static void OnPlaneSensor(SensorHandler *sh, Bool is_over, GF_Event *ev, RayHitInfo *hit_info) { M_PlaneSensor *ps = (M_PlaneSensor *)sh->owner; PSStack *stack = (PSStack *) gf_node_get_private(sh->owner); if (ps->isActive && (!ps->enabled || ((ev->type==GF_EVENT_MOUSEUP) && (ev->mouse.button==GF_MOUSE_LEFT)) )) { if (ps->autoOffset) { ps->offset = ps->translation_changed; gf_node_event_out_str(sh->owner, "offset"); } ps->isActive = 0; gf_node_event_out_str(sh->owner, "isActive"); R3D_SetGrabbed(stack->compositor, 0); } else if (!ps->isActive && (ev->type==GF_EVENT_MOUSEDOWN) && (ev->mouse.button==GF_MOUSE_LEFT)) { gf_mx_copy(stack->initial_matrix, hit_info->local_to_world); gf_vec_diff(stack->start_drag, hit_info->local_point, ps->offset); stack->tracker.normal.x = stack->tracker.normal.y = 0; stack->tracker.normal.z = FIX_ONE; stack->tracker.d = - gf_vec_dot(stack->start_drag, stack->tracker.normal); ps->isActive = 1; gf_node_event_out_str(sh->owner, "isActive"); R3D_SetGrabbed(stack->compositor, 1); } else if (ps->isActive) { GF_Ray loc_ray; SFVec3f res; loc_ray = hit_info->world_ray; gf_mx_apply_ray(&stack->initial_matrix, &loc_ray); gf_plane_intersect_line(&stack->tracker, &loc_ray.orig, &loc_ray.dir, &res); ps->trackPoint_changed = res; gf_node_event_out_str(sh->owner, "trackPoint_changed"); gf_vec_diff(res, res, stack->start_drag); /*clip*/ if (ps->minPosition.x <= ps->maxPosition.x) { if (res.x < ps->minPosition.x) res.x = ps->minPosition.x; if (res.x > ps->maxPosition.x) res.x = ps->maxPosition.x; } if (ps->minPosition.y <= ps->maxPosition.y) { if (res.y < ps->minPosition.y) res.y = ps->minPosition.y; if (res.y > ps->maxPosition.y) res.y = ps->maxPosition.y; } ps->translation_changed = res; gf_node_event_out_str(sh->owner, "translation_changed"); } }
static Bool OnCylinderSensor(GF_SensorHandler *sh, Bool is_over, Bool is_cancel, GF_Event *ev, GF_Compositor *compositor) { Bool is_mouse = (ev->type<=GF_EVENT_MOUSEWHEEL) ? 1 : 0; M_CylinderSensor *cs = (M_CylinderSensor *)sh->sensor; CylinderSensorStack *st = (CylinderSensorStack *) gf_node_get_private(sh->sensor); if (cs->isActive && (!cs->enabled || /*mouse*/((ev->type==GF_EVENT_MOUSEUP) && (ev->mouse.button==GF_MOUSE_LEFT)) || /*keyboar*/(!is_mouse && (!is_over|| ((ev->type==GF_EVENT_KEYDOWN) && (ev->key.key_code==GF_KEY_ENTER)))) ) ) { if (cs->autoOffset) { cs->offset = cs->rotation_changed.q; if (!is_cancel) gf_node_event_out(sh->sensor, 5/*"offset"*/); } cs->isActive = 0; if (!is_cancel) gf_node_event_out(sh->sensor, 6/*"isActive"*/); sh->grabbed = 0; return is_cancel ? 0 : 1; } else if (is_mouse) { if (!cs->isActive && (ev->type==GF_EVENT_MOUSEDOWN) && (ev->mouse.button==GF_MOUSE_LEFT)) { GF_Ray r; SFVec3f yaxis; Fixed acute, reva; SFVec3f bearing; gf_mx_copy(st->init_matrix, compositor->hit_world_to_local); /*get initial angle & check disk mode*/ r = compositor->hit_world_ray; gf_vec_add(r.dir, r.orig, r.dir); gf_mx_apply_vec(&compositor->hit_world_to_local, &r.orig); gf_mx_apply_vec(&compositor->hit_world_to_local, &r.dir); gf_vec_diff(bearing, r.orig, r.dir); gf_vec_norm(&bearing); yaxis.x = yaxis.z = 0; yaxis.y = FIX_ONE; acute = gf_vec_dot(bearing, yaxis); if (acute < -FIX_ONE) acute = -FIX_ONE; else if (acute > FIX_ONE) acute = FIX_ONE; acute = gf_acos(acute); reva = ABS(GF_PI - acute); if (reva<acute) acute = reva; st->disk_mode = (acute < cs->diskAngle) ? 