void* gr_loadFont(const char* fontName)
{
    int fd;
    GRFont *font = 0;
    GGLSurface *ftex;
    unsigned char *bits, *rle;
    unsigned char *in, data;
    unsigned width, height;
    unsigned element;

    fd = open(fontName, O_RDONLY);
    if (fd == -1)
    {
        char tmp[128];
#ifndef TW_HAS_LANDSCAPE
        sprintf(tmp, "/res/fonts/%s.dat", fontName);
#else
        if(gr_get_rotation()%180 == 0)
            sprintf(tmp, "/res/fonts/%s.dat", fontName);
        else
            sprintf(tmp, "/res/landscape/fonts/%s.dat", fontName);
#endif
        fd = open(tmp, O_RDONLY);
        if (fd == -1)
            return NULL;
    }

    font = calloc(sizeof(*font), 1);
    ftex = &font->texture;

    read(fd, &width, sizeof(unsigned));
    read(fd, &height, sizeof(unsigned));
    read(fd, font->offset, sizeof(unsigned) * 96);
    font->offset[96] = width;

    bits = malloc(width * height);
    memset(bits, 0, width * height);

    unsigned pos = 0;
    while (pos < width * height)
    {
        int bit;

        read(fd, &data, 1);
        for (bit = 0; bit < 8; bit++)
        {
            if (data & (1 << (7-bit)))  bits[pos++] = 255;
            else                        bits[pos++] = 0;

            if (pos == width * height)  break;
        }
    }
    close(fd);

    ftex->version = sizeof(*ftex);
    ftex->width = width;
    ftex->height = height;
    ftex->stride = width;
    ftex->data = (void*) bits;
    ftex->format = GGL_PIXEL_FORMAT_A_8;
    font->cheight = height;
    font->ascent = height - 2;
    return (void*) font;
}
int res_create_surface_png(const char* name, gr_surface* pSurface) {
    GGLSurface* surface = NULL;
    int result = 0;
    unsigned char header[8];
    png_structp png_ptr = NULL;
    png_infop info_ptr = NULL;

    FILE* fp = fopen(name, "rb");
    if (fp == NULL) {
        char resPath[256];
        if (gr_get_rotation() % 180 == 0)
            snprintf(resPath, sizeof(resPath)-1, "/res/portrait/%s.png", name);
        else
            snprintf(resPath, sizeof(resPath)-1, "/res/landscape/%s.png", name);

        resPath[sizeof(resPath)-1] = '\0';
        fp = fopen(resPath, "rb");
        if (fp == NULL)
        {
            result = -1;
            goto exit;
        }
    }

    size_t bytesRead = fread(header, 1, sizeof(header), fp);
    if (bytesRead != sizeof(header)) {
        result = -2;
        goto exit;
    }

    if (png_sig_cmp(header, 0, sizeof(header))) {
        result = -3;
        goto exit;
    }

    png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
    if (!png_ptr) {
        result = -4;
        goto exit;
    }

    info_ptr = png_create_info_struct(png_ptr);
    if (!info_ptr) {
        result = -5;
        goto exit;
    }

    if (setjmp(png_jmpbuf(png_ptr))) {
        result = -6;
        goto exit;
    }

    png_set_packing(png_ptr);

    png_init_io(png_ptr, fp);
    png_set_sig_bytes(png_ptr, sizeof(header));
    png_read_info(png_ptr, info_ptr);

    size_t width = info_ptr->width;
    size_t height = info_ptr->height;
    size_t stride = 4 * width;
    size_t pixelSize = stride * height;

    int color_type = info_ptr->color_type;
    int bit_depth = info_ptr->bit_depth;
    int channels = info_ptr->channels;
    if (!(bit_depth == 8 &&
          ((channels == 3 && color_type == PNG_COLOR_TYPE_RGB) ||
           (channels == 4 && color_type == PNG_COLOR_TYPE_RGBA) ||
           (channels == 1 && color_type == PNG_COLOR_TYPE_PALETTE)))) {
        result = -7;
        goto exit;
    }

