Example #1
0
void VulkanExampleBase::renderLoop()
{
#if defined(_WIN32)
	MSG msg;
	while (TRUE)
	{
		auto tStart = std::chrono::high_resolution_clock::now();
		if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
		{
			if (msg.message == WM_QUIT)
			{
				break;
			}
			else
			{
				TranslateMessage(&msg);
				DispatchMessage(&msg);
			}
		}
		render();
		frameCounter++;
		auto tEnd = std::chrono::high_resolution_clock::now();
		auto tDiff = std::chrono::duration<double, std::milli>(tEnd - tStart).count();
		frameTimer = (float)tDiff / 1000.0f;
		// Convert to clamped timer value
		if (!paused)
		{
			timer += timerSpeed * frameTimer;
			if (timer > 1.0)
			{
				timer -= 1.0f;
			}
		}
		fpsTimer += (float)tDiff;
		if (fpsTimer > 1000.0f)
		{
			std::string windowTitle = getWindowTitle();
			SetWindowText(window, windowTitle.c_str());
			fpsTimer = 0.0f;
			frameCounter = 0.0f;
		}
	}
#elif defined(__ANDROID__)
	while (1)
	{
		int ident;
		int events;
		struct android_poll_source* source;
		bool destroy = false;

		focused = true;

		while ((ident = ALooper_pollAll(focused ? 0 : -1, NULL, &events, (void**)&source)) >= 0)
		{
			if (source != NULL)
			{
				source->process(androidApp, source);
			}
			if (androidApp->destroyRequested != 0)
			{
				LOGD("Android app destroy requested");
				destroy = true;
				break;
			}
		}

		// App destruction requested
		// Exit loop, example will be destroyed in application main
		if (destroy)
		{
			break;
		}

		// Render frame
		if (prepared)
		{
			auto tStart = std::chrono::high_resolution_clock::now();
			render();
			frameCounter++;
			auto tEnd = std::chrono::high_resolution_clock::now();
			auto tDiff = std::chrono::duration<double, std::milli>(tEnd - tStart).count();
			frameTimer = tDiff / 1000.0f;
			// Convert to clamped timer value
			if (!paused)
			{
				timer += timerSpeed * frameTimer;
				if (timer > 1.0)
				{
					timer -= 1.0f;
				}
			}
			// Check gamepad state
			const float deadZone = 0.0015f;
			// todo : check if gamepad is present
			// todo : time based and relative axis positions
			bool updateView = false;
			// Rotate
			if (std::abs(gamePadState.axes.x - deadZone) > 0.0f)
			{
				rotation.y += gamePadState.axes.x * 0.5f * rotationSpeed;
				updateView = true;
			}
			if (std::abs(gamePadState.axes.y - deadZone) > 0.0f)
			{
				rotation.x -= gamePadState.axes.y * 0.5f * rotationSpeed;
				updateView = true;
			}
			// Zoom
			if (std::abs(gamePadState.axes.rz - deadZone) > 0.0f)
			{
				zoom -= gamePadState.axes.rz * 0.01f * zoomSpeed;
				updateView = true;
			}
			if (updateView)
			{
				viewChanged();
			}


		}
	}
#elif defined(__linux__)
	xcb_flush(connection);
	while (!quit)
	{
		auto tStart = std::chrono::high_resolution_clock::now();
		xcb_generic_event_t *event;
		event = xcb_poll_for_event(connection);
		if (event)
		{
			handleEvent(event);
			free(event);
		}
		render();
		frameCounter++;
		auto tEnd = std::chrono::high_resolution_clock::now();
		auto tDiff = std::chrono::duration<double, std::milli>(tEnd - tStart).count();
		frameTimer = tDiff / 1000.0f;
		// Convert to clamped timer value
		if (!paused)
		{
			timer += timerSpeed * frameTimer;
			if (timer > 1.0)
			{
				timer -= 1.0f;
			}
		}
		fpsTimer += (float)tDiff;
		if (fpsTimer > 1000.0f)
		{
			std::string windowTitle = getWindowTitle();
			xcb_change_property(connection, XCB_PROP_MODE_REPLACE,
				window, XCB_ATOM_WM_NAME, XCB_ATOM_STRING, 8,
				windowTitle.size(), windowTitle.c_str());
			fpsTimer = 0.0f;
			frameCounter = 0.0f;
		}
	}
#endif
}
Example #2
0
HWND VulkanExampleBase::setupWindow(HINSTANCE hinstance, WNDPROC wndproc)
{
	this->windowInstance = hinstance;

	bool fullscreen = false;

