Example #1
0
int thread_run(void (*func)(void *), void *arg)
{
	struct thread *current;
	struct thread *t;

	current = current_thread();

	if (!thread_can_yield(current)) {
		printk(BIOS_ERR,
		       "thread_run() called from non-yielding context!\n");
		return -1;
	}

	t = get_free_thread();

	if (t == NULL) {
		printk(BIOS_ERR, "thread_run() No more threads!\n");
		return -1;
	}

	prepare_thread(t, func, arg, call_wrapper_block_current, NULL);
	schedule(t);

	return 0;
}
Example #2
0
int thread_run_until(void (*func)(void *), void *arg,
                     boot_state_t state, boot_state_sequence_t seq)
{
	struct thread *current;
	struct thread *t;
	struct block_boot_state *bbs;

	current = current_thread();

	if (!thread_can_yield(current)) {
		printk(BIOS_ERR,
		       "thread_run() called from non-yielding context!\n");
		return -1;
	}

	t = get_free_thread();

	if (t == NULL) {
		printk(BIOS_ERR, "thread_run() No more threads!\n");
		return -1;
	}

	bbs = thread_alloc_space(t, sizeof(*bbs));
	bbs->state = state;
	bbs->seq = seq;
	prepare_thread(t, func, arg, call_wrapper_block_state, bbs);
	schedule(t);

	return 0;
}
Example #3
0
static void idle_thread_init(void)
{
	struct thread *t;

	t = get_free_thread();

	if (t == NULL)
		die("No threads available for idle thread!\n");

	/* Queue idle thread to run once all other threads have yielded. */
	prepare_thread(t, idle_thread, NULL, call_wrapper, NULL);
	push_runnable(t);
	/* Mark the currently executing thread to cooperate. */
	thread_cooperate();
}