    surface = malloc(sizeof(GGLSurface) + pixelSize);
    if (surface == NULL) {
        result = -8;
        goto exit;
    }
    unsigned char* pData = (unsigned char*) (surface + 1);
    surface->version = sizeof(GGLSurface);
    surface->width = width;
    surface->height = height;
    surface->stride = width; /* Yes, pixels, not bytes */
    surface->data = pData;
    surface->format = (channels == 3) ?
            GGL_PIXEL_FORMAT_RGBX_8888 : GGL_PIXEL_FORMAT_RGBA_8888;

    if (color_type == PNG_COLOR_TYPE_PALETTE) {
        png_set_palette_to_rgb(png_ptr);
    }

    int y;
    if (channels < 4) {
        for (y = 0; y < (int) height; ++y) {
            unsigned char* pRow = pData + y * stride;
            png_read_row(png_ptr, pRow, NULL);

            int x;
            for(x = width - 1; x >= 0; x--) {
                int sx = x * 3;
                int dx = x * 4;
                unsigned char r = pRow[sx];
                unsigned char g = pRow[sx + 1];
                unsigned char b = pRow[sx + 2];
                unsigned char a = 0xff;
                pRow[dx    ] = r; // r
                pRow[dx + 1] = g; // g
                pRow[dx + 2] = b; // b
                pRow[dx + 3] = a;
            }
        }
    } else {
        for (y = 0; y < (int) height; ++y) {
            unsigned char* pRow = pData + y * stride;
            png_read_row(png_ptr, pRow, NULL);
        }
    }

    *pSurface = (gr_surface) surface;

exit:
    png_destroy_read_struct(&png_ptr, &info_ptr, NULL);

    if (fp != NULL) {
        fclose(fp);
    }
    if (result < 0) {
        if (surface) {
            free(surface);
        }
    }
    return result;
}
/* Returns non-zero when the event should be consumed */
static int vk_modify(struct ev *e, struct input_event *ev)
{
    static int downX = -1, downY = -1;
    static int discard = 0;
    static int last_virt_key = 0;
    static int lastWasSynReport = 0;
    static int touchReleaseOnNextSynReport = 0;
	static int use_tracking_id_negative_as_touch_release = 0; // On some devices, type: 3  code: 39  value: -1, aka EV_ABS ABS_MT_TRACKING_ID -1 indicates a true touch release
    int i;
    int x, y;

    // This is used to ditch useless event handlers, like an accelerometer
    if (e->ignored)     return 1;

    if (ev->type == EV_REL && ev->code == REL_Z)
    {
        // This appears to be an accelerometer or another strange input device. It's not the touchscreen.
#ifdef _EVENT_LOGGING
        printf("EV: Device disabled due to non-touchscreen messages.\n");
#endif
        e->ignored = 1;
        return 1;
    }

#ifdef _EVENT_LOGGING
    printf("EV: %s => type: %x  code: %x  value: %d\n", e->deviceName, ev->type, ev->code, ev->value);
#endif

	// Handle keyboard events, value of 1 indicates key down, 0 indicates key up
	if (ev->type == EV_KEY) {
		return 0;
	}

    if (ev->type == EV_ABS) {
        switch (ev->code) {

        case ABS_X: //00
            e->p.synced |= 0x01;
            e->p.x = ev->value;
#ifdef _EVENT_LOGGING
            printf("EV: %s => EV_ABS  ABS_X  %d\n", e->deviceName, ev->value);
#endif
            break;

        case ABS_Y: //01
            e->p.synced |= 0x02;
            e->p.y = ev->value;
#ifdef _EVENT_LOGGING
            printf("EV: %s => EV_ABS  ABS_Y  %d\n", e->deviceName, ev->value);
#endif
            break;

        case ABS_MT_POSITION: //2a
            e->mt_p.synced = 0x03;
            if (ev->value == (1 << 31))
            {
                e->mt_p.x = 0;
                e->mt_p.y = 0;
                lastWasSynReport = 1;
            }
            else
            {
                lastWasSynReport = 0;
                e->mt_p.x = (ev->value & 0x7FFF0000) >> 16;
                e->mt_p.y = (ev->value & 0xFFFF);
            }
            break;

