Example #1
0
void window_manage(Window win)
{
	XWindowAttributes attrib;
	gboolean no_manage = FALSE;
	Window icon_win = None;
	grab_server(TRUE);
	if(xqueue_exists_local(check_unmap, &win)) {
		wm_debug("Trying to manage unmapped window. Aborting that.");
		no_manage = TRUE;
	} else if(!XGetWindowAttributes(t_display, win, &attrib))
		no_manage = TRUE;
	else {
		XWMHints *wmhints;
		if((wmhints = XGetWMHints(t_display, win))) {
			if((wmhints->flags & StateHint) && wmhints->initial_state == WithdrawnState) {
				if(wmhints->flags & IconWindowHint)
					icon_win = wmhints->icon_window;
			}
			XFree(wmhints);
		}
	}
	if(!no_manage) {
		if(attrib.override_redirect) {
			wm_debug("not managing override redirect window 0x%x", win);
			grab_server(FALSE);
		} else
			client_manage(win);
	} else {
		grab_server(FALSE);
		wm_debug("FAILED to manage window 0x%x", win);
	}
}
Example #2
0
void frame_show(struct wm_frame *self)
{
	if(!self->visible) {
		self->visible = TRUE;
		grab_server(TRUE);
		XMapWindow(t_display, self->client->window);
		XMapWindow(t_display, self->window);
		grab_server(FALSE);
	}
}
Example #3
0
void window_manage(Window win)
{
    XWindowAttributes attrib;
    gboolean no_manage = FALSE;
    gboolean is_dockapp = FALSE;
    Window icon_win = None;

    grab_server(TRUE);

    /* check if it has already been unmapped by the time we started
       mapping. the grab does a sync so we don't have to here */
    if (xqueue_exists_local(check_unmap, &win)) {
        ob_debug("Trying to manage unmapped window. Aborting that.");
        no_manage = TRUE;
    }
    else if (!XGetWindowAttributes(obt_display, win, &attrib))
        no_manage = TRUE;
    else {
        XWMHints *wmhints;

        /* is the window a docking app */
        is_dockapp = FALSE;
        if ((wmhints = XGetWMHints(obt_display, win))) {
            if ((wmhints->flags & StateHint) &&
                wmhints->initial_state == WithdrawnState)
            {
                if (wmhints->flags & IconWindowHint)
                    icon_win = wmhints->icon_window;
                is_dockapp = TRUE;
            }
            XFree(wmhints);
        }
    }

    if (!no_manage) {
        if (attrib.override_redirect) {
            ob_debug("not managing override redirect window 0x%x", win);
            grab_server(FALSE);
        }
        else if (is_dockapp) {
            if (!icon_win)
                icon_win = win;
            dock_manage(icon_win, win);
        }
        else
            client_manage(win, NULL);
    }
    else {
        grab_server(FALSE);
        ob_debug("FAILED to manage window 0x%x", win);
    }
}
Example #4
0
File: grab.c Project: godvmxi/obwm
void grab_shutdown(gboolean reconfig)
{
    if (reconfig) return;

    while (ungrab_keyboard());
    while (ungrab_pointer());
    while (grab_server(FALSE));
}
Example #5
0
void
CleanupScreen()
{
    int i ;

    if( Scr.Windows )
    {
        grab_server();
        destroy_aswindow_list( &(Scr.Windows), True );
        ungrab_server();
    }

	destroy_balloon_state(&TitlebarBalloons); 
	destroy_balloon_state(&MenuBalloons); 

	release_all_old_background( True );

    DestroyManagementWindows();
    CleanupColormaps();

    if( Scr.RootCanvas )
        destroy_ascanvas( &(Scr.RootCanvas) );

    XSetInputFocus (dpy, PointerRoot, RevertToPointerRoot, CurrentTime);
	XSync (dpy, 0);

#ifdef HAVE_XINERAMA
	if (Scr.xinerama_screens)
	{
		free (Scr.xinerama_screens);
		Scr.xinerama_screens_num = 0;
		Scr.xinerama_screens = NULL;
	}
#endif /* XINERAMA */


    for( i = 0 ; i < MAX_CURSORS; ++i )
        if( Scr.standard_cursors[i] )
        {
            XFreeCursor( dpy, Scr.standard_cursors[i] );
            Scr.standard_cursors[i] = None ;
        }

