Example #1
0
/** New in GL 3.0 */
void GLAPIENTRY
_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
{
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_TRUE);
   if (!texObj)
      return;
   
   switch (pname) {
   case GL_TEXTURE_BORDER_COLOR:
      COPY_4V(params, texObj->Sampler.BorderColor.i);
      break;
   default:
      {
         GLint ip[4];
         _mesa_GetTexParameteriv(target, pname, ip);
         params[0] = ip[0];
         if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT || 
             pname == GL_TEXTURE_CROP_RECT_OES) {
            params[1] = ip[1];
            params[2] = ip[2];
            params[3] = ip[3];
         }
      }
   }
}
Example #2
0
void GLAPIENTRY
_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
{
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_MIN_LOD:
   case GL_TEXTURE_MAX_LOD:
   case GL_TEXTURE_PRIORITY:
   case GL_TEXTURE_MAX_ANISOTROPY_EXT:
   case GL_TEXTURE_LOD_BIAS:
   case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
      {
         GLfloat fparam = (GLfloat) param;
         /* convert int param to float */
         set_tex_parameterf(ctx, texObj, pname, &fparam);
      }
      break;
   default:
      /* this will generate an error if pname is illegal */
      set_tex_parameteri(ctx, texObj, pname, &param);
   }

   if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) {
      GLfloat fparam = (GLfloat) param;
      ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
   }
}
Example #3
0
void GLAPIENTRY
_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
{
   GLboolean need_update;
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_MIN_FILTER:
   case GL_TEXTURE_MAG_FILTER:
   case GL_TEXTURE_WRAP_S:
   case GL_TEXTURE_WRAP_T:
   case GL_TEXTURE_WRAP_R:
   case GL_TEXTURE_BASE_LEVEL:
   case GL_TEXTURE_MAX_LEVEL:
   case GL_GENERATE_MIPMAP_SGIS:
   case GL_TEXTURE_COMPARE_MODE_ARB:
   case GL_TEXTURE_COMPARE_FUNC_ARB:
   case GL_DEPTH_TEXTURE_MODE_ARB:
   case GL_TEXTURE_SRGB_DECODE_EXT:
   case GL_TEXTURE_CUBE_MAP_SEAMLESS:
      {
         /* convert float param to int */
         GLint p[4];
         p[0] = (GLint) param;
         p[1] = p[2] = p[3] = 0;
         need_update = set_tex_parameteri(ctx, texObj, pname, p);
      }
      break;
   case GL_TEXTURE_SWIZZLE_R_EXT:
   case GL_TEXTURE_SWIZZLE_G_EXT:
   case GL_TEXTURE_SWIZZLE_B_EXT:
   case GL_TEXTURE_SWIZZLE_A_EXT:
      {
         GLint p[4];
         p[0] = (GLint) param;
         p[1] = p[2] = p[3] = 0;
         need_update = set_tex_parameteri(ctx, texObj, pname, p);
      }
      break;
   default:
      {
         /* this will generate an error if pname is illegal */
         GLfloat p[4];
         p[0] = param;
         p[1] = p[2] = p[3] = 0.0F;
         need_update = set_tex_parameterf(ctx, texObj, pname, p);
      }
   }

   if (ctx->Driver.TexParameter && need_update) {
      ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
   }
}
Example #4
0
void GLAPIENTRY
_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
   GLboolean need_update;
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_MIN_FILTER:
   case GL_TEXTURE_MAG_FILTER:
   case GL_TEXTURE_WRAP_S:
   case GL_TEXTURE_WRAP_T:
   case GL_TEXTURE_WRAP_R:
   case GL_TEXTURE_BASE_LEVEL:
   case GL_TEXTURE_MAX_LEVEL:
   case GL_GENERATE_MIPMAP_SGIS:
   case GL_TEXTURE_COMPARE_MODE_ARB:
   case GL_TEXTURE_COMPARE_FUNC_ARB:
   case GL_DEPTH_TEXTURE_MODE_ARB:
   case GL_TEXTURE_SRGB_DECODE_EXT:
   case GL_TEXTURE_CUBE_MAP_SEAMLESS:
      {
         /* convert float param to int */
         GLint p[4];
         p[0] = (GLint) params[0];
         p[1] = p[2] = p[3] = 0;
         need_update = set_tex_parameteri(ctx, texObj, pname, p);
      }
      break;

