// Set up and initialize GLC void testApp::setupQuesoGlc() { ofSetVerticalSync(true); //ofSetFrameRate(60); //ofEnableAlphaBlending(); //ofEnableSmoothing(); //ofBackground(0, 0, 0); ctx = glcGenContext(); glcContext(ctx); // glcAppendCatalog(ofToDataPath("font").c_str()); glcAppendCatalog("/System/Library/Fonts"); font = glcGenFontID(); glcNewFontFromFamily(font, "Hiragino Mincho ProN"); glcFontFace(font, "W6"); glcFont(font); glcRenderStyle(GLC_TEXTURE); glcEnable(GLC_GL_OBJECTS); glcEnable(GLC_MIPMAP); glcEnable(GLC_HINTING_QSO); glcStringType(GLC_UTF8_QSO); }
int main(int argc, char **argv) { GLint ctx = 0; GLint myFont = 0; glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(640, 230); glutCreateWindow("Tutorial 2"); glutDisplayFunc(display); glutReshapeFunc(reshape); glutKeyboardFunc(keyboard); /* Set up and initialize GLC */ ctx = glcGenContext(); glcContext(ctx); glcAppendCatalog("/usr/lib/X11/fonts/Type1"); /* Create a font "Palatino Bold" */ myFont = glcGenFontID(); #ifdef __WIN32__ glcNewFontFromFamily(myFont, "Palatino Linotype"); #else glcNewFontFromFamily(myFont, "Palatino"); #endif glcFontFace(myFont, "Bold"); glcFont(myFont); /* Render the text at a size of 100 points */ glcScale(100.f, 100.f); glcRotate(10.f); glutMainLoop(); return 0; }
int main(int argc, char **argv) { GLint ctx = 0; GLint myFont = 0; glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(640, 180); glutCreateWindow("Test14"); glutDisplayFunc(display); glutReshapeFunc(reshape); glutKeyboardFunc(keyboard); glEnable(GL_TEXTURE_2D); /* Set up and initialize GLC */ ctx = glcGenContext(); glcContext(ctx); /* Create a font "Palatino Bold" */ myFont = glcGenFontID(); #ifdef __WIN32__ glcNewFontFromFamily(myFont, "Arial"); #else glcNewFontFromFamily(myFont, "DejaVu Sans"); #endif glcFont(myFont); glcRenderStyle(GLC_TEXTURE); glcDisable(GLC_GL_OBJECTS); glutMainLoop(); return 0; }
int main(int argc, char **argv) { int submenu; glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB); glutInitWindowSize(600, 600); glutCreateWindow("GLC font library demo"); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(0, 2000, 0, 2000); glMatrixMode(GL_MODELVIEW); glEnable(GL_LINE_SMOOTH); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glLineWidth(3.0); glTranslatef(1000, 1000, 0); glClearColor(0.0, 0.0, 0.0, 1.0); glColor3f(1.0, 1.0, 1.0); glutDisplayFunc(display); glutIdleFunc(tick); submenu = glutCreateMenu(selectMessage); glutAddMenuEntry("abc", 1); glutAddMenuEntry("ABC", 2); glutCreateMenu(selectFont); #ifdef __WIN32__ glutAddMenuEntry("Arial", 1); glutAddMenuEntry("Courier New", 2); glutAddMenuEntry("Times New Roman", 3); #else glutAddMenuEntry("Helvetica", 1); glutAddMenuEntry("Courier", 2); glutAddMenuEntry("Times", 3); #endif glutAddSubMenu("Messages", submenu); glutAttachMenu(GLUT_RIGHT_BUTTON); glcContext(glcGenContext()); glcScale(30, 30); #ifdef __WIN32__ glcNewFontFromFamily(1, "Arial"); glcNewFontFromFamily(2, "Courier New"); glcNewFontFromFamily(3, "Times New Roman"); #else glcNewFontFromFamily(1, "Helvetica"); glcNewFontFromFamily(2, "Courier"); glcNewFontFromFamily(3, "Times"); #endif glcFont(font); glutMainLoop(); return 0; /* ANSI C requires main to return int. */ }