    InitLook(&Scr.Look, True);
    InitFeel(&Scr.Feel, True);


    /* free display strings; can't do this in main(), because some OS's
     * don't copy the environment variables properly */
    if( Scr.display_string )
    {
        free (Scr.display_string);
        Scr.display_string = NULL ;
    }
    if( Scr.rdisplay_string )
    {
        free (Scr.rdisplay_string);
        Scr.rdisplay_string = NULL ;
    }

    if( Scr.RootBackground )
    {
        if( Scr.RootBackground->pmap )
        {
            if( Scr.wmprops->root_pixmap == Scr.RootBackground->pmap )
			{	
                set_xrootpmap_id (Scr.wmprops, None );
				set_as_background(Scr.wmprops, None );
			}
            XFreePixmap( dpy, Scr.RootBackground->pmap );
            ASSync(False);
            LOCAL_DEBUG_OUT( "root pixmap with id %lX destroyed", Scr.RootBackground->pmap );
            Scr.RootBackground->pmap = None ;
        }
        free( Scr.RootBackground );
    }
LOCAL_DEBUG_OUT("destroying image manager : %p", Scr.image_manager);
    destroy_image_manager( Scr.image_manager, False );
LOCAL_DEBUG_OUT("destroying font manager : %p", Scr.font_manager);
    destroy_font_manager( Scr.font_manager, False );

LOCAL_DEBUG_OUT("destroying visual : %p", Scr.asv);
    destroy_screen_gcs(ASDefaultScr);
	destroy_asvisual( Scr.asv, False );

LOCAL_DEBUG_OUT("selecting input mask for Root window to 0 : %s","");
	/* Must release SubstructureRedirectMask prior to releasing wm selection in
	 * destroy_wmprops() : */
	XSelectInput( dpy, Scr.Root, 0 );
	XUngrabPointer( dpy, CurrentTime );
	XUngrabButton (dpy, AnyButton, AnyModifier, Scr.Root);

LOCAL_DEBUG_OUT("destroying wmprops : %p",Scr.wmprops);
	/* this must be done at the very end !!!! */
	destroy_wmprops( Scr.wmprops, False);
LOCAL_DEBUG_OUT("screen cleanup complete.%s","");
}
Example #6
0
/***********************************************************************
 *  Procedure:
 *	main - start of afterstep
 ************************************************************************/
int
main (int argc, char **argv, char **envp)
{
    register int i ;
	
	int start_viewport_x = 0 ;
	int start_viewport_y = 0 ;
	int start_desk = 0 ;

#ifdef LOCAL_DEBUG
#if 0
	LOCAL_DEBUG_OUT( "calibrating sleep_a_millisec : %s","" );
	for( i = 0 ; i < 500 ; ++i )
		sleep_a_millisec( 10 );
	LOCAL_DEBUG_OUT( "500 sliip_a_millisec(10) completed%s","" );
	for( i = 0 ; i < 50 ; ++i )
		sleep_a_millisec( 100 );
	LOCAL_DEBUG_OUT( "50 sliip_a_millisec(100) completed%s","" );
	for( i = 0 ; i < 10 ; ++i )
		sleep_a_millisec( 300 );
	LOCAL_DEBUG_OUT( "10 sliip_a_millisec(300) completed%s","" );
#endif
#endif

	_as_grab_screen_func = GrabEm;
	_as_ungrab_screen_func = UngrabEm;

	original_DISPLAY_string = getenv("DISPLAY");
	if (original_DISPLAY_string)
		original_DISPLAY_string = mystrdup(original_DISPLAY_string);

#ifdef DEBUG_TRACE_X
	trace_window_id2name_hook = &window_id2name;
#endif
	set_DeadPipe_handler(DeadPipe);

#if !HAVE_DECL_ENVIRON
	override_environ( envp );
#endif
    InitMyApp( CLASS_AFTERSTEP, argc, argv, NULL, AfterStep_usage, 0);

	LinkAfterStepConfig();

    AfterStepState = MyArgs.flags ;
    clear_flags( AfterStepState, ASS_NormalOperation );
	set_flags( AfterStepState, ASS_SuppressDeskBack );

#ifdef __CYGWIN__
    CloseOnExec = ASCloseOnExec ;
#endif

#if defined(LOG_FONT_CALLS)
	fprintf (stderr, "logging font calls now\n");
#endif