        case ABS_MT_TOUCH_MAJOR: //30
            if (ev->value == 0)
            {
#ifndef TW_IGNORE_MAJOR_AXIS_0
                // We're in a touch release, although some devices will still send positions as well
                e->mt_p.x = 0;
                e->mt_p.y = 0;
                touchReleaseOnNextSynReport = 1;
#endif
            }
#ifdef _EVENT_LOGGING
            printf("EV: %s => EV_ABS  ABS_MT_TOUCH_MAJOR  %d\n", e->deviceName, ev->value);
#endif
            break;

		case ABS_MT_PRESSURE: //3a
                    if (ev->value == 0)
            {
                // We're in a touch release, although some devices will still send positions as well
                e->mt_p.x = 0;
                e->mt_p.y = 0;
                touchReleaseOnNextSynReport = 1;
            }
#ifdef _EVENT_LOGGING
            printf("EV: %s => EV_ABS  ABS_MT_PRESSURE  %d\n", e->deviceName, ev->value);
#endif
            break;

		case ABS_MT_POSITION_X: //35
            e->mt_p.synced |= 0x01;
            e->mt_p.x = ev->value;
#ifdef _EVENT_LOGGING
            printf("EV: %s => EV_ABS  ABS_MT_POSITION_X  %d\n", e->deviceName, ev->value);
#endif
            break;

        case ABS_MT_POSITION_Y: //36
            e->mt_p.synced |= 0x02;
            e->mt_p.y = ev->value;
#ifdef _EVENT_LOGGING
            printf("EV: %s => EV_ABS  ABS_MT_POSITION_Y  %d\n", e->deviceName, ev->value);
#endif
            break;

        case ABS_MT_TOUCH_MINOR: //31
#ifdef _EVENT_LOGGING
            printf("EV: %s => EV_ABS ABS_MT_TOUCH_MINOR %d\n", e->deviceName, ev->value);
#endif
            break;

        case ABS_MT_WIDTH_MAJOR: //32
#ifdef _EVENT_LOGGING
            printf("EV: %s => EV_ABS ABS_MT_WIDTH_MAJOR %d\n", e->deviceName, ev->value);
#endif
            break;

        case ABS_MT_WIDTH_MINOR: //33
#ifdef _EVENT_LOGGING
            printf("EV: %s => EV_ABS ABS_MT_WIDTH_MINOR %d\n", e->deviceName, ev->value);
#endif
            break;

        case ABS_MT_TRACKING_ID: //39
            if (ev->value < 0) {
                e->mt_p.x = 0;
                e->mt_p.y = 0;
                touchReleaseOnNextSynReport = 2;
                use_tracking_id_negative_as_touch_release = 1;
#ifdef _EVENT_LOGGING
                if (use_tracking_id_negative_as_touch_release)
                    printf("using ABS_MT_TRACKING_ID value -1 to indicate touch releases\n");
#endif
            }
#ifdef _EVENT_LOGGING
            printf("EV: %s => EV_ABS ABS_MT_TRACKING_ID %d\n", e->deviceName, ev->value);
#endif
            break;

#ifdef _EVENT_LOGGING
        // These are for touch logging purposes only
        case ABS_MT_ORIENTATION: //34
            printf("EV: %s => EV_ABS ABS_MT_ORIENTATION %d\n", e->deviceName, ev->value);
			return 1;
            break;

		case ABS_MT_TOOL_TYPE: //37
            LOGI("EV: %s => EV_ABS ABS_MT_TOOL_TYPE %d\n", e->deviceName, ev->value);
			return 1;
            break;

        case ABS_MT_BLOB_ID: //38
            printf("EV: %s => EV_ABS ABS_MT_BLOB_ID %d\n", e->deviceName, ev->value);
			return 1;
            break;

		case ABS_MT_DISTANCE: //3b
            printf("EV: %s => EV_ABS ABS_MT_DISTANCE %d\n", e->deviceName, ev->value);
			return 1;
            break;
#endif

        default:
            // This is an unhandled message, just skip it
            return 1;
        }

        if (ev->code != ABS_MT_POSITION)
        {
            lastWasSynReport = 0;
            return 1;
        }
    }

