/*
 * TODO this is total hax. fix meh please.
 *
 * Round 1
 * framebuffer: fd 4 (480 x 800)
 *
 * Round 2
 * framebuffer: fd 6 (480 x 800)
 *
*/ 
int gr_init(void) {
    int ret;
    // round 1
    gr_init_orig();
    // lol return the result of round 2
    ret = gr_init_orig();
    return ret;
}
Example #2
0
int gr_init(void) {
    gr_init_orig();
    return gr_init_orig();
}