    /* These signals are mandatory : */
    signal (SIGUSR1, Restart);
    /* These signals we would like to handle only if those are not handled already (by debugger): */
    IgnoreSignal(SIGINT);
    IgnoreSignal(SIGHUP);
    IgnoreSignal(SIGQUIT);
    IgnoreSignal(SIGTERM);

    if( ConnectX( ASDefaultScr, AS_ROOT_EVENT_MASK ) < 0  )
	{
		show_error( "Hostile X server encountered - unable to proceed :-(");
		return 1;/* failed to accure window management selection - other wm is running */
	}


	ASDBus_fd = asdbus_init();

	XSetWindowBackground( dpy, Scr.Root, Scr.asv->black_pixel );
	Scr.Look.desktop_animation_tint = get_random_tint_color();

    cover_desktop();
	if( get_flags( AfterStepState, ASS_Restarting ))
	{	
		show_progress( "AfterStep v.%s is restarting ...", VERSION );
		display_progress( True, "AfterStep v.%s is restarting ...", VERSION );
	}else
	{	
    	show_progress( "AfterStep v.%s is starting up ...", VERSION );
		display_progress( True, "AfterStep v.%s is starting up ...", VERSION );
	}

	if (ASDBus_fd>=0)
	{
    	show_progress ("Successfuly accured System DBus connection.");	
		asdbus_RegisterSMClient(SMClientID_string);
	}
	
SHOW_CHECKPOINT;
	InitSession();
SHOW_CHECKPOINT;
	XSync (dpy, 0);
SHOW_CHECKPOINT;
    set_parent_hints_func( afterstep_parent_hints_func ); /* callback for collect_hints() */
SHOW_CHECKPOINT;
    SetupModules();
SHOW_CHECKPOINT;
	SetupScreen();
SHOW_CHECKPOINT;
	event_setup( True /*Bool local*/ );
SHOW_CHECKPOINT;
	/*
     *  Lets init each and every screen separately :
     */
	
    for (i = 0; i < Scr.NumberOfScreens; i++)
	{
        show_progress( "Initializing screen %d ...", i );
        display_progress( True, "Initializing screen %d ...", i );

        if (i != Scr.screen)
        {
            if( !get_flags(MyArgs.flags, ASS_SingleScreen) )
            {
                int pid = spawn_child( MyName, (i<MAX_USER_SINGLETONS_NUM)?i:-1, i, NULL, None, C_NO_CONTEXT, True, True, NULL );
                if( pid >= 0 )
                    show_progress( "\t instance of afterstep spawned with pid %d.", pid );
                else
                    show_error( "failed to launch instance of afterstep to handle screen #%d", i );
            }
        }else
        {
            make_screen_envvars(ASDefaultScr);
            putenv (Scr.rdisplay_string);
            putenv (Scr.display_string);
            if( is_output_level_under_threshold( OUTPUT_LEVEL_PROGRESS ) )
            {
                show_progress( "\t screen[%d].size = %ux%u", Scr.screen, Scr.MyDisplayWidth, Scr.MyDisplayHeight );
                display_progress( True, "    screen[%d].size = %ux%u", Scr.screen, Scr.MyDisplayWidth, Scr.MyDisplayHeight );
                show_progress( "\t screen[%d].root = %lX", Scr.screen, Scr.Root );
                show_progress( "\t screen[%d].color_depth = %d", Scr.screen, Scr.asv->true_depth );
                display_progress( True, "    screen[%d].color_depth = %d", Scr.screen, Scr.asv->true_depth );
                show_progress( "\t screen[%d].colormap    = 0x%lX", Scr.screen, Scr.asv->colormap );
                show_progress( "\t screen[%d].visual.id         = %X",  Scr.screen, Scr.asv->visual_info.visualid );
                display_progress( True, "    screen[%d].visual.id         = %X",  Scr.screen, Scr.asv->visual_info.visualid );
                show_progress( "\t screen[%d].visual.class      = %d",  Scr.screen, Scr.asv->visual_info.class );
                display_progress( True, "    screen[%d].visual.class      = %d",  Scr.screen, Scr.asv->visual_info.class );
                show_progress( "\t screen[%d].visual.red_mask   = 0x%8.8lX", Scr.screen, Scr.asv->visual_info.red_mask   );
                show_progress( "\t screen[%d].visual.green_mask = 0x%8.8lX", Scr.screen, Scr.asv->visual_info.green_mask );
                show_progress( "\t screen[%d].visual.blue_mask  = 0x%8.8lX", Scr.screen, Scr.asv->visual_info.blue_mask  );
                show_progress( "\t screen[%d].rdisplay_string = \"%s\"", Scr.screen, Scr.rdisplay_string );
                show_progress( "\t screen[%d].display_string = \"%s\"", Scr.screen, Scr.display_string );
                display_progress( True, "    screen[%d].display_string = \"%s\"", Scr.screen, Scr.display_string );
            }
        }
    }

