static void galahad_set_index_buffer(struct pipe_context *_pipe, const struct pipe_index_buffer *_ib) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_index_buffer unwrapped_ib, *ib = NULL; if (_ib->buffer) { switch (_ib->index_size) { case 1: case 2: case 4: break; default: glhd_warn("index buffer %p has unrecognized index size %d", (void *) _ib->buffer, _ib->index_size); break; } } else if (_ib->offset || _ib->index_size) { glhd_warn("non-indexed state with index offset %d and index size %d", _ib->offset, _ib->index_size); } if (_ib) { unwrapped_ib = *_ib; unwrapped_ib.buffer = galahad_resource_unwrap(_ib->buffer); ib = &unwrapped_ib; } pipe->set_index_buffer(pipe, ib); }
static void galahad_set_framebuffer_state(struct pipe_context *_pipe, const struct pipe_framebuffer_state *_state) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_framebuffer_state unwrapped_state; struct pipe_framebuffer_state *state = NULL; unsigned i; if (_state->nr_cbufs > PIPE_MAX_COLOR_BUFS) { glhd_error("%d render targets bound, but only %d are permitted by API", _state->nr_cbufs, PIPE_MAX_COLOR_BUFS); } else if (_state->nr_cbufs > pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_RENDER_TARGETS)) { glhd_warn("%d render targets bound, but only %d are supported", _state->nr_cbufs, pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_RENDER_TARGETS)); } /* unwrap the input state */ if (_state) { memcpy(&unwrapped_state, _state, sizeof(unwrapped_state)); for(i = 0; i < _state->nr_cbufs; i++) unwrapped_state.cbufs[i] = galahad_surface_unwrap(_state->cbufs[i]); for (; i < PIPE_MAX_COLOR_BUFS; i++) unwrapped_state.cbufs[i] = NULL; unwrapped_state.zsbuf = galahad_surface_unwrap(_state->zsbuf); state = &unwrapped_state; } pipe->set_framebuffer_state(pipe, state); }
static void galahad_context_resource_copy_region(struct pipe_context *_pipe, struct pipe_resource *_dst, unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_resource *_src, unsigned src_level, const struct pipe_box *src_box) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct galahad_resource *glhd_resource_dst = galahad_resource(_dst); struct galahad_resource *glhd_resource_src = galahad_resource(_src); struct pipe_context *pipe = glhd_pipe->pipe; struct pipe_resource *dst = glhd_resource_dst->resource; struct pipe_resource *src = glhd_resource_src->resource; if (_dst->format != _src->format) { const struct util_format_description *src_desc = util_format_description(_src->format); const struct util_format_description *dst_desc = util_format_description(_dst->format); if (!util_is_format_compatible(src_desc, dst_desc)) glhd_warn("Format mismatch: Source is %s, destination is %s", src_desc->short_name, dst_desc->short_name); } if ((_src->target == PIPE_BUFFER && _dst->target != PIPE_BUFFER) || (_src->target != PIPE_BUFFER && _dst->target == PIPE_BUFFER)) { glhd_warn("Resource target mismatch: Source is %i, destination is %i", _src->target, _dst->target); } pipe->resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz, src, src_level, src_box); }
static void * galahad_create_rasterizer_state(struct pipe_context *_pipe, const struct pipe_rasterizer_state *rasterizer) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; if (rasterizer->point_quad_rasterization) { if (rasterizer->point_smooth) { glhd_warn("Point smoothing requested but ignored"); } } else { if (rasterizer->sprite_coord_enable) { glhd_warn("Point sprites requested but ignored"); } } return pipe->create_rasterizer_state(pipe, rasterizer); }
static void * galahad_create_blend_state(struct pipe_context *_pipe, const struct pipe_blend_state *blend) { struct galahad_context *glhd_pipe = galahad_context(_pipe); struct pipe_context *pipe = glhd_pipe->pipe; if (blend->logicop_enable) { if (blend->rt[0].blend_enable) { glhd_warn("Blending enabled for render target 0, but logicops " "are enabled"); } } return pipe->create_blend_state(pipe, blend); }
