Example #1
0
string Editor::update()
{
	if (clickTimer > FLT_EPSILON)
		clickTimer -= 0.016;
	goalUpdate();
	return "";
}
bool PlannerThread::plan_init()
{
    checkPause();
    if (!resetPlanVars())
    {
        return false;
    }
    checkPause();
    if (!updateState())
    {
        return false;
    }
    checkPause();
    if (!loadState())
    {
        return false;
    }
    checkPause();
    if (!groundRules())
    {
        return false;
    }
    checkPause();
    if (!completePlannerState())
    {
        return false;
    }
    checkPause();
    if (!preserveState())
    {
        return false;
    }
    checkPause();
    if (!compileGoal())
    {
        return false;
    }
    checkPause(); 
    if (!loadRules())
    {
        return false;
    }
    checkPause();
    if (!preserveRules())
    {
        return false;
    }
    checkPause();
    if (!goalUpdate())
    {
        return false;
    }
    checkPause();
    if (!loadGoal())
    {
        return false;
    }
    checkPause();
    return true;
}
bool PlannerThread::planning_cycle()
{
    checkPause();
    if (!updateState())
    {
        return false;
    }
    checkPause();
    if (!completePlannerState())
    {
        return false;
    }
    checkPause();
    if (!loadState())
    {
        return false;
    }
    checkPause();
    if (compareState())
    {
        checkPause();
        if (!adaptRules())
        {
            return false;
        }
        checkPause();
    }
    checkPause();
    if (!goalUpdate())
    {
        return false;
    }
    checkPause();
    if (!loadGoal())
    {
        return false;
    }
    checkPause();
    if (!planCompletion())
    {
        return true;
    }
    checkPause();
    if (!checkHoldingSymbols())
    {
        checkPause();
        jumpBack();
        checkPause();
        if (!resetConfig())
        {
            return false;
        }
        checkPause();
    }
    else 
    {
        checkPause();
        if (checkGoalCompletion())
        {
            checkPause();
            if (!resetRules())
            {
                return false;
            }
            checkPause();
            if (!resetConfig())
            {
                return false;
            }
            checkPause();
            if (!loadRules())
            {
                return false;
            }
            checkPause();
            if (!jumpForward())
            {
                return false;
            }
            checkPause();
            return true;
        }
        checkPause();
        int flag_prada = PRADA();
        checkPause();
        if (flag_prada == 0)
        {
            return false;
        }
        else if (flag_prada == 2)
        {
            if (!increaseHorizon())
            {
                return false;
            }
            checkPause();
            return true;
        }
        if (!loadUsedObjs())
        {
            return false;
        }
        checkPause();
        if (!codeAction())
        {
            return false;
        }
        checkPause();
        if (!execAction())
        {
            return false;
        }
        checkPause();
        if (!preserveState())
        {
            return false;
        }
        checkPause();
        if (!checkFailure())
        {
            return false;
        }
        checkPause();
    }
    checkPause();
    return true;
}