1 : 0; st->grab_start = compositor->hit_local_point; /*cos we're lazy*/ st->yplane.d = 0; st->yplane.normal.x = st->yplane.normal.z = st->yplane.normal.y = 0; st->zplane = st->xplane = st->yplane; st->xplane.normal.x = FIX_ONE; st->yplane.normal.y = FIX_ONE; st->zplane.normal.z = FIX_ONE; cs->rotation_changed.x = 0; cs->rotation_changed.y = FIX_ONE; cs->rotation_changed.z = 0; cs->isActive = 1; gf_node_event_out(sh->sensor, 6/*"isActive"*/); sh->grabbed = 1; return 1; } else if (cs->isActive) { GF_Ray r; Fixed radius, rot; SFVec3f dir1, dir2, cx; if (is_over) { cs->trackPoint_changed = compositor->hit_local_point; gf_node_event_out(sh->sensor, 8/*"trackPoint_changed"*/); } else { GF_Plane project_to; r = compositor->hit_world_ray; gf_mx_apply_ray(&st->init_matrix, &r); /*no intersection, use intersection with "main" fronting plane*/ if ( ABS(r.dir.z) > ABS(r.dir.y)) { if (ABS(r.dir.z) > ABS(r.dir.x)) project_to = st->xplane; else project_to = st->yplane; } else { if (ABS(r.dir.z) > ABS(r.dir.x)) project_to = st->xplane; else project_to = st->zplane; } if (!gf_plane_intersect_line(&project_to, &r.orig, &r.dir, &compositor->hit_local_point)) return 0; } dir1.x = compositor->hit_local_point.x; dir1.y = 0; dir1.z = compositor->hit_local_point.z; if (st->disk_mode) { radius = FIX_ONE; } else { radius = gf_vec_len(dir1); } gf_vec_norm(&dir1); dir2.x = st->grab_start.x; dir2.y = 0; dir2.z = st->grab_start.z; gf_vec_norm(&dir2); cx = gf_vec_cross(dir2, dir1); gf_vec_norm(&cx); if (gf_vec_len(cx)<FIX_EPSILON) return 0; rot = gf_mulfix(radius, gf_acos(gf_vec_dot(dir2, dir1)) ); if (fabs(cx.y + FIX_ONE) < FIX_EPSILON) rot = -rot; if (cs->autoOffset) rot += cs->offset; if (cs->minAngle < cs->maxAngle) { if (rot < cs->minAngle) rot = cs->minAngle; else if (rot > cs->maxAngle) rot = cs->maxAngle; } cs->rotation_changed.q = rot; gf_node_event_out(sh->sensor, 7/*"rotation_changed"*/); return 1; } } else { if (!cs->isActive && is_over && (ev->type==GF_EVENT_KEYDOWN) && (ev->key.key_code==GF_KEY_ENTER)) { cs->isActive = 1; cs->rotation_changed.q = cs->offset; cs->rotation_changed.x = cs->rotation_changed.z = 0; cs->rotation_changed.y = FIX_ONE; gf_node_event_out(sh->sensor, 6/*"isActive"*/); return 1; } else if (cs->isActive && (ev->type==GF_EVENT_KEYDOWN)) { SFFloat res; Fixed diff = (ev->key.flags & GF_KEY_MOD_SHIFT) ? GF_PI/8 : GF_PI/64; res = cs->rotation_changed.q; switch (ev->key.key_code) { case GF_KEY_LEFT: res -= diff; break; case GF_KEY_RIGHT: res += diff; break; case GF_KEY_HOME: res = cs->offset; break; default: return 0; } /*clip*/ if (cs->minAngle <= cs->maxAngle) { if (res < cs->minAngle) res = cs->minAngle; if (res > cs->maxAngle) res = cs->maxAngle; } cs->rotation_changed.q = res; gf_node_event_out(sh->sensor, 7/*"rotation_changed"*/); return 1; } } return 0; }