int main(int argc, char **argv) { int ctx = 0; int numMasters = 0; int numFaces = 0; int numCatalogs = 0; int i = 0; int j = 0; /* Needed to initialize an OpenGL context */ glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutCreateWindow("testfont"); ctx = glcGenContext(); glcContext(ctx); numCatalogs = glcGeti(GLC_CATALOG_COUNT); printf("Catalogs : %d\n", numCatalogs); for (i = 0; i < numCatalogs; i++) printf("Catalog #%d : %s\n", i, (const char *)glcGetListc(GLC_CATALOG_LIST, i)); numMasters = glcGeti(GLC_MASTER_COUNT); printf("Masters : %d\n", numMasters); for (i = 0; i < numMasters; i++) { numFaces = glcGetMasteri(i, GLC_FACE_COUNT); printf("Master #%d\n", i); printf("- Vendor : %s\n", (char*)glcGetMasterc(i, GLC_VENDOR)); printf("- Format : %s\n", (char*)glcGetMasterc(i, GLC_MASTER_FORMAT)); printf("- Face count : %d\n", numFaces); printf("- Family : %s\n", (char*)glcGetMasterc(i, GLC_FAMILY)); printf("- Version : %s\n", (char*)glcGetMasterc(i, GLC_VERSION)); printf("- Is Fixed Pitch : %s\n", glcGetMasteri(i, GLC_IS_FIXED_PITCH) ? "YES" : "NO"); for (j = 0; j < numFaces; j++) printf("- Face #%d : %s\n", j, (char *)glcGetMasterListc(i, GLC_FACE_LIST, j)); printf("- Master #%d maps 0x%X to %s\n", i, 65 + i, (char *)glcGetMasterMap(i, 65 + i)); } glcDeleteContext(ctx); return 0; }
void iV_TextShutdown() { if (_glcFont_Regular) { glcDeleteFont(_glcFont_Regular); } if (_glcFont_Bold) { glcDeleteFont(_glcFont_Bold); } glcContext(0); if (_glcContext) { glcDeleteContext(_glcContext); } }
void hack_init (xstuff_t * XStuff) { //Load the fonts for printing debug info to the window. #ifdef HAVE_GLC glc_ctx = glcGenContext (); glcContext (glc_ctx); for (unsigned int ii = 0; ii < FONT_COUNT; ii++) { fonts[ii].id = glcGenFontID(); if (glcNewFontFromFamily(fonts[ii].id, fonts[ii].name) != fonts[ii].id) { printf("%s\n", fonts[ii].name); glcDeleteFont(fonts[ii].id); fonts[ii].id = 0; } } glcScale (FONT_SIZE, FONT_SIZE); #endif hack_reshape (XStuff); TextureInit (); WorldInit (); }
static void iV_initializeGLC(void) { if (_glcContext) { return; } _glcContext = glcGenContext(); if (!_glcContext) { debug(LOG_ERROR, "Failed to initialize"); } else { debug(LOG_NEVER, "Successfully initialized. _glcContext = %d", (int)_glcContext); } glcContext(_glcContext); glcEnable(GLC_AUTO_FONT); // We *do* want font fall-backs glcRenderStyle(GLC_TEXTURE); glcStringType(GLC_UTF8_QSO); // Set GLC's string type to UTF-8 FIXME should be UCS4 to avoid conversions #ifdef WZ_OS_MAC { char resourcePath[PATH_MAX]; CFURLRef resourceURL = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle()); if (CFURLGetFileSystemRepresentation(resourceURL, true, (UInt8 *) resourcePath, PATH_MAX)) { sstrcat(resourcePath, "/Fonts"); glcAppendCatalog(resourcePath); } else { debug(LOG_ERROR, "Could not change to resources directory."); } if (resourceURL != NULL) { CFRelease(resourceURL); } } #endif _glcFont_Regular = glcGenFontID(); _glcFont_Bold = glcGenFontID(); if (!glcNewFontFromFamily(_glcFont_Regular, font_family)) { debug(LOG_ERROR, "Failed