Example #1
0
int SkIntersections::intersect(const SkDCubic& cubic1, const SkDCubic& cubic2) {
    SkTSect<SkDCubic, SkDCubic> sect1(cubic1 
        SkDEBUGPARAMS(globalState())  PATH_OPS_DEBUG_T_SECT_PARAMS(1));
    SkTSect<SkDCubic, SkDCubic> sect2(cubic2 
        SkDEBUGPARAMS(globalState())  PATH_OPS_DEBUG_T_SECT_PARAMS(2));
    SkTSect<SkDCubic, SkDCubic>::BinarySearch(&sect1, &sect2, this);
    return used();
}
Example #2
0
int SkIntersections::intersect(const SkDQuad& quad1, const SkDQuad& quad2) {
    SkTSect<SkDQuad, SkDQuad> sect1(quad1 
        SkDEBUGPARAMS(globalState())  PATH_OPS_DEBUG_T_SECT_PARAMS(1));
    SkTSect<SkDQuad, SkDQuad> sect2(quad2 
        SkDEBUGPARAMS(globalState())  PATH_OPS_DEBUG_T_SECT_PARAMS(2));
    SkTSect<SkDQuad, SkDQuad>::BinarySearch(&sect1, &sect2, this);
    return used();
}
bool ScriptArguments::getFirstArgumentAsString(String& result)
{
    if (!argumentCount())
        return false;

    if (!globalState()) {
        ASSERT_NOT_REACHED();
        return false;
    }

    result = argumentAt(0).toString(globalState());
    return true;
}
Example #4
0
bool TightBounds(const SkPath& path, SkRect* result) {
    SkChunkAlloc allocator(4096);  // FIXME: constant-ize, tune
    SkOpContour contour;
    SkOpContourHead* contourList = static_cast<SkOpContourHead*>(&contour);
    SkOpGlobalState globalState(contourList, &allocator  SkDEBUGPARAMS(false)
            SkDEBUGPARAMS(nullptr));
    // turn path into list of segments
    SkScalar scaleFactor = ScaleFactor(path);
    SkPath scaledPath;
    const SkPath* workingPath;
    if (scaleFactor > SK_Scalar1) {
        ScalePath(path, 1.f / scaleFactor, &scaledPath);
        workingPath = &scaledPath;
    } else {
        workingPath = &path;
    }
    SkOpEdgeBuilder builder(*workingPath, &contour, &globalState);
    if (!builder.finish()) {
        return false;
    }
    if (!SortContourList(&contourList, false, false)) {
        result->setEmpty();
        return true;
    }
    SkOpContour* current = contourList;
    SkPathOpsBounds bounds = current->bounds();
    while ((current = current->next())) {
        bounds.add(current->bounds());
    }
    *result = bounds;
    return true;
}
Example #5
0
void FixWinding(SkPath* path) {
    SkPath::FillType fillType = path->getFillType();
    if (fillType == SkPath::kInverseEvenOdd_FillType) {
        fillType = SkPath::kInverseWinding_FillType;
    } else if (fillType == SkPath::kEvenOdd_FillType) {
        fillType = SkPath::kWinding_FillType;
    }
    SkPathPriv::FirstDirection dir;
    if (one_contour(*path) && SkPathPriv::CheapComputeFirstDirection(*path, &dir)) {
        if (dir != SkPathPriv::kCCW_FirstDirection) {
            SkPath temp;
            temp.reverseAddPath(*path);
            *path = temp;
        }
        path->setFillType(fillType);
        return;
    }
    SkChunkAlloc allocator(4096);
    SkOpContourHead contourHead;
    SkOpGlobalState globalState(nullptr, &contourHead  SkDEBUGPARAMS(nullptr));
    SkOpEdgeBuilder builder(*path, &contourHead, &allocator, &globalState);
    builder.finish(&allocator);
    SkASSERT(contourHead.next());
    contourHead.resetReverse();
    bool writePath = false;
    SkOpSpan* topSpan;
    globalState.setPhase(SkOpGlobalState::kFixWinding);
    while ((topSpan = FindSortableTop(&contourHead))) {
        SkOpSegment* topSegment = topSpan->segment();
        SkOpContour* topContour = topSegment->contour();
        SkASSERT(topContour->isCcw() >= 0);
#if DEBUG_WINDING
        SkDebugf("%s id=%d nested=%d ccw=%d\n",  __FUNCTION__,
                topSegment->debugID(), globalState.nested(), topContour->isCcw());
#endif
        if ((globalState.nested() & 1) != SkToBool(topContour->isCcw())) {
            topContour->setReverse();
            writePath = true;
        }
        topContour->markDone();
        globalState.clearNested();
    }
    if (!writePath) {
        path->setFillType(fillType);
        return;
    }
    SkPath empty;
    SkPathWriter woundPath(empty);
    SkOpContour* test = &contourHead;
    do {
        if (test->reversed()) {
            test->toReversePath(&woundPath);
        } else {
            test->toPath(&woundPath);
        }
    } while ((test = test->next()));
    *path = *woundPath.nativePath();
    path->setFillType(fillType);
}
bool ScriptArguments::getFirstArgumentAsString(String& result, bool checkForNullOrUndefined)
{
    if (!argumentCount())
        return false;