#if FEATURE_OES_draw_texture
   case GL_TEXTURE_CROP_RECT_OES:
      {
         /* convert float params to int */
         GLint iparams[4];
         iparams[0] = (GLint) params[0];
         iparams[1] = (GLint) params[1];
         iparams[2] = (GLint) params[2];
         iparams[3] = (GLint) params[3];
         need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
      }
      break;
#endif

   default:
      /* this will generate an error if pname is illegal */
      need_update = set_tex_parameterf(ctx, texObj, pname, params);
   }

   if (ctx->Driver.TexParameter && need_update) {
      ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
   }
}
Example #5
0
void GLAPIENTRY
_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_MIN_FILTER:
   case GL_TEXTURE_MAG_FILTER:
   case GL_TEXTURE_WRAP_S:
   case GL_TEXTURE_WRAP_T:
   case GL_TEXTURE_WRAP_R:
   case GL_TEXTURE_BASE_LEVEL:
   case GL_TEXTURE_MAX_LEVEL:
   case GL_TEXTURE_COMPARE_SGIX:
   case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
   case GL_GENERATE_MIPMAP_SGIS:
   case GL_TEXTURE_COMPARE_MODE_ARB:
   case GL_TEXTURE_COMPARE_FUNC_ARB:
   case GL_DEPTH_TEXTURE_MODE_ARB:
      {
         /* convert float param to int */
         GLint p = (GLint) params[0];
         set_tex_parameteri(ctx, texObj, pname, &p);
      }
      break;

#ifdef FEATURE_OES_draw_texture
   case GL_TEXTURE_CROP_RECT_OES:
      {
         /* convert float params to int */
         GLint iparams[4];
         iparams[0] = (GLint) params[0];
         iparams[1] = (GLint) params[1];
         iparams[2] = (GLint) params[2];
         iparams[3] = (GLint) params[3];
         set_tex_parameteri(ctx, target, iparams);
      }
      break;
#endif

   default:
      /* this will generate an error if pname is illegal */
      set_tex_parameterf(ctx, texObj, pname, params);
   }

   if (ctx->Driver.TexParameter && ctx->ErrorValue == GL_NO_ERROR) {
      ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
   }
}
Example #6
0
void GLAPIENTRY
_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
{
   GLboolean need_update;
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_BORDER_COLOR:
      {
         /* convert int params to float */
         GLfloat fparams[4];
         fparams[0] = INT_TO_FLOAT(params[0]);
         fparams[1] = INT_TO_FLOAT(params[1]);
         fparams[2] = INT_TO_FLOAT(params[2]);
         fparams[3] = INT_TO_FLOAT(params[3]);
         need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
      }
      break;
   case GL_TEXTURE_MIN_LOD:
   case GL_TEXTURE_MAX_LOD:
   case GL_TEXTURE_PRIORITY:
   case GL_TEXTURE_MAX_ANISOTROPY_EXT:
   case GL_TEXTURE_LOD_BIAS:
   case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
      {
         /* convert int param to float */
         GLfloat fparams[4];
         fparams[0] = (GLfloat) params[0];
         fparams[1] = fparams[2] = fparams[3] = 0.0F;
         need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
      }
      break;
   default:
      /* this will generate an error if pname is illegal */
      need_update = set_tex_parameteri(ctx, texObj, pname, params);
   }

   if (ctx->Driver.TexParameter && need_update) {
      GLfloat fparams[4];
      fparams[0] = INT_TO_FLOAT(params[0]);
      if (pname == GL_TEXTURE_BORDER_COLOR ||
          pname == GL_TEXTURE_CROP_RECT_OES) {
         fparams[1] = INT_TO_FLOAT(params[1]);
         fparams[2] = INT_TO_FLOAT(params[2]);
         fparams[3] = INT_TO_FLOAT(params[3]);
      }
      ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
   }
}
Example #7
0
/** New in GL 3.0 */
void GLAPIENTRY
_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
{
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_TRUE);
   