    // Check if we should ignore the message
    if (ev->code != ABS_MT_POSITION && (ev->type != EV_SYN || (ev->code != SYN_REPORT && ev->code != SYN_MT_REPORT)))
    {
        lastWasSynReport = 0;
        return 0;
    }

#ifdef _EVENT_LOGGING
    if (ev->type == EV_SYN && ev->code == SYN_REPORT)       printf("EV: %s => EV_SYN  SYN_REPORT\n", e->deviceName);
    if (ev->type == EV_SYN && ev->code == SYN_MT_REPORT)    printf("EV: %s => EV_SYN  SYN_MT_REPORT\n", e->deviceName);
#endif

    // Discard the MT versions
    if (ev->code == SYN_MT_REPORT)      return 0;

    if (((lastWasSynReport == 1 || touchReleaseOnNextSynReport == 1) && !use_tracking_id_negative_as_touch_release) || (use_tracking_id_negative_as_touch_release && touchReleaseOnNextSynReport == 2))
    {
        // Reset the value
        touchReleaseOnNextSynReport = 0;

        // We are a finger-up state
        if (!discard)
        {
            // Report the key up
            ev->type = EV_ABS;
            ev->code = 0;
            ev->value = (downX << 16) | downY;
        }
        downX = -1;
        downY = -1;
        if (discard)
        {
            discard = 0;

            // Send the keyUp event
            ev->type = EV_KEY;
            ev->code = last_virt_key;
            ev->value = 0;
        }
        return 0;
    }
    lastWasSynReport = 1;

    // Retrieve where the x,y position is
    if (e->p.synced & 0x03)
    {
        vk_tp_to_screen(&e->p, &x, &y);
    }
    else if (e->mt_p.synced & 0x03)
    {
        vk_tp_to_screen(&e->mt_p, &x, &y);
    }
    else
    {
        // We don't have useful information to convey
        return 1;
    }

#ifdef RECOVERY_TOUCHSCREEN_SWAP_XY
    x ^= y;
    y ^= x;
    x ^= y;
#endif
#ifdef RECOVERY_TOUCHSCREEN_FLIP_X
    x = gr_fb_width() - x;
#endif
#ifdef RECOVERY_TOUCHSCREEN_FLIP_Y
    y = gr_fb_height() - y;
#endif

#ifdef TW_HAS_LANDSCAPE
    switch(gr_get_rotation())
    {
        case 0:
        default:
            break;
        case 90:
#ifdef RECOVERY_TOUCHSCREEN_FLIP_X
            x = gr_fb_width() - x;
#endif
#ifdef RECOVERY_TOUCHSCREEN_FLIP_Y
            y = gr_fb_height() - y;
#endif

            x ^= y;
            y ^= x;
            x ^= y;

#ifndef RECOVERY_TOUCHSCREEN_FLIP_X
            y = gr_fb_height() - y;
#endif
            break;
        case 180:
            y = gr_fb_height() - y;
            x = gr_fb_width() - x;
            break;
        case 270:
#ifdef RECOVERY_TOUCHSCREEN_FLIP_X
            x = gr_fb_width() - x;
#endif
#ifdef RECOVERY_TOUCHSCREEN_FLIP_Y
            y = gr_fb_height() - y;
#endif

            x ^= y;
            y ^= x;
            x ^= y;

#ifdef RECOVERY_TOUCHSCREEN_FLIP_X
            y = gr_fb_height() - y;
#endif
#ifndef RECOVERY_TOUCHSCREEN_FLIP_Y
            x = gr_fb_width() - x;
#endif
            break;
    }
#endif

#ifdef _EVENT_LOGGING
    printf("EV: x: %d  y: %d\n", x, y);
#endif

    // Clear the current sync states
    e->p.synced = e->mt_p.synced = 0;

