after = HWND_TOPMOST;
        else
            after = HWND_NOTOPMOST;

        AdjustWindowRectEx(&rect, getWindowStyle(window),
                           FALSE, getWindowExStyle(window));
        SetWindowPos(window->win32.handle, after,
                     rect.left, rect.top,
                     rect.right - rect.left, rect.bottom - rect.top,
                     flags);
    }
}