   switch (pname) {
   case GL_TEXTURE_BORDER_COLOR:
      COPY_4V(params, texObj->Sampler.BorderColor.i);
      break;
   default:
      _mesa_GetTexParameteriv(target, pname, params);
   }
}
Example #8
0
void GLAPIENTRY
_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
{
   GLboolean need_update;
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_MIN_LOD:
   case GL_TEXTURE_MAX_LOD:
   case GL_TEXTURE_PRIORITY:
   case GL_TEXTURE_MAX_ANISOTROPY_EXT:
   case GL_TEXTURE_LOD_BIAS:
   case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
      {
         GLfloat fparam[4];
         fparam[0] = (GLfloat) param;
         fparam[1] = fparam[2] = fparam[3] = 0.0F;
         /* convert int param to float */
         need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
      }
      break;
   default:
      /* this will generate an error if pname is illegal */
      {
         GLint iparam[4];
         iparam[0] = param;
         iparam[1] = iparam[2] = iparam[3] = 0;
         need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
      }
   }

   if (ctx->Driver.TexParameter && need_update) {
      GLfloat fparam = (GLfloat) param;
      ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
   }
}
Example #9
0
void GLAPIENTRY
_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
{
    GLboolean need_update;
    struct gl_texture_object *texObj;
    GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_BEGIN_END(ctx);

    texObj = get_texobj(ctx, target);
    if (!texObj)
        return;

    switch (pname) {
    case GL_TEXTURE_MIN_FILTER:
    case GL_TEXTURE_MAG_FILTER:
    case GL_TEXTURE_WRAP_S:
    case GL_TEXTURE_WRAP_T:
    case GL_TEXTURE_WRAP_R:
    case GL_TEXTURE_BASE_LEVEL:
    case GL_TEXTURE_MAX_LEVEL:
    case GL_TEXTURE_COMPARE_SGIX:
    case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
    case GL_GENERATE_MIPMAP_SGIS:
    case GL_TEXTURE_COMPARE_MODE_ARB:
    case GL_TEXTURE_COMPARE_FUNC_ARB:
    case GL_DEPTH_TEXTURE_MODE_ARB:
    {
        /* convert float param to int */
        GLint p = (GLint) param;
        need_update = set_tex_parameteri(ctx, texObj, pname, &p);
    }
    break;
    default:
        /* this will generate an error if pname is illegal */
        need_update = set_tex_parameterf(ctx, texObj, pname, &param);
    }

    if (ctx->Driver.TexParameter && need_update) {
        ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
    }
}
Example #10
0
/**
 * Set tex parameter to unsigned integer value(s).  Primarily intended to set
 * uint-valued texture border color (for integer-valued textures).
 * New in GL 3.0
 */
void GLAPIENTRY
_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
{
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_BORDER_COLOR:
      FLUSH_VERTICES(ctx, _NEW_TEXTURE);
      /* set the unsigned integer-valued border color */
      COPY_4V(texObj->Sampler.BorderColor.ui, params);
      break;
   default:
      _mesa_TexParameteriv(target, pname, (const GLint *) params);
      break;
   }
   /* XXX no driver hook for TexParameterIuiv() yet */
}
Example #11
0
void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
   struct gl_texture_object *obj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   obj = get_texobj(ctx, target, GL_TRUE);
   if (!obj)
      return;

   _mesa_lock_texture(ctx, obj);
   switch (pname) {
      case GL_TEXTURE_MAG_FILTER:
         *params = (GLint) obj->Sampler.MagFilter;
         break;;
      case GL_TEXTURE_MIN_FILTER:
         *params = (GLint) obj->Sampler.MinFilter;
         break;;
      case GL_TEXTURE_WRAP_S:
         *params = (GLint) obj->Sampler.WrapS;
         break;;
      case GL_TEXTURE_WRAP_T:
         *params = (GLint) obj->Sampler.WrapT;
         break;;
      case GL_TEXTURE_WRAP_R:
         *params = (GLint) obj->Sampler.WrapR;
         break;;
      case GL_TEXTURE_BORDER_COLOR:
         {
            GLfloat b[4];
            b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
            b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
            b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
            b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
            params[0] = FLOAT_TO_INT(b[0]);
            params[1] = FLOAT_TO_INT(b[1]);
            params[2] = FLOAT_TO_INT(b[2]);
            params[3] = FLOAT_TO_INT(b[3]);
         }
         break;;
      case GL_TEXTURE_RESIDENT:
         *params = 1;
         break;;
      case GL_TEXTURE_PRIORITY:
         *params = FLOAT_TO_INT(obj->Priority);
         break;
      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
         if (!ctx->Extensions.EXT_texture_filter_anisotropic)
            goto invalid_pname;
         *params = (GLint) obj->Sampler.MaxAnisotropy;
         break;

      case GL_TEXTURE_IMMUTABLE_FORMAT:
         if (!ctx->Extensions.ARB_texture_storage)
            goto invalid_pname;
         *params = (GLint) obj->Immutable;
         break;

      default:
         goto invalid_pname;
   }

   /* no error if we get here */
   _mesa_unlock_texture(ctx, obj);
   return;

invalid_pname:
   _mesa_unlock_texture(ctx, obj);
   _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
}
Example #12
0
void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
   struct gl_texture_object *obj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   obj = get_texobj(ctx, target, GL_TRUE);
   if (!obj)
      return;