	// Check command line arguments
	for (int32_t i = 0; i < __argc; i++)
	{
		if (__argv[i] == std::string("-fullscreen"))
		{
			fullscreen = true;
		}
	}

	WNDCLASSEX wndClass;

	wndClass.cbSize = sizeof(WNDCLASSEX);
	wndClass.style = CS_HREDRAW | CS_VREDRAW;
	wndClass.lpfnWndProc = wndproc;
	wndClass.cbClsExtra = 0;
	wndClass.cbWndExtra = 0;
	wndClass.hInstance = hinstance;
	wndClass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
	wndClass.hCursor = LoadCursor(NULL, IDC_ARROW);
	wndClass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
	wndClass.lpszMenuName = NULL;
	wndClass.lpszClassName = name.c_str();
	wndClass.hIconSm = LoadIcon(NULL, IDI_WINLOGO);

	if (!RegisterClassEx(&wndClass))
	{
		std::cout << "Could not register window class!\n";
		fflush(stdout);
		exit(1);
	}

	int screenWidth = GetSystemMetrics(SM_CXSCREEN);
	int screenHeight = GetSystemMetrics(SM_CYSCREEN);

	if (fullscreen)
	{
		DEVMODE dmScreenSettings;
		memset(&dmScreenSettings, 0, sizeof(dmScreenSettings));
		dmScreenSettings.dmSize = sizeof(dmScreenSettings);
		dmScreenSettings.dmPelsWidth = screenWidth;
		dmScreenSettings.dmPelsHeight = screenHeight;
		dmScreenSettings.dmBitsPerPel = 32;
		dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;

		if ((width != screenWidth) && (height != screenHeight))
		{
			if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
			{
				if (MessageBox(NULL, "Fullscreen Mode not supported!\n Switch to window mode?", "Error", MB_YESNO | MB_ICONEXCLAMATION) == IDYES)
				{
					fullscreen = FALSE;
				}
				else
				{
					return FALSE;
				}
			}
		}

	}

	DWORD dwExStyle;
	DWORD dwStyle;

	if (fullscreen)
	{
		dwExStyle = WS_EX_APPWINDOW;
		dwStyle = WS_POPUP | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
	}
	else
	{
		dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
		dwStyle = WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
	}

	RECT windowRect;
	if (fullscreen)
	{
		windowRect.left = (long)0;
		windowRect.right = (long)screenWidth;
		windowRect.top = (long)0;
		windowRect.bottom = (long)screenHeight;
	}
	else
	{
		windowRect.left = (long)screenWidth / 2 - width / 2;
		windowRect.right = (long)width;
		windowRect.top = (long)screenHeight / 2 - height / 2;
		windowRect.bottom = (long)height;
	}

	AdjustWindowRectEx(&windowRect, dwStyle, FALSE, dwExStyle);

	std::string windowTitle = getWindowTitle();
	window = CreateWindowEx(0,
		name.c_str(),
		windowTitle.c_str(),
		dwStyle | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
		windowRect.left,
		windowRect.top,
		windowRect.right,
		windowRect.bottom,
		NULL,
		NULL,
		hinstance,
		NULL);

	if (!window)
	{
		printf("Could not create window!\n");
		fflush(stdout);
		return 0;
		exit(1);
	}

	ShowWindow(window, SW_SHOW);
	SetForegroundWindow(window);
	SetFocus(window);

	return window;
}