static Bool OnPlaneSensor(GF_SensorHandler *sh, Bool is_over, Bool is_cancel, GF_Event *ev, GF_Compositor *compositor) { Bool is_mouse = (ev->type<=GF_EVENT_MOUSEWHEEL) ? 1 : 0; M_PlaneSensor *ps = (M_PlaneSensor *)sh->sensor; PSStack *stack = (PSStack *) gf_node_get_private(sh->sensor); if (ps->isActive && ( /*mouse*/((ev->type==GF_EVENT_MOUSEUP) && (ev->mouse.button==GF_MOUSE_LEFT)) || /*keyboar*/(!is_mouse && (!is_over|| ((ev->type==GF_EVENT_KEYDOWN) && (ev->key.key_code==GF_KEY_ENTER))) ) ) ) { if (ps->autoOffset) { ps->offset = ps->translation_changed; if (!is_cancel) gf_node_event_out(sh->sensor, 4/*"offset"*/); } ps->isActive = 0; if (!is_cancel) gf_node_event_out(sh->sensor, 5/*"isActive"*/); sh->grabbed = 0; return is_cancel ? 0 : 1; } /*mouse*/ else if (is_mouse) { if (!ps->isActive && (ev->type==GF_EVENT_MOUSEDOWN) && (ev->mouse.button==GF_MOUSE_LEFT) ) { gf_mx_copy(stack->initial_matrix, compositor->hit_local_to_world); gf_vec_diff(stack->start_drag, compositor->hit_local_point, ps->offset); stack->tracker.normal.x = stack->tracker.normal.y = 0; stack->tracker.normal.z = FIX_ONE; stack->tracker.d = - gf_vec_dot(stack->start_drag, stack->tracker.normal); ps->isActive = 1; gf_node_event_out(sh->sensor, 5/*"isActive"*/); sh->grabbed = 1; return 1; } else if (ps->isActive) { GF_Ray loc_ray; SFVec3f res; loc_ray = compositor->hit_world_ray; gf_mx_apply_ray(&stack->initial_matrix, &loc_ray); gf_plane_intersect_line(&stack->tracker, &loc_ray.orig, &loc_ray.dir, &res); ps->trackPoint_changed = res; gf_node_event_out(sh->sensor, 6/*"trackPoint_changed"*/); gf_vec_diff(res, res, stack->start_drag); /*clip*/ if (ps->minPosition.x <= ps->maxPosition.x) { if (res.x < ps->minPosition.x) res.x = ps->minPosition.x; if (res.x > ps->maxPosition.x) res.x = ps->maxPosition.x; } if (ps->minPosition.y <= ps->maxPosition.y) { if (res.y < ps->minPosition.y) res.y = ps->minPosition.y; if (res.y > ps->maxPosition.y) res.y = ps->maxPosition.y; } ps->translation_changed = res; gf_node_event_out(sh->sensor, 7/*"translation_changed"*/); return 1; } } else { if (!ps->isActive && is_over && (ev->type==GF_EVENT_KEYDOWN) && (ev->key.key_code==GF_KEY_ENTER)) { ps->isActive = 1; stack->start_drag = ps->offset; gf_node_event_out(sh->sensor, 5/*"isActive"*/); return 1; } else if (ps->isActive && (ev->type==GF_EVENT_KEYDOWN)) { SFVec3f res; Fixed diff = (ev->key.flags & GF_KEY_MOD_SHIFT) ? 5*FIX_ONE : FIX_ONE; if (!gf_sg_use_pixel_metrics(gf_node_get_graph(sh->sensor))) diff = gf_divfix(diff, INT2FIX(compositor->vp_width/2)); res = stack->start_drag; switch (ev->key.key_code) { case GF_KEY_LEFT: res.x -= diff; break; case GF_KEY_RIGHT: res.x += diff; break; case GF_KEY_UP: res.y += diff; break; case GF_KEY_DOWN: res.y -= diff; break; case GF_KEY_HOME: res = ps->offset; break; default: return 0; } /*clip*/ if (ps->minPosition.x <= ps->maxPosition.x) { if (res.x < ps->minPosition.x) res.x = ps->minPosition.x; if (res.x > ps->maxPosition.x) res.x = ps->maxPosition.x; } if (ps->minPosition.y <= ps->maxPosition.y) { if (res.y < ps->minPosition.y) res.y = ps->minPosition.y; if (res.y > ps->maxPosition.y) res.y = ps->maxPosition.y; } stack->start_drag = res; ps->translation_changed = res; gf_node_event_out(sh->sensor, 7/*"translation_changed"*/); return 1; } } return 0; }
