void inputGinputFetcher(RadInputConfig* config, RadInputState* state) { if (state->is_enabled == 1) { // Initialization ginputGetMouse(0); state->is_enabled = 2; state->encoder.last_time = chTimeNow(); } ginputGetMouseStatus(0, &config->ginput.event); uint8_t is_down = (config->ginput.event.current_buttons & config->ginput.button_mask) ? 1 : 0; state->encoder.value = config->ginput.event.x / 2; if (abs((int)state->encoder.value - state->encoder.last_value) > 50) state->encoder.last_value = state->encoder.value; // Modifying the state of the next channel: button channel RadInputState* state_button = state + 1; if (is_down) { if (!state_button->button.is_down) { state_button->button.is_down = 1; state_button->button.times++; } } else { state_button->button.is_down = 0; } }
int main(void) { GEventMouse ev; #if !JG10_SHOW_SPLASH font_t font; #endif gfxInit(); ginputGetMouse(0); jg10Init(); #if JG10_SHOW_SPLASH jg10ShowSplash(); #else font = gdispOpenFont("DejaVuSans16_aa"); gdispDrawString((gdispGetWidth()/2)-(gdispGetStringWidth("Touch to start!", font)/2), gdispGetHeight()/2, "Touch to start!", font, White); gdispCloseFont(font); #endif while (TRUE) { ginputGetMouseStatus(0, &ev); if (ev.buttons & GINPUT_MOUSE_BTN_LEFT) { while (ev.buttons & GINPUT_MOUSE_BTN_LEFT) { // Wait until release ginputGetMouseStatus(0, &ev); } #if !JG10_SHOW_SPLASH font = gdispOpenFont("DejaVuSans16"); gdispFillArea((gdispGetWidth()/2)-(gdispGetStringWidth("Touch to start!", font)/2), gdispGetHeight()/2, gdispGetWidth()/2, 17, Black); gdispCloseFont(font); #endif jg10Start(); } } }
int main(void) { color_t color = Black; uint16_t pen = 0; halInit(); chSysInit(); gdispInit(); ginputGetMouse(0); gdispSetOrientation(GDISP_ROTATE_90); drawScreen(); while (TRUE) { ginputGetMouseStatus(0, &ev); if (!(ev.current_buttons & GINPUT_MOUSE_BTN_LEFT)) continue; /* inside color box ? */ if(ev.y >= OFFSET && ev.y <= COLOR_SIZE) { if(GET_COLOR(0)) color = Black; else if(GET_COLOR(1)) color = Red; else if(GET_COLOR(2)) color = Yellow; else if(GET_COLOR(3)) color = Green; else if(GET_COLOR(4)) color = Blue; else if(GET_COLOR(5)) color = White; /* inside pen box ? */ } else if(ev.x >= OFFSET && ev.x <= PEN_SIZE) { if(GET_PEN(1)) pen = 0; else if(GET_PEN(2)) pen = 1; else if(GET_PEN(3)) pen = 2; else if(GET_PEN(4)) pen = 3; else if(GET_PEN(5)) pen = 4; /* inside drawing area ? */ } else if(DRAW_AREA(ev.x, ev.y)) { if(pen == 0) gdispDrawPixel(ev.x, ev.y, color); else gdispFillCircle(ev.x, ev.y, pen, color); } } }
/*------------------------------------------------------------------------* * GINPUT Touch Driver Calibrator. * *------------------------------------------------------------------------*/ int main(void) { GSourceHandle gs, gsNext, gsPrev; GEvent *pe; GEventMouse *pem; GEventGWinButton *peb; coord_t swidth, sheight; GHandle ghc, ghNext, ghPrev; BaseSequentialStream *gp; GEventType deviceType; font_t font; halInit(); // Initialise the Hardware chSysInit(); // Initialize the OS gdispInit(); // Initialize the display // Get the display dimensions swidth = gdispGetWidth(); sheight = gdispGetHeight(); ghNext = ghPrev = 0; // Create our title font = gdispOpenFont("UI2"); gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Red, White, justifyLeft); // Create our main display window ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, font); gwinClear(ghc); gp = gwinGetConsoleStream(ghc); // Initialize the mouse in our special no calibration mode. geventListenerInit(&gl); gs = ginputGetMouse(9999); geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Device Type */ StepDeviceType: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n1. DEVICE TYPE\n\n"); pem = (GEventMouse *)&gl.event; ginputGetMouseStatus(0, pem); deviceType = pem->type; gwinSetColor(ghc, White); chprintf(gp, "This is detected as a %s device\n\n", deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN")); if (ghNext) chprintf(gp, "Press Next or Back to continue.