to select font family %s as regular font", font_family); } else { debug(LOG_NEVER, "Successfully selected font family %s as regular font", font_family); } if (!glcFontFace(_glcFont_Regular, font_face_regular)) { debug(LOG_WARNING, "Failed to select the \"%s\" font face of font family %s", font_face_regular, font_family); } else { debug(LOG_NEVER, "Successfully selected the \"%s\" font face of font family %s", font_face_regular, font_family); } if (!glcNewFontFromFamily(_glcFont_Bold, font_family)) { debug(LOG_ERROR, "iV_initializeGLC: Failed to select font family %s for the bold font", font_family); } else { debug(LOG_NEVER, "Successfully selected font family %s for the bold font", font_family); } if (!glcFontFace(_glcFont_Bold, font_face_bold)) { debug(LOG_WARNING, "Failed to select the \"%s\" font face of font family %s", font_face_bold, font_family); } else { debug(LOG_NEVER, "Successfully selected the \"%s\" font face of font family %s", font_face_bold, font_family); } debug(LOG_NEVER, "Finished initializing GLC"); }
static void access_font() { /* This routine contains all the necessary steps to setup a */ /* font master and a face. Subsequent glcRenderChar() and */ /* glcRenderString() calls will draw the characters in the */ /* specified font/face. */ static GLboolean have_context = GL_FALSE; GLint glc_context; GLint master_count; #ifdef _WIN32_ const char* master_name = "Times New Roman"; #else const char* master_name = "Times"; #endif GLint master; GLint face_count; const char* face_name = "Bold"; static GLint glc_font_id; GLint result; unsigned int i, j; if (have_context == GL_FALSE) { /* Only get a context once. */ /* When using SGI's implementation of GLC, don't call glcGetError() */ /* after this glcGenContext() call because it always returns */ /* GLC_STATE_ERROR. That's probably a bug in SGI's GLC. This behavior */ /* doesn't occur in QuesoGLC. */ /* So, in order to let glclogo run with both implementations, just */ /* validate the context. If it's OK, then go for it. */ glc_context = glcGenContext(); if (!glcIsContext(glc_context)) { fprintf(stderr, "Error - glcGenContext() failed. Exiting.\n"); exit(-1); } else { /* Context is valid. Make it the current context. */ glcContext(glc_context); check_glc_error("glcContext()"); have_context = GL_TRUE; /* Get a unique font ID. */ glc_font_id = glcGenFontID(); /* Choose a master and a face. */ master_count = glcGeti(GLC_MASTER_COUNT); master = 0; for (i = 0; i < master_count; i++) { if (!strcmp((const char*)glcGetMasterc(i, GLC_FAMILY), master_name)) { face_count = glcGetMasteri(i, GLC_FACE_COUNT); for (j = 0; j < face_count; j++) { if (!strcmp((const char*)glcGetMasterListc(i, GLC_FACE_LIST, j), face_name)) { master = i; } } } } /* Access the font family. */ result = glcNewFontFromFamily(glc_font_id, glcGetMasterc(master, GLC_FAMILY)); check_glc_error("glcNewFontFromFamily()"); if (result != glc_font_id) { fprintf(stderr, "Error - glcNewFontFromFamily() failed. Exiting.