   /* make sure we're on the right desk, and the _WIN_DESK property is set */
    Scr.CurrentDesk = INVALID_DESK ;
    if( get_flags( Scr.wmprops->set_props, WMC_ASDesks )  )
	{
		start_desk = Scr.wmprops->as_current_desk ;
    }else if( get_flags( Scr.wmprops->set_props, WMC_DesktopCurrent )  )
    {
        int curr = Scr.wmprops->desktop_current ;
        start_desk = curr;
        if( get_flags( Scr.wmprops->set_props, WMC_DesktopViewport ) &&
            curr < Scr.wmprops->desktop_viewports_num )
        {
            /* we have to do that prior to capturing any window so that they'll get in
             * correct position and will not end up outside of the screen */
            start_viewport_x = Scr.wmprops->desktop_viewport[curr<<1] ;
			start_viewport_y = Scr.wmprops->desktop_viewport[(curr<<1)+1] ;
        }
    }
    if( get_flags( Scr.wmprops->set_props, WMC_ASViewport )  )
	{
		start_viewport_x = Scr.wmprops->as_current_vx ;
		start_viewport_y = Scr.wmprops->as_current_vy ;
	}
	/* temporarily setting up desktop 0 */
	ChangeDesks(0);

    /* Load config ... */
    /* read config file, set up menus, colors, fonts */
    LoadASConfig (0, PARSE_EVERYTHING);

    /* Reparent all the windows and setup pan frames : */
    XSync (dpy, 0);
   /***********************************************************/
#ifndef DONT_GRAB_SERVER                    /* grabbed   !!!!!*/
	grab_server();                		/* grabbed   !!!!!*/
#endif										/* grabbed   !!!!!*/
    init_screen_panframes(ASDefaultScr);            /* grabbed   !!!!!*/
    display_progress( True, "Capturing all windows ..." );
    CaptureAllWindows (ASDefaultScr);               /* grabbed   !!!!!*/
    display_progress( False, "Done." );
    check_screen_panframes(ASDefaultScr);           /* grabbed   !!!!!*/
    ASSync( False );
#ifndef DONT_GRAB_SERVER                    /* grabbed   !!!!!*/
	ungrab_server();					/* UnGrabbed !!!!!*/
#endif										/* UnGrabbed !!!!!*/
	/**********************************************************/
    XDefineCursor (dpy, Scr.Root, Scr.Feel.cursors[ASCUR_Default]);

    display_progress( True, "Seting initial viewport to %+d%+d ...", Scr.wmprops->as_current_vx, Scr.wmprops->as_current_vy );

    SetupFunctionHandlers();
    display_progress( True, "Processing all pending events ..." );
    ConfigureNotifyLoop();
    display_progress( True, "All done." );
    remove_desktop_cover();

	if( !get_flags(AfterStepStartupFlags, ASSF_BypassAutoexec))
    	DoAutoexec(get_flags( AfterStepState, ASS_Restarting));
	
	/* once all the windows are swallowed and placed in its proper desks - we cas restore proper
	   desktop/viewport : */
	clear_flags( AfterStepState, ASS_SuppressDeskBack );
	ChangeDeskAndViewport ( start_desk, start_viewport_x, start_viewport_y, False);

    /* all system Go! we are completely Operational! */
    set_flags( AfterStepState, ASS_NormalOperation);

#if (defined(LOCAL_DEBUG)||defined(DEBUG)) && defined(DEBUG_ALLOCS)
    LOCAL_DEBUG_OUT( "printing memory%s","");
    spool_unfreed_mem( "afterstep.allocs.startup", NULL );
#endif
    LOCAL_DEBUG_OUT( "entering main loop%s","");

    HandleEvents ();
	return (0);
}