\n"); else if (deviceType == GEVENT_MOUSE) chprintf(gp, "Click the mouse button to move on to the next test.\n"); else chprintf(gp, "Press and release your finger to move on to the next test.\n"); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepClickJitter; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if (!ghNext && (pem->meta & GMETA_MOUSE_UP)) break; } } /* * Test: Mouse raw reading jitter */ StepRawJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n"); gwinSetColor(ghc, White); if (deviceType == GEVENT_MOUSE) chprintf(gp, "Press and hold the mouse button.\n\n"); else chprintf(gp, "Press and hold on the surface.\n\n"); chprintf(gp, "Numbers will display in this window.\n" "Ensure that values don't jump around very much when your finger is stationary.\n\n" "Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n"); if (ghNext) chprintf(gp, "Press Next or Back to continue.\n"); else if (deviceType == GEVENT_MOUSE) chprintf(gp, "Release the mouse button to move on to the next test.\n"); else chprintf(gp, "Release your finger to move on to the next test.\n"); // For this test turn on ALL mouse movement events geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepDeviceType; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) chprintf(gp, "%u:%u\n", pem->x, pem->y); if (!ghNext && (pem->meta & GMETA_MOUSE_UP)) break; } } // Reset to just changed movements. geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Calibration */ StepCalibrate: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n"); gwinSetColor(ghc, Gray); chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n"); gwinSetColor(ghc, White); chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n" "If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n"); if (ghNext) chprintf(gp, "Press Next to start the calibration.\n"); else if (deviceType == GEVENT_MOUSE) chprintf(gp, "Click the mouse button to start the calibration.\n"); else chprintf(gp, "Press and release your finger to start the calibration.\n"); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepRawJitter; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if (!ghNext && (pem->meta & GMETA_MOUSE_UP)) break; } } // Calibrate ginputCalibrateMouse(0); /* From now on we can use Next and Previous Buttons */ if (!ghNext) { ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, font, GBTN_NORMAL); gwinSetButtonText(ghNext, "Next", FALSE); gsNext = gwinGetButtonSource(ghNext); geventAttachSource(&gl, gsNext, 0); gwinAttachButtonMouseSource(ghNext, gs); ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, font, GBTN_NORMAL); gwinSetButtonText(ghPrev, "Back", FALSE); gsPrev = gwinGetButtonSource(ghPrev); geventAttachSource(&gl, gsPrev, 0); gwinAttachButtonMouseSource(ghPrev, gs); #if 0 { GSourceHandle gsButton1, gsButton2; // Attach a couple of hardware toggle buttons to our Next and Back buttons as well. // We can always use the mouse to trigger the buttons if you don't want to use hardware toggles. // This code depends on your hardware. Turn it on only if you have // defined a board definition for your toggle driver. Then change // the next two lines to be correct for your hardware. The values // below are correct for the Win32 toggle driver. gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1); gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2); gwinAttachButtonToggleSource(ghNext, gsButton2); gwinAttachButtonToggleSource(ghPrev, gsButton1); } #endif } // Calibration used