    const ScriptValue& value = argumentAt(0);
    if (checkForNullOrUndefined && (value.isNull() || value.isUndefined()))
        return false;

    if (!globalState()) {
        ASSERT_NOT_REACHED();
        return false;
    }

    result = value.toString(globalState());
    return true;
}
Example #7
0
void SkOpSpanBase::initBase(SkOpSegment* segment, SkOpSpan* prev, double t, const SkPoint& pt) {
    fSegment = segment;
    fPtT.init(this, t, pt, false);
    fCoinEnd = this;
    fFromAngle = nullptr;
    fPrev = prev;
    fSpanAdds = 0;
    fAligned = true;
    fChased = false;
    SkDEBUGCODE(fCount = 1);
    SkDEBUGCODE(fID = globalState()->nextSpanID());
    SkDEBUGCODE(fDebugDeleted = false);
}
bool ScriptArguments::isEqual(ScriptArguments* other) const
{
    if (!other)
        return false;

    if (m_arguments.size() != other->m_arguments.size())
        return false;
    if (!globalState() && m_arguments.size())
        return false;

    for (size_t i = 0; i < m_arguments.size(); ++i) {
        if (!m_arguments[i].isEqual(other->globalState(), other->m_arguments[i]))
            return false;
    }
    return true;
}
bool TightBounds(const SkPath& path, SkRect* result) {
    SkChunkAlloc allocator(4096);  // FIXME: constant-ize, tune
    SkOpContour contour;
    SkOpContourHead* contourList = static_cast<SkOpContourHead*>(&contour);
    SkOpGlobalState globalState(nullptr, contourList  SkDEBUGPARAMS(nullptr));
    // turn path into list of segments
    SkOpEdgeBuilder builder(path, &contour, &allocator, &globalState);
    if (!builder.finish(&allocator)) {
        return false;
    }
    if (!SortContourList(&contourList, false, false)) {
        result->setEmpty();
        return true;
    }
    SkOpContour* current = contourList;
    SkPathOpsBounds bounds = current->bounds();
    while ((current = current->next())) {
        bounds.add(current->bounds());
    }
    *result = bounds;
    return true;
}
Example #10
0
    /*
        check start and end of each contour
        if not the same, record them
        match them up
        connect closest
        reassemble contour pieces into new path
    */
void Assemble(const SkPathWriter& path, SkPathWriter* simple) {
    SkChunkAlloc allocator(4096);  // FIXME: constant-ize, tune
    SkOpContourHead contour;
    SkOpGlobalState globalState(nullptr, &contour  SkDEBUGPARAMS(nullptr));
#if DEBUG_SHOW_TEST_NAME
    SkDebugf("</div>\n");
#endif
#if DEBUG_PATH_CONSTRUCTION
    SkDebugf("%s\n", __FUNCTION__);
#endif
    SkOpEdgeBuilder builder(path, &contour, &allocator, &globalState);
    builder.finish(&allocator);
    SkTDArray<const SkOpContour* > runs;  // indices of partial contours
    const SkOpContour* eContour = builder.head();
    do {
        if (!eContour->count()) {
            continue;
        }
        const SkPoint& eStart = eContour->start();
        const SkPoint& eEnd = eContour->end();
#if DEBUG_ASSEMBLE
        SkDebugf("%s contour", __FUNCTION__);
        if (!SkDPoint::ApproximatelyEqual(eStart, eEnd)) {
            SkDebugf("[%d]", runs.count());
