/**
 * Synchronizes all surfaces within the given linked list to the given socket.
 * If the provided pointer to the linked list is NULL, this function has no
 * effect.
 *
 * @param layers
 *     The head element of the linked list of layers to synchronize, which may
 *     be NULL if the list is currently empty.
 *
 * @param user
 *     The user receiving the layers.
 *
 * @param socket
 *     The socket over which each layer should be sent.
 */
static void guac_common_display_dup_layers(guac_common_display_layer* layers,
        guac_user* user, guac_socket* socket) {

    guac_common_display_layer* current = layers;

    /* Synchronize all surfaces in given list */
    while (current != NULL) {
        guac_common_surface_dup(current->surface, user, socket);
        current = current->next;
    }

}
void guac_common_display_dup(guac_common_display* display, guac_user* user,
        guac_socket* socket) {

    /* Sunchronize shared cursor */
    guac_common_cursor_dup(display->cursor, user, socket);

    /* Synchronize default surface */
    guac_common_surface_dup(display->default_surface, user, socket);

    /* Synchronize all layers and buffers */
    guac_common_display_dup_layers(display->layers, user, socket);
    guac_common_display_dup_layers(display->buffers, user, socket);

}
Example #3
0
void guac_terminal_display_dup(guac_terminal_display* display, guac_user* user,
        guac_socket* socket) {

    /* Create default surface */
    guac_common_surface_dup(display->display_surface, user, socket);

    /* Select layer is a child of the display layer */
    guac_protocol_send_move(socket, display->select_layer,
            display->display_layer, 0, 0, 0);

    /* Send select layer size */
    guac_protocol_send_size(socket, display->select_layer,
            display->char_width  * display->width,
            display->char_height * display->height);

}