\n"); exit(-1); } else { /* Use the font. */ glcFont(glc_font_id); check_glc_error("glcFont()"); /* Use the face. */ glcFontFace(glc_font_id, face_name); check_glc_error("glcFontFace()"); #if 0 /* This only speeds up immediate mode rendering. */ /* Don't do this when compiling your own display list because */ /* the polygons will go into the GLC internal display lists */ /* rather than the display list you are trying to construct. */ glcEnable(GLC_GL_OBJECTS); check_glc_error("glcEnable(GLC_GL_OBJECTS)"); #else glcDisable(GLC_GL_OBJECTS); check_glc_error("glcDisable(GLC_GL_OBJECTS)"); #endif /* Draw as polygons for smooth rotation & zoom. */ glcRenderStyle(GLC_TRIANGLE); check_glc_error("glcRenderStyle(GLC_TRIANGLE)"); } } } }
int main(int argc, char **argv) { GLint ctx; GLCenum err; GLint length = 0; GLint i, j, n; GLint font = 0; GLfloat baseline1[4], baseline2[4]; GLfloat boundingBox1[8], boundingBox2[8]; GLfloat v1, v2, norm, area; /* Needed to initialize an OpenGL context */ glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutCreateWindow("test7"); ctx = glcGenContext(); CheckError(); glcContext(ctx); CheckError(); length = glcMeasureCountedString(GL_TRUE, strlen(string)-1, string); CheckError(); if ((!length) || (length != (strlen(string)-1))) { printf("glcMeasureString() failed to measure %d characters" " (%d measured instead)\n", (int)strlen(string), length); return -1; } n = glcGeti(GLC_MEASURED_CHAR_COUNT); CheckError(); if (length != n) { printf("glcGeti(GLC_MEASURED_CHAR_COUNT) == %d is not consistent with the" " value returned by glcMeasureString() == %d\n", n, length); return -1; } length = glcMeasureString(GL_TRUE, string); CheckError(); if ((!length) || (length != strlen(string))) { printf("glcMeasureString() failed to measure %d characters" " (%d measured instead)\n", (int)strlen(string), length); return -1; } n = glcGeti(GLC_MEASURED_CHAR_COUNT); CheckError(); if (length != n) { printf("glcGeti(GLC_MEASURED_CHAR_COUNT) == %d is not consistent with the" " value returned by glcMeasureString() == %d\n", n, length); return -1; } for (i = 0; i < strlen(string); i++) { if (!glcGetCharMetric(string[i], GLC_BASELINE, baseline1)) { printf("Failed to measure the baseline of the character %c\n", string[i]); return -1; } CheckError(); if (!glcGetStringCharMetric(i, GLC_BASELINE, baseline2)) { printf("Failed to get the baseline of the %dth character of the string" " %s\n", i, string); return -1; } CheckError(); for (j = 0; j < 2; j++) { v1 = fabs(baseline1[j + 2] - baseline1[j]); v2 = fabs(baseline2[j + 2] - baseline2[j]); norm = v1 > v2 ? v1 : v2; if (fabs(v1 - v2) > EPSILON * norm) { printf("Baseline values differ [rank %d char %d] %f (char)," " %f (string)\n", j, i, v1, v2); return -1; } } if (!glcGetCharMetric(string[i], GLC_BOUNDS, boundingBox1)) { printf("Failed to measure the bounding box of the character %c\n", string[i]); return -1; } CheckError(); if (!glcGetStringCharMetric(i, GLC_BOUNDS, boundingBox2)) { printf("Failed to get the bounding box of the %dth character of the" " string %s\n", i, string); return -1; } CheckError(); for (j = 0; j < 6; j++) { v1 = fabs(boundingBox1[j + 2] - boundingBox1[j]); v2 = fabs(boundingBox2[j + 2] - boundingBox2[j]); norm = v1 > v2 ? v1 : v2; if (fabs(v1 - v2) > EPSILON * norm) { printf("Bounding Box values differ [rank %d char %d] %f (char)," " %f (string)", j, i, v1, v2); return -1; } } } if (!glcGeti(GLC_FONT_COUNT)) { printf("GLC_FONT_LIST is empty\n"); return -1; } CheckError(); if (!glcGeti(GLC_CURRENT_FONT_COUNT)) { printf("GLC_CURRENT_FONT_LIST is empty\n"); return -1; } CheckError(); if (!glcGetMaxCharMetric(GLC_BASELINE, baseline1)) { printf("Failed to get the max baseline of the current fonts\n"); return -1; } CheckError(); v1 = fabs(baseline1[1]); v2 = fabs(baseline1[3]); norm = v1 > v2 ? v1 : v2; if (fabs(v1 - v2) < EPSILON * norm) { v1 = fabs(baseline1[0]); v2 = fabs(baseline1[2]); norm = v1 > v2 ? v1 : v2; if ((fabs(v1 - v2) < EPSILON * norm) || (baseline1[2] < baseline1[0])) { printf("Right and left side of the max baseline are swapped\n"); printf("%f %f %f %f\n", baseline1[0], baseline1[1], baseline1[2], baseline1[3]); font = glcGetListi(GLC_FONT_LIST, 0); printf("Family : %s\n", (char*)glcGetFontc(font, GLC_FAMILY)); printf("Face : %s\n", (char*)glcGetFontFace(font)); return -1; } } if (!glcGetMaxCharMetric(GLC_BOUNDS, boundingBox1)) { printf("Failed to get the max bounding box of the current fonts\n"); return -1; } CheckError(); area = 0.; for (i = 0; i < 3; i++) { area += boundingBox1[2*i] * boundingBox1[2*(i+1)+1] - boundingBox1[2*(i+1)] * boundingBox1[2*i+1]; } if (fabs(area * .5) < EPSILON) { printf("Max area of the characters is null\n"); return -1; } /* Regression test for bug #1821219 (glcGetCharMetric randomly crashes when * requesting measurement for the space character). */ for (i = 0; i < glcGeti(GLC_MASTER_COUNT); i++) { GLint font = glcGenFontID(); if (!glcNewFontFromMaster(font, i)) { printf("Can not get a font from master %s\n", (char*)glcGetMasterc(i, GLC_FAMILY)); return -1; } CheckError(); glcFont(font); CheckError(); if (!glcGetFontMap(font, ' ')) { printf("INFO : Family %s %s has no space character\n", (char*)glcGetFontc(font, GLC_FAMILY), (char*)glcGetFontFace(font)); continue; } if (!glcGetCharMetric(' ', GLC_BOUNDS, boundingBox1)) { printf("Failed to get the bounding box of the space character\n"); printf("Family : %s\n", (char*)glcGetFontc(font, GLC_FAMILY)); printf("Face : %s\n", (char*)glcGetFontFace(font)); return -1; } CheckError(); if (!glcGetCharMetric(' ', GLC_BASELINE, baseline1)) { printf("Failed to get the baseline of the space character\n"); printf("Family : %s\n", (char*)glcGetFontc(font, GLC_FAMILY)); printf("Face : %s\n", (char*)glcGetFontFace(font)); return -1; } CheckError(); v1 = fabs(baseline1[1]); v2 = fabs(baseline1[3]); norm = v1 > v2 ? v1 : v2; if (fabs(v1 - v2) < EPSILON * norm) { v1 = fabs(baseline1[0]); v2 = fabs(baseline1[2]); norm = v1 > v2 ? v1 : v2; if ((fabs(v1 - v2) < EPSILON * norm) || (baseline1[2] < baseline1[0])) { printf("Right and left side of the baseline are swapped\n"); printf("%f %f %f %f\n", baseline1[0], baseline1[1], baseline1[2], baseline1[3]); printf("Family : %s\n", (char*)glcGetFontc(font, GLC_FAMILY)); printf("Face : %s\n", (char*)glcGetFontFace(font)); return -1; } } } glcDeleteContext(ctx); glcContext(0); printf("Tests successful\n"); return 0; }