        } else {
            SkDebugf("   ");
        }
        SkDebugf(" start=(%1.9g,%1.9g) end=(%1.9g,%1.9g)\n",
                eStart.fX, eStart.fY, eEnd.fX, eEnd.fY);
#endif
        if (SkDPoint::ApproximatelyEqual(eStart, eEnd)) {
            eContour->toPath(simple);
            continue;
        }
        *runs.append() = eContour;
    } while ((eContour = eContour->next()));
    int count = runs.count();
    if (count == 0) {
        return;
    }
    SkTDArray<int> sLink, eLink;
    sLink.append(count);
    eLink.append(count);
    int rIndex, iIndex;
    for (rIndex = 0; rIndex < count; ++rIndex) {
        sLink[rIndex] = eLink[rIndex] = SK_MaxS32;
    }
    const int ends = count * 2;  // all starts and ends
    const int entries = (ends - 1) * count;  // folded triangle : n * (n - 1) / 2
    SkTDArray<double> distances;
    distances.append(entries);
    for (rIndex = 0; rIndex < ends - 1; ++rIndex) {
        const SkOpContour* oContour = runs[rIndex >> 1];
        const SkPoint& oPt = rIndex & 1 ? oContour->end() : oContour->start();
        const int row = rIndex < count - 1 ? rIndex * ends : (ends - rIndex - 2)
                * ends - rIndex - 1;
        for (iIndex = rIndex + 1; iIndex < ends; ++iIndex) {
            const SkOpContour* iContour = runs[iIndex >> 1];
            const SkPoint& iPt = iIndex & 1 ? iContour->end() : iContour->start();
            double dx = iPt.fX - oPt.fX;
            double dy = iPt.fY - oPt.fY;
            double dist = dx * dx + dy * dy;
            distances[row + iIndex] = dist;  // oStart distance from iStart
        }
    }
    SkTDArray<int> sortedDist;
    sortedDist.append(entries);
    for (rIndex = 0; rIndex < entries; ++rIndex) {
        sortedDist[rIndex] = rIndex;
    }
    SkTQSort<int>(sortedDist.begin(), sortedDist.end() - 1, DistanceLessThan(distances.begin()));
    int remaining = count;  // number of start/end pairs
    for (rIndex = 0; rIndex < entries; ++rIndex) {
        int pair = sortedDist[rIndex];
        int row = pair / ends;
        int col = pair - row * ends;
        int thingOne = row < col ? row : ends - row - 2;
        int ndxOne = thingOne >> 1;
        bool endOne = thingOne & 1;
        int* linkOne = endOne ? eLink.begin() : sLink.begin();
        if (linkOne[ndxOne] != SK_MaxS32) {
            continue;
        }
        int thingTwo = row < col ? col : ends - row + col - 1;
        int ndxTwo = thingTwo >> 1;
        bool endTwo = thingTwo & 1;
        int* linkTwo = endTwo ? eLink.begin() : sLink.begin();
        if (linkTwo[ndxTwo] != SK_MaxS32) {
            continue;
        }
        SkASSERT(&linkOne[ndxOne] != &linkTwo[ndxTwo]);
        bool flip = endOne == endTwo;
        linkOne[ndxOne] = flip ? ~ndxTwo : ndxTwo;
        linkTwo[ndxTwo] = flip ? ~ndxOne : ndxOne;
        if (!--remaining) {
            break;
        }
    }
    SkASSERT(!remaining);
#if DEBUG_ASSEMBLE
    for (rIndex = 0; rIndex < count; ++rIndex) {
        int s = sLink[rIndex];
        int e = eLink[rIndex];