   _mesa_lock_texture(ctx, obj);
   switch (pname) {
      case GL_TEXTURE_MAG_FILTER:
	 *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
	 break;
      case GL_TEXTURE_MIN_FILTER:
         *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter);
         break;
      case GL_TEXTURE_WRAP_S:
         *params = ENUM_TO_FLOAT(obj->Sampler.WrapS);
         break;
      case GL_TEXTURE_WRAP_T:
         *params = ENUM_TO_FLOAT(obj->Sampler.WrapT);
         break;
      case GL_TEXTURE_WRAP_R:
         *params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
         break;
      case GL_TEXTURE_BORDER_COLOR:
         if (ctx->NewState & _NEW_BUFFERS)
            _mesa_update_state_locked(ctx);
         params[0] = obj->Sampler.BorderColor.f[0];
         params[1] = obj->Sampler.BorderColor.f[1];
         params[2] = obj->Sampler.BorderColor.f[2];
         params[3] = obj->Sampler.BorderColor.f[3];
         break;
      case GL_TEXTURE_RESIDENT:
         *params = 1.0F;
         break;
      case GL_TEXTURE_PRIORITY:
         *params = obj->Priority;
         break;
      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
         if (!ctx->Extensions.EXT_texture_filter_anisotropic)
            goto invalid_pname;
         *params = obj->Sampler.MaxAnisotropy;
         break;

      case GL_TEXTURE_IMMUTABLE_FORMAT:
         if (!ctx->Extensions.ARB_texture_storage)
            goto invalid_pname;
         *params = (GLfloat) obj->Immutable;
         break;

      default:
         goto invalid_pname;
   }

   /* no error if we get here */
   _mesa_unlock_texture(ctx, obj);
   return;

invalid_pname:
   _mesa_unlock_texture(ctx, obj);
   _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
}
Example #13
0
void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
   struct gl_texture_object *obj;
   GLboolean error = GL_FALSE;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

    obj = get_texobj(ctx, target, GL_TRUE);
    if (!obj)
       return;