the whole screen - re-establish our title gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Green, White, justifyLeft); gwinButtonDraw(ghNext); gwinButtonDraw(ghPrev); /* * Test: Mouse movement jitter */ StepJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n"); gwinSetColor(ghc, White); if (deviceType == GEVENT_MOUSE) chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n"); else chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n"); chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that " "new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n" "Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n"); chprintf(gp, "Press Next or Back to continue.\n\n"); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepCalibrate; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) chprintf(gp, "."); } } /* * Test: Polling frequency */ StepPolling: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n"); gwinSetColor(ghc, White); chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n"); chprintf(gp, "A green line will follow your finger.\n" "Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without " "gaps that are too big.\nDecreasing the value increases CPU usage.\n" "About 25 (millisecs) normally produces good results." "This test can be ignored for interrupt driven drivers.\n\n"); chprintf(gp, "Press Next or Back to continue.\n\n"); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepJitter; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) gdispDrawPixel(pem->x, pem->y, Green); } } /* * Test: Click Jitter */ StepClickJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n"); gwinSetColor(ghc, White); chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n"); chprintf(gp, "For a mouse click with the left and right buttons.\n\n"); chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. " "A red x is a right (or long) click.\n\n" "Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n" "Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n" "TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n" "Note: moving your finger (mouse) during a click cancels it.\n\n"); chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n"); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepPolling; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if ((pem->meta & GMETA_MOUSE_CLICK)) { gwinSetColor(ghc, Yellow); chprintf(gp, "-"); } if ((pem->meta & GMETA_MOUSE_CXTCLICK)) { gwinSetColor(ghc, Red); chprintf(gp, "x"); } } } // Can't let this really exit goto StepDeviceType; }
// Custom drawing functions for the buttons static void nbtnColorBarDraw(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { #define ccs nCurColorScheme int i, j, k; (void)txt; (void)pstyle; (void)param; (void)enabled; ginputGetMouseStatus(0, &curPtr); // Draw the toolbars according to the mode if (tbMode == 0) { k = (curPtr.x - gh->x) / (NPAD_COLORBAR_WIDTH / 8); for (i = 0; i < 8; i++) { j = gh->x + (NPAD_TOOLBAR_BTN_WIDTH / 2) + NPAD_TOOLBAR_BTN_WIDTH * i; if (isdown == TRUE) { // Update selection - this is like lazy release. if (k >= 0 && k <= 7) { selPenWidth = k + 1; ncoreSetPenWidth((uint8_t) selPenWidth); } gdispFillArea(gh->x + NPAD_TOOLBAR_BTN_WIDTH * i, gh->y, NPAD_TOOLBAR_BTN_WIDTH, NPAD_TOOLBAR_BTN_HEIGHT, selPenWidth - i == 1 ? ccs.toolbarBgActive : ccs.toolbarBgUnsel); } else { gdispFillArea(gh->x + NPAD_TOOLBAR_BTN_WIDTH * i, gh->y, NPAD_TOOLBAR_BTN_WIDTH, NPAD_TOOLBAR_BTN_HEIGHT, selPenWidth - i == 1 ? ccs.toolbarBgSel : ccs.toolbarBgUnsel); gdispDrawBox(gh->x + NPAD_TOOLBAR_BTN_WIDTH * i, gh->y, NPAD_TOOLBAR_BTN_WIDTH, NPAD_TOOLBAR_BTN_HEIGHT, selPenWidth - i == 1 ? ccs.toolbarSeparator: ccs.toolbarBgUnsel); } gdispFillCircle(j, gh->y + 10, i + 