        SkDebugf("%s %c%d <- s%d - e%d -> %c%d\n", __FUNCTION__, s < 0 ? 's' : 'e',
                s < 0 ? ~s : s, rIndex, rIndex, e < 0 ? 'e' : 's', e < 0 ? ~e : e);
    }
#endif
    rIndex = 0;
    do {
        bool forward = true;
        bool first = true;
        int sIndex = sLink[rIndex];
        SkASSERT(sIndex != SK_MaxS32);
        sLink[rIndex] = SK_MaxS32;
        int eIndex;
        if (sIndex < 0) {
            eIndex = sLink[~sIndex];
            sLink[~sIndex] = SK_MaxS32;
        } else {
            eIndex = eLink[sIndex];
            eLink[sIndex] = SK_MaxS32;
        }
        SkASSERT(eIndex != SK_MaxS32);
#if DEBUG_ASSEMBLE
        SkDebugf("%s sIndex=%c%d eIndex=%c%d\n", __FUNCTION__, sIndex < 0 ? 's' : 'e',
                    sIndex < 0 ? ~sIndex : sIndex, eIndex < 0 ? 's' : 'e',
                    eIndex < 0 ? ~eIndex : eIndex);
#endif
        do {
            const SkOpContour* contour = runs[rIndex];
            if (first) {
                first = false;
                const SkPoint* startPtr = &contour->start();
                simple->deferredMove(startPtr[0]);
            }
            if (forward) {
                contour->toPartialForward(simple);
            } else {
                contour->toPartialBackward(simple);
            }
#if DEBUG_ASSEMBLE
            SkDebugf("%s rIndex=%d eIndex=%s%d close=%d\n", __FUNCTION__, rIndex,
                eIndex < 0 ? "~" : "", eIndex < 0 ? ~eIndex : eIndex,
                sIndex == ((rIndex != eIndex) ^ forward ? eIndex : ~eIndex));
#endif
            if (sIndex == ((rIndex != eIndex) ^ forward ? eIndex : ~eIndex)) {
                simple->close();
                break;
            }
            if (forward) {
                eIndex = eLink[rIndex];
                SkASSERT(eIndex != SK_MaxS32);
                eLink[rIndex] = SK_MaxS32;
                if (eIndex >= 0) {
                    SkASSERT(sLink[eIndex] == rIndex);
                    sLink[eIndex] = SK_MaxS32;
                } else {
                    SkASSERT(eLink[~eIndex] == ~rIndex);
                    eLink[~eIndex] = SK_MaxS32;
                }
            } else {
                eIndex = sLink[rIndex];
                SkASSERT(eIndex != SK_MaxS32);
                sLink[rIndex] = SK_MaxS32;
                if (eIndex >= 0) {
                    SkASSERT(eLink[eIndex] == rIndex);
                    eLink[eIndex] = SK_MaxS32;
                } else {
                    SkASSERT(sLink[~eIndex] == ~rIndex);
                    sLink[~eIndex] = SK_MaxS32;
                }
            }
            rIndex = eIndex;
            if (rIndex < 0) {
                forward ^= 1;
                rIndex = ~rIndex;
            }
        } while (true);
        for (rIndex = 0; rIndex < count; ++rIndex) {
            if (sLink[rIndex] != SK_MaxS32) {
                break;
            }
        }
    } while (rIndex < count);
#if DEBUG_ASSEMBLE
    for (rIndex = 0; rIndex < count; ++rIndex) {
       SkASSERT(sLink[rIndex] == SK_MaxS32);
       SkASSERT(eLink[rIndex] == SK_MaxS32);
    }
#endif
}