void pre_render_kiowa_virtual_cockpit_displays (void) { switch (get_view_mode ()) { case VIEW_MODE_VIRTUAL_COCKPIT_CREW: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY: { break; } default: { if (!get_global_draw_cockpit_graphics ()) { return; } break; } } draw_kiowa_mfd (); if (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_CREW) { draw_kiowa_hud_on_lens_texture (); } }
void pre_render_hokum_virtual_cockpit_displays (void) { switch (get_view_mode ()) { case VIEW_MODE_VIRTUAL_COCKPIT_CREW: case VIEW_MODE_VIRTUAL_COCKPIT_HUD: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY: { break; } default: { if (!get_global_draw_cockpit_graphics ()) { return; } break; } } draw_hokum_mfd (); draw_hokum_hud (); }
static void virtual_cockpit_track_target_event (event *ev) { ASSERT (ev); if ((ev->key == DIK_1) || (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_TRACK_TARGET)) { if (set_view_mode (VIEW_MODE_VIRTUAL_COCKPIT_TRACK_TARGET)) { set_havoc_lock_target (TRUE); } } else { if (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_TRACK_TARGET) { select_padlock_view_event (PADLOCK_MODE_NONE); } } }
static int response_to_unlink_child (entity_messages message, entity *receiver, entity *sender, va_list pargs) { camera *raw; list_types list_type; #if DEBUG_MODULE debug_log_entity_message (message, receiver, sender, pargs); #endif raw = get_local_entity_data (receiver); list_type = va_arg (pargs, list_types); switch (list_type) { //////////////////////////////////////// case LIST_TYPE_VIEW: //////////////////////////////////////// { if (raw->external_view_entity == sender) { raw->external_view_entity = NULL; } notify_view_menu_of_view_list_change (sender); break; } //////////////////////////////////////// case LIST_TYPE_VIEW_WEAPON: //////////////////////////////////////// { ASSERT (sender); if (get_view_mode () == VIEW_MODE_EXTERNAL) { if (get_local_entity_int_value (get_camera_entity (), INT_TYPE_CAMERA_MODE) == CAMERA_MODE_WEAPON) { notify_local_entity (ENTITY_MESSAGE_SET_CAMERA_ACTION, get_camera_entity (), NULL, CAMERA_ACTION_WEAPON_EXPLOSION); reset_weapon_explosion_camera_position (get_local_entity_vec3d_ptr (sender, VEC3D_TYPE_POSITION)); } } break; } } return (TRUE); }
void toggle_viper_lock_target (void) { switch (target_acquisition_system) { //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_OFF: //////////////////////////////////////// { break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_FLIR: case TARGET_ACQUISITION_SYSTEM_DTV: //////////////////////////////////////// { toggle_eo_lock(); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_HIDSS: //////////////////////////////////////// { hms_target_locked ^= 1; if (hms_target_locked) { if (in_cockpit && !query_TIR_active()) { set_view_mode (VIEW_MODE_VIRTUAL_COCKPIT_TRACK_TARGET); } else set_eo_lock(TRUE); } else { if (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_TRACK_TARGET) { select_padlock_view_event (PADLOCK_MODE_NONE); } } break; } } }
void update_kiowa_virtual_cockpit (void) { int depth, draw_glass_cockpit, draw_controls, draw_crew, draw_pilot_cockpit, draw_co_pilot_cockpit; object_3d_sub_object_search_data search; //////////////////////////////////////// // // sort out what to draw // //////////////////////////////////////// switch (get_view_mode ()) { case VIEW_MODE_VIRTUAL_COCKPIT_CREW: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY: { draw_glass_cockpit = FALSE; break; } default: { draw_glass_cockpit = get_global_glass_cockpit (); break; } } draw_controls = !draw_glass_cockpit; if (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_CREW) { draw_pilot_cockpit = TRUE; draw_co_pilot_cockpit = TRUE; } else { if (get_crew_role () == CREW_ROLE_PILOT) { draw_pilot_cockpit = TRUE; draw_co_pilot_cockpit = FALSE; } else { draw_pilot_cockpit = FALSE; draw_co_pilot_cockpit = TRUE; } } // // select 3D instance // if (draw_glass_cockpit) { if (virtual_cockpit_inst3d != virtual_cockpit_inst3d_detail_level_glass_inst3d) { virtual_cockpit_inst3d_detail_level_glass_inst3d->vp = virtual_cockpit_inst3d->vp; virtual_cockpit_inst3d = virtual_cockpit_inst3d_detail_level_glass_inst3d; } } else { if (virtual_cockpit_inst3d != virtual_cockpit_inst3d_detail_level_normal_inst3d) { virtual_cockpit_inst3d_detail_level_normal_inst3d->vp = virtual_cockpit_inst3d->vp; virtual_cockpit_inst3d = virtual_cockpit_inst3d_detail_level_normal_inst3d; } } // // draw cockpits // depth = 0; for (;;) { search.search_depth = depth; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_VISIBLE_TO_PILOT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_pilot_cockpit; } else { break; } depth++; } depth = 0; for (;;) { search.search_depth = depth; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_VISIBLE_TO_WSO; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_co_pilot_cockpit; } else { break; } depth++; } // // draw crew // //VJ 050206: wideview improvement show other pilot when in wideview draw_crew = !(get_global_wide_cockpit () && wide_cockpit_nr == WIDEVIEW_KIOWA_PILOT); search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COMANCHE_PILOT_VISIBLE; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_crew; } //VJ 050206: wideview improvement show other pilot when in wideview draw_crew = !(get_global_wide_cockpit () && wide_cockpit_nr == WIDEVIEW_KIOWA_COPILOT); search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COMANCHE_WSO_VISIBLE; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_crew; } // // draw controls // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_PILOT_JOYSTICK; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_PILOT_COLLECTIVE; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_WSO_JOYSTICK; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_WSO_COLLECTIVE; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } //////////////////////////////////////// // // update animations // //////////////////////////////////////// // // crew animation // update_kiowa_crew_animation (); // // canopy doors // animate_kiowa_virtual_cockpit_canopy_doors (); //////////////////////////////////////// // // sort static hands // //////////////////////////////////////// if (!draw_crew) { search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_PILOT_HAND_STATIC; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = FALSE; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_WSO_HAND_STATIC; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = FALSE; } } }
void draw_hokum_virtual_cockpit (void) { int draw_main_rotors; float theta; object_3d_instance *inst3d; object_3d_sub_object_search_data search; switch (get_view_mode ()) { case VIEW_MODE_VIRTUAL_COCKPIT_CREW: case VIEW_MODE_VIRTUAL_COCKPIT_HUD: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY: { break; } default: { if (!get_global_draw_cockpit_graphics ()) { draw_external_hokum_hud (); return; } break; } } // // lamps and instruments // draw_hokum_virtual_cockpit_lamps (); draw_hokum_virtual_cockpit_instruments (); // // crew animation // set_hokum_crew_head_positions (); // // animate main rotors // if (get_local_entity_int_value (get_gunship_entity (), INT_TYPE_MAIN_ROTOR_DAMAGED)) { animate_damaged_helicopter_main_rotors (get_gunship_entity (), TRUE); } else { animate_helicopter_main_rotors (get_gunship_entity (), TRUE, FALSE); } inst3d = get_local_entity_ptr_value (get_gunship_entity (), PTR_TYPE_INSTANCE_3D_OBJECT); theta = get_rotation_angle_of_helicopter_main_rotors (inst3d); set_rotation_angle_of_helicopter_main_rotors (virtual_cockpit_inst3d, theta); animate_helicopter_virtual_cockpit_main_rotors (get_gunship_entity (), virtual_cockpit_inst3d); draw_main_rotors = TRUE; if (get_global_glass_cockpit ()) { draw_main_rotors = FALSE; } else { if (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW) { if (get_helicopter_main_rotors_blurred (get_gunship_entity ())) { if (!get_global_blurred_main_rotors_visible_from_cockpit ()) { draw_main_rotors = FALSE; } } } } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_MAIN_ROTOR_SHAFT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_main_rotors; } search.search_depth = 1; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_MAIN_ROTOR_SHAFT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_main_rotors; } // // animate electro-optics // animate_hokum_virtual_cockpit_eo (virtual_cockpit_inst3d); // // animate wipers // animate_hokum_wipers (virtual_cockpit_inst3d); // // draw 3D scene // set_3d_view_distances (main_3d_env, 10.0, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_env); recalculate_3d_environment_settings (main_3d_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { // // light direction is in world coordinates // light_3d_source *display_backlight, *cockpit_light; vec3d direction; matrix3x3 m1, m2; if (get_local_entity_int_value (get_session_entity (), INT_TYPE_DAY_SEGMENT_TYPE) == DAY_SEGMENT_TYPE_DAY) { //////////////////////////////////////// // // DAY LIGHTING // //////////////////////////////////////// if (night_vision_system_active && (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW)) { // // active night vision system // get_3d_transformation_matrix (m1, rad (0.0), rad (135.0), rad (0.0)); multiply_matrix3x3_matrix3x3 (m2, m1, virtual_cockpit_inst3d->vp.attitude); direction.x = m2[2][0]; direction.y = m2[2][1]; direction.z = m2[2][2]; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.5000, 0.4000, 0.0000); insert_light_3d_source_into_3d_scene (cockpit_light); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); end_3d_scene (); remove_light_3d_source_from_3d_scene (cockpit_light); destroy_light_3d_source (cockpit_light); } else { // // inactive night vision system // insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); end_3d_scene (); } } else { //////////////////////////////////////// // // NIGHT LIGHTING // //////////////////////////////////////// direction.x = virtual_cockpit_inst3d->vp.zv.x; direction.y = virtual_cockpit_inst3d->vp.zv.y; direction.z = virtual_cockpit_inst3d->vp.zv.z; display_backlight = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.2500, 0.0980, 0.0000); if (night_vision_system_active && (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW)) { // // active night vision system // get_3d_transformation_matrix (m1, rad (0.0), rad (135.0), rad (0.0)); multiply_matrix3x3_matrix3x3 (m2, m1, virtual_cockpit_inst3d->vp.attitude); direction.x = m2[2][0]; direction.y = m2[2][1]; direction.z = m2[2][2]; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.5000, 0.4000, 0.0000); } else { // // inactive night vision system // direction.x = virtual_cockpit_inst3d->vp.yv.x; direction.y = virtual_cockpit_inst3d->vp.yv.y; direction.z = virtual_cockpit_inst3d->vp.yv.z; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.0666, 0.1098, 0.6431); } insert_light_3d_source_into_3d_scene (display_backlight); insert_light_3d_source_into_3d_scene (cockpit_light); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); end_3d_scene (); remove_light_3d_source_from_3d_scene (display_backlight); remove_light_3d_source_from_3d_scene (cockpit_light); destroy_light_3d_source (display_backlight); destroy_light_3d_source (cockpit_light); } } #if RECOGNITION_GUIDE set_3d_view_distances (main_3d_env, 10000.0, 100.0, 1.0, 0.0); #else set_3d_view_distances (main_3d_env, 10000.0, 1.0, 1.0, 0.0); #endif realise_3d_clip_extents (main_3d_env); }
void update_hokum_virtual_cockpit (void) { int draw_glass_cockpit, draw_controls, draw_crew, draw_seats; cockpit_detail_levels cockpit_detail_level; object_3d_sub_object_search_data search; //////////////////////////////////////// // // sort out what to draw // //////////////////////////////////////// switch (get_view_mode ()) { case VIEW_MODE_VIRTUAL_COCKPIT_CREW: { cockpit_detail_level = COCKPIT_DETAIL_LEVEL_HIGH; draw_glass_cockpit = FALSE; draw_controls = TRUE; break; } case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY: { cockpit_detail_level = COCKPIT_DETAIL_LEVEL_HIGH; draw_glass_cockpit = FALSE; draw_controls = FALSE; break; } default: { cockpit_detail_level = get_global_cockpit_detail_level (); draw_glass_cockpit = get_global_glass_cockpit (); draw_controls = !draw_glass_cockpit; break; } } // // select 3D instance // if (draw_glass_cockpit) { if (virtual_cockpit_inst3d != virtual_cockpit_inst3d_detail_level_glass_inst3d) { virtual_cockpit_inst3d_detail_level_glass_inst3d->vp = virtual_cockpit_inst3d->vp; virtual_cockpit_inst3d = virtual_cockpit_inst3d_detail_level_glass_inst3d; } draw_crew = FALSE; } else { switch (cockpit_detail_level) { //////////////////////////////////////// case COCKPIT_DETAIL_LEVEL_LOW: //////////////////////////////////////// { if (virtual_cockpit_inst3d != virtual_cockpit_inst3d_detail_level_low_inst3d) { virtual_cockpit_inst3d_detail_level_low_inst3d->vp = virtual_cockpit_inst3d->vp; virtual_cockpit_inst3d = virtual_cockpit_inst3d_detail_level_low_inst3d; } draw_crew = FALSE; break; } //////////////////////////////////////// case COCKPIT_DETAIL_LEVEL_MEDIUM: //////////////////////////////////////// { if (virtual_cockpit_inst3d != virtual_cockpit_inst3d_detail_level_medium_inst3d) { virtual_cockpit_inst3d_detail_level_medium_inst3d->vp = virtual_cockpit_inst3d->vp; virtual_cockpit_inst3d = virtual_cockpit_inst3d_detail_level_medium_inst3d; } draw_crew = TRUE; break; } //////////////////////////////////////// case COCKPIT_DETAIL_LEVEL_HIGH: //////////////////////////////////////// { if (virtual_cockpit_inst3d != virtual_cockpit_inst3d_detail_level_high_inst3d) { virtual_cockpit_inst3d_detail_level_high_inst3d->vp = virtual_cockpit_inst3d->vp; virtual_cockpit_inst3d = virtual_cockpit_inst3d_detail_level_high_inst3d; } draw_crew = TRUE; break; } } } // // HUD view // if (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_HUD) { draw_crew = FALSE; } // // ejected // draw_seats = TRUE; if (get_local_entity_int_value (get_gunship_entity (), INT_TYPE_EJECTED)) { if (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_CREW) { draw_controls = FALSE; } else { draw_crew = FALSE; draw_seats = FALSE; } } // // draw crew // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_PILOT_POSITION; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_crew; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_WSO_POSITION; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_crew; } // // draw seats // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_KA52_EJECTOR_SEAT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_seats; } search.search_depth = 1; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_KA52_EJECTOR_SEAT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_seats; } // // draw controls // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_PILOT_JOYSTICK; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_PILOT_COLLECTIVE; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_PILOT_PEDAL; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } search.search_depth = 1; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_PILOT_PEDAL; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_WSO_JOYSTICK; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_WSO_COLLECTIVE; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_WSO_PEDAL; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } search.search_depth = 1; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_WSO_PEDAL; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_controls; } //////////////////////////////////////// // // update animations // //////////////////////////////////////// // // crew animation // update_hokum_crew_animation (); // // canopy doors // animate_hokum_virtual_cockpit_canopy_doors (); //////////////////////////////////////// // // sort static hands // //////////////////////////////////////// if (!draw_crew) { search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_PILOT_HAND_STATIC; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = FALSE; } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_COCKPIT_WSO_HAND_STATIC; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = FALSE; } } }
void toggle_comanche_lock_target (void) { switch (target_acquisition_system) { //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_OFF: //////////////////////////////////////// { break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_GROUND_RADAR: //////////////////////////////////////// { ground_radar.target_locked ^= 1; break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_AIR_RADAR: //////////////////////////////////////// { air_radar.target_locked ^= 1; break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_FLIR: //////////////////////////////////////// { eo_target_locked ^= 1; break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_DTV: //////////////////////////////////////// { eo_target_locked ^= 1; break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_DVO: //////////////////////////////////////// { eo_target_locked ^= 1; break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_HIDSS: //////////////////////////////////////// { hms_target_locked ^= 1; if (hms_target_locked) { if (in_cockpit) { set_view_mode (VIEW_MODE_VIRTUAL_COCKPIT_TRACK_TARGET); } } else { if (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_TRACK_TARGET) { select_padlock_view_event (PADLOCK_MODE_NONE); } } break; } } }
