void gd_gl_area_scanout_flush(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h) { VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area)); }
static gboolean queue_render_cb(gpointer udata) { if (udata) //Might have been destroyed gtk_gl_area_queue_render(GTK_GL_AREA(udata)); return FALSE; }
static void opengl_cb(gpointer udata) { GtPlayerMpv* self = GT_PLAYER_MPV(udata); GtPlayerMpvPrivate* priv = gt_player_mpv_get_instance_private(self); gtk_gl_area_queue_render(GTK_GL_AREA(priv->opengl_area)); }
void gd_gl_area_refresh(DisplayChangeListener *dcl) { VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl); if (!vc->gfx.gls) { if (!gtk_widget_get_realized(vc->gfx.drawing_area)) { return; } gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area)); vc->gfx.gls = console_gl_init_context(); if (vc->gfx.ds) { surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds); } } graphic_hw_update(dcl->con); if (vc->gfx.glupdates) { vc->gfx.glupdates = 0; gtk_gl_area_set_scanout_mode(vc, false); gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area)); } }