static struct pipe_resource * galahad_screen_resource_create(struct pipe_screen *_screen, const struct pipe_resource *templat) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; struct pipe_resource *result; if (templat->target >= PIPE_MAX_TEXTURE_TYPES) glhd_warn("Received bogus resource target %d", templat->target); if(templat->target != PIPE_TEXTURE_RECT && templat->target != PIPE_BUFFER && !screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) { if(!util_is_power_of_two(templat->width0) || !util_is_power_of_two(templat->height0)) glhd_warn("Requested NPOT (%ux%u) non-rectangle texture without NPOT support", templat->width0, templat->height0); } if(templat->target == PIPE_TEXTURE_RECT && templat->last_level) glhd_warn("Rectangle textures cannot have mipmaps, but last_level = %u", templat->last_level); if(templat->target == PIPE_BUFFER && templat->last_level) glhd_warn("Buffers cannot have mipmaps, but last_level = %u", templat->last_level); if(templat->target != PIPE_TEXTURE_3D && templat->depth0 != 1) glhd_warn("Only 3D textures can have depth != 1, but received target %u and depth %u", templat->target, templat->depth0); if(templat->target == PIPE_TEXTURE_1D && templat->height0 != 1) glhd_warn("1D textures must have height 1 but got asked for height %u", templat->height0); if(templat->target == PIPE_BUFFER && templat->height0 != 1) glhd_warn("Buffers must have height 1 but got asked for height %u", templat->height0); if(templat->target == PIPE_TEXTURE_CUBE && templat->width0 != templat->height0) glhd_warn("Cube maps must be square, but got asked for %ux%u", templat->width0, templat->height0); result = screen->resource_create(screen, templat); if (result) return galahad_resource_create(glhd_screen, result); return NULL; }
static boolean galahad_screen_is_format_supported(struct pipe_screen *_screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned tex_usage) { struct galahad_screen *glhd_screen = galahad_screen(_screen); struct pipe_screen *screen = glhd_screen->screen; if (target >= PIPE_MAX_TEXTURE_TYPES) { glhd_warn("Received bogus texture target %d", target); } return screen->is_format_supported(screen, format, target, sample_count, tex_usage); }
static void galahad_context_transfer_unmap(struct pipe_context *_context, struct pipe_transfer *_transfer) { struct galahad_context *glhd_context = galahad_context(_context); struct galahad_transfer *glhd_transfer = galahad_transfer(_transfer); struct pipe_context *context = glhd_context->pipe; struct pipe_transfer *transfer = glhd_transfer->transfer; struct galahad_resource *glhd_resource = galahad_resource(_transfer->resource); if (glhd_resource->map_count < 1) { glhd_warn("context::transfer_unmap() called too many times" " (count = %d)\n", glhd_resource->map_count); } glhd_resource->map_count--; context->transfer_unmap(context, transfer); }
struct pipe_screen * galahad_screen_create(struct pipe_screen *screen) { struct galahad_screen *glhd_screen; if (!debug_get_option_galahad()) return screen; glhd_screen = CALLOC_STRUCT(galahad_screen); if (!glhd_screen) { return screen; } glhd_screen->base.destroy = galahad_screen_destroy; glhd_screen->base.get_name = galahad_screen_get_name; glhd_screen->base.get_vendor = galahad_screen_get_vendor; glhd_screen->base.get_param = galahad_screen_get_param; glhd_screen->base.get_shader_param = galahad_screen_get_shader_param; glhd_screen->base.get_paramf = galahad_screen_get_paramf; glhd_screen->base.is_format_supported = galahad_screen_is_format_supported; glhd_screen->base.context_create = galahad_screen_context_create; glhd_screen->base.resource_create = galahad_screen_resource_create; glhd_screen->base.resource_from_handle = galahad_screen_resource_from_handle; glhd_screen->base.resource_get_handle = galahad_screen_resource_get_handle; glhd_screen->base.resource_destroy = galahad_screen_resource_destroy; glhd_screen->base.flush_frontbuffer = galahad_screen_flush_frontbuffer; glhd_screen->base.fence_reference = galahad_screen_fence_reference; glhd_screen->base.fence_signalled = galahad_screen_fence_signalled; glhd_screen->base.fence_finish = galahad_screen_fence_finish; glhd_screen->screen = screen; glhd_warn("Created screen %p", (void *) glhd_screen); return &glhd_screen->base; }