static void draw_local_3d_object (entity *en, float range) { helicopter *raw; int internal_view; raw = get_local_entity_data (en); // // the player's gunship is visible from the menus - where the in_cockpit flag is invalid // if (en == get_gunship_entity ()) { internal_view = ((in_cockpit) && (get_in_flight_game_mode () == IN_FLIGHT_GAME_MODE_SIMULATOR)); } else { internal_view = FALSE; } //////////////////////////////////////// // // SORT COMANCHE AND HOKUM INSTANCES // // It is necessary to switch parts on and off for all Comanche and Hokum instances // because the player can change gunship so the instances need to be fixed up. // //////////////////////////////////////// { int draw_virtual_cockpit_parts, draw_canopy_doors, draw_loading_doors, ejected; object_3d_sub_object_search_data search; if (raw->ac.object_3d_shape == OBJECT_3D_RAH66) { //////////////////////////////////////// // // Comanche // //////////////////////////////////////// // // draw 'canopy' doors on player object and 'loading' doors on AI object // draw_virtual_cockpit_parts = FALSE; draw_canopy_doors = FALSE; draw_loading_doors = FALSE; if (en == get_gunship_entity ()) { draw_canopy_doors = TRUE; if (internal_view) { draw_virtual_cockpit_parts = TRUE; } } else { draw_loading_doors = TRUE; } // // fuselage // search.search_depth = 0; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_RAH66_FUSELAGE; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = !draw_virtual_cockpit_parts; } // // canopy/loading doors // search.search_depth = 0; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_CANOPY_DOORS; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_canopy_doors; } search.search_depth = 1; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_CANOPY_DOORS; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_canopy_doors; } search.search_depth = 0; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_LOADING_DOOR; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_loading_doors; } search.search_depth = 1; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_LOADING_DOOR; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_loading_doors; } } else if (raw->ac.object_3d_shape == OBJECT_3D_KA_52) { //////////////////////////////////////// // // Hokum // //////////////////////////////////////// // // draw 'canopy' doors on player object and 'loading' doors on AI object // ejected = get_local_entity_int_value (en, INT_TYPE_EJECTED); draw_virtual_cockpit_parts = FALSE; draw_canopy_doors = FALSE; draw_loading_doors = FALSE; if (en == get_gunship_entity ()) { if (!ejected) { draw_canopy_doors = TRUE; } if (internal_view) { draw_virtual_cockpit_parts = TRUE; } } else { if (!ejected) { draw_loading_doors = TRUE; } } // // stub wings // search.search_depth = 0; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_KA52_WINGS; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_virtual_cockpit_parts; } // // fuselage // search.search_depth = 0; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_KA52_FUSELAGE; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = !draw_virtual_cockpit_parts; } // // canopy/loading doors // search.search_depth = 0; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_CANOPY_DOORS; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_canopy_doors; } search.search_depth = 1; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_CANOPY_DOORS; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_canopy_doors; } search.search_depth = 0; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_LOADING_DOOR; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_loading_doors; } search.search_depth = 1; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_LOADING_DOOR; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_loading_doors; } // // ejector seats & crew // search.search_depth = 0; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_KA52_EJECTOR_SEAT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = !ejected; } search.search_depth = 1; search.search_object = raw->ac.inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_KA52_EJECTOR_SEAT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = !ejected; } } } //////////////////////////////////////// if (en == get_gunship_entity ()) { // // update viewpoint // raw->ac.inst3d->vp.position = raw->ac.mob.position; memcpy (&raw->ac.inst3d->vp.attitude, &raw->ac.mob.attitude, sizeof (matrix3x3)); // // animate // if (!internal_view) { if (raw->main_rotor_damaged) { animate_damaged_helicopter_main_rotors (en, TRUE); } else { animate_helicopter_main_rotors (en, TRUE, FALSE); } } animate_helicopter_tail_rotor (en); animate_helicopter_wipers (en); animate_helicopter_eo (en); animate_aircraft_loading_doors (en); animate_aircraft_cargo_doors (en); animate_aircraft_undercarriage (en); animate_aircraft_weapon_system_ready (en); animate_aircraft_shadow (en); animate_aircraft_rudder (en); raw->ac.inst3d->object_internal_lighting = object_internal_lighting_valid (en); raw->ac.inst3d->object_sprite_lights = (raw->ac.inst3d->object_internal_lighting && sprite_light_valid (en)); // // draw // if (!internal_view) { if (!in_flight_invisible_object) { animate_and_draw_entity_muzzle_flash_effect (en); insert_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_OBJECT, raw->ac.inst3d); } } else { if (get_comanche_hokum_gunship ()) { if (get_global_draw_cockpit_graphics ()) { if (!get_global_glass_cockpit ()) { if ( (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_CREW) || (get_global_cockpit_detail_level () == COCKPIT_DETAIL_LEVEL_HIGH) ) { animate_and_draw_entity_muzzle_flash_effect (en); raw->ac.inst3d->vp.position = virtual_cockpit_inst3d->vp.position; memcpy (&raw->ac.inst3d->vp.attitude, &virtual_cockpit_inst3d->vp.attitude, sizeof (matrix3x3)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &raw->ac.inst3d->vp.position, raw->ac.inst3d); } } } } } } else { // // update viewpoint // raw->ac.inst3d->vp.position = raw->ac.mob.position; memcpy (&raw->ac.inst3d->vp.attitude, &raw->ac.mob.attitude, sizeof (matrix3x3)); // // animate // if (get_local_entity_int_value (en, INT_TYPE_ALIVE)) { animate_helicopter_main_rotors (en, FALSE, FALSE); } else { animate_damaged_helicopter_main_rotors (en, FALSE); } animate_helicopter_tail_rotor (en); animate_aircraft_loading_doors (en); animate_aircraft_cargo_doors (en); animate_aircraft_undercarriage (en); animate_aircraft_weapon_system_ready (en); animate_aircraft_shadow (en); animate_and_draw_entity_muzzle_flash_effect (en); raw->ac.inst3d->object_internal_lighting = object_internal_lighting_valid (en); raw->ac.inst3d->object_sprite_lights = (raw->ac.inst3d->object_internal_lighting && sprite_light_valid (en)); // // draw // insert_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_OBJECT, raw->ac.inst3d); } //////////////////////////////////////// // // draw comanche and hokum shadows // //////////////////////////////////////// if (raw->ac.object_3d_shape == OBJECT_3D_RAH66) { object_3d_instance *shadow_object; shadow_object = construct_temporary_3d_object (OBJECT_3D_RAH66_FUSELAGE, FALSE); shadow_object->vp = raw->ac.inst3d->vp; insert_object_shadow_into_3d_scene (shadow_object); } else if (raw->ac.object_3d_shape == OBJECT_3D_KA_52) { object_3d_instance *shadow_object; shadow_object = construct_temporary_3d_object (OBJECT_3D_KA_52_FUSELAGE, FALSE); shadow_object->vp = raw->ac.inst3d->vp; insert_object_shadow_into_3d_scene (shadow_object); } //////////////////////////////////////// #if DEBUG_MODULE if (en == get_external_view_entity ()) { draw_mobile_entity_debug_info (en); } #endif }
void draw_blackhawk_external_virtual_cockpit (unsigned int flags, unsigned char *wiper_rle_graphic) { viewpoint vp; object_3d_sub_object_search_data search; float theta; object_3d_instance *inst3d; //////////////////////////////////////// // // virtual cockpit viewpoint is placed at the main object origin // //////////////////////////////////////// if (get_view_mode () == VIEW_MODE_COCKPIT_PANEL_SPECIAL_APACHE_LHS_MFD) { get_display_viewpoint (VIEW_MODE_COCKPIT_PANEL_SPECIAL_APACHE_LHS_MFD, &vp); } else if (get_view_mode () == VIEW_MODE_COCKPIT_PANEL_SPECIAL_APACHE_RHS_MFD) { get_display_viewpoint (VIEW_MODE_COCKPIT_PANEL_SPECIAL_APACHE_RHS_MFD, &vp); } else { vp.x = 0.0; vp.y = 0.0; vp.z = 0.0; if (get_global_wide_cockpit ()) { vp.y = wide_cockpit_position[wide_cockpit_nr].c.y; vp.z = wide_cockpit_position[wide_cockpit_nr].c.z; } get_local_entity_attitude_matrix (get_gunship_entity (), vp.attitude); } //////////////////////////////////////// // // draw 3D scene without lighting // //////////////////////////////////////// if (flags & (VIRTUAL_COCKPIT_MAIN_ROTOR | VIRTUAL_COCKPIT_STOWED_WIPER | VIRTUAL_COCKPIT_MOVING_WIPER)) { set_3d_active_environment (main_3d_env); //VJ 050108 wideview x coord used to clip apache cockpit set_3d_view_distances (main_3d_env, 10.0 + clipx, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_env); recalculate_3d_environment_settings (main_3d_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { // // main rotor // if (flags & VIRTUAL_COCKPIT_MAIN_ROTOR) { if (!