1, myColors[selColorIndex]); } } else { k = (curPtr.x - gh->x) / (NPAD_COLORBAR_WIDTH / 8); for (i = 0; i < 8; i++) { j = gh->x + (NPAD_TOOLBAR_BTN_WIDTH / 2) + NPAD_TOOLBAR_BTN_WIDTH * i; if (isdown == TRUE) { // Update selection - this is like lazy release. if (k >= 0 && k <= 7) { selColorIndex = k; selColor = myColors[k]; ncoreSetPenColor(selColor); } gdispFillArea(gh->x + NPAD_TOOLBAR_BTN_WIDTH * i, gh->y, NPAD_TOOLBAR_BTN_WIDTH, NPAD_TOOLBAR_BTN_HEIGHT, k == i ? ccs.toolbarBgActive : ccs.toolbarBgUnsel); } else { gdispFillArea(gh->x + NPAD_TOOLBAR_BTN_WIDTH * i, gh->y, NPAD_TOOLBAR_BTN_WIDTH, NPAD_TOOLBAR_BTN_HEIGHT, selColorIndex == i ? ccs.toolbarBgSel : ccs.toolbarBgUnsel); gdispDrawBox(gh->x + NPAD_TOOLBAR_BTN_WIDTH * i, gh->y, NPAD_TOOLBAR_BTN_WIDTH, NPAD_TOOLBAR_BTN_HEIGHT, selColorIndex == i ? ccs.toolbarSeparator: ccs.toolbarBgUnsel); } gdispFillCircle(j, gh->y + (NPAD_TOOLBAR_BTN_HEIGHT / 2), 3, myColors[i] ); } } #undef ccs }
static void nbtnColorBarSelDraw(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { #define ccs nCurColorScheme int i, j = 0, k; color_t ca, cb; GEventMouse ptr; (void)txt; (void)pstyle; (void)param; (void)enabled; // Get a copy of the pointer location ginputGetMouseStatus(0, &ptr); // Get which button the pointer is on right now k = (ptr.x - gh->x) / NPAD_TOOLBAR_BTN_WIDTH; gdispDrawBox(gh->x, gh->y, gh->width, gh->height, ccs.toolbarBgUnsel); gdispDrawBox(gh->x + 1, gh->y + 1, gh->width - 2, gh->height - 2, ccs.toolbarBgUnsel); for (i = 0; i < 2; i++) { if (isdown == TRUE) { // Update selection - this is like lazy release. if (k == 0 || k == 1) { tbMode = k; j = 1; } ca = (tbMode == i ? ccs.toolbarBgActive : ccs.toolbarBgUnsel); } else { ca = (tbMode == i ? ccs.toolbarBgSel : ccs.toolbarBgUnsel); } cb = (tbMode == i ? ccs.toolbarSeparator : ccs.toolbarBgUnsel); gdispFillArea(gh->x + NPAD_TOOLBAR_BTN_WIDTH * i, gh->y, NPAD_TOOLBAR_BTN_WIDTH, NPAD_TOOLBAR_BTN_HEIGHT, ca); gdispImageSetBgColor(&toolbarImageFilmstrip, ca); gdispDrawBox(gh->x + NPAD_TOOLBAR_BTN_WIDTH * i, gh->y, NPAD_TOOLBAR_BTN_WIDTH, NPAD_TOOLBAR_BTN_HEIGHT, cb); /* Draw both the icons */ gwinImageDraw(gh, &toolbarImageFilmstrip, 2 + NPAD_TOOLBAR_BTN_WIDTH * i, 2, NPAD_ICON_WIDTH, NPAD_ICON_HEIGHT, NPAD_ICON_START(3 + i), 0); } if (j) gwinButtonDraw(H(btnColorBar)); #undef ccs }
/*------------------------------------------------------------------------* * GINPUT Touch Driver Calibrator. * *------------------------------------------------------------------------*/ int main(void) { GSourceHandle gs; GEventMouse *pem; coord_t swidth, sheight; GHandle ghc; GEventType deviceType; bool_t calibrated; coord_t bWidth, bHeight; gfxInit(); // Initialize the display // Get the display dimensions swidth = gdispGetWidth(); sheight = gdispGetHeight(); calibrated = FALSE; // Create our title font = gdispOpenFont("UI2"); gwinSetDefaultFont(font); bWidth = gdispGetStringWidth("Next", font); bHeight = gdispGetStringWidth("Prev", font); if (bHeight > bWidth) bWidth = bHeight; bWidth += 4; bHeight = gdispGetFontMetric(font, fontHeight)+2; gdispFillStringBox(0, 0, swidth, bHeight, "Touch Calibration", font, Red, White, justifyLeft); // Create our main display window { GWindowInit wi; gwinClearInit(&wi); wi.show = TRUE; wi.x = 0; wi.y = bHeight; wi.width = swidth; wi.height = sheight-bHeight; ghc = gwinConsoleCreate(&gc, &wi); } gwinClear(ghc); // Initialize the mouse in our special no calibration mode. geventListenerInit(&gl); gs = ginputGetMouse(9999); geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Device Type */ StepDeviceType: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n1. DEVICE TYPE\n\n"); pem = (GEventMouse *)&gl.event; ginputGetMouseStatus(0, pem); deviceType = pem->type; gwinSetColor(ghc, White); gwinPrintf(ghc, "This is detected as a %s device\n\n", deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN")); if (calibrated) gwinPrintf(ghc, "Press Next or Back to continue.