Example #1
0
void gf_sc_ar_reconfig(GF_AudioRenderer *ar)
{
	if (!ar->need_reconfig || !ar->audio_out) return;
	/*lock mixer*/
	gf_mixer_lock(ar->mixer, GF_TRUE);

	gf_ar_pause(ar, GF_TRUE, GF_TRUE, GF_FALSE);
	ar->need_reconfig = GF_FALSE;
	gf_ar_setup_output_format(ar);
	gf_ar_pause(ar, GF_FALSE, GF_TRUE, GF_FALSE);

	/*unlock mixer*/
	gf_mixer_lock(ar->mixer, GF_FALSE);
}
Example #2
0
void gf_sc_ar_reconfig(GF_AudioRenderer *ar)
{
	if (!ar->need_reconfig || !ar->audio_out) return;
	/*lock mixer*/
	gf_mixer_lock(ar->mixer, 1);

	gf_ar_pause(ar, 1, 1, 0);
	ar->need_reconfig = 0;
	gf_ar_setup_output_format(ar);
	gf_ar_pause(ar, 0, 1, 0);

	/*unlock mixer*/
	gf_mixer_lock(ar->mixer, 0);
}
Example #3
0
GF_EXPORT
void gf_sc_reload_audio_filters(GF_Compositor *compositor)
{
	GF_AudioRenderer *ar = compositor->audio_renderer;
	if (!ar) return;

	gf_mixer_lock(ar->mixer, GF_TRUE);

	gf_afc_unload(&ar->filter_chain);
	gf_afc_load(&ar->filter_chain, ar->user, (char*)gf_cfg_get_key(ar->user->config, "Audio", "Filter"));

	gf_ar_pause(ar, GF_TRUE, GF_TRUE, GF_FALSE);
	ar->need_reconfig = GF_FALSE;
	gf_ar_setup_output_format(ar);
	gf_ar_pause(ar, GF_FALSE, GF_TRUE, GF_FALSE);

	gf_mixer_lock(ar->mixer, GF_FALSE);
}
Example #4
0
void gf_sc_flush_next_audio(GF_Compositor *compositor)
{
	if (!compositor->audio_renderer->audio_out)
		return;

	gf_mixer_lock(compositor->audio_renderer->mixer, GF_TRUE);
	compositor->audio_renderer->step_mode = GF_TRUE;
	//resume for one frame
	if (compositor->audio_renderer->Frozen) {
		gf_ar_pause(compositor->audio_renderer, GF_FALSE, GF_FALSE, GF_FALSE);
	}
	gf_mixer_lock(compositor->audio_renderer->mixer, GF_FALSE);
}
Example #5
0
void gf_sc_ar_control(GF_AudioRenderer *ar, u32 PauseType)
{
	gf_ar_pause(ar, (PauseType==GF_SC_AR_PAUSE) ? GF_TRUE : GF_FALSE, GF_FALSE, (PauseType==GF_SC_AR_RESET_HW_AND_PLAY) ? GF_TRUE : GF_FALSE);
}
Example #6
0
static u32 gf_ar_fill_output(void *ptr, char *buffer, u32 buffer_size)
{
	u32 written;
	GF_AudioRenderer *ar = (GF_AudioRenderer *) ptr;
	if (!ar->need_reconfig) {
		u32 delay_ms = ar->disable_resync ?	0 : ar->audio_delay;

		if (ar->Frozen) {
			memset(buffer, 0, buffer_size);
			return buffer_size;
		}

		gf_mixer_lock(ar->mixer, GF_TRUE);

		if (ar->filter_chain.enable_filters) {
			char *ptr = buffer;
			written = 0;
			delay_ms += ar->filter_chain.delay_ms;

			while (buffer_size) {
				u32 to_copy;
				if (!ar->nb_used) {
					u32 nb_bytes;

					/*fill input block*/
					nb_bytes = gf_mixer_get_output(ar->mixer, ar->filter_chain.tmp_block1, ar->filter_chain.min_block_size, delay_ms);
					if (!nb_bytes)
						return written;

					/*delay used to check for late frames - we only use it on the first call to gf_mixer_get_output()*/
					delay_ms = 0;

					ar->nb_filled = gf_afc_process(&ar->filter_chain, nb_bytes);
					if (!ar->nb_filled) continue;
				}
				to_copy = ar->nb_filled - ar->nb_used;
				if (to_copy>buffer_size) to_copy = buffer_size;
				memcpy(ptr, ar->filter_chain.tmp_block1 + ar->nb_used, to_copy);
				ptr += to_copy;
				buffer_size -= to_copy;
				written += to_copy;
				ar->nb_used += to_copy;
				if (ar->nb_used==ar->nb_filled) ar->nb_used = 0;
			}
		} else {
			written = gf_mixer_get_output(ar->mixer, buffer, buffer_size, delay_ms);
		}
		gf_mixer_lock(ar->mixer, GF_FALSE);

		//done with one sim step, go back in pause
		if (ar->step_mode) {
			ar->step_mode = GF_FALSE;
			gf_ar_pause(ar, GF_TRUE, GF_FALSE, GF_FALSE);
		}

		if (!ar->need_reconfig) {
			if (ar->audio_listeners) {
				u32 k=0;
				GF_AudioListener *l;
				while ((l = (GF_AudioListener*)gf_list_enum(ar->audio_listeners, &k))) {
					l->on_audio_frame(l->udta, buffer, buffer_size, gf_sc_ar_get_clock(ar), delay_ms);
				}
			}

			ar->bytes_requested += buffer_size;
			ar->current_time = ar->time_at_last_config + (u32) (ar->bytes_requested * 1000 / ar->bytes_per_second);
		}
		//always return buffer size (eg requested input size to be filled), since the clock is always increased by buffer_size (cf above line)
		return buffer_size;
	}
	return 0;
}
Example #7
0
void gf_sc_ar_control(GF_AudioRenderer *ar, u32 PauseType)
{
	gf_ar_pause(ar, !PauseType, 0, (PauseType==2) ? 1 : 0);
}