(get_helicopter_main_rotors_blurred (get_gunship_entity ()) && (!get_global_blurred_main_rotors_visible_from_cockpit ()))) { if (get_local_entity_int_value (get_gunship_entity (), INT_TYPE_MAIN_ROTOR_DAMAGED)) { animate_damaged_helicopter_main_rotors (get_gunship_entity (), TRUE); } else { animate_helicopter_main_rotors (get_gunship_entity (), TRUE, FALSE); } inst3d = (object_3d_instance *) get_local_entity_ptr_value (get_gunship_entity (), PTR_TYPE_INSTANCE_3D_OBJECT); theta = get_rotation_angle_of_helicopter_main_rotors (inst3d); set_rotation_angle_of_helicopter_main_rotors (virtual_cockpit_main_rotor_inst3d, theta); animate_helicopter_virtual_cockpit_main_rotors (get_gunship_entity (), virtual_cockpit_main_rotor_inst3d); memcpy (&virtual_cockpit_main_rotor_inst3d->vp, &vp, sizeof (viewpoint)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_main_rotor_inst3d->vp.position, virtual_cockpit_main_rotor_inst3d); } } // // wiper // if (wiper_mode == WIPER_MODE_STOWED) { if (flags & VIRTUAL_COCKPIT_STOWED_WIPER) { draw_blackhawk_virtual_cockpit_wiper (&vp); } } else { if (flags & VIRTUAL_COCKPIT_MOVING_WIPER) { draw_blackhawk_virtual_cockpit_wiper (&vp); } } draw_3d_scene (); end_3d_scene (); } } //////////////////////////////////////// // // draw 3D scene with lighting // //////////////////////////////////////// if (flags & (VIRTUAL_COCKPIT_COMPASS | VIRTUAL_COCKPIT_ADI | VIRTUAL_COCKPIT_LARGE_ADI)) { set_cockpit_lighting (vp.attitude); set_3d_active_environment (main_3d_single_light_env); set_3d_view_distances (main_3d_single_light_env, 10.0, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_single_light_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { // // compass // if (flags & VIRTUAL_COCKPIT_COMPASS) { search.search_depth = 0; search.search_object = virtual_cockpit_compass_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_COMPASS_HEADING_NULL; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_heading = -current_flight_dynamics->heading.value; } //VJ wideview mod, date: 18-mar-03 if (get_global_wide_cockpit ()) vp.y = wide_cockpit_position[wide_cockpit_nr].c.y + 0.01; memcpy (&virtual_cockpit_compass_inst3d->vp, &vp, sizeof (viewpoint)); //VJ wideview mod, date: 18-mar-03 if (get_global_wide_cockpit ()) vp.y = wide_cockpit_position[wide_cockpit_nr].c.y; insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_compass_inst3d->vp.position, virtual_cockpit_compass_inst3d); } // // ADI // if (flags & VIRTUAL_COCKPIT_ADI) { search.search_depth = 0; search.search_object = virtual_cockpit_adi_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ADI; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { float heading, pitch, roll; get_blackhawk_virtual_cockpit_adi_angles (vp.attitude, &heading, &pitch, &roll); search.result_sub_object->relative_heading = -heading; search.result_sub_object->relative_pitch = pitch; search.result_sub_object->relative_roll = -roll; } //VJ wideview mod, date: 18-mar-03 if (get_global_wide_cockpit ()) vp.y = wide_cockpit_position[wide_cockpit_nr].c.y+0.02; memcpy (&virtual_cockpit_adi_inst3d->vp, &vp, sizeof (viewpoint)); //VJ wideview mod, date: 18-mar-03 if (get_global_wide_cockpit ()) vp.y = wide_cockpit_position[wide_cockpit_nr].c.y; insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_adi_inst3d->vp.position, virtual_cockpit_adi_inst3d); } // // large ADI // if (flags & VIRTUAL_COCKPIT_LARGE_ADI) { search.search_depth = 0; search.search_object = virtual_cockpit_large_adi_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ADI; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { float heading, pitch, roll; get_blackhawk_virtual_cockpit_adi_angles (vp.attitude, &heading, &pitch, &roll); search.result_sub_object->relative_heading = -heading; search.result_sub_object->relative_pitch = pitch; search.result_sub_object->relative_roll = -roll; } memcpy (&virtual_cockpit_large_adi_inst3d->vp, &vp, sizeof (viewpoint)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_large_adi_inst3d->vp.position, virtual_cockpit_large_adi_inst3d); } draw_3d_scene (); end_3d_scene (); } } //////////////////////////////////////// // // rendered wiper // //////////////////////////////////////// if (flags & VIRTUAL_COCKPIT_RENDERED_WIPER) { if (wiper_mode == WIPER_MODE_STOWED) { ASSERT (wiper_rle_graphic); if (lock_screen (active_screen)) { blit_rle_graphic (wiper_rle_graphic, ix_640_480, iy_640_480); unlock_screen (active_screen); } } } //////////////////////////////////////// // // rain effect // //////////////////////////////////////// if (flags & VIRTUAL_COCKPIT_RAIN_EFFECT) { if (rain_mode != RAIN_MODE_DRY) { set_3d_active_environment (main_3d_env); set_3d_view_distances (main_3d_env, 10.0, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_env); recalculate_3d_environment_settings (main_3d_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { draw_blackhawk_virtual_cockpit_rain_effect (&vp); draw_3d_scene (); end_3d_scene (); } } } //////////////////////////////////////// // // tidy up // //////////////////////////////////////// #if RECOGNITION_GUIDE set_3d_view_distances (main_3d_env, 10000.0, 100.0, 1.0, 0.0); #else set_3d_view_distances (main_3d_env, 10000.0, 1.0, 1.0, 0.0); #endif realise_3d_clip_extents (main_3d_env); }
static void deselect_hokum_target_acquisition_system (target_acquisition_systems system) { switch (system) { //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_OFF: //////////////////////////////////////// { break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_GROUND_RADAR: //////////////////////////////////////// { deactivate_common_ground_radar (); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_AIR_RADAR: //////////////////////////////////////// { deactivate_common_air_radar (); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_FLIR: //////////////////////////////////////// { deactivate_common_eo (); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_LLLTV: //////////////////////////////////////// { deactivate_common_eo (); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_PERISCOPE: //////////////////////////////////////// { deactivate_common_eo (); if (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_PERISCOPE) { set_view_mode (VIEW_MODE_VIRTUAL_COCKPIT); } break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_HMS: //////////////////////////////////////// { deactivate_common_hms (); break; } //////////////////////////////////////// default: //////////////////////////////////////// { debug_fatal ("Invalid target acquisition system = %d", system); break; } } }
void toggle_hokum_lock_target (void) { switch (target_acquisition_system) { //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_OFF: //////////////////////////////////////// { break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_GROUND_RADAR: //////////////////////////////////////// { ground_radar.target_locked ^= 1; break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_AIR_RADAR: //////////////////////////////////////// { air_radar.target_locked ^= 1; break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_FLIR: case TARGET_ACQUISITION_SYSTEM_LLLTV: case TARGET_ACQUISITION_SYSTEM_PERISCOPE: //////////////////////////////////////// { toggle_eo_lock(); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_HMS: //////////////////////////////////////// { hms_target_locked ^= 1; if (hms_target_locked) { if (in_cockpit && !query_TIR_active()) { set_view_mode (VIEW_MODE_VIRTUAL_COCKPIT_TRACK_TARGET); } } else { if (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_TRACK_TARGET) { select_padlock_view_event (PADLOCK_MODE_NONE); } } break; } } }
static void deselect_hokum_target_acquisition_system (target_acquisition_systems system) { switch (system) { //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_OFF: //////////////////////////////////////// { // laser is on in all modes but OFF in automatic mode if (!command_line_manual_laser_radar) set_laser_is_active(TRUE); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_GROUND_RADAR: //////////////////////////////////////// { if (!command_line_manual_laser_radar) deactivate_common_ground_radar (); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_AIR_RADAR: //////////////////////////////////////// { if (!command_line_manual_laser_radar) deactivate_common_air_radar (); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_FLIR: //////////////////////////////////////// { deactivate_common_eo (); copy_eo_zoom(&hokum_flir, &hokum_llltv); copy_eo_zoom(&hokum_flir, &hokum_periscope); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_LLLTV: //////////////////////////////////////// { deactivate_common_eo (); copy_eo_zoom(&hokum_llltv, &hokum_flir); copy_eo_zoom(&hokum_llltv, &hokum_periscope); break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_PERISCOPE: //////////////////////////////////////// { deactivate_common_eo (); copy_eo_zoom(&hokum_periscope, &hokum_flir); copy_eo_zoom(&hokum_periscope, &hokum_llltv); if (get_view_mode () == VIEW_MODE_VIRTUAL_COCKPIT_PERISCOPE) { // start autoreturn to pilot by GCsDriver 08-12-2007 if(command_line_autoreturn_to_pilot_after_periscope){ set_pilot_seat_position (); } // end autoreturn to pilot by GCsDriver 08-12-2007 set_view_mode (VIEW_MODE_VIRTUAL_COCKPIT); } break; } //////////////////////////////////////// case TARGET_ACQUISITION_SYSTEM_HMS: //////////////////////////////////////// { deactivate_common_hms (); break; } //////////////////////////////////////// default: //////////////////////////////////////// { debug_fatal ("Invalid target acquisition system = %d", system); break; } } }