\n"); else if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Click the mouse button to move on to the next test.\n"); else gwinPrintf(ghc, "Press and release your finger to move on to the next test.\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (calibrated) { if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepClickJitter; } } } else if ((pem->meta & GMETA_MOUSE_UP)) break; } /* * Test: Mouse raw reading jitter */ StepRawJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n"); gwinSetColor(ghc, White); if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Press and hold the mouse button.\n\n"); else gwinPrintf(ghc, "Press and hold on the surface.\n\n"); gwinPrintf(ghc, "Numbers will display in this window.\n" "Ensure that values don't jump around very much when your finger is stationary.\n\n" "Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n"); if (calibrated) gwinPrintf(ghc, "Press Next or Back to continue.\n"); else if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Release the mouse button to move on to the next test.\n"); else gwinPrintf(ghc, "Release your finger to move on to the next test.\n"); // For this test turn on ALL mouse movement events geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEUPMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER); while(1) { // Always sleep a bit first to enable other events. We actually don't // mind missing events for this test. gfxSleepMilliseconds(100); pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (calibrated) { if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepDeviceType; } } } else if ((pem->meta & GMETA_MOUSE_UP)) break; gwinPrintf(ghc, "%u:%u z=%u b=0x%04x m=%04x\n", pem->x, pem->y, pem->z, pem->current_buttons, pem->meta); } // Reset to just changed movements. geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Calibration */ StepCalibrate: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n"); gwinSetColor(ghc, Gray); gwinPrintf(ghc, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n"); gwinSetColor(ghc, White); gwinPrintf(ghc, "You will be presented with a number of points to touch.\nPress them in turn.\n\n" "If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n"); if (calibrated) gwinPrintf(ghc, "Press Next to start the calibration.\n"); else if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Click the mouse button to start the calibration.\n"); else gwinPrintf(ghc, "Press and release your finger to start the calibration.\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (calibrated) { if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepRawJitter; } } } else if ((pem->meta & GMETA_MOUSE_UP)) break; } // Calibrate ginputCalibrateMouse(0); calibrated = TRUE; // Calibration used the whole screen - re-establish our title and Next and Previous Buttons gdispFillStringBox(0, 0, swidth, bHeight, "Touch Calibration", font, Green, White, justifyLeft); gdispFillStringBox(swidth-2*bWidth, 0, bWidth-1, bHeight, "Prev", font, Black, Gray, justifyCenter); gdispFillStringBox(swidth-1*bWidth, 0, bWidth , bHeight, "Next", font, Black, Gray, justifyCenter); /* * Test: Mouse coords */ StepMouseCoords: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n4. Show Mouse Coordinates\n\n"); gwinSetColor(ghc, White); if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Press and hold the mouse button.\n\n"); else gwinPrintf(ghc, "Press and hold on the surface.\n\n"); gwinPrintf(ghc, "Numbers will display in this window.