   _mesa_lock_texture(ctx, obj);
   switch (pname) {
      case GL_TEXTURE_MAG_FILTER:
         *params = (GLint) obj->Sampler.MagFilter;
         break;;
      case GL_TEXTURE_MIN_FILTER:
         *params = (GLint) obj->Sampler.MinFilter;
         break;;
      case GL_TEXTURE_WRAP_S:
         *params = (GLint) obj->Sampler.WrapS;
         break;;
      case GL_TEXTURE_WRAP_T:
         *params = (GLint) obj->Sampler.WrapT;
         break;;
      case GL_TEXTURE_WRAP_R:
         *params = (GLint) obj->Sampler.WrapR;
         break;;
      case GL_TEXTURE_BORDER_COLOR:
         {
            GLfloat b[4];
            b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
            b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
            b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
            b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
            params[0] = FLOAT_TO_INT(b[0]);
            params[1] = FLOAT_TO_INT(b[1]);
            params[2] = FLOAT_TO_INT(b[2]);
            params[3] = FLOAT_TO_INT(b[3]);
         }
         break;;
      case GL_TEXTURE_RESIDENT:
         {
            GLboolean resident;
            if (ctx->Driver.IsTextureResident)
               resident = ctx->Driver.IsTextureResident(ctx, obj);
            else
               resident = GL_TRUE;
            *params = (GLint) resident;
         }
         break;;
      case GL_TEXTURE_PRIORITY:
         *params = FLOAT_TO_INT(obj->Priority);
         break;;
      case GL_TEXTURE_MIN_LOD:
         *params = (GLint) obj->Sampler.MinLod;
         break;;
      case GL_TEXTURE_MAX_LOD:
         *params = (GLint) obj->Sampler.MaxLod;
         break;;
      case GL_TEXTURE_BASE_LEVEL:
         *params = obj->BaseLevel;
         break;;
      case GL_TEXTURE_MAX_LEVEL:
         *params = obj->MaxLevel;
         break;;
      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
         if (ctx->Extensions.EXT_texture_filter_anisotropic) {
            *params = (GLint) obj->Sampler.MaxAnisotropy;
         }
         else {
            error = GL_TRUE;
         }
         break;
      case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
         if (ctx->Extensions.ARB_shadow_ambient) {
            *params = (GLint) FLOAT_TO_INT(obj->Sampler.CompareFailValue);
         }
         else {
            error = GL_TRUE;
         }
         break;
      case GL_GENERATE_MIPMAP_SGIS:
	 *params = (GLint) obj->GenerateMipmap;
         break;
      case GL_TEXTURE_COMPARE_MODE_ARB:
         if (ctx->Extensions.ARB_shadow) {
            *params = (GLint) obj->Sampler.CompareMode;
         }
         else {
            error = GL_TRUE;
         }
         break;
      case GL_TEXTURE_COMPARE_FUNC_ARB:
         if (ctx->Extensions.ARB_shadow) {
            *params = (GLint) obj->Sampler.CompareFunc;
         }
         else {
            error = GL_TRUE;
         }
         break;
      case GL_DEPTH_TEXTURE_MODE_ARB:
         if (ctx->Extensions.ARB_depth_texture) {
            *params = (GLint) obj->Sampler.DepthMode;
         }
         else {
            error = GL_TRUE;
         }
         break;
      case GL_TEXTURE_LOD_BIAS:
         if (ctx->Extensions.EXT_texture_lod_bias) {
            *params = (GLint) obj->Sampler.LodBias;
         }
         else {
            error = GL_TRUE;
         }
         break;
#if FEATURE_OES_draw_texture
      case GL_TEXTURE_CROP_RECT_OES:
         params[0] = obj->CropRect[0];
         params[1] = obj->CropRect[1];
         params[2] = obj->CropRect[2];
         params[3] = obj->CropRect[3];
         break;
#endif
      case GL_TEXTURE_SWIZZLE_R_EXT:
      case GL_TEXTURE_SWIZZLE_G_EXT:
      case GL_TEXTURE_SWIZZLE_B_EXT:
      case GL_TEXTURE_SWIZZLE_A_EXT:
         if (ctx->Extensions.EXT_texture_swizzle) {
            GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
            *params = obj->Swizzle[comp];
         }
         else {
            error = GL_TRUE;
         }
         break;

      case GL_TEXTURE_SWIZZLE_RGBA_EXT:
         if (ctx->Extensions.EXT_texture_swizzle) {
            COPY_4V(params, obj->Swizzle);
         }
         else {
            error = GL_TRUE;
         }
         break;

      case GL_TEXTURE_CUBE_MAP_SEAMLESS:
         if (ctx->Extensions.AMD_seamless_cubemap_per_texture) {
            *params = (GLint) obj->Sampler.CubeMapSeamless;
         }
         else {
            error = GL_TRUE;
         }
         break;

      default:
         ; /* silence warnings */
   }

   if (error)
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)",
		  pname);

   _mesa_unlock_texture(ctx, obj);
}
Example #14
0
void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
   struct gl_texture_object *obj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   obj = get_texobj(ctx, target, GL_TRUE);
   if (!obj)
      return;