    // If we have nothing useful to report, skip it
    if (x == -1 || y == -1)     return 1;

    // On first touch, see if we're at a virtual key
    if (downX == -1)
    {
        // Attempt mapping to virtual key
        for (i = 0; i < e->vk_count; ++i)
        {
            int xd = ABS(e->vks[i].centerx - x);
            int yd = ABS(e->vks[i].centery - y);

            if (xd < e->vks[i].width/2 && yd < e->vks[i].height/2)
            {
                ev->type = EV_KEY;
                ev->code = e->vks[i].scancode;
                ev->value = 1;

                last_virt_key = e->vks[i].scancode;

                vibrate(VIBRATOR_TIME_MS);

                // Mark that all further movement until lift is discard,
                // and make sure we don't come back into this area
                discard = 1;
                downX = 0;
                return 0;
            }
        }
    }

    // If we were originally a button press, discard this event
    if (discard)
    {
        return 1;
    }

    // Record where we started the touch for deciding if this is a key or a scroll
    downX = x;
    downY = y;

    ev->type = EV_ABS;
    ev->code = 1;
    ev->value = (x << 16) | y;
    return 0;
}
int res_create_surface_jpg(const char* name, gr_surface* pSurface) {
    GGLSurface* surface = NULL;
    int result = 0;
    struct jpeg_decompress_struct cinfo;
    struct jpeg_error_mgr jerr;

    FILE* fp = fopen(name, "rb");
    if (fp == NULL) {
        char resPath[256];
        if (gr_get_rotation() % 180 == 0)
            snprintf(resPath, sizeof(resPath)-1, "/res/portrait/%s", name);
        else
            snprintf(resPath, sizeof(resPath)-1, "/res/landscape/%s", name);

        resPath[sizeof(resPath)-1] = '\0';
        fp = fopen(resPath, "rb");
        if (fp == NULL) {
            result = -1;
            goto exit;
        }
    }

    cinfo.err = jpeg_std_error(&jerr);
    jpeg_create_decompress(&cinfo);

    /* Specify data source for decompression */
    jpeg_stdio_src(&cinfo, fp);

    /* Read file header, set default decompression parameters */
    if (jpeg_read_header(&cinfo, TRUE) != JPEG_HEADER_OK)
        goto exit;

    /* Start decompressor */
    (void) jpeg_start_decompress(&cinfo);

    size_t width = cinfo.image_width;
    size_t height = cinfo.image_height;
    size_t stride = 4 * width;
    size_t pixelSize = stride * height;

    surface = malloc(sizeof(GGLSurface) + pixelSize);
    if (surface == NULL) {
        result = -8;
        goto exit;
    }

    unsigned char* pData = (unsigned char*) (surface + 1);
    surface->version = sizeof(GGLSurface);
    surface->width = width;
    surface->height = height;
    surface->stride = width; /* Yes, pixels, not bytes */
    surface->data = pData;
    surface->format = GGL_PIXEL_FORMAT_RGBX_8888;

    int y;
    for (y = 0; y < (int) height; ++y) {
        unsigned char* pRow = pData + y * stride;
        jpeg_read_scanlines(&cinfo, &pRow, 1);

        int x;
        for(x = width - 1; x >= 0; x--) {
            int sx = x * 3;
            int dx = x * 4;
            unsigned char r = pRow[sx];
            unsigned char g = pRow[sx + 1];
            unsigned char b = pRow[sx + 2];
            unsigned char a = 0xff;
            pRow[dx    ] = r; // r
            pRow[dx + 1] = g; // g
            pRow[dx + 2] = b; // b
            pRow[dx + 3] = a;
        }
    }
    *pSurface = (gr_surface) surface;

exit:
    if (fp != NULL)
    {
        if (surface)
        {
            (void) jpeg_finish_decompress(&cinfo);
            if (result < 0)
            {
                free(surface);
            }
        }
        jpeg_destroy_decompress(&cinfo);
        fclose(fp);
    }
    return result;
}