Example #1
0
    int CStatsUtil::DoExportAll()
    {
        Poco::Path inpath(m_inputPath);
        Poco::Path outpath;
        
        if( m_outputPath.empty() )
        {
            outpath = inpath.absolute().makeParent().append(DefExportAllDir);
        }
        else
        {
            outpath = Poco::Path(m_outputPath).makeAbsolute();
        }

        GameStats gstats( m_inputPath, m_langconf );
        gstats.Load();

        //Test output path
        Poco::File fTestOut = outpath;
        if( ! fTestOut.exists() )
        {
            cout << "Created output directory \"" << fTestOut.path() <<"\"!\n";
            fTestOut.createDirectory();
        }
        gstats.ExportAll(outpath.toString());
        return 0;
    }
Example #2
0
    int CStatsUtil::DoImportGameStrings()
    {
        Poco::Path inpath(m_inputPath);
        Poco::Path outpath;
        
        if( m_outputPath.empty() )
            throw runtime_error("Output path unspecified!");

        if( utils::isFolder( m_outputPath ) )
        {
            outpath = Poco::Path(m_outputPath).makeAbsolute().makeDirectory();
            GameStats gstats( outpath.toString(), m_langconf );
            gstats.AnalyzeGameDir();
            gstats.ImportStrings( m_inputPath );
            gstats.WriteStrings();
        }
        else
        {
            outpath = Poco::Path(m_outputPath).makeAbsolute();

            if( ! m_flocalestr.empty() )
            {
                auto myloc = std::locale( m_flocalestr );
                pmd2::filetypes::WriteTextStrFile( outpath.toString(), utils::io::ReadTextFileLineByLine( m_inputPath, myloc ), myloc );
            }
            else
            {
                pmd2::filetypes::WriteTextStrFile( outpath.toString(), utils::io::ReadTextFileLineByLine(m_inputPath) );
            }
        }
        return 0;
    }
Example #3
0
static void showLoser(GameData &gd) {
//	This is what it would look like ...
//
//	SDL_Rect pgameover = {120, 250, 0, 0};
//	TTF_Font *font_game_over =
//	 TTF_OpenFont("resources/fonts/Alias.ttf", 76);
//	SDL_Surface *game_over = TTF_RenderUTF8_Blended(font_game_over,
//	 "Game Over, N00B", textColor);
//	SDL_BlitSurface(game_over, NULL, screen, &pgameover);
//
//	---
//	This is the horror
	{
    GameStats::_SDL_Rect gstats(120, 250, 0, 0);
	SDL_BlitSurface(
	 TTF_RenderUTF8_Blended(
	  TTF_OpenFont("./resources/fonts/Alias.ttf", 76),
	  "Game Over, N00B",
	  GameStats::_SDL_Color(0xff, 0xff, 0xff ) ),
	 NULL,
	 gd.screen,
     &gstats
	);
    }

	register uint8_t waitin = 2000/20;
	while (--waitin) {
		SDL_Flip(gd.screen);
		SDL_Delay(20);
	}
} // showLoser
Example #4
0
    int CStatsUtil::DoImportItemsData()
    {
        if( m_outputPath.empty() )
            throw runtime_error("Output path is empty!");
        if( !utils::isFolder( m_outputPath ) )
            throw runtime_error("Output path doesn't exist, or isn't a directory!");

        GameStats gstats( m_outputPath, m_langconf );
        gstats.ImportItems( m_inputPath );
        gstats.WriteItems( m_outputPath );
        return 0;
    }