\n" "Check the coordinates against where it should be on the screen.\n\n"); gwinPrintf(ghc, "Press Next or Back to continue.\n"); // For this test normal mouse movement events geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); while(1) { // Always sleep a bit first to enable other events. We actually don't // mind missing events for this test. gfxSleepMilliseconds(100); pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepCalibrate; } } if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) gwinPrintf(ghc, "%u:%u z=%u\n", pem->x, pem->y, pem->z); } // Reset to just changed movements. geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Mouse movement jitter */ StepJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n"); gwinSetColor(ghc, White); if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Press and hold the mouse button and move around as if to draw.\n\n"); else gwinPrintf(ghc, "Press firmly on the surface and move around as if to draw.\n\n"); gwinPrintf(ghc, "Dots will display in this window. Ensure that when you stop moving your finger that " "new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n" "Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n"); gwinPrintf(ghc, "Press Next or Back to continue.\n\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepMouseCoords; } } if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) gwinPrintf(ghc, "."); } /* * Test: Polling frequency */ StepPolling: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n"); gwinSetColor(ghc, White); gwinPrintf(ghc, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n"); gwinPrintf(ghc, "A green line will follow your finger.\n" "Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without " "gaps that are too big.\nDecreasing the value increases CPU usage.\n" "About 25 (millisecs) normally produces good results." "This test can be ignored for interrupt driven drivers.\n\n"); gwinPrintf(ghc, "Press Next or Back to continue.\n\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepJitter; } } if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) gdispDrawPixel(pem->x, pem->y, Green); } /* * Test: Click Jitter */ StepClickJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n"); gwinSetColor(ghc, White); gwinPrintf(ghc, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n"); gwinPrintf(ghc, "For a mouse click with the left and right buttons.\n\n"); gwinPrintf(ghc, "Dots will display in this window. A yellow dash is a left (or short) click. " "A red x is a right (or long) click.\n\n" "Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n" "Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n" "TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n" "Note: moving your finger (mouse) during a click cancels it.\n\n"); gwinPrintf(ghc, "This is the last test but you can press Next or Back to continue.\n\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepPolling; } } if ((pem->meta & GMETA_MOUSE_CLICK)) { gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "-"); } if ((pem->meta & GMETA_MOUSE_CXTCLICK)) { gwinSetColor(ghc, Red); gwinPrintf(ghc, "x"); } } // Can't let this really exit goto StepDeviceType; }
