GLUI_RadioGroup::GLUI_RadioGroup(GLUI_Node *parent, const char* name, int *value_ptr, int id, GLUI_CB cb ): GLUI_Container(name) { common_init(); std::string buf; set_ptr_val( value_ptr ); if ( value_ptr ) { int_val = *value_ptr; /** Can't call set_int_val(), b/c that function will try to call the callback, etc */ /** Actually, maybe not **/ last_live_int = *value_ptr; } user_id = id; glui_format_str( buf, "RadioGroup: %p", this ); title = new GLUI_StaticText(this,"title"); title->set_text(name); callback = cb; parent->add_control( this ); init_live(); }
GLUI_RadioGroup::GLUI_RadioGroup(GLUI_Node *parent, int *value_ptr, int id, GLUI_CB cb) { common_init(); GLUI_String buf; set_ptr_val( value_ptr ); if ( value_ptr ) { int_val = *value_ptr; /** Can't call set_int_val(), b/c that function will try to call the callback, etc */ /** Actually, maybe not **/ last_live_int = *value_ptr; } user_id = id; glui_format_str( buf, "RadioGroup: %p", this ); set_name( buf.c_str() ); callback = cb; parent->add_control( this ); init_live(); }
void GLUI_Rotation::common_init( void ) { glui_format_str( name, "Rotation: %p", this ); // type = GLUI_CONTROL_ROTATION; w = GLUI_ROTATION_WIDTH; h = GLUI_ROTATION_HEIGHT; can_activate = true; live_type = GLUI_LIVE_FLOAT_ARRAY; float_array_size = 16; quadObj = NULL; alignment = GLUI_ALIGN_CENTER; can_spin = false; spinning = false; damping = 0.0; ball = new Arcball; reset(); }
void GLUI_TreePanel::formatNode(GLUI_Tree *temp) { if (temp == NULL) return; int level = temp->get_level(); int child_number = temp->get_child_number(); GLUI_String level_name=""; GLUI_String full_name=""; // temp->level_name == ""; if (format & GLUI_TREEPANEL_DISPLAY_HIERARCHY) { if (format & GLUI_TREEPANEL_HIERARCHY_LEVEL_ONLY) { glui_format_str(level_name, "%d", level); } if (format & GLUI_TREEPANEL_HIERARCHY_NUMERICDOT) { if ( dynamic_cast<GLUI_Tree*>(temp->parent()) ) glui_format_str(level_name, "%s.%d", ((GLUI_Tree *)(temp->parent()))->level_name.c_str(), child_number); else glui_format_str(level_name, "%d", child_number); } } temp->set_level_color(lred, lgreen, lblue); temp->set_format(format); temp->level_name = level_name; if (format & GLUI_TREEPANEL_ALTERNATE_COLOR) { switch (level%8) { case (7): temp->set_color(.5,.5,.5); break; case (6): temp->set_color(.3,.5,.5); break; case (5): temp->set_color(.5,.3,.5); break; case (4): temp->set_color(.3,.3,.5); break; case (3): temp->set_color(.5,.5,.3); break; case (2): temp->set_color(.3,.5,.3); break; case (1): temp->set_color(.5,.3,.3); break; default: temp->set_color(.3,.3,.3); } } else { temp->set_color(red,green,blue); } if (format & GLUI_TREEPANEL_DISABLE_BAR) { temp->disable_bar(); } else { if (format & GLUI_TREEPANEL_DISABLE_DEEPEST_BAR) { temp->disable_bar(); if ( dynamic_cast<GLUI_Tree*>(curr_root) ) ((GLUI_Tree *)curr_root)->enable_bar(); } else if (format & GLUI_TREEPANEL_CONNECT_CHILDREN_ONLY) { temp->disable_bar(); if (temp->prev() && dynamic_cast<GLUI_Tree*>(temp->prev()) ) { ((GLUI_Tree *)temp->prev())->enable_bar(); } } } }