void draw_blackhawk_internal_virtual_cockpit (unsigned int flags) { viewpoint vp; object_3d_sub_object_search_data search; object_3d_instance *virtual_cockpit_inst3d; //////////////////////////////////////// // // virtual cockpit viewpoint is placed at the main object origin // //////////////////////////////////////// if (get_view_mode () == VIEW_MODE_COCKPIT_PANEL_SPECIAL_APACHE_LHS_MFD) { get_display_viewpoint (VIEW_MODE_COCKPIT_PANEL_SPECIAL_APACHE_LHS_MFD, &vp); } else if (get_view_mode () == VIEW_MODE_COCKPIT_PANEL_SPECIAL_APACHE_RHS_MFD) { get_display_viewpoint (VIEW_MODE_COCKPIT_PANEL_SPECIAL_APACHE_RHS_MFD, &vp); } else { vp.x = 0.0; vp.y = 0.0; vp.z = 0.0; //VJ wideview mod, date: 18-mar-03 if (get_global_wide_cockpit ()) { vp.y = wide_cockpit_position[wide_cockpit_nr].c.y; vp.z = wide_cockpit_position[wide_cockpit_nr].c.z; //VJ 050207 included head pitch in fixed view setting pilot_head_pitch_datum = rad ( wide_cockpit_position[wide_cockpit_nr].c.p ); if (edit_wide_cockpit) pilot_head_pitch = pilot_head_pitch_datum; } get_local_entity_attitude_matrix (get_gunship_entity (), vp.attitude); } //////////////////////////////////////// // // render displays onto textures (before draw 3D scenes) // //////////////////////////////////////// if (flags & VIRTUAL_COCKPIT_UPFRONT_DISPLAY) { draw_blackhawk_upfront_display_on_texture (); } if (flags & VIRTUAL_COCKPIT_LHS_MFD_DISPLAY) { draw_blackhawk_mfd_on_texture (MFD_LOCATION_LHS); } if (flags & VIRTUAL_COCKPIT_RHS_MFD_DISPLAY) { draw_blackhawk_mfd_on_texture (MFD_LOCATION_RHS); } //////////////////////////////////////// // // draw 3D scene with lighting // //////////////////////////////////////// if (flags & (VIRTUAL_COCKPIT_COCKPIT)) { set_cockpit_white_lighting (vp.attitude); set_3d_active_environment (main_3d_single_light_env); //VJ 050108 wideview x coord used to clip apache cockpit if (get_global_wide_cockpit ()) clipx = wide_cockpit_position[wide_cockpit_nr].c.x; else clipx = 0; set_3d_view_distances (main_3d_single_light_env, 10.0+clipx, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_single_light_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { // // virtual cockpit // if (flags & VIRTUAL_COCKPIT_COCKPIT) { switch (get_local_entity_int_value (get_session_entity (), INT_TYPE_DAY_SEGMENT_TYPE)) { //////////////////////////////////////// case DAY_SEGMENT_TYPE_DAWN: //////////////////////////////////////// { virtual_cockpit_inst3d = virtual_cockpit_level2_inst3d; break; } //////////////////////////////////////// case DAY_SEGMENT_TYPE_DAY: //////////////////////////////////////// { virtual_cockpit_inst3d = virtual_cockpit_level1_inst3d; break; } //////////////////////////////////////// case DAY_SEGMENT_TYPE_DUSK: //////////////////////////////////////// { virtual_cockpit_inst3d = virtual_cockpit_level2_inst3d; break; } //////////////////////////////////////// case DAY_SEGMENT_TYPE_NIGHT: //////////////////////////////////////// { virtual_cockpit_inst3d = virtual_cockpit_level3_inst3d; break; } } #if DEMO_VERSION virtual_cockpit_inst3d = virtual_cockpit_level1_inst3d; #endif memcpy (&virtual_cockpit_inst3d->vp, &vp, sizeof (viewpoint)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); } draw_3d_scene (); print_edit_wide_cockpit (); end_3d_scene (); } } //////////////////////////////////////// // // draw 3D scene with lighting // //////////////////////////////////////// if (flags & (VIRTUAL_COCKPIT_INSTRUMENT_NEEDLES | VIRTUAL_COCKPIT_INSTRUMENT_LARGE_NEEDLES)) { set_cockpit_lighting (vp.attitude); set_3d_active_environment (main_3d_single_light_env); set_3d_view_distances (main_3d_single_light_env, 10.0, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_single_light_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { // // instrument needles // if (flags & VIRTUAL_COCKPIT_INSTRUMENT_NEEDLES) { // // ADI slip // search.search_depth = 0; search.search_object = virtual_cockpit_instrument_needles_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ADI_SIDE_SLIP; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = get_blackhawk_virtual_cockpit_adi_slip_indicator_needle_value (); } // // airspeed // search.search_depth = 0; search.search_object = virtual_cockpit_instrument_needles_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_AIRSPEED; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_virtual_cockpit_needles_on_fixed_cockpits; search.result_sub_object->relative_roll = get_blackhawk_virtual_cockpit_airspeed_indicator_needle_value (); } // // altimeter // search.search_depth = 0; search.search_object = virtual_cockpit_instrument_needles_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ALTIMETER; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_virtual_cockpit_needles_on_fixed_cockpits; search.result_sub_object->relative_roll = get_blackhawk_virtual_cockpit_barometric_altimeter_needle_value (); } // // clock // { float hours, minutes, seconds; // // only read clock values if drawing virtual cockpit needles to prevent speeding up clock debug values // if (draw_virtual_cockpit_needles_on_fixed_cockpits) { get_blackhawk_virtual_cockpit_clock_hand_values (&hours, &minutes, &seconds); } else { hours = 0.0; minutes = 0.0; seconds = 0.0; } // // hour hand // search.search_depth = 0; search.search_object = virtual_cockpit_instrument_needles_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_CLOCK_HOUR_HAND; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_virtual_cockpit_needles_on_fixed_cockpits; search.result_sub_object->relative_roll = hours; } // // minute hand // search.search_depth = 0; search.search_object = virtual_cockpit_instrument_needles_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_CLOCK_MINUTE_HAND; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_virtual_cockpit_needles_on_fixed_cockpits; search.result_sub_object->relative_roll = minutes; } // // second hand // search.search_depth = 0; search.search_object = virtual_cockpit_instrument_needles_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_CLOCK_SECOND_HAND; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_virtual_cockpit_needles_on_fixed_cockpits; search.result_sub_object->relative_roll = seconds; } } //VJ wideview mod, date: 18-mar-03 if (get_global_wide_cockpit ()) { vp.z = wide_cockpit_position[wide_cockpit_nr].c.z + 0.03; vp.y = wide_cockpit_position[wide_cockpit_nr].c.y + 0.01; } memcpy (&virtual_cockpit_instrument_needles_inst3d->vp, &vp, sizeof (viewpoint)); if (get_global_wide_cockpit ()) { vp.y = wide_cockpit_position[wide_cockpit_nr].c.y; vp.z = wide_cockpit_position[wide_cockpit_nr].c.z; } insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_instrument_needles_inst3d->vp.position, virtual_cockpit_instrument_needles_inst3d); } // // instrument large needles // if (flags & VIRTUAL_COCKPIT_INSTRUMENT_LARGE_NEEDLES) { // // ADI slip // search.search_depth = 0; search.search_object = virtual_cockpit_instrument_large_needles_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ADI_SIDE_SLIP; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = get_blackhawk_virtual_cockpit_adi_slip_indicator_needle_value (); } // // airspeed // search.search_depth = 0; search.search_object = virtual_cockpit_instrument_large_needles_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_AIRSPEED; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = get_blackhawk_virtual_cockpit_airspeed_indicator_needle_value (); } memcpy (&virtual_cockpit_instrument_large_needles_inst3d->vp, &vp, sizeof (viewpoint)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_instrument_large_needles_inst3d->vp.position, virtual_cockpit_instrument_large_needles_inst3d); } draw_3d_scene (); end_3d_scene (); } } //////////////////////////////////////// // // draw 3D scene without lighting // //////////////////////////////////////// if ( (flags & VIRTUAL_COCKPIT_DISPLAY_VIEW) && (flags & VIRTUAL_COCKPIT_LHS_MFD_DISPLAY) && (flags & VIRTUAL_COCKPIT_RHS_MFD_DISPLAY) ) { set_3d_active_environment (main_3d_env); set_3d_view_distances (main_3d_env, 10.0, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_env); recalculate_3d_environment_settings (main_3d_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { // // lhs mfd // memcpy (&virtual_cockpit_display_view_mfd_inst3d->vp, &vp, sizeof (viewpoint)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_display_view_mfd_inst3d->vp.position, virtual_cockpit_display_view_mfd_inst3d); // // rhs mfd // memcpy (&virtual_cockpit_display_view_mfd_inst3d->vp, &vp, sizeof (viewpoint)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_display_view_mfd_inst3d->vp.position, virtual_cockpit_display_view_mfd_inst3d); draw_3d_scene (); end_3d_scene (); } } else { if (flags & (VIRTUAL_COCKPIT_UPFRONT_DISPLAY | VIRTUAL_COCKPIT_LHS_MFD_DISPLAY | VIRTUAL_COCKPIT_RHS_MFD_DISPLAY)) { set_3d_active_environment (main_3d_env); set_3d_view_distances (main_3d_env, 10.0, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_env); recalculate_3d_environment_settings (main_3d_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { // // up-front display // if (flags & VIRTUAL_COCKPIT_UPFRONT_DISPLAY) { memcpy (&virtual_cockpit_upfront_display_inst3d->vp, &vp, sizeof (viewpoint)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_upfront_display_inst3d->vp.position, virtual_cockpit_upfront_display_inst3d); } //VJ wideview mod, date: 18-mar-03, 050123 if (get_global_wide_cockpit ()) { vp.y = wide_cockpit_position[wide_cockpit_nr].c.y + 0.008; vp.z = wide_cockpit_position[wide_cockpit_nr].c.z + 0.005; } // // lhs mfd // if (flags & VIRTUAL_COCKPIT_LHS_MFD_DISPLAY) { memcpy (&virtual_cockpit_lhs_mfd_inst3d->vp, &vp, sizeof (viewpoint)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_lhs_mfd_inst3d->vp.position, virtual_cockpit_lhs_mfd_inst3d); } // // rhs