void I_GetEvent(void) { event_t event; static uint16_t last_buttons = 0; #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE GEventMouse mev; #endif #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE ginputGetMouseStatus(0, &mev); event.type = ev_mouse; event.data1 = mev.buttons & (GINPUT_MOUSE_BTN_LEFT|GINPUT_MOUSE_BTN_RIGHT|GINPUT_MOUSE_BTN_MIDDLE); if ((mev.buttons ^ last_buttons) & (GINPUT_MOUSE_BTN_LEFT|GINPUT_MOUSE_BTN_RIGHT|GINPUT_MOUSE_BTN_MIDDLE)) { event.data2 = event.data3 = 0; } else { event.data2 = (mev.x - lastmousex) << 2; event.data3 = (lastmousey - mev.y) << 2; if (event.data2 || event.data3) { lastmousex = mev.x; lastmousey = mev.y; if (mev.x/multiply != w/2 && mev.y/multiply != h/2) { D_PostEvent(&event); mousemoved = false; } else mousemoved = true; } } last_buttons = mev.buttons; #endif #if 0 event_t event; // put event-grabbing stuff in here XNextEvent(X_display, &X_event); switch (X_event.type) { case KeyPress: event.type = ev_keydown; event.data1 = xlatekey(); D_PostEvent(&event); // fprintf(stderr, "k"); break; case KeyRelease: event.type = ev_keyup; event.data1 = xlatekey(); D_PostEvent(&event); // fprintf(stderr, "ku"); break; case ButtonPress: event.type = ev_mouse; event.data1 = (X_event.xbutton.state & Button1Mask) | (X_event.xbutton.state & Button2Mask ? 2 : 0) | (X_event.xbutton.state & Button3Mask ? 4 : 0) | (X_event.xbutton.button == Button1) | (X_event.xbutton.button == Button2 ? 2 : 0) | (X_event.xbutton.button == Button3 ? 4 : 0); event.data2 = event.data3 = 0; D_PostEvent(&event); // fprintf(stderr, "b"); break; case ButtonRelease: event.type = ev_mouse; event.data1 = (X_event.xbutton.state & Button1Mask) | (X_event.xbutton.state & Button2Mask ? 2 : 0) | (X_event.xbutton.state & Button3Mask ? 4 : 0); // suggest parentheses around arithmetic in operand of | event.data1 = event.data1 ^ (X_event.xbutton.button == Button1 ? 1 : 0) ^ (X_event.xbutton.button == Button2 ? 2 : 0) ^ (X_event.xbutton.button == Button3 ? 4 : 0); event.data2 = event.data3 = 0; D_PostEvent(&event); // fprintf(stderr, "bu"); break; case MotionNotify: event.type = ev_mouse; event.data1 = (X_event.xmotion.state & Button1Mask) | (X_event.xmotion.state & Button2Mask ? 2 : 0) | (X_event.xmotion.state & Button3Mask ? 4 : 0); event.data2 = (X_event.xmotion.x - lastmousex) << 2; event.data3 = (lastmousey - X_event.xmotion.y) << 2; if (event.data2 || event.data3) { lastmousex = X_event.xmotion.x; lastmousey = X_event.xmotion.y; if (X_event.xmotion.x != X_width/2 && X_event.xmotion.y != X_height/2) { D_PostEvent(&event); // fprintf(stderr, "m"); mousemoved = false; } else { mousemoved = true; } } break; case Expose: case ConfigureNotify: break; default: if (doShm && X_event.type == X_shmeventtype) shmFinished = true; break; } #endif }
/* * Application entry point. */ int main(void) { color_t color = Black; uint16_t pen = 0; /* * System initializations. * - HAL initialization, this also initializes the configured device drivers * and performs the board-specific initializations. * - Kernel initialization, the main() function becomes a thread and the * RTOS is active. */ halInit(); chSysInit(); gdispInit(); ginputGetMouse(0); gdispSetOrientation(GDISP_ROTATE_90); drawScreen(); palSetPadMode(GPIOC, 7, PAL_MODE_OUTPUT_PUSHPULL); palSetPadMode(GPIOC, 8, PAL_MODE_OUTPUT_PUSHPULL); palSetPadMode(GPIOC, 9, PAL_MODE_OUTPUT_PUSHPULL); /* * Creates the blinker thread. */ (void)chThdCreateStatic(waThread1, sizeof(waThread1), NORMALPRIO, Thread1, NULL); while (TRUE) { ginputGetMouseStatus(0, &ev); if (!(ev.current_buttons & GINPUT_MOUSE_BTN_LEFT)) { chThdSleepMicroseconds(500); // Senza questo sleep l'USB non parte continue; } /* inside color box ? */ if(ev.y >= OFFSET && ev.y <= COLOR_SIZE) { if(GET_COLOR(0)) color = Black; else if(GET_COLOR(1)) color = Red; else if(GET_COLOR(2)) color = Yellow; else if(GET_COLOR(3)) color = Green; else if(GET_COLOR(4)) color = Blue; else if(GET_COLOR(5)) color = White; /* inside pen box ? */ } else if(ev.x >= OFFSET && ev.x <= PEN_SIZE) { if(GET_PEN(1)) pen = 0; else if(GET_PEN(2)) pen = 1; else if(GET_PEN(3)) pen = 2; else if(GET_PEN(4)) pen = 3; else if(GET_PEN(5)) pen = 4; /* inside drawing area ? */ } else if(DRAW_AREA(ev.x, ev.y)) { if(pen == 0) gdispDrawPixel(ev.x, ev.y, color); else gdispFillCircle(ev.x, ev.y, pen, color); } } }