   _mesa_lock_texture(ctx, obj);
   switch (pname) {
      case GL_TEXTURE_MAG_FILTER:
         *params = (GLint) obj->Sampler.MagFilter;
         break;
      case GL_TEXTURE_MIN_FILTER:
         *params = (GLint) obj->Sampler.MinFilter;
         break;
      case GL_TEXTURE_WRAP_S:
         *params = (GLint) obj->Sampler.WrapS;
         break;
      case GL_TEXTURE_WRAP_T:
         *params = (GLint) obj->Sampler.WrapT;
         break;
      case GL_TEXTURE_WRAP_R:
         *params = (GLint) obj->Sampler.WrapR;
         break;
      case GL_TEXTURE_BORDER_COLOR:
         {
            GLfloat b[4];
            b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
            b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
            b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
            b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
            params[0] = FLOAT_TO_INT(b[0]);
            params[1] = FLOAT_TO_INT(b[1]);
            params[2] = FLOAT_TO_INT(b[2]);
            params[3] = FLOAT_TO_INT(b[3]);
         }
         break;
      case GL_TEXTURE_RESIDENT:
         *params = 1;
         break;
      case GL_TEXTURE_PRIORITY:
         *params = FLOAT_TO_INT(obj->Priority);
         break;
      case GL_TEXTURE_MIN_LOD:
         *params = (GLint) obj->Sampler.MinLod;
         break;
      case GL_TEXTURE_MAX_LOD:
         *params = (GLint) obj->Sampler.MaxLod;
         break;
      case GL_TEXTURE_BASE_LEVEL:
         *params = obj->BaseLevel;
         break;
      case GL_TEXTURE_MAX_LEVEL:
         *params = obj->MaxLevel;
         break;
      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
         if (!ctx->Extensions.EXT_texture_filter_anisotropic)
            goto invalid_pname;
         *params = (GLint) obj->Sampler.MaxAnisotropy;
         break;
      case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
         if (!ctx->Extensions.ARB_shadow_ambient)
            goto invalid_pname;
         *params = (GLint) FLOAT_TO_INT(obj->Sampler.CompareFailValue);
         break;
      case GL_GENERATE_MIPMAP_SGIS:
	 *params = (GLint) obj->GenerateMipmap;
         break;
      case GL_TEXTURE_COMPARE_MODE_ARB:
         if (!ctx->Extensions.ARB_shadow)
            goto invalid_pname;
         *params = (GLint) obj->Sampler.CompareMode;
         break;
      case GL_TEXTURE_COMPARE_FUNC_ARB:
         if (!ctx->Extensions.ARB_shadow)
            goto invalid_pname;
         *params = (GLint) obj->Sampler.CompareFunc;
         break;
      case GL_DEPTH_TEXTURE_MODE_ARB:
         if (!ctx->Extensions.ARB_depth_texture)
            goto invalid_pname;
         *params = (GLint) obj->DepthMode;
         break;
      case GL_TEXTURE_LOD_BIAS:
         *params = (GLint) obj->Sampler.LodBias;
         break;
#if FEATURE_OES_draw_texture
      case GL_TEXTURE_CROP_RECT_OES:
         params[0] = obj->CropRect[0];
         params[1] = obj->CropRect[1];
         params[2] = obj->CropRect[2];
         params[3] = obj->CropRect[3];
         break;
#endif
      case GL_TEXTURE_SWIZZLE_R_EXT:
      case GL_TEXTURE_SWIZZLE_G_EXT:
      case GL_TEXTURE_SWIZZLE_B_EXT:
      case GL_TEXTURE_SWIZZLE_A_EXT:
         if (!ctx->Extensions.EXT_texture_swizzle)
            goto invalid_pname;
         *params = obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
         break;

      case GL_TEXTURE_SWIZZLE_RGBA_EXT:
         if (!ctx->Extensions.EXT_texture_swizzle)
            goto invalid_pname;
         COPY_4V(params, obj->Swizzle);
         break;

      case GL_TEXTURE_CUBE_MAP_SEAMLESS:
         if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
            goto invalid_pname;
         *params = (GLint) obj->Sampler.CubeMapSeamless;
         break;

      case GL_TEXTURE_IMMUTABLE_FORMAT:
         if (!ctx->Extensions.ARB_texture_storage)
            goto invalid_pname;
         *params = (GLint) obj->Immutable;
         break;

      case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
         if (!ctx->Extensions.OES_EGL_image_external)
            goto invalid_pname;
         *params = obj->RequiredTextureImageUnits;
         break;

      default:
         goto invalid_pname;
   }

   /* no error if we get here */
   _mesa_unlock_texture(ctx, obj);
   return;

invalid_pname:
   _mesa_unlock_texture(ctx, obj);
   _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
}
Example #15
0
void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
   struct gl_texture_object *obj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   obj = get_texobj(ctx, target, GL_TRUE);
   if (!obj)
      return;