mfd // if (flags & VIRTUAL_COCKPIT_RHS_MFD_DISPLAY) { memcpy (&virtual_cockpit_rhs_mfd_inst3d->vp, &vp, sizeof (viewpoint)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_rhs_mfd_inst3d->vp.position, virtual_cockpit_rhs_mfd_inst3d); } //VJ wideview mod, date: 18-mar-03, 050123 if (get_global_wide_cockpit ()) { vp.y = wide_cockpit_position[wide_cockpit_nr].c.y; vp.z = wide_cockpit_position[wide_cockpit_nr].c.z; } draw_3d_scene (); end_3d_scene (); } } } //////////////////////////////////////// // // draw 3D scene with lighting // //////////////////////////////////////// // // draw fillet to mask TADS display // if ( (d3d_can_render_to_texture) && //always draw fillet not only with tads //(get_blackhawk_tads_display_visible ()) && (flags & (VIRTUAL_COCKPIT_COCKPIT)) && (flags & (VIRTUAL_COCKPIT_LHS_MFD_DISPLAY)) && (flags & (VIRTUAL_COCKPIT_RHS_MFD_DISPLAY)) ) { set_cockpit_white_lighting (vp.attitude); set_3d_active_environment (main_3d_single_light_env); set_3d_view_distances (main_3d_single_light_env, 10.0, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_single_light_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { switch (get_local_entity_int_value (get_session_entity (), INT_TYPE_DAY_SEGMENT_TYPE)) { //////////////////////////////////////// case DAY_SEGMENT_TYPE_DAWN: //////////////////////////////////////// { virtual_cockpit_inst3d = virtual_cockpit_fillet_level2_inst3d; break; } //////////////////////////////////////// case DAY_SEGMENT_TYPE_DAY: //////////////////////////////////////// { virtual_cockpit_inst3d = virtual_cockpit_fillet_level1_inst3d; break; } //////////////////////////////////////// case DAY_SEGMENT_TYPE_DUSK: //////////////////////////////////////// { virtual_cockpit_inst3d = virtual_cockpit_fillet_level2_inst3d; break; } //////////////////////////////////////// case DAY_SEGMENT_TYPE_NIGHT: //////////////////////////////////////// { virtual_cockpit_inst3d = virtual_cockpit_fillet_level3_inst3d; break; } } #if DEMO_VERSION virtual_cockpit_inst3d = virtual_cockpit_fillet_level1_inst3d; #endif memcpy (&virtual_cockpit_inst3d->vp, &vp, sizeof (viewpoint)); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); end_3d_scene (); } } //VJ wideview mod, date: 18-mar-03 move_edit_wide_cockpit (); //////////////////////////////////////// // // tidy up // //////////////////////////////////////// #if RECOGNITION_GUIDE set_3d_view_distances (main_3d_env, 10000.0, 100.0, 1.0, 0.0); #else set_3d_view_distances (main_3d_env, 10000.0, 1.0, 1.0, 0.0); #endif realise_3d_clip_extents (main_3d_env); }
void draw_kiowa_virtual_cockpit (void) { int draw_main_rotors; float theta; object_3d_instance *inst3d; object_3d_sub_object_search_data search; switch (get_view_mode ()) { case VIEW_MODE_VIRTUAL_COCKPIT_CREW: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY: case VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY: { break; } default: { if (!get_global_draw_cockpit_graphics ()) { return; } break; } } // // lamps // draw_kiowa_virtual_cockpit_lamps (); // // crew animation // set_kiowa_crew_head_positions (); // // animate main rotors // if (get_local_entity_int_value (get_gunship_entity (), INT_TYPE_MAIN_ROTOR_DAMAGED)) { animate_damaged_helicopter_main_rotors (get_gunship_entity (), TRUE); } else { animate_helicopter_main_rotors (get_gunship_entity (), TRUE, FALSE); } inst3d = (object_3d_instance *) get_local_entity_ptr_value (get_gunship_entity (), PTR_TYPE_INSTANCE_3D_OBJECT); theta = get_rotation_angle_of_helicopter_main_rotors (inst3d); set_rotation_angle_of_helicopter_main_rotors (virtual_cockpit_inst3d, theta); animate_helicopter_virtual_cockpit_main_rotors (get_gunship_entity (), virtual_cockpit_inst3d); draw_main_rotors = TRUE; if (get_global_glass_cockpit ()) { draw_main_rotors = FALSE; } else { if (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW) { if (get_helicopter_main_rotors_blurred (get_gunship_entity ())) { if (!get_global_blurred_main_rotors_visible_from_cockpit ()) { draw_main_rotors = FALSE; } } } } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_MAIN_ROTOR_SHAFT; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->visible_object = draw_main_rotors; } // // draw 3D scene // set_3d_view_distances (main_3d_env, 10.0, 0.1, 1.0, 0.0); realise_3d_clip_extents (main_3d_env); recalculate_3d_environment_settings (main_3d_env); clear_zbuffer_screen (); if (begin_3d_scene ()) { // // light direction is in world coordinates // light_3d_source *display_backlight, *cockpit_light; vec3d direction; matrix3x3 m1, m2; //VJ 050131 update on wideview mod, much better movement if (get_global_wide_cockpit () && ( get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY ) ) { get_kiowa_crew_viewpoint (); virtual_cockpit_inst3d->vp.x += wide_cockpit_position[wide_cockpit_nr].c.x; virtual_cockpit_inst3d->vp.y += wide_cockpit_position[wide_cockpit_nr].c.y; virtual_cockpit_inst3d->vp.z += wide_cockpit_position[wide_cockpit_nr].c.z; //ataribaby 27/12/2008 //virtual_cockpit_inst3d->vp.x += bound(current_flight_dynamics->model_acceleration_vector.x * ONE_OVER_G, -3.0, 3.0) * 0.025 * command_line_g_force_head_movment_modifier; //virtual_cockpit_inst3d->vp.y += bound(current_flight_dynamics->g_force.value - 1.0, -1.5, 5.0) * 0.025 * command_line_g_force_head_movment_modifier; if (wide_cockpit_nr == WIDEVIEW_KIOWA_PILOT) pilot_head_pitch_datum = rad ( wide_cockpit_position[wide_cockpit_nr].c.p ); if (wide_cockpit_nr == WIDEVIEW_KIOWA_COPILOT) co_pilot_head_pitch_datum = rad ( wide_cockpit_position[wide_cockpit_nr].c.p ); set_3d_view_distances (main_3d_env, 10.0, 0.1, 1.0, 0.0); } //ataribaby 27/12/2008 new head g-force movement and vibration from main rotor if (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_PILOT_LHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_PILOT_RHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_LHS_DISPLAY && get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CO_PILOT_RHS_DISPLAY) { if (get_time_acceleration() != TIME_ACCELERATION_PAUSE) { random_vibration_x = (frand1() * (current_flight_dynamics->main_rotor_rpm.value * 0.00002)) * command_line_g_force_head_movment_modifier; random_vibration_y = (frand1() * (current_flight_dynamics->main_rotor_rpm.value * 0.00002)) * command_line_g_force_head_movment_modifier; } x_head_g_movement = move_by_rate(x_head_g_movement, random_vibration_x + (bound(current_flight_dynamics->model_acceleration_vector.x * ONE_OVER_G, -3.0, 3.0) * 0.025 * command_line_g_force_head_movment_modifier), 0.05); y_head_g_movement = move_by_rate(y_head_g_movement, random_vibration_y + (bound(current_flight_dynamics->g_force.value - 1.0, -1.5, 5.0) * 0.025 * command_line_g_force_head_movment_modifier), 0.05); virtual_cockpit_inst3d->vp.x -= x_head_g_movement; //if (!current_flight_dynamics->auto_hover) // arneh - auto hover has some weird dynamics which cause lots of g-forces, so disable head movement when auto hover is enabled virtual_cockpit_inst3d->vp.y -= y_head_g_movement; } { // // ADI // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ADI; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { float heading, pitch, roll; get_kiowa_virtual_cockpit_adi_angles (virtual_cockpit_inst3d->vp.attitude, &heading, &pitch, &roll); search.result_sub_object->relative_heading = -heading; search.result_sub_object->relative_pitch = pitch; search.result_sub_object->relative_roll = -roll; } // // ADI slip // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ADI_SIDE_SLIP; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = get_kiowa_virtual_cockpit_adi_slip_indicator_needle_value (); } // // airspeed // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_AIRSPEED; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = get_kiowa_virtual_cockpit_airspeed_indicator_needle_value (); } // // altimeter // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_ALTIMETER; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = get_kiowa_virtual_cockpit_barometric_altimeter_needle_value (); } search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_COMPASS_HEADING_NULL; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_heading = -current_flight_dynamics->heading.value; } // // clock // { float hours, minutes, seconds; // // only read clock values if drawing virtual cockpit needles to prevent speeding up clock debug values // get_kiowa_virtual_cockpit_clock_hand_values (&hours, &minutes, &seconds); // // hour hand // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_CLOCK_HOUR_HAND; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = hours; } // // minute hand // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_CLOCK_MINUTE_HAND; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = minutes; } // // second hand // search.search_depth = 0; search.search_object = virtual_cockpit_inst3d; search.sub_object_index = OBJECT_3D_SUB_OBJECT_APACHE_VIRTUAL_COCKPIT_CLOCK_SECOND_HAND; if (find_object_3d_sub_object (&search) == SUB_OBJECT_SEARCH_RESULT_OBJECT_FOUND) { search.result_sub_object->relative_roll = seconds; } } } if (get_local_entity_int_value (get_session_entity (), INT_TYPE_DAY_SEGMENT_TYPE) == DAY_SEGMENT_TYPE_DAY) { //////////////////////////////////////// // // DAY LIGHTING // //////////////////////////////////////// if (night_vision_system_active && (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW)) { // // active night vision system // get_3d_transformation_matrix (m1, rad (0.0), rad (135.0), rad (0.0)); multiply_matrix3x3_matrix3x3 (m2, m1, virtual_cockpit_inst3d->vp.attitude); direction.x = m2[2][0]; direction.y = m2[2][1]; direction.z = m2[2][2]; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.0000, 0.5000, 0.0000); insert_light_3d_source_into_3d_scene (cockpit_light); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); end_3d_scene (); remove_light_3d_source_from_3d_scene (cockpit_light); destroy_light_3d_source (cockpit_light); } else { // // inactive night vision system // insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); print_edit_wide_cockpit (); end_3d_scene (); } } else { //////////////////////////////////////// // // NIGHT LIGHTING // //////////////////////////////////////// direction.x = virtual_cockpit_inst3d->vp.zv.x; direction.y = virtual_cockpit_inst3d->vp.zv.y; direction.z = virtual_cockpit_inst3d->vp.zv.z; display_backlight = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.0627, 0.2039, 0.0392); if (night_vision_system_active && (get_view_mode () != VIEW_MODE_VIRTUAL_COCKPIT_CREW)) { // // active night vision system // get_3d_transformation_matrix (m1, rad (0.0), rad (135.0), rad (0.0)); multiply_matrix3x3_matrix3x3 (m2, m1, virtual_cockpit_inst3d->vp.attitude); direction.x = m2[2][0]; direction.y = m2[2][1]; direction.z = m2[2][2]; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.0000, 0.5000, 0.0000); } else { // // inactive night vision system // direction.x = virtual_cockpit_inst3d->vp.yv.x; direction.y = virtual_cockpit_inst3d->vp.yv.y; direction.z = virtual_cockpit_inst3d->vp.yv.z; cockpit_light = create_light_3d_source (LIGHT_3D_TYPE_DIRECTIONAL, FALSE, &direction, 0, 0.0666, 0.1098, 0.6431); } insert_light_3d_source_into_3d_scene (display_backlight); insert_light_3d_source_into_3d_scene (cockpit_light); insert_relative_object_into_3d_scene (OBJECT_3D_DRAW_TYPE_ZBUFFERED_OBJECT, &virtual_cockpit_inst3d->vp.position, virtual_cockpit_inst3d); draw_3d_scene (); print_edit_wide_cockpit (); end_3d_scene (); remove_light_3d_source_from_3d_scene (display_backlight); remove_light_3d_source_from_3d_scene (cockpit_light); destroy_light_3d_source (display_backlight); destroy_light_3d_source (cockpit_light); } } move_edit_wide_cockpit (); #if RECOGNITION_GUIDE set_3d_view_distances (main_3d_env, 10000.0, 100.0, 1.0, 0.0); #else set_3d_view_distances (main_3d_env, 10000.0, 1.0, 1.0, 0.0); #endif realise_3d_clip_extents (main_3d_env); }
void load_mouse_actions(char *modefile, ViewInfo * v) { /*#define MM_PAN 0 #define MM_ZOOM 1 #define MM_ROTATE 2 #define MM_SINGLE_SELECT 3 #define MM_RECTANGULAR_SELECT 4 #define MM_RECTANGULAR_X_SELECT 5 #define MM_MOVE 10 #define MM_MAGNIFIER 20 #define MM_FISHEYE_MAGNIFIER 21*/ /*file parsing is temporarrily not available */ int i = 0; FILE *file; char line[BUFSIZ]; char *a; char *action_file = smyrnaPath("mouse_actions.txt"); file = fopen(action_file, "r"); if (file != NULL) { int ind = 0; while (fgets(line, BUFSIZ, file) != NULL) { int idx = 0; a = strtok(line, ","); if ((line[0] == '#') || (line[0] == ' ') || (strlen(line) == 0)) continue; v->mouse_action_count++; v->mouse_actions = realloc(v->mouse_actions, v->mouse_action_count * sizeof(mouse_action_t)); v->mouse_actions[ind].action = get_mouse_mode(a); v->mouse_actions[ind].index = i; while ((a = strtok(NULL, ","))) { //#Action(0),hotkey(1),view_mode(2),mouse_button(3),drag(4) switch (idx) { case 0: v->mouse_actions[ind].hotkey = get_button(a); break; case 1: v->mouse_actions[ind].mode = get_view_mode(a); break; case 2: v->mouse_actions[ind].type = get_mouse_button(a); break; case 3: v->mouse_actions[ind].drag = get_drag(a); break; } idx++; } ind++; } fclose(file); } free(action_file); /* v->mouse_action_count=7; v->mouse_actions=realloc(v->mouse_actions,v->mouse_action_count * sizeof(mouse_action_t)); v->mouse_actions[ind].action=MM_PAN; v->mouse_actions[ind].drag=1; v->mouse_actions[ind].hotkey=0; v->mouse_actions[ind].index=ind; v->mouse_actions[ind].mode=smyrna_all; v->mouse_actions[ind].type=glMouseLeftButton; ind++; v->mouse_actions[ind].action=MM_ROTATE; v->mouse_actions[ind].drag=1; v->mouse_actions[ind].hotkey=B_LSHIFT; v->mouse_actions[ind].index=ind; v->mouse_actions[ind].mode=smyrna_3D; v->mouse_actions[ind].type=glMouseLeftButton; ind++; v->mouse_actions[ind].action=MM_SINGLE_SELECT; v->mouse_actions[ind].drag=0; v->mouse_actions[ind].hotkey=0; v->mouse_actions[ind].index=ind; v->mouse_actions[ind].mode=smyrna_all_but_fisheye; v->mouse_actions[ind].type=glMouseLeftButton; ind++; v->mouse_actions[ind].action=MM_RECTANGULAR_SELECT; v->mouse_actions[ind].drag=1; v->mouse_actions[ind].hotkey=0; v->mouse_actions[ind].index=ind; v->mouse_actions[ind].mode=smyrna_all; v->mouse_actions[ind].type=glMouseRightButton; ind++; v->mouse_actions[ind].action=MM_MOVE; v->mouse_actions[ind].drag=1; v->mouse_actions[ind].hotkey=B_LCTRL; v->mouse_actions[ind].index=ind; v->mouse_actions[ind].mode=smyrna_2D; v->mouse_actions[ind].type=glMouseLeftButton; ind++; v->mouse_actions[ind].action=MM_FISHEYE_MAGNIFIER; v->mouse_actions[ind].drag=1; v->mouse_actions[ind].hotkey=B_LSHIFT; v->mouse_actions[ind].index=ind; v->mouse_actions[ind].mode=smyrna_2D; v->mouse_actions[ind].type=glMouseLeftButton; ind++; v->mouse_actions[ind].action=MM_FISHEYE_PICK; v->mouse_actions[ind].drag=0; v->mouse_actions[ind].hotkey=0; v->mouse_actions[ind].index=ind; v->mouse_actions[ind].mode=smyrna_fisheye; v->mouse_actions[ind].type=glMouseRightButton; */ }
void draw_hind_hud_on_texture (void) { // // set active 3D environment now else 2D clipping will be affected // set_main_3d_full_screen_params (DISPLAY_3D_TINT_CLEAR, DISPLAY_3D_LIGHT_LEVEL_HIGH, DISPLAY_3D_NOISE_LEVEL_NONE); set_3d_active_environment (main_3d_env); //////////////////////////////////////// // // set up HUD 2D environment // //////////////////////////////////////// set_2d_active_environment (hud_env); // // window // set_2d_window (hud_env, HUD_WINDOW_X_MIN, HUD_WINDOW_Y_MIN, HUD_WINDOW_X_MAX, HUD_WINDOW_Y_MAX); if (hud_display_model) { // move HUD coordinate system with head movements to simulate the collimation effect (focus on infinity) float head_offset_x = 0.0, head_offset_y = 0.0, head_offset_z = 0.0; if (get_view_mode() == VIEW_MODE_COCKPIT_PANEL_SPECIAL_HAVOC_HUD) { if (custom_3d_models.arneh_mi24v_cockpit) get_hind_3d_cockpit_hud_view_position(&head_offset_x, &head_offset_y, &head_offset_z); } else { head_offset_x = -getViewpointOffsetX(head_offset_x); head_offset_y = -getViewpointOffsetY(head_offset_y); head_offset_z = -getViewpointOffsetY(head_offset_z); head_offset_x += wide_cockpit_position[WIDEVIEW_HIND_PILOT].c.x; head_offset_y += wide_cockpit_position[WIDEVIEW_HIND_PILOT].c.y; head_offset_z += wide_cockpit_position[WIDEVIEW_HIND_PILOT].c.z; } { // move texture UV coordinates to move and scale the texture unsigned i; for (i=0; i<num_texture_coordinates; i++) { float scale, u = hud_texture_uv_coordinates[i].u, v = hud_texture_uv_coordinates[i].v; // scale hud to keep same absolute size no matter distance to hud u -= 0.5; v -= 0.5; hud_distance = hud_position_z - head_offset_z; scale = hud_position_z / hud_distance; u *= scale; v *= scale; u += 0.5; v += 0.5; // then displace hud to keep it directly in front of pilot's position u -= (scale) * head_offset_x / hud_width; v += (scale) * (head_offset_y - hud_position_y) / hud_height; hud_display_model->surface_texture_points[i].u = u; hud_display_model->surface_texture_points[i].v = v; } } } // // viewport // draw_large_hud = FALSE; hud_viewport_size = HUD_VIEWPORT_SMALL_SIZE; hud_viewport_x_org = HUD_VIEWPORT_TEXTURE_X_ORG; hud_viewport_y_org = HUD_VIEWPORT_TEXTURE_Y_ORG; hud_viewport_x_min = hud_viewport_x_org - (hud_viewport_size * 0.5); hud_viewport_y_min = hud_viewport_y_org - (hud_viewport_size * 0.5); hud_viewport_x_max = hud_viewport_x_org + (hud_viewport_size * 0.5) - 0.001; hud_viewport_y_max = hud_viewport_y_org + (hud_viewport_size * 0.5) - 0.001; set_2d_viewport (hud_env, hud_viewport_x_min, hud_viewport_y_min, hud_viewport_x_max, hud_viewport_y_max); // // get screen co-ords (vitural cockpit texture - scaling only works near screen centre) // hud_screen_x_min = full_screen_x_mid - ((HUD_VIEWPORT_SMALL_SIZE / (640.0 * 2.0)) * full_screen_width); hud_screen_y_min = full_screen_y_mid - ((HUD_VIEWPORT_SMALL_SIZE / (480.0 * 2.0)) * full_screen_height); hud_screen_x_max = full_screen_x_mid + ((HUD_VIEWPORT_SMALL_SIZE / (640.0 * 2.0)) * full_screen_width) - 0.001; hud_screen_y_max = full_screen_y_mid + ((HUD_VIEWPORT_SMALL_SIZE / (480.0 * 2.0)) * full_screen_height) - 0.001; hud_screen_x_scale = 640.0 / full_screen_width; hud_screen_y_scale = 480.0 / full_screen_height; //////////////////////////////////////// // // draw HUD // //////////////////////////////////////// set_active_screen (hud_texture_screen); if (lock_screen (hud_texture_screen)) { rgb_colour clear_hud_colour; if (backup_sight_active) { set_rgb_colour (clear_hud_colour, backup_sight_colour.r, backup_sight_colour.g, backup_sight_colour.b, 0); } else { set_rgb_colour (clear_hud_colour, hud_colour.r, hud_colour.g, hud_colour.b, 0); } set_block (0, 0, HUD_VIEWPORT_SMALL_SIZE - 1, HUD_VIEWPORT_SMALL_SIZE - 1, clear_hud_colour); if (electrical_system_active()) if (backup_sight_active) draw_backup_sight(); else if (!hind_damage.head_up_display) { set_mono_font_colour (hud_colour); draw_layout_grid (); if (hud_mode == HUD_MODE_WEAPON) draw_weapon_mode_hud (TRUE); } // last pixel must be transparent because it's repeated when texture doesn't fill entire polygon draw_line(0, 0, 0, HUD_VIEWPORT_SMALL_SIZE - 1, clear_hud_colour); draw_line(0, 0, HUD_VIEWPORT_SMALL_SIZE - 1, 0, clear_hud_colour); draw_line(0, HUD_VIEWPORT_SMALL_SIZE - 1, HUD_VIEWPORT_SMALL_SIZE - 1, HUD_VIEWPORT_SMALL_SIZE - 1, clear_hud_colour); draw_line(HUD_VIEWPORT_SMALL_SIZE - 1, 0, HUD_VIEWPORT_SMALL_SIZE - 1, HUD_VIEWPORT_SMALL_SIZE - 1, clear_hud_colour); flush_screen_texture_graphics (hud_texture_screen); unlock_screen (hud_texture_screen); } set_active_screen (video_screen); }