/* * Application entry point. */ int main(void) { color_t color = Black; uint16_t pen = 0; Thread *shelltp = NULL; /* * System initializations. * - HAL initialization, this also initializes the configured device drivers * and performs the board-specific initializations. * - Kernel initialization, the main() function becomes a thread and the * RTOS is active. */ halInit(); chSysInit(); gdispInit(); ginputGetMouse(0); gdispSetOrientation(GDISP_ROTATE_90); drawScreen(); /* * Initializes a serial-over-USB CDC driver. */ sduObjectInit(&SDU1); sduStart(&SDU1, &serusbcfg); /* * Activates the USB driver and then the USB bus pull-up on D+. * Note, a delay is inserted in order to not have to disconnect the cable * after a reset. */ usbDisconnectBus(serusbcfg.usbp); chThdSleepMilliseconds(1000); usbStart(serusbcfg.usbp, &usbcfg); usbConnectBus(serusbcfg.usbp); /* * Shell manager initialization. */ shellInit(); /* * Creates the blinker thread. */ chThdCreateStatic(waThread1, sizeof(waThread1), NORMALPRIO, Thread1, NULL); /* * Normal main() thread activity, in this demo it does nothing except * sleeping in a loop and check the button state. */ while (TRUE) { if (!shelltp && (SDU1.config->usbp->state == USB_ACTIVE)) shelltp = shellCreate(&shell_cfg1, SHELL_WA_SIZE, NORMALPRIO); else if (chThdTerminated(shelltp)) { chThdRelease(shelltp); /* Recovers memory of the previous shell. */ shelltp = NULL; /* Triggers spawning of a new shell. */ } ginputGetMouseStatus(0, &ev); if (!(ev.current_buttons & GINPUT_MOUSE_BTN_LEFT)) { chThdSleepMicroseconds(500); // Senza questo sleep l'USB non parte continue; } /* inside color box ? */ if(ev.y >= OFFSET && ev.y <= COLOR_SIZE) { if(GET_COLOR(0)) color = Black; else if(GET_COLOR(1)) color = Red; else if(GET_COLOR(2)) color = Yellow; else if(GET_COLOR(3)) color = Green; else if(GET_COLOR(4)) color = Blue; else if(GET_COLOR(5)) color = White; /* inside pen box ? */ } else if(ev.x >= OFFSET && ev.x <= PEN_SIZE) { if(GET_PEN(1)) pen = 0; else if(GET_PEN(2)) pen = 1; else if(GET_PEN(3)) pen = 2; else if(GET_PEN(4)) pen = 3; else if(GET_PEN(5)) pen = 4; /* inside drawing area ? */ } else if(DRAW_AREA(ev.x, ev.y)) { if(pen == 0) gdispDrawPixel(ev.x, ev.y, color); else gdispFillCircle(ev.x, ev.y, pen, color); } } }
/* Core thread */ static msg_t ncoreDrawThread(void *msg) { GEventMouse ev, evPrev; coord_t dx, dy; int state = 0, dist; (void)msg; ginputGetMouseStatus(0, &evPrev); while (1) { // Exit signal received? If yes, terminate. if (chThdShouldTerminate()) return 0; ginputGetMouseStatus(0, &ev); switch(state) { case 0: if (ev.meta == GMETA_MOUSE_DOWN) { state = 1; if (nMode == NCORE_MODE_FILL && PEN_IN_DRAWING_AREA(ev)) { // Set bgcolor to current color, clear the display. ncoreDrawingArea->bgcolor = ncoreDrawingArea->color; gwinClear(ncoreDrawingArea); } } else chThdYield(); break; case 1: if (ev.meta == GMETA_MOUSE_UP) { state = 0; //chprintf(nStatusConsole, "\nPen Up: (%d, %d)", ev.x, ev.y); break; } dx = abs(ev.x - evPrev.x); dy = abs(ev.y - evPrev.y); dist = dx * dx + dy * dy; if (dist > 0) { gdispSetClip(ncoreDrawingArea->x, ncoreDrawingArea->y, ncoreDrawingArea->width, ncoreDrawingArea->height); if (PEN_IN_DRAWING_AREA(ev)){ // Do Interpolation if (dist <= 2) { draw_point(ev.x, ev.y); } else if (dist <= 5) { // Line drawing does not give good results for this case. // So draw two pixels directly draw_point(ev.x, ev.y); draw_point((ev.x + evPrev.x) / 2, (ev.y + evPrev.y) / 2); } else if (dx * dx <= MAX_DX && dy * dy <= MAX_DY) { draw_line(ev.x, ev.y, evPrev.x, evPrev.y); } } //chprintf(nStatusConsole, "\nPen Down: (%d, %d)", ev.x, ev.y); } break; } evPrev = ev; } return 0; }