   _mesa_lock_texture(ctx, obj);
   switch (pname) {
      case GL_TEXTURE_MAG_FILTER:
	 *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
	 break;
      case GL_TEXTURE_MIN_FILTER:
         *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter);
         break;
      case GL_TEXTURE_WRAP_S:
         *params = ENUM_TO_FLOAT(obj->Sampler.WrapS);
         break;
      case GL_TEXTURE_WRAP_T:
         *params = ENUM_TO_FLOAT(obj->Sampler.WrapT);
         break;
      case GL_TEXTURE_WRAP_R:
         *params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
         break;
      case GL_TEXTURE_BORDER_COLOR:
         if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
            _mesa_update_state_locked(ctx);
         if (ctx->Color._ClampFragmentColor) {
            params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
            params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
            params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
            params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
         }
         else {
            params[0] = obj->Sampler.BorderColor.f[0];
            params[1] = obj->Sampler.BorderColor.f[1];
            params[2] = obj->Sampler.BorderColor.f[2];
            params[3] = obj->Sampler.BorderColor.f[3];
         }
         break;
      case GL_TEXTURE_RESIDENT:
         *params = 1.0F;
         break;
      case GL_TEXTURE_PRIORITY:
         *params = obj->Priority;
         break;
      case GL_TEXTURE_MIN_LOD:
         *params = obj->Sampler.MinLod;
         break;
      case GL_TEXTURE_MAX_LOD:
         *params = obj->Sampler.MaxLod;
         break;
      case GL_TEXTURE_BASE_LEVEL:
         *params = (GLfloat) obj->BaseLevel;
         break;
      case GL_TEXTURE_MAX_LEVEL:
         *params = (GLfloat) obj->MaxLevel;
         break;
      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
         if (!ctx->Extensions.EXT_texture_filter_anisotropic)
            goto invalid_pname;
         *params = obj->Sampler.MaxAnisotropy;
         break;
      case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
         if (!ctx->Extensions.ARB_shadow_ambient)
            goto invalid_pname;
         *params = obj->Sampler.CompareFailValue;
         break;
      case GL_GENERATE_MIPMAP_SGIS:
	 *params = (GLfloat) obj->GenerateMipmap;
         break;
      case GL_TEXTURE_COMPARE_MODE_ARB:
         if (!ctx->Extensions.ARB_shadow)
            goto invalid_pname;
         *params = (GLfloat) obj->Sampler.CompareMode;
         break;
      case GL_TEXTURE_COMPARE_FUNC_ARB:
         if (!ctx->Extensions.ARB_shadow)
            goto invalid_pname;
         *params = (GLfloat) obj->Sampler.CompareFunc;
         break;
      case GL_DEPTH_TEXTURE_MODE_ARB:
         if (!ctx->Extensions.ARB_depth_texture)
            goto invalid_pname;
         *params = (GLfloat) obj->DepthMode;
         break;
      case GL_TEXTURE_LOD_BIAS:
         *params = obj->Sampler.LodBias;
         break;
#if FEATURE_OES_draw_texture
      case GL_TEXTURE_CROP_RECT_OES:
         params[0] = obj->CropRect[0];
         params[1] = obj->CropRect[1];
         params[2] = obj->CropRect[2];
         params[3] = obj->CropRect[3];
         break;
#endif

      case GL_TEXTURE_SWIZZLE_R_EXT:
      case GL_TEXTURE_SWIZZLE_G_EXT:
      case GL_TEXTURE_SWIZZLE_B_EXT:
      case GL_TEXTURE_SWIZZLE_A_EXT:
         if (!ctx->Extensions.EXT_texture_swizzle)
            goto invalid_pname;
         *params = (GLfloat) obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
         break;

      case GL_TEXTURE_SWIZZLE_RGBA_EXT:
         if (!ctx->Extensions.EXT_texture_swizzle) {
            goto invalid_pname;
         }
         else {
            GLuint comp;
            for (comp = 0; comp < 4; comp++) {
               params[comp] = (GLfloat) obj->Swizzle[comp];
            }
         }
         break;

      case GL_TEXTURE_CUBE_MAP_SEAMLESS:
         if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
            goto invalid_pname;
         *params = (GLfloat) obj->Sampler.CubeMapSeamless;
         break;

      case GL_TEXTURE_IMMUTABLE_FORMAT:
         if (!ctx->Extensions.ARB_texture_storage)
            goto invalid_pname;
         *params = (GLfloat) obj->Immutable;
         break;

      default:
         goto invalid_pname;
   }

   /* no error if we get here */
   _mesa_unlock_texture(ctx, obj);
   return;

invalid_pname:
   _mesa_unlock_texture(ctx, obj);
   _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
}