/* * TODO this is total hax. fix meh please. * * Round 1 * framebuffer: fd 4 (480 x 800) * * Round 2 * framebuffer: fd 6 (480 x 800) * */ int gr_init(void) { int ret; // round 1 gr_init_orig(); // lol return the result of round 2 ret = gr_init_orig(); return ret; }
int gr_init(void) { gr_init_orig(); return gr_init_orig(); }