int oversight_main(int argc,char **argv,int send_content_type_header) { int result=0; int done=0; g_start_clock = time(NULL); assert(sizeof(long long) >= 8); init_view(); adjust_path(); char *q=getenv("QUERY_STRING"); char *sp=getenv("SCRIPT_NAME"); char *p; char *req; if (q && (p = delimited_substring(q,"&",REMOTE_VOD_PREFIX2,"=",1,0)) != NULL) { gaya_auto_load(p+strlen(REMOTE_VOD_PREFIX2)+1); done=1; } else if (q && strstr(q,YAMJ_PREFIX2)) { g_query=parse_query_string(q,g_query); //req = url_decode(q+strlen(YAMJ_PREFIX2)); req = url_decode(query_val("yamj")); yamj_xml(req); FREE(req); done=1; } else if (sp && (req=strstr(sp,YAMJ_PREFIX)) != NULL) { // If oversight script is launched as /oversight/yamj/xxxxx.xml // then use xxxxxx.xml as a yamj xml request. // This is to allow for Apache ModAlias to serve static images whilst calling oversight for CGI // The rewrite rules should be // ScriptAliasMatch ^/oversight/yamj/(.*).xml /share/Apps/oversight/oversight.cgi // AliasMatch ^/oversight/yamj/banner_(.*jpg) /oversight/db/global/_b/ovs_$1 // AliasMatch ^/oversight/yamj/fanart_(.*jpg) /oversight/db/global/_fa/ovs_$1 // AliasMatch ^/oversight/yamj/poster_(.*jpg) /oversight/db/global/_J/ovs_$1 // AliasMatch ^/oversight/yamj/thumb_(.*).jpg /oversight/db/global/_J/ovs_$1.thumb.jpg // AliasMatch ^/oversight/yamj/boxset_(.*).jpg /oversight/db/global/_J/ovs_$1.thumb.boxset.jpg` // req += strlen(YAMJ_PREFIX); yamj_xml(req); done=1; } else if (q == NULL || strchr(q,'=') == NULL ) { if (argc > 1 ) { if ( argv[1] && *argv[1] && argv[2] == NULL && util_starts_with(argv[1],YAMJ_PREFIX) ) { char *req = url_decode(argv[1]+strlen(YAMJ_PREFIX)); yamj_xml(req); FREE(req); done=1; } else if ( argv[1] && *argv[1] && argv[2] == NULL && strchr(argv[1],'=') == NULL) { // Single argument passed. // char *path = url_decode(argv[1]); char *dot = strrchr(path,'.'); if (dot < path) dot = strchr(path,'\0'); int result = 0; fprintf(stderr,"path=[%s]",path); // should really use file command or magic number to determine file type if (dot && STRCMP(dot,".png") == 0 ) { result = cat(CONTENT_TYPE"image/png",path); } else if (dot && STRCMP(dot,".jpg") == 0 ) { result = cat(CONTENT_TYPE"image/jpeg",path); } else if (dot && STRCMP(dot,".gif") == 0) { result = cat(CONTENT_TYPE"image/gif",path); } else if (dot && (STRCMP(dot,".swf") == 0 || STRCMP(dot,".phf" ) == 0) ) { result = cat(CONTENT_TYPE"application/x-shockwave-flash",path); } else if (browsing_from_lan() ) { if (is_dir(path)) { // load_configs(); // load configs so we can use file_to_url() functions result = ls(path); } else { int exists = is_file(path); char *all_headers = NULL; char *content_headers = NULL; if (exists) { if (strstr(path,".tar.gz") || strcmp(dot,".tgz") == 0) { ovs_asprintf(&content_headers,"%s%s\n%s%s", CONTENT_TYPE,"application/x-tar",CONTENT_ENC,"gzip"); } else if (strcmp(dot,".gz") == 0 ) { ovs_asprintf(&content_headers,"%s%s\n%s%s", CONTENT_TYPE,"application/x-gzip",CONTENT_ENC,"identity"); } else if (strcmp(dot,".html") == 0 ) { ovs_asprintf(&content_headers,"%s%s", CONTENT_TYPE,"text/html;charset=utf-8"); } else { ovs_asprintf(&content_headers,"%s%s", CONTENT_TYPE,"text/plain;charset=utf-8"); } } else { // .gz.txt is a fake extension added by the ls command to view log.gz inline without browser downloading. if (strstr(path,".gz.txt")) { ovs_asprintf(&content_headers,"%s%s\n%s%s", CONTENT_TYPE,"text/plain;charset=utf-8", CONTENT_ENC,"gzip"); // remove .txt to get real zip file. // .txt is needed so a certain browser displays inline. (might be other ways) *dot = '\0'; } else { // 404 error would be here } } ovs_asprintf(&all_headers,"%s\n%s%ld",content_headers,CONTENT_LENGTH,file_size(path)); FREE(content_headers); result = cat(all_headers,path); FREE(all_headers); } } FREE(path); fflush(stdout); done=1; } } } if (!done) { if (send_content_type_header) { printf("Content-Type: text/html; charset=utf-8\n\n"); start_page("CGI"); } else { start_page("WGET"); } html_log_level_set(2); load_configs(); //html_hashtable_dump(0,"settings",g_nmt_settings); long log_level; if (config_check_long(g_oversight_config,"ovs_log_level",&log_level)) { html_log_level_set(log_level); } html_comment("Appdir= [%s]",appDir()); //array_unittest(); //util_unittest(); //config_unittest(); g_query = string_string_hashtable("g_query2",16); html_comment("default query ... "); add_default_html_parameters(g_query); html_hashtable_dump(0,"prequery",g_query); html_comment("read query ... "); g_query=parse_query_string(getenv("QUERY_STRING"),g_query); html_hashtable_dump(0,"query",g_query); html_comment("read post ... "); struct hashtable *post=read_post_data(getenv("TEMP_FILE")); html_hashtable_dump(0,"post",g_query); html_comment("merge query and post data"); merge_hashtables(g_query,post,1); // post is destroyed html_hashtable_dump(0,"query final",g_query); #if 0 html_comment("utf8len expect 2 = %d",utf8len("Àa")); html_comment("utf8len expect 2 = %d",utf8len("àa")); html_comment("utf8len expect 2 = %d",utf8len("üa")); html_comment("utf8cmp_char 0 = %d",utf8cmp_char("üa","üb")); html_comment("utf8cmp_char !0 = %d",utf8cmp_char("üa","üa")); html_comment("utf8cmp_char 0 = %d",utf8cmp_char("a","a")); html_comment("utf8cmp_char !0 = %d",utf8cmp_char("a","b")); html_comment("utf8cmp_char !0 = %d",utf8cmp_char("üa","üa")); html_comment("utf8cmp_char !0 = %d",utf8cmp_char("a","üa")); Abet *a = abet_create("abcdefghijklmnopqrstuvwxyz"); html_comment("inc a %d",abet_letter_inc_or_add(a,"a",1)); html_comment("inc a %d",abet_letter_inc_or_add(a,"a",1)); html_comment("inc z %d",abet_letter_inc_or_add(a,"z",1)); html_comment("inc 4 %d",abet_letter_inc_or_add(a,"4",1)); html_comment("inc 5 %d",abet_letter_inc_or_add(a,"5",1)); html_comment("inc 5 %d",abet_letter_inc_or_add(a,"5",1)); html_comment("inc 6* %d",abet_letter_inc_or_add(a,"6",0)); html_comment("inc 7* %d",abet_letter_inc_or_add(a,"7",0)); html_comment("inc a %d",abet_letter_inc_or_add(a,"a",1)); abet_free(a); #endif config_read_dimensions(1); HTML_LOG(0,"Begin Actions"); do_actions(); ViewMode *view; DbSortedRows *sortedRows = NULL; while(1) { view=get_view_mode(1); HTML_LOG(0,"view mode = [%s]",view->name); // If movie view but all ids have been removed , then move up if (view == VIEW_MOVIE && !*query_val(QUERY_PARAM_IDLIST)) { query_pop(); view=get_view_mode(1); } sortedRows = get_sorted_rows_from_params(); dump_all_rows("sorted",sortedRows->num_rows,sortedRows->rows); // If it's not a tv/movie detail or boxset view then break if (view == VIEW_MENU || view == VIEW_ADMIN ) { break; } // Found some data - as we are on a smaller view - filter it if (sortedRows->num_rows && sortedRows->num_rows < 50 ) { int new_num = sortedRows->num_rows; int max_new = sortedRows->num_rows; DbItem **new_list = filter_page_items(0,sortedRows->num_rows,sortedRows->rows,max_new,&new_num); FREE(sortedRows->rows); sortedRows->rows = new_list; sortedRows->num_rows=new_num; } if (sortedRows->num_rows) break; // No data found in this view - try to return to the previous view. query_pop(); // Adjust config - // TODO Change the config structure to reload more efficiently. //reload_configs(); config_read_dimensions(1); // Now refetch all data again with new parameters. sorted_rows_free_all(sortedRows); HTML_LOG(0,"reparsing database"); } // Remove and store the last navigation cell. eg if user clicked on cell 12 this is passed in // the URL as @i=12. The url that returns to this page then has i=12. If we have returned to this // page we must remove i=12 from the query so that it is not passed to the new urls created for this // page. set_selected_item(); char *skin_name=get_skin_name(); if (strchr(skin_name,'/') || *skin_name == '.' || !*skin_name ) { html_error("Invalid skin name[%s]",skin_name); } else { playlist_open(); //exp_test(); if (view->view_class == VIEW_CLASS_ADMIN) { setPermissions(); display_admin(sortedRows); } else { char *template = query_val(QUERY_PARAM_TEMPLATE_NAME); if (EMPTY_STR(template)) {