static void OnCylinderSensor(SensorHandler *sh, Bool is_over, GF_Event *ev, RayHitInfo *hit_info) { M_CylinderSensor *cs = (M_CylinderSensor *)sh->owner; CylinderSensorStack *st = (CylinderSensorStack *) gf_node_get_private(sh->owner); if (cs->isActive && (!cs->enabled || ((ev->type==GF_EVENT_MOUSEUP) && (ev->mouse.button==GF_MOUSE_LEFT))) ) { if (cs->autoOffset) { cs->offset = cs->rotation_changed.q; gf_node_event_out_str(sh->owner, "offset"); } cs->isActive = 0; gf_node_event_out_str(sh->owner, "isActive"); R3D_SetGrabbed(st->compositor, 0); } else if (!cs->isActive && (ev->type==GF_EVENT_MOUSEDOWN) && (ev->mouse.button==GF_MOUSE_LEFT)) { GF_Ray r; SFVec3f yaxis; Fixed acute, reva; SFVec3f bearing; gf_mx_copy(st->init_matrix, hit_info->world_to_local); /*get initial angle & check disk mode*/ r = hit_info->world_ray; gf_vec_add(r.dir, r.orig, r.dir); gf_mx_apply_vec(&hit_info->world_to_local, &r.orig); gf_mx_apply_vec(&hit_info->world_to_local, &r.dir); gf_vec_diff(bearing, r.orig, r.dir); gf_vec_norm(&bearing); yaxis.x = yaxis.z = 0; yaxis.y = FIX_ONE; acute = gf_vec_dot(bearing, yaxis); if (acute < -FIX_ONE) acute = -FIX_ONE; else if (acute > FIX_ONE) acute = FIX_ONE; acute = gf_acos(acute); reva = ABS(GF_PI - acute); if (reva<acute) acute = reva; st->disk_mode = (acute < cs->diskAngle) ? 1 : 0; st->grab_start = hit_info->local_point; /*cos we're lazy*/ st->yplane.d = 0; st->yplane.normal.x = st->yplane.normal.z = st->yplane.normal.y = 0; st->zplane = st->xplane = st->yplane; st->xplane.normal.x = FIX_ONE; st->yplane.normal.y = FIX_ONE; st->zplane.normal.z = FIX_ONE; cs->rotation_changed.x = 0; cs->rotation_changed.y = FIX_ONE; cs->rotation_changed.z = 0; cs->isActive = 1; gf_node_event_out_str(sh->owner, "isActive"); R3D_SetGrabbed(st->compositor, 1); } else if (cs->isActive) { GF_Ray r; Fixed radius, rot; SFVec3f dir1, dir2, cx; if (is_over) { cs->trackPoint_changed = hit_info->local_point; gf_node_event_out_str(sh->owner, "trackPoint_changed"); } else { GF_Plane project_to; r = hit_info->world_ray; gf_mx_apply_ray(&st->init_matrix, &r); /*no intersection, use intersection with "main" fronting plane*/ if ( ABS(r.dir.z) > ABS(r.dir.y)) { if (ABS(r.dir.x) > ABS(r.dir.x)) project_to = st->xplane; else project_to = st->zplane; } else project_to = st->yplane; if (!gf_plane_intersect_line(&project_to, &r.orig, &r.dir, &hit_info->local_point)) return; } dir1.x = hit_info->local_point.x; dir1.y = 0; dir1.z = hit_info->local_point.z; if (st->disk_mode) { radius = FIX_ONE; } else { radius = gf_vec_len(dir1); } gf_vec_norm(&dir1); dir2.x = st->grab_start.x; dir2.y = 0; dir2.z = st->grab_start.z; gf_vec_norm(&dir2); cx = gf_vec_cross(dir2, dir1); gf_vec_norm(&cx); if (gf_vec_len(cx)<FIX_EPSILON) return; rot = gf_mulfix(radius, gf_acos(gf_vec_dot(dir2, dir1)) ); if (fabs(cx.y + FIX_ONE) < FIX_EPSILON) rot = -rot; if (cs->autoOffset) rot += cs->offset; if (cs->minAngle < cs->maxAngle) { if (rot < cs->minAngle) rot = cs->minAngle; else if (rot > cs->maxAngle) rot = cs->maxAngle; } cs->rotation_changed.q = rot; gf_node_event_out_str(sh->owner, "rotation_changed"); } }