Example #1
0
/**
 * \brief Put a byte to the display controller RAM
 *
 * If the LCD controller is accessed by the SPI interface we will also put the
 * data to the local framebuffer.
 *
 * \param[in] page Page address
 * \param[in] column Page offset (x coordinate)
 * \param[in] data Data to be written
 *
 * This example will put the value 0xFF to the first byte in the display memory
 * setting a 8 pixel high column of pixels in the upper left corner of the
 * display.
 * \code
	gfx_mono_st7565r_put_byte(0, 0, 0xFF);
\endcode
 */
void gfx_mono_st7565r_put_byte(gfx_coord_t page, gfx_coord_t column,
		uint8_t data)
{
#ifdef CONFIG_ST7565R_FRAMEBUFFER
	gfx_mono_framebuffer_put_byte(page, column, data);
#endif

	st7565r_set_page_address(page);
	st7565r_set_column_address(column);

	st7565r_write_data(data);
}
Example #2
0
/**
 * \brief Put a byte to the display controller RAM
 *
 * If the LCD controller is accessed by the SPI interface we will also put the
 * data to the local framebuffer.
 *
 * \param page Page address
 * \param column Page offset (x coordinate)
 * \param data Data to be written
 *
 * This example will put the value 0xFF to the first byte in the display memory
 * setting a 8 pixel high column of pixels in the upper left corner of the
 * display.
 * \code
 * gfx_mono_ssd1306_put_byte(0, 0, 0xFF, false);
 * \endcode
 */
void gfx_mono_ssd1306_put_byte(gfx_coord_t page, gfx_coord_t column,
		uint8_t data, bool force)
{
#ifdef CONFIG_SSD1306_FRAMEBUFFER
	if (!force && data == gfx_mono_framebuffer_get_byte(page, column)) {
		return;
	}
	gfx_mono_framebuffer_put_byte(page, column, data);
#endif

	ssd1306_set_page_address(page);
	ssd1306_set_column_address(column);

	ssd1306_write_data(data);
}
/**
 * \brief Draw pixel to framebuffer
 *
 * \param x         X coordinate of the pixel
 * \param y         Y coordinate of the pixel
 * \param color     Pixel operation
 *
 */
void gfx_mono_framebuffer_draw_pixel(gfx_coord_t x, gfx_coord_t y,
		gfx_mono_color_t color)
{
	uint8_t page;
	uint8_t pixel_mask;
	uint8_t pixel_value;

	/* Discard pixels drawn outside the screen */
	if ((x > GFX_MONO_LCD_WIDTH - 1) || (y > GFX_MONO_LCD_HEIGHT - 1)) {
		return;
	}

	page = y / GFX_MONO_LCD_PIXELS_PER_BYTE;
	pixel_mask = (1 << (y - (page * 8)));

	/*
	 * Read the page containing the pixel in interest, then perform the
	 * requested action on this pixel before writing the page back to the
	 * display.
	 */
	pixel_value = gfx_mono_framebuffer_get_byte(page, x);

	switch (color) {
	case GFX_PIXEL_SET:
		pixel_value |= pixel_mask;
		break;

	case GFX_PIXEL_CLR:
		pixel_value &= ~pixel_mask;
		break;

	case GFX_PIXEL_XOR:
		pixel_value ^= pixel_mask;
		break;

	default:
		break;
	}

	gfx_mono_framebuffer_put_byte(page, x, pixel_value);
}