struct pipe_context * galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) { struct galahad_context *glhd_pipe; (void)galahad_screen(_screen); glhd_pipe = CALLOC_STRUCT(galahad_context); if (!glhd_pipe) { return NULL; } glhd_pipe->base.winsys = NULL; glhd_pipe->base.screen = _screen; glhd_pipe->base.priv = pipe->priv; /* expose wrapped data */ glhd_pipe->base.draw = NULL; glhd_pipe->base.destroy = galahad_destroy; glhd_pipe->base.draw_vbo = galahad_draw_vbo; glhd_pipe->base.create_query = galahad_create_query; glhd_pipe->base.destroy_query = galahad_destroy_query; glhd_pipe->base.begin_query = galahad_begin_query; glhd_pipe->base.end_query = galahad_end_query; glhd_pipe->base.get_query_result = galahad_get_query_result; glhd_pipe->base.create_blend_state = galahad_create_blend_state; glhd_pipe->base.bind_blend_state = galahad_bind_blend_state; glhd_pipe->base.delete_blend_state = galahad_delete_blend_state; glhd_pipe->base.create_sampler_state = galahad_create_sampler_state; glhd_pipe->base.bind_fragment_sampler_states = galahad_bind_fragment_sampler_states; glhd_pipe->base.bind_vertex_sampler_states = galahad_bind_vertex_sampler_states; glhd_pipe->base.delete_sampler_state = galahad_delete_sampler_state; glhd_pipe->base.create_rasterizer_state = galahad_create_rasterizer_state; glhd_pipe->base.bind_rasterizer_state = galahad_bind_rasterizer_state; glhd_pipe->base.delete_rasterizer_state = galahad_delete_rasterizer_state; glhd_pipe->base.create_depth_stencil_alpha_state = galahad_create_depth_stencil_alpha_state; glhd_pipe->base.bind_depth_stencil_alpha_state = galahad_bind_depth_stencil_alpha_state; glhd_pipe->base.delete_depth_stencil_alpha_state = galahad_delete_depth_stencil_alpha_state; glhd_pipe->base.create_fs_state = galahad_create_fs_state; glhd_pipe->base.bind_fs_state = galahad_bind_fs_state; glhd_pipe->base.delete_fs_state = galahad_delete_fs_state; glhd_pipe->base.create_vs_state = galahad_create_vs_state; glhd_pipe->base.bind_vs_state = galahad_bind_vs_state; glhd_pipe->base.delete_vs_state = galahad_delete_vs_state; glhd_pipe->base.create_vertex_elements_state = galahad_create_vertex_elements_state; glhd_pipe->base.bind_vertex_elements_state = galahad_bind_vertex_elements_state; glhd_pipe->base.delete_vertex_elements_state = galahad_delete_vertex_elements_state; glhd_pipe->base.set_blend_color = galahad_set_blend_color; glhd_pipe->base.set_stencil_ref = galahad_set_stencil_ref; glhd_pipe->base.set_clip_state = galahad_set_clip_state; glhd_pipe->base.set_sample_mask = galahad_set_sample_mask; glhd_pipe->base.set_constant_buffer = galahad_set_constant_buffer; glhd_pipe->base.set_framebuffer_state = galahad_set_framebuffer_state; glhd_pipe->base.set_polygon_stipple = galahad_set_polygon_stipple; glhd_pipe->base.set_scissor_state = galahad_set_scissor_state; glhd_pipe->base.set_viewport_state = galahad_set_viewport_state; glhd_pipe->base.set_fragment_sampler_views = galahad_set_fragment_sampler_views; glhd_pipe->base.set_vertex_sampler_views = galahad_set_vertex_sampler_views; glhd_pipe->base.set_vertex_buffers = galahad_set_vertex_buffers; glhd_pipe->base.set_index_buffer = galahad_set_index_buffer; glhd_pipe->base.resource_copy_region = galahad_resource_copy_region; glhd_pipe->base.clear = galahad_clear; glhd_pipe->base.clear_render_target = galahad_clear_render_target; glhd_pipe->base.clear_depth_stencil = galahad_clear_depth_stencil; glhd_pipe->base.flush = galahad_flush; glhd_pipe->base.create_sampler_view = galahad_context_create_sampler_view; glhd_pipe->base.sampler_view_destroy = galahad_context_sampler_view_destroy; glhd_pipe->base.create_surface = galahad_context_create_surface; glhd_pipe->base.surface_destroy = galahad_context_surface_destroy; glhd_pipe->base.get_transfer = galahad_context_get_transfer; glhd_pipe->base.transfer_destroy = galahad_context_transfer_destroy; glhd_pipe->base.transfer_map = galahad_context_transfer_map; glhd_pipe->base.transfer_unmap = galahad_context_transfer_unmap; glhd_pipe->base.transfer_flush_region = galahad_context_transfer_flush_region; glhd_pipe->base.transfer_inline_write = galahad_context_transfer_inline_write; glhd_pipe->base.redefine_user_buffer = galahad_redefine_user_buffer; glhd_pipe->pipe = pipe; glhd_warn("Created context %p", (void